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			119 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			119 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*************************************************************************/
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								/*  event_stream.h                                                       */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                    http://www.godotengine.org                         */
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								/*************************************************************************/
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef EVENT_STREAM_H
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								#define EVENT_STREAM_H
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								#include "resource.h"
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								#include "servers/audio_server.h"
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								class EventStreamPlayback : public Reference {
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									OBJ_TYPE(EventStreamPlayback,Reference);
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									class InternalEventStream : public AudioServer::EventStream {
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									public:
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										AudioMixer *_get_mixer(){ return get_mixer(); }
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										EventStreamPlayback *playback;
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										virtual void update(uint64_t p_usec) {
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											playback->_update(get_mixer(),p_usec);
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										}
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										virtual ~InternalEventStream() {}
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									};
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									InternalEventStream estream;
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									RID stream;
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									bool playing;
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								protected:
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									virtual AudioMixer* _get_mixer() { return estream._get_mixer(); }
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									virtual Error _play()=0;
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									virtual bool _update(AudioMixer* p_mixer, uint64_t p_usec)=0;
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									virtual void _stop()=0;
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								public:
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									virtual Error play();
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									virtual void stop();
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									virtual bool is_playing() const;
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									virtual void set_paused(bool p_paused)=0;
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									virtual bool is_paused() const=0;
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									virtual void set_loop(bool p_loop)=0;
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									virtual bool is_loop_enabled() const=0;
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									virtual int get_loop_count() const=0;
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									virtual float get_pos() const=0;
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									virtual void seek_pos(float p_time)=0;
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									virtual void set_volume(float p_vol)=0;
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									virtual float get_volume() const=0;
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									virtual void set_pitch_scale(float p_pitch_scale)=0;
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									virtual float get_pitch_scale() const=0;
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									virtual void set_tempo_scale(float p_tempo_scale)=0;
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									virtual float get_tempo_scale() const=0;
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									virtual void set_channel_volume(int p_channel,float p_volume)=0;
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									virtual float get_channel_volume(int p_channel) const=0;
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									virtual float get_last_note_time(int p_channel) const=0;
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									EventStreamPlayback();
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									~EventStreamPlayback();
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								};
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								class EventStream : public Resource {
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									OBJ_TYPE(EventStream,Resource);
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									OBJ_SAVE_TYPE( EventStream ); //children are all saved as EventStream, so they can be exchanged
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								public:
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									virtual Ref<EventStreamPlayback> instance_playback()=0;
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									virtual String get_stream_name() const=0;
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									virtual float get_length() const=0;
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									virtual int get_channel_count() const=0;
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									EventStream();
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								};
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								#endif // EVENT_STREAM_H
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