mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 23:21:15 +00:00 
			
		
		
		
	
		
			
	
	
		
			54 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			54 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| 
								 | 
							
								/*************************************************************************/
							 | 
						||
| 
								 | 
							
								/*  box_shape.h                                                          */
							 | 
						||
| 
								 | 
							
								/*************************************************************************/
							 | 
						||
| 
								 | 
							
								/*                       This file is part of:                           */
							 | 
						||
| 
								 | 
							
								/*                           GODOT ENGINE                                */
							 | 
						||
| 
								 | 
							
								/*                    http://www.godotengine.org                         */
							 | 
						||
| 
								 | 
							
								/*************************************************************************/
							 | 
						||
| 
								 | 
							
								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
							 | 
						||
| 
								 | 
							
								/*                                                                       */
							 | 
						||
| 
								 | 
							
								/* Permission is hereby granted, free of charge, to any person obtaining */
							 | 
						||
| 
								 | 
							
								/* a copy of this software and associated documentation files (the       */
							 | 
						||
| 
								 | 
							
								/* "Software"), to deal in the Software without restriction, including   */
							 | 
						||
| 
								 | 
							
								/* without limitation the rights to use, copy, modify, merge, publish,   */
							 | 
						||
| 
								 | 
							
								/* distribute, sublicense, and/or sell copies of the Software, and to    */
							 | 
						||
| 
								 | 
							
								/* permit persons to whom the Software is furnished to do so, subject to */
							 | 
						||
| 
								 | 
							
								/* the following conditions:                                             */
							 | 
						||
| 
								 | 
							
								/*                                                                       */
							 | 
						||
| 
								 | 
							
								/* The above copyright notice and this permission notice shall be        */
							 | 
						||
| 
								 | 
							
								/* included in all copies or substantial portions of the Software.       */
							 | 
						||
| 
								 | 
							
								/*                                                                       */
							 | 
						||
| 
								 | 
							
								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
							 | 
						||
| 
								 | 
							
								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
							 | 
						||
| 
								 | 
							
								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
							 | 
						||
| 
								 | 
							
								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
							 | 
						||
| 
								 | 
							
								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
							 | 
						||
| 
								 | 
							
								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
							 | 
						||
| 
								 | 
							
								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
							 | 
						||
| 
								 | 
							
								/*************************************************************************/
							 | 
						||
| 
								 | 
							
								#ifndef BOX_SHAPE_H
							 | 
						||
| 
								 | 
							
								#define BOX_SHAPE_H
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "scene/resources/shape.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class BoxShape : public Shape {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									OBJ_TYPE(BoxShape,Shape);
							 | 
						||
| 
								 | 
							
									Vector3 extents;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								protected:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									static void _bind_methods();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									virtual void _update_shape();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									void set_extents(const Vector3& p_extents);
							 | 
						||
| 
								 | 
							
									Vector3 get_extents() const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									BoxShape();
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif // BOX_SHAPE_H
							 |