2014-02-09 22:10:30 -03:00
										 
									 
								 
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								/**************************************************************************/
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								/*  json.h                                                                */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								#ifndef JSON_H
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								#define JSON_H
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											2022-09-03 19:45:24 +02:00
										 
									 
								 
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								#include "core/io/resource.h"
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								#include "core/io/resource_loader.h"
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								#include "core/io/resource_saver.h"
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								#include "core/variant/variant.h"
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								class JSON : public Resource {
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									GDCLASS(JSON, Resource);
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									enum TokenType {
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										TK_CURLY_BRACKET_OPEN,
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										TK_CURLY_BRACKET_CLOSE,
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										TK_BRACKET_OPEN,
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										TK_BRACKET_CLOSE,
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										TK_IDENTIFIER,
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										TK_STRING,
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										TK_NUMBER,
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										TK_COLON,
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										TK_COMMA,
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										TK_EOF,
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										TK_MAX
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									};
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									enum Expecting {
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										EXPECT_OBJECT,
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										EXPECT_OBJECT_KEY,
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										EXPECT_COLON,
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										EXPECT_OBJECT_VALUE,
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									};
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									struct Token {
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										TokenType type;
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										Variant value;
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									};
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									String text;
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									Variant data;
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									String err_str;
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									int err_line = 0;
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									static const char *tk_name[];
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									static String _make_indent(const String &p_indent, int p_size);
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									static String _stringify(const Variant &p_var, const String &p_indent, int p_cur_indent, bool p_sort_keys, HashSet<const void *> &p_markers, bool p_full_precision = false);
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									static Error _get_token(const char32_t *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str);
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									static Error _parse_value(Variant &value, Token &token, const char32_t *p_str, int &index, int p_len, int &line, int p_depth, String &r_err_str);
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									static Error _parse_array(Array &array, const char32_t *p_str, int &index, int p_len, int &line, int p_depth, String &r_err_str);
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									static Error _parse_object(Dictionary &object, const char32_t *p_str, int &index, int p_len, int &line, int p_depth, String &r_err_str);
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									static Error _parse_string(const String &p_json, Variant &r_ret, String &r_err_str, int &r_err_line);
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									static Variant _from_native(const Variant &p_variant, bool p_full_objects, int p_depth);
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									static Variant _to_native(const Variant &p_json, bool p_allow_objects, int p_depth);
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								protected:
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									static void _bind_methods();
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								public:
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									Error parse(const String &p_json_string, bool p_keep_text = false);
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									String get_parsed_text() const;
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									static String stringify(const Variant &p_var, const String &p_indent = "", bool p_sort_keys = true, bool p_full_precision = false);
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									static Variant parse_string(const String &p_json_string);
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									_FORCE_INLINE_ static Variant from_native(const Variant &p_variant, bool p_full_objects = false) {
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										return _from_native(p_variant, p_full_objects, 0);
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									}
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									_FORCE_INLINE_ static Variant to_native(const Variant &p_json, bool p_allow_objects = false) {
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										return _to_native(p_json, p_allow_objects, 0);
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									}
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									void set_data(const Variant &p_data);
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									_FORCE_INLINE_ Variant get_data() const { return data; }
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									_FORCE_INLINE_ int get_error_line() const { return err_line; }
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									_FORCE_INLINE_ String get_error_message() const { return err_str; }
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								};
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								class ResourceFormatLoaderJSON : public ResourceFormatLoader {
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								public:
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									virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
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									virtual void get_recognized_extensions(List<String> *p_extensions) const override;
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									virtual bool handles_type(const String &p_type) const override;
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									virtual String get_resource_type(const String &p_path) const override;
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									// Treat JSON as a text file, do not generate a `*.json.uid` file.
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									virtual ResourceUID::ID get_resource_uid(const String &p_path) const override { return ResourceUID::INVALID_ID; }
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									virtual bool has_custom_uid_support() const override { return true; }
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								};
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								class ResourceFormatSaverJSON : public ResourceFormatSaver {
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								public:
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									virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0) override;
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									virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override;
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									virtual bool recognize(const Ref<Resource> &p_resource) const override;
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								};
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								#endif // JSON_H
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