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										 |  |  | /*  fog.h                                                                */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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											2017-08-27 14:16:55 +02:00
										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef FOG_RD_H
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							|  |  |  | #define FOG_RD_H
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							|  |  |  | #include "core/templates/local_vector.h"
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							|  |  |  | #include "core/templates/rid_owner.h"
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							|  |  |  | #include "servers/rendering/environment/renderer_fog.h"
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							|  |  |  | #include "servers/rendering/storage/utilities.h"
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							|  |  |  | 
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							|  |  |  | namespace RendererRD { | 
					
						
							|  |  |  | 
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							|  |  |  | class Fog : public RendererFog { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	struct FogVolume { | 
					
						
							|  |  |  | 		RID material; | 
					
						
							|  |  |  | 		Vector3 extents = Vector3(1, 1, 1); | 
					
						
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							|  |  |  | 		RS::FogVolumeShape shape = RS::FOG_VOLUME_SHAPE_BOX; | 
					
						
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							|  |  |  | 		Dependency dependency; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	static Fog *singleton; | 
					
						
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							|  |  |  | 	mutable RID_Owner<FogVolume, true> fog_volume_owner; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	static Fog *get_singleton() { return singleton; } | 
					
						
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							|  |  |  | 	Fog(); | 
					
						
							|  |  |  | 	~Fog(); | 
					
						
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							|  |  |  | 	/* FOG VOLUMES */ | 
					
						
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							|  |  |  | 	FogVolume *get_fog_volume(RID p_rid) { return fog_volume_owner.get_or_null(p_rid); }; | 
					
						
							|  |  |  | 	bool owns_fog_volume(RID p_rid) { return fog_volume_owner.owns(p_rid); }; | 
					
						
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							|  |  |  | 	virtual RID fog_volume_allocate() override; | 
					
						
							|  |  |  | 	virtual void fog_volume_initialize(RID p_rid) override; | 
					
						
							|  |  |  | 	virtual void fog_free(RID p_rid) override; | 
					
						
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							|  |  |  | 	virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) override; | 
					
						
							|  |  |  | 	virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) override; | 
					
						
							|  |  |  | 	virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) override; | 
					
						
							|  |  |  | 	virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const override; | 
					
						
							|  |  |  | 	RID fog_volume_get_material(RID p_fog_volume) const; | 
					
						
							|  |  |  | 	virtual AABB fog_volume_get_aabb(RID p_fog_volume) const override; | 
					
						
							|  |  |  | 	Vector3 fog_volume_get_extents(RID p_fog_volume) const; | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | } // namespace RendererRD
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							|  |  |  | #endif // !FOG_RD_H
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