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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  dir_access_windows.h                                                 */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef DIR_ACCESS_WINDOWS_H
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							|  |  |  | #define DIR_ACCESS_WINDOWS_H
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							|  |  |  | #ifdef WINDOWS_ENABLED
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										 |  |  | #include "core/os/dir_access.h"
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										 |  |  | 
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							|  |  |  | /**
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							|  |  |  | 	@author Juan Linietsky <reduz@gmail.com> | 
					
						
							|  |  |  | */ | 
					
						
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							|  |  |  | struct DirAccessWindowsPrivate; | 
					
						
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							|  |  |  | class DirAccessWindows : public DirAccess { | 
					
						
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							|  |  |  | 	enum { | 
					
						
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										 |  |  | 		MAX_DRIVES = 26 | 
					
						
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										 |  |  | 	}; | 
					
						
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							|  |  |  | 	DirAccessWindowsPrivate *p; | 
					
						
							|  |  |  | 	/* Windows stuff */ | 
					
						
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							|  |  |  | 	char drives[MAX_DRIVES]; // a-z:
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							|  |  |  | 	int drive_count; | 
					
						
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							|  |  |  | 	String current_dir; | 
					
						
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							|  |  |  | 	bool _cisdir; | 
					
						
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										 |  |  | 	bool _cishidden; | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	virtual Error list_dir_begin(); ///< This starts dir listing
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										 |  |  | 	virtual String get_next(); | 
					
						
							|  |  |  | 	virtual bool current_is_dir() const; | 
					
						
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										 |  |  | 	virtual bool current_is_hidden() const; | 
					
						
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										 |  |  | 	virtual void list_dir_end(); ///<
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							|  |  |  | 	virtual int get_drive_count(); | 
					
						
							|  |  |  | 	virtual String get_drive(int p_drive); | 
					
						
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							|  |  |  | 	virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success
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							|  |  |  | 	virtual String get_current_dir(); ///< return current dir location
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							|  |  |  | 	virtual bool file_exists(String p_file); | 
					
						
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										 |  |  | 	virtual bool dir_exists(String p_dir); | 
					
						
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							|  |  |  | 	virtual Error make_dir(String p_dir); | 
					
						
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										 |  |  | 	virtual Error rename(String p_path, String p_new_path); | 
					
						
							|  |  |  | 	virtual Error remove(String p_path); | 
					
						
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							|  |  |  | 	//virtual FileType get_file_type() const;
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							|  |  |  | 	size_t get_space_left(); | 
					
						
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										 |  |  | 	virtual String get_filesystem_type() const; | 
					
						
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										 |  |  | 	DirAccessWindows(); | 
					
						
							|  |  |  | 	~DirAccessWindows(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif //WINDOWS_ENABLED
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							|  |  |  | #endif
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