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			200 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			200 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|   | /*************************************************************************/ | ||
|  | /*  text_shader_editor.h                                                 */ | ||
|  | /*************************************************************************/ | ||
|  | /*                       This file is part of:                           */ | ||
|  | /*                           GODOT ENGINE                                */ | ||
|  | /*                      https://godotengine.org                          */ | ||
|  | /*************************************************************************/ | ||
|  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | ||
|  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | ||
|  | /*                                                                       */ | ||
|  | /* Permission is hereby granted, free of charge, to any person obtaining */ | ||
|  | /* a copy of this software and associated documentation files (the       */ | ||
|  | /* "Software"), to deal in the Software without restriction, including   */ | ||
|  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | ||
|  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | ||
|  | /* permit persons to whom the Software is furnished to do so, subject to */ | ||
|  | /* the following conditions:                                             */ | ||
|  | /*                                                                       */ | ||
|  | /* The above copyright notice and this permission notice shall be        */ | ||
|  | /* included in all copies or substantial portions of the Software.       */ | ||
|  | /*                                                                       */ | ||
|  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | ||
|  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | ||
|  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
|  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | ||
|  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | ||
|  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | ||
|  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||
|  | /*************************************************************************/ | ||
|  | 
 | ||
|  | #ifndef TEXT_SHADER_EDITOR_H
 | ||
|  | #define TEXT_SHADER_EDITOR_H
 | ||
|  | 
 | ||
|  | #include "editor/code_editor.h"
 | ||
|  | #include "scene/gui/menu_button.h"
 | ||
|  | #include "scene/gui/panel_container.h"
 | ||
|  | #include "scene/gui/rich_text_label.h"
 | ||
|  | #include "servers/rendering/shader_warnings.h"
 | ||
|  | 
 | ||
|  | class GDShaderSyntaxHighlighter : public CodeHighlighter { | ||
|  | 	GDCLASS(GDShaderSyntaxHighlighter, CodeHighlighter) | ||
|  | 
 | ||
|  | private: | ||
|  | 	Vector<Point2i> disabled_branch_regions; | ||
|  | 	Color disabled_branch_color; | ||
|  | 
 | ||
|  | public: | ||
|  | 	virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override; | ||
|  | 
 | ||
|  | 	void add_disabled_branch_region(const Point2i &p_region); | ||
|  | 	void clear_disabled_branch_regions(); | ||
|  | 	void set_disabled_branch_color(const Color &p_color); | ||
|  | }; | ||
|  | 
 | ||
|  | class ShaderTextEditor : public CodeTextEditor { | ||
|  | 	GDCLASS(ShaderTextEditor, CodeTextEditor); | ||
|  | 
 | ||
|  | 	Color marked_line_color = Color(1, 1, 1); | ||
|  | 
 | ||
|  | 	struct WarningsComparator { | ||
|  | 		_ALWAYS_INLINE_ bool operator()(const ShaderWarning &p_a, const ShaderWarning &p_b) const { return (p_a.get_line() < p_b.get_line()); } | ||
|  | 	}; | ||
|  | 
 | ||
|  | 	Ref<GDShaderSyntaxHighlighter> syntax_highlighter; | ||
|  | 	RichTextLabel *warnings_panel = nullptr; | ||
|  | 	Ref<Shader> shader; | ||
|  | 	Ref<ShaderInclude> shader_inc; | ||
|  | 	List<ShaderWarning> warnings; | ||
|  | 	Error last_compile_result = Error::OK; | ||
|  | 
 | ||
|  | 	void _check_shader_mode(); | ||
|  | 	void _update_warning_panel(); | ||
|  | 
 | ||
|  | 	bool block_shader_changed = false; | ||
|  | 	void _shader_changed(); | ||
|  | 
 | ||
|  | 	uint32_t dependencies_version = 0; // Incremented if deps changed
 | ||
|  | 
 | ||
|  | protected: | ||
|  | 	void _notification(int p_what); | ||
|  | 	static void _bind_methods(); | ||
|  | 	virtual void _load_theme_settings() override; | ||
|  | 
 | ||
|  | 	virtual void _code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) override; | ||
|  | 
 | ||
|  | public: | ||
|  | 	void set_block_shader_changed(bool p_block) { block_shader_changed = p_block; } | ||
|  | 	uint32_t get_dependencies_version() const { return dependencies_version; } | ||
|  | 
 | ||
|  | 	virtual void _validate_script() override; | ||
|  | 
 | ||
|  | 	void reload_text(); | ||
|  | 	void set_warnings_panel(RichTextLabel *p_warnings_panel); | ||
|  | 
 | ||
|  | 	Ref<Shader> get_edited_shader() const; | ||
|  | 	Ref<ShaderInclude> get_edited_shader_include() const; | ||
|  | 
 | ||
|  | 	void set_edited_shader(const Ref<Shader> &p_shader); | ||
|  | 	void set_edited_shader(const Ref<Shader> &p_shader, const String &p_code); | ||
|  | 	void set_edited_shader_include(const Ref<ShaderInclude> &p_include); | ||
|  | 	void set_edited_shader_include(const Ref<ShaderInclude> &p_include, const String &p_code); | ||
|  | 	void set_edited_code(const String &p_code); | ||
|  | 
 | ||
|  | 	ShaderTextEditor(); | ||
|  | }; | ||
|  | 
 | ||
|  | class TextShaderEditor : public MarginContainer { | ||
|  | 	GDCLASS(TextShaderEditor, MarginContainer); | ||
|  | 
 | ||
|  | 	enum { | ||
|  | 		EDIT_UNDO, | ||
|  | 		EDIT_REDO, | ||
|  | 		EDIT_CUT, | ||
|  | 		EDIT_COPY, | ||
|  | 		EDIT_PASTE, | ||
|  | 		EDIT_SELECT_ALL, | ||
|  | 		EDIT_MOVE_LINE_UP, | ||
|  | 		EDIT_MOVE_LINE_DOWN, | ||
|  | 		EDIT_INDENT, | ||
|  | 		EDIT_UNINDENT, | ||
|  | 		EDIT_DELETE_LINE, | ||
|  | 		EDIT_DUPLICATE_SELECTION, | ||
|  | 		EDIT_TOGGLE_COMMENT, | ||
|  | 		EDIT_COMPLETE, | ||
|  | 		SEARCH_FIND, | ||
|  | 		SEARCH_FIND_NEXT, | ||
|  | 		SEARCH_FIND_PREV, | ||
|  | 		SEARCH_REPLACE, | ||
|  | 		SEARCH_GOTO_LINE, | ||
|  | 		BOOKMARK_TOGGLE, | ||
|  | 		BOOKMARK_GOTO_NEXT, | ||
|  | 		BOOKMARK_GOTO_PREV, | ||
|  | 		BOOKMARK_REMOVE_ALL, | ||
|  | 		HELP_DOCS, | ||
|  | 	}; | ||
|  | 
 | ||
|  | 	MenuButton *edit_menu = nullptr; | ||
|  | 	MenuButton *search_menu = nullptr; | ||
|  | 	PopupMenu *bookmarks_menu = nullptr; | ||
|  | 	MenuButton *help_menu = nullptr; | ||
|  | 	PopupMenu *context_menu = nullptr; | ||
|  | 	RichTextLabel *warnings_panel = nullptr; | ||
|  | 	uint64_t idle = 0; | ||
|  | 
 | ||
|  | 	GotoLineDialog *goto_line_dialog = nullptr; | ||
|  | 	ConfirmationDialog *erase_tab_confirm = nullptr; | ||
|  | 	ConfirmationDialog *disk_changed = nullptr; | ||
|  | 
 | ||
|  | 	ShaderTextEditor *shader_editor = nullptr; | ||
|  | 	bool compilation_success = true; | ||
|  | 
 | ||
|  | 	void _menu_option(int p_option); | ||
|  | 	mutable Ref<Shader> shader; | ||
|  | 	mutable Ref<ShaderInclude> shader_inc; | ||
|  | 
 | ||
|  | 	void _editor_settings_changed(); | ||
|  | 	void _project_settings_changed(); | ||
|  | 
 | ||
|  | 	void _check_for_external_edit(); | ||
|  | 	void _reload_shader_from_disk(); | ||
|  | 	void _reload_shader_include_from_disk(); | ||
|  | 	void _reload(); | ||
|  | 	void _show_warnings_panel(bool p_show); | ||
|  | 	void _warning_clicked(Variant p_line); | ||
|  | 	void _update_warnings(bool p_validate); | ||
|  | 
 | ||
|  | 	void _script_validated(bool p_valid) { | ||
|  | 		compilation_success = p_valid; | ||
|  | 		emit_signal(SNAME("validation_changed")); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	uint32_t dependencies_version = 0xFFFFFFFF; | ||
|  | 
 | ||
|  | protected: | ||
|  | 	void _notification(int p_what); | ||
|  | 	static void _bind_methods(); | ||
|  | 	void _make_context_menu(bool p_selection, Vector2 p_position); | ||
|  | 	void _text_edit_gui_input(const Ref<InputEvent> &p_ev); | ||
|  | 
 | ||
|  | 	void _update_bookmark_list(); | ||
|  | 	void _bookmark_item_pressed(int p_idx); | ||
|  | 
 | ||
|  | public: | ||
|  | 	bool was_compilation_successful() const { return compilation_success; } | ||
|  | 	void apply_shaders(); | ||
|  | 	void ensure_select_current(); | ||
|  | 	void edit(const Ref<Shader> &p_shader); | ||
|  | 	void edit(const Ref<ShaderInclude> &p_shader_inc); | ||
|  | 	void goto_line_selection(int p_line, int p_begin, int p_end); | ||
|  | 	void save_external_data(const String &p_str = ""); | ||
|  | 	void validate_script(); | ||
|  | 	bool is_unsaved() const; | ||
|  | 
 | ||
|  | 	virtual Size2 get_minimum_size() const override { return Size2(0, 200); } | ||
|  | 
 | ||
|  | 	TextShaderEditor(); | ||
|  | }; | ||
|  | 
 | ||
|  | #endif // TEXT_SHADER_EDITOR_H
 |