2014-02-09 22:10:30 -03:00
										 
									 
								 
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								/*************************************************************************/
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								/*  visual_server_wrap_mt.cpp                                            */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                    http://www.godotengine.org                         */
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								/*************************************************************************/
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											2015-04-18 14:38:54 -03:00
										 
									 
								 
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								/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur.                 */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#include "visual_server_wrap_mt.h"
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								#include "os/os.h"
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								#include "globals.h"
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								void VisualServerWrapMT::thread_exit() {
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									exit=true;
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								}
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								void VisualServerWrapMT::thread_draw() {
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									draw_mutex->lock();
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									draw_pending--;
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									bool draw=(draw_pending==0);// only draw when no more flushes are pending
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									draw_mutex->unlock();
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									if (draw) {
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										visual_server->draw();
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									}	
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								}
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								void VisualServerWrapMT::thread_flush() {
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									draw_mutex->lock();
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									draw_pending--;
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									draw_mutex->unlock();
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								}
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								void VisualServerWrapMT::_thread_callback(void *_instance) {
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									VisualServerWrapMT *vsmt = reinterpret_cast<VisualServerWrapMT*>(_instance);
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									vsmt->thread_loop();
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								}	
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								void VisualServerWrapMT::thread_loop() {
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									server_thread=Thread::get_caller_ID();
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									OS::get_singleton()->make_rendering_thread();
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									visual_server->init();
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									exit=false;
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									draw_thread_up=true;
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									while(!exit) {
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										// flush commands one by one, until exit is requested
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										command_queue.wait_and_flush_one();
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									}
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									command_queue.flush_all(); // flush all
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									visual_server->finish();
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								}
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								/* EVENT QUEUING */
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								void VisualServerWrapMT::flush() {
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									if (create_thread) {
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										ERR_FAIL_COND(!draw_mutex);
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										draw_mutex->lock();
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										draw_pending++; //cambiar por un saferefcount
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										draw_mutex->unlock();
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										command_queue.push( this, &VisualServerWrapMT::thread_flush);
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									} else {
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										command_queue.flush_all(); //flush all pending from other threads
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									}
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								}
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								void VisualServerWrapMT::draw() {
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									if (create_thread) {
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										ERR_FAIL_COND(!draw_mutex);
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										draw_mutex->lock();
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										draw_pending++; //cambiar por un saferefcount
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										draw_mutex->unlock();
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										command_queue.push( this, &VisualServerWrapMT::thread_draw);
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									} else {
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										command_queue.flush_all(); //flush all pending from other threads
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										visual_server->draw();
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									}
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								}
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								void VisualServerWrapMT::init() {
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									if (create_thread) {
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										draw_mutex = Mutex::create();
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										print_line("CREATING RENDER THREAD");
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										OS::get_singleton()->release_rendering_thread();
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										if (create_thread) {
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											thread = Thread::create( _thread_callback, this );
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											print_line("STARTING RENDER THREAD");
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										}
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										while(!draw_thread_up) {
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											OS::get_singleton()->delay_usec(1000);
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										}
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										print_line("DONE RENDER THREAD");
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									} else {
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										visual_server->init();
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									}
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								}
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								void VisualServerWrapMT::finish() {
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									if (thread) {
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										command_queue.push( this, &VisualServerWrapMT::thread_exit);
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											2014-03-13 22:57:24 -03:00
										 
									 
								 
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							 | 
							
								
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										Thread::wait_to_finish( thread );		
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
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										memdelete(thread);
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											2014-03-13 22:57:24 -03:00
										 
									 
								 
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							 | 
							
								
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										texture_free_cached_ids();
							 | 
						
					
						
							
								
									
										
										
										
											2014-06-16 10:22:26 -03:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
										mesh_free_cached_ids();
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											2014-03-13 22:57:24 -03:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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										thread=NULL;
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									} else {
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										visual_server->finish();
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									}
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									if (draw_mutex)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										memdelete(draw_mutex);
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								}
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							 | 
							
							
								VisualServerWrapMT::VisualServerWrapMT(VisualServer* p_contained,bool p_create_thread) : command_queue(p_create_thread) {
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									visual_server=p_contained;
							 | 
						
					
						
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									create_thread=p_create_thread;
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							 | 
							
							
									thread=NULL;
							 | 
						
					
						
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							 | 
							
							
									draw_mutex=NULL;
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
									draw_pending=0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									draw_thread_up=false;
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 
									 
								 
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							 | 
							
							
									alloc_mutex=Mutex::create();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",20);
							 | 
						
					
						
							
								
									
										
										
										
											2014-06-16 10:22:26 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									mesh_pool_max_size=GLOBAL_DEF("render/thread_meshes_prealloc",20);
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!p_create_thread) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										server_thread=Thread::get_caller_ID();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									} else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										server_thread=0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								VisualServerWrapMT::~VisualServerWrapMT() {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									memdelete(visual_server);
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									memdelete(alloc_mutex);
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//finish();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 |