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								<?xml version="1.0" encoding="UTF-8" ?>
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								<class name="RectangleShape2D" inherits="Shape2D" version="3.2">
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									<brief_description>
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										Rectangle shape for 2D collisions.
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									</brief_description>
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									<description>
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											2017-09-16 21:06:58 -07:00
										 
									 
								 
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										Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
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									</description>
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									<tutorials>
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										<link title="2D Pong Demo">https://godotengine.org/asset-library/asset/121</link>
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										<link title="2D Kinematic Character Demo">https://godotengine.org/asset-library/asset/113</link>
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									</tutorials>
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									<methods>
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									</methods>
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									<members>
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										<member name="extents" type="Vector2" setter="set_extents" getter="get_extents" default="Vector2( 10, 10 )">
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											The rectangle's half extents. The width and height of this shape is twice the half extents.
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										</member>
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									</members>
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									<constants>
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									</constants>
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								</class>
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