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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  display_server_javascript.h                                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef DISPLAY_SERVER_JAVASCRIPT_H
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							|  |  |  | #define DISPLAY_SERVER_JAVASCRIPT_H
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							|  |  |  | 
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							|  |  |  | #include "servers/display_server.h"
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							|  |  |  | 
 | 
					
						
							|  |  |  | #include <emscripten.h>
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							|  |  |  | #include <emscripten/html5.h>
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							|  |  |  | 
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							|  |  |  | class DisplayServerJavaScript : public DisplayServer { | 
					
						
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										 |  |  | private: | 
					
						
							|  |  |  | 	WindowMode window_mode = WINDOW_MODE_WINDOWED; | 
					
						
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										 |  |  | 	ObjectID window_attached_instance_id = {}; | 
					
						
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 | 
					
						
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										 |  |  | 	Callable window_event_callback; | 
					
						
							|  |  |  | 	Callable input_event_callback; | 
					
						
							|  |  |  | 	Callable input_text_callback; | 
					
						
							|  |  |  | 	Callable drop_files_callback; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String clipboard; | 
					
						
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										 |  |  | 	Ref<InputEventKey> deferred_key_event; | 
					
						
							|  |  |  | 	Point2 touches[32]; | 
					
						
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										 |  |  | 	char canvas_id[256] = { 0 }; | 
					
						
							|  |  |  | 	bool cursor_inside_canvas = true; | 
					
						
							|  |  |  | 	CursorShape cursor_shape = CURSOR_ARROW; | 
					
						
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										 |  |  | 	Point2i last_click_pos = Point2(-100, -100); // TODO check this again.
 | 
					
						
							|  |  |  | 	double last_click_ms = 0; | 
					
						
							|  |  |  | 	int last_click_button_index = -1; | 
					
						
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										 |  |  | 	bool swap_cancel_ok = false; | 
					
						
							|  |  |  | 
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										 |  |  | 	// utilities
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										 |  |  | 	static Point2 compute_position_in_canvas(int p_x, int p_y); | 
					
						
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										 |  |  | 	static void focus_canvas(); | 
					
						
							|  |  |  | 	static bool is_canvas_focused(); | 
					
						
							|  |  |  | 	template <typename T> | 
					
						
							|  |  |  | 	static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event); | 
					
						
							|  |  |  | 	static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event); | 
					
						
							|  |  |  | 	static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape); | 
					
						
							|  |  |  | 
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							|  |  |  | 	// events
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										 |  |  | 	static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); | 
					
						
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 | 
					
						
							|  |  |  | 	static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); | 
					
						
							|  |  |  | 	static EM_BOOL keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); | 
					
						
							|  |  |  | 	static EM_BOOL keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); | 
					
						
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										 |  |  | 	static void vk_input_text_callback(const char *p_text, int p_cursor); | 
					
						
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										 |  |  | 	static EM_BOOL mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); | 
					
						
							|  |  |  | 	static EM_BOOL mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); | 
					
						
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 | 
					
						
							|  |  |  | 	static EM_BOOL wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data); | 
					
						
							|  |  |  | 
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							|  |  |  | 	static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); | 
					
						
							|  |  |  | 	static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); | 
					
						
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										 |  |  | 	static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid); | 
					
						
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										 |  |  | 	void process_joypads(); | 
					
						
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 | 
					
						
							|  |  |  | 	static Vector<String> get_rendering_drivers_func(); | 
					
						
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										 |  |  | 	static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	static void _dispatch_input_event(const Ref<InputEvent> &p_event); | 
					
						
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										 |  |  | 	static void request_quit_callback(); | 
					
						
							|  |  |  | 	static void update_clipboard_callback(const char *p_text); | 
					
						
							|  |  |  | 	static void send_window_event_callback(int p_notification); | 
					
						
							|  |  |  | 	static void drop_files_js_callback(char **p_filev, int p_filec); | 
					
						
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										 |  |  | protected: | 
					
						
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										 |  |  | 	int get_current_video_driver() const; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	// Override return type to make writing static callbacks less tedious.
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							|  |  |  | 	static DisplayServerJavaScript *get_singleton(); | 
					
						
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										 |  |  | 	// utilities
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							|  |  |  | 	bool check_size_force_redraw(); | 
					
						
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										 |  |  | 	// from DisplayServer
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										 |  |  | 	void alert(const String &p_alert, const String &p_title = "ALERT!") override; | 
					
						
							|  |  |  | 	bool has_feature(Feature p_feature) const override; | 
					
						
							|  |  |  | 	String get_name() const override; | 
					
						
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										 |  |  | 
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							|  |  |  | 	// cursor
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										 |  |  | 	void cursor_set_shape(CursorShape p_shape) override; | 
					
						
							|  |  |  | 	CursorShape cursor_get_shape() const override; | 
					
						
							|  |  |  | 	void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; | 
					
						
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										 |  |  | 
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							|  |  |  | 	// mouse
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										 |  |  | 	void mouse_set_mode(MouseMode p_mode) override; | 
					
						
							|  |  |  | 	MouseMode mouse_get_mode() const override; | 
					
						
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										 |  |  | 
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							|  |  |  | 	// touch
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										 |  |  | 	bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; | 
					
						
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										 |  |  | 
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							|  |  |  | 	// clipboard
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										 |  |  | 	void clipboard_set(const String &p_text) override; | 
					
						
							|  |  |  | 	String clipboard_get() const override; | 
					
						
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										 |  |  | 
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							|  |  |  | 	// screen
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										 |  |  | 	int get_screen_count() const override; | 
					
						
							|  |  |  | 	Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; | 
					
						
							|  |  |  | 	Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; | 
					
						
							|  |  |  | 	Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; | 
					
						
							|  |  |  | 	int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; | 
					
						
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										 |  |  | 	float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; | 
					
						
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										 |  |  | 	void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; | 
					
						
							|  |  |  | 	void virtual_keyboard_hide() override; | 
					
						
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										 |  |  | 	// windows
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										 |  |  | 	Vector<DisplayServer::WindowID> get_window_list() const override; | 
					
						
							|  |  |  | 	WindowID get_window_at_screen_position(const Point2i &p_position) const override; | 
					
						
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										 |  |  | 	void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
							|  |  |  | 	ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
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										 |  |  | 	void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
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										 |  |  | 	void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
							|  |  |  | 	void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
							|  |  |  | 	void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
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										 |  |  | 	void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
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										 |  |  | 	void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
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										 |  |  | 	int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
							|  |  |  | 	void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
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										 |  |  | 	Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
							|  |  |  | 	void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
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										 |  |  | 	void window_set_transient(WindowID p_window, WindowID p_parent) override; | 
					
						
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										 |  |  | 	void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
							|  |  |  | 	Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
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										 |  |  | 	void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
							|  |  |  | 	Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
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										 |  |  | 	void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
							|  |  |  | 	Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
							|  |  |  | 	Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
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										 |  |  | 	void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
							|  |  |  | 	WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
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										 |  |  | 	bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
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										 |  |  | 	void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
							|  |  |  | 	bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
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										 |  |  | 	void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
							|  |  |  | 	void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; | 
					
						
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										 |  |  | 	bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; | 
					
						
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										 |  |  | 	bool can_any_window_draw() const override; | 
					
						
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							|  |  |  | 	// events
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										 |  |  | 	void process_events() override; | 
					
						
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							|  |  |  | 	// icon
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										 |  |  | 	void set_icon(const Ref<Image> &p_icon) override; | 
					
						
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							|  |  |  | 	// others
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										 |  |  | 	bool get_swap_cancel_ok() override; | 
					
						
							|  |  |  | 	void swap_buffers() override; | 
					
						
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							|  |  |  | 	static void register_javascript_driver(); | 
					
						
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										 |  |  | 	DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error); | 
					
						
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										 |  |  | 	~DisplayServerJavaScript(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // DISPLAY_SERVER_JAVASCRIPT_H
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