mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-30 21:21:10 +00:00 
			
		
		
		
	
		
			
	
	
		
			110 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			110 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|   | /*************************************************************************/ | ||
|  | /*  event_player.h                                                       */ | ||
|  | /*************************************************************************/ | ||
|  | /*                       This file is part of:                           */ | ||
|  | /*                           GODOT ENGINE                                */ | ||
|  | /*                    http://www.godotengine.org                         */ | ||
|  | /*************************************************************************/ | ||
|  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */ | ||
|  | /*                                                                       */ | ||
|  | /* Permission is hereby granted, free of charge, to any person obtaining */ | ||
|  | /* a copy of this software and associated documentation files (the       */ | ||
|  | /* "Software"), to deal in the Software without restriction, including   */ | ||
|  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | ||
|  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | ||
|  | /* permit persons to whom the Software is furnished to do so, subject to */ | ||
|  | /* the following conditions:                                             */ | ||
|  | /*                                                                       */ | ||
|  | /* The above copyright notice and this permission notice shall be        */ | ||
|  | /* included in all copies or substantial portions of the Software.       */ | ||
|  | /*                                                                       */ | ||
|  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | ||
|  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | ||
|  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
|  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | ||
|  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | ||
|  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | ||
|  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||
|  | /*************************************************************************/ | ||
|  | #ifndef EVENT_PLAYER_H
 | ||
|  | #define EVENT_PLAYER_H
 | ||
|  | 
 | ||
|  | 
 | ||
|  | #include "scene/main/node.h"
 | ||
|  | #include "scene/resources/event_stream.h"
 | ||
|  | class EventPlayer : public Node { | ||
|  | 
 | ||
|  | 	OBJ_TYPE(EventPlayer,Node); | ||
|  | 
 | ||
|  | 
 | ||
|  | 	enum { | ||
|  | 		MAX_CHANNELS=256 | ||
|  | 	}; | ||
|  | 
 | ||
|  | 	Ref<EventStreamPlayback> playback; | ||
|  | 	Ref<EventStream> stream; | ||
|  | 	bool paused; | ||
|  | 	bool autoplay; | ||
|  | 	bool loops; | ||
|  | 	float volume; | ||
|  | 
 | ||
|  | 	float tempo_scale; | ||
|  | 	float pitch_scale; | ||
|  | 
 | ||
|  | 	float channel_volume[MAX_CHANNELS]; | ||
|  | 	bool _play; | ||
|  | 	void _set_play(bool p_play); | ||
|  | 	bool _get_play() const; | ||
|  | protected: | ||
|  | 	void _notification(int p_what); | ||
|  | 
 | ||
|  | 	static void _bind_methods(); | ||
|  | 
 | ||
|  | public: | ||
|  | 
 | ||
|  | 	void set_stream(const Ref<EventStream> &p_stream); | ||
|  | 	Ref<EventStream> get_stream() const; | ||
|  | 
 | ||
|  | 	void play(); | ||
|  | 	void stop(); | ||
|  | 	bool is_playing() const; | ||
|  | 
 | ||
|  | 	void set_paused(bool p_paused); | ||
|  | 	bool is_paused() const; | ||
|  | 
 | ||
|  | 	void set_loop(bool p_enable); | ||
|  | 	bool has_loop() const; | ||
|  | 
 | ||
|  | 	void set_volume(float p_vol); | ||
|  | 	float get_volume() const; | ||
|  | 
 | ||
|  | 	void set_volume_db(float p_db); | ||
|  | 	float get_volume_db() const; | ||
|  | 
 | ||
|  | 	void set_pitch_scale(float p_scale); | ||
|  | 	float get_pitch_scale() const; | ||
|  | 
 | ||
|  | 	void set_tempo_scale(float p_scale); | ||
|  | 	float get_tempo_scale() const; | ||
|  | 
 | ||
|  | 	String get_stream_name() const; | ||
|  | 
 | ||
|  | 	int get_loop_count() const; | ||
|  | 
 | ||
|  | 	float get_pos() const; | ||
|  | 	void seek_pos(float p_time); | ||
|  | 	float get_length() const; | ||
|  | 	void set_autoplay(bool p_vol); | ||
|  | 	bool has_autoplay() const; | ||
|  | 
 | ||
|  | 	void set_channel_volume(int p_channel,float p_volume); | ||
|  | 	float get_channel_volume(int p_channel) const; | ||
|  | 
 | ||
|  | 	float get_channel_last_note_time(int p_channel) const; | ||
|  | 
 | ||
|  | 	EventPlayer(); | ||
|  | 	~EventPlayer(); | ||
|  | }; | ||
|  | 
 | ||
|  | #endif // EVENT_PLAYER_H
 |