| 
									
										
										
										
											2022-02-01 11:32:01 +03:00
										 |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
							| 
									
										
										
										
											2023-07-06 10:08:05 +02:00
										 |  |  | <class name="VisualShaderNodeVec2Constant" inherits="VisualShaderNodeConstant" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> | 
					
						
							| 
									
										
										
										
											2022-02-01 11:32:01 +03:00
										 |  |  | 	<brief_description> | 
					
						
							|  |  |  | 		A [Vector2] constant to be used within the visual shader graph. | 
					
						
							|  |  |  | 	</brief_description> | 
					
						
							|  |  |  | 	<description> | 
					
						
							|  |  |  | 		A constant [Vector2], which can be used as an input node. | 
					
						
							|  |  |  | 	</description> | 
					
						
							|  |  |  | 	<tutorials> | 
					
						
							|  |  |  | 	</tutorials> | 
					
						
							|  |  |  | 	<members> | 
					
						
							|  |  |  | 		<member name="constant" type="Vector2" setter="set_constant" getter="get_constant" default="Vector2(0, 0)"> | 
					
						
							|  |  |  | 			A [Vector2] constant which represents the state of this node. | 
					
						
							|  |  |  | 		</member> | 
					
						
							|  |  |  | 	</members> | 
					
						
							|  |  |  | </class> |