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								/*************************************************************************/
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								/*  broad_phase_basic.h                                                  */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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								#ifndef BROAD_PHASE_BASIC_H
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								#define BROAD_PHASE_BASIC_H
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								#include "broad_phase_sw.h"
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								#include "core/map.h"
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								class BroadPhaseBasic : public BroadPhaseSW {
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									struct Element {
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										CollisionObjectSW *owner;
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										bool _static;
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										AABB aabb;
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										int subindex;
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									};
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									Map<ID, Element> element_map;
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									ID current;
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									struct PairKey {
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										union {
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											struct {
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												ID a;
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												ID b;
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											};
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											uint64_t key;
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										};
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										_FORCE_INLINE_ bool operator<(const PairKey &p_key) const {
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											return key < p_key.key;
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										}
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										PairKey() { key = 0; }
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										PairKey(ID p_a, ID p_b) {
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											if (p_a > p_b) {
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												a = p_b;
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												b = p_a;
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											} else {
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												a = p_a;
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												b = p_b;
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											}
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										}
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									};
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									Map<PairKey, void *> pair_map;
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									PairCallback pair_callback;
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									void *pair_userdata;
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									UnpairCallback unpair_callback;
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									void *unpair_userdata;
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								public:
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									// 0 is an invalid ID
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									virtual ID create(CollisionObjectSW *p_object, int p_subindex = 0);
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									virtual void move(ID p_id, const AABB &p_aabb);
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									virtual void set_static(ID p_id, bool p_static);
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									virtual void remove(ID p_id);
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									virtual CollisionObjectSW *get_object(ID p_id) const;
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									virtual bool is_static(ID p_id) const;
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									virtual int get_subindex(ID p_id) const;
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									virtual int cull_point(const Vector3 &p_point, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices = NULL);
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									virtual int cull_segment(const Vector3 &p_from, const Vector3 &p_to, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices = NULL);
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									virtual int cull_aabb(const AABB &p_aabb, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices = NULL);
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									virtual void set_pair_callback(PairCallback p_pair_callback, void *p_userdata);
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									virtual void set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata);
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									virtual void update();
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									static BroadPhaseSW *_create();
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									BroadPhaseBasic();
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								};
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								#endif // BROAD_PHASE_BASIC_H
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