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								<?xml version="1.0" encoding="UTF-8" ?>
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								<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNodeVectorBase" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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									<brief_description>
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										Composes a [Vector2], [Vector3] or 4D vector (represented as a [Quaternion]) from scalars within the visual shader graph.
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									</brief_description>
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									<description>
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										Creates a [code]vec2[/code], [code]vec3[/code] or [code]vec4[/code] using scalar values that can be provided from separate inputs.
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									</description>
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									<tutorials>
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									</tutorials>
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								</class>
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