| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  bone_map_editor_plugin.cpp                                           */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "bone_map_editor_plugin.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "editor/editor_scale.h"
 | 
					
						
							|  |  |  | #include "editor/import/post_import_plugin_skeleton_renamer.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "editor/import/post_import_plugin_skeleton_rest_fixer.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "editor/import/post_import_plugin_skeleton_track_organizer.h"
 | 
					
						
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										 |  |  | #include "editor/import/scene_import_settings.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapperButton::fetch_textures() { | 
					
						
							|  |  |  | 	if (selected) { | 
					
						
							|  |  |  | 		set_normal_texture(get_theme_icon(SNAME("BoneMapperHandleSelected"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		set_normal_texture(get_theme_icon(SNAME("BoneMapperHandle"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	set_offset(SIDE_LEFT, 0); | 
					
						
							|  |  |  | 	set_offset(SIDE_RIGHT, 0); | 
					
						
							|  |  |  | 	set_offset(SIDE_TOP, 0); | 
					
						
							|  |  |  | 	set_offset(SIDE_BOTTOM, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	circle = memnew(TextureRect); | 
					
						
							|  |  |  | 	circle->set_texture(get_theme_icon(SNAME("BoneMapperHandleCircle"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 	add_child(circle); | 
					
						
							|  |  |  | 	set_state(BONE_MAP_STATE_UNSET); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | StringName BoneMapperButton::get_profile_bone_name() const { | 
					
						
							|  |  |  | 	return profile_bone_name; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapperButton::set_state(BoneMapState p_state) { | 
					
						
							|  |  |  | 	switch (p_state) { | 
					
						
							|  |  |  | 		case BONE_MAP_STATE_UNSET: { | 
					
						
							|  |  |  | 			circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/unset")); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case BONE_MAP_STATE_SET: { | 
					
						
							|  |  |  | 			circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/set")); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		case BONE_MAP_STATE_MISSING: { | 
					
						
							|  |  |  | 			circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/missing")); | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		case BONE_MAP_STATE_ERROR: { | 
					
						
							|  |  |  | 			circle->set_modulate(EditorSettings::get_singleton()->get("editors/bone_mapper/handle_colors/error")); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		default: { | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | bool BoneMapperButton::is_require() const { | 
					
						
							|  |  |  | 	return require; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void BoneMapperButton::_notification(int p_what) { | 
					
						
							|  |  |  | 	switch (p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
							|  |  |  | 			fetch_textures(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | BoneMapperButton::BoneMapperButton(const StringName p_profile_bone_name, bool p_require, bool p_selected) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	profile_bone_name = p_profile_bone_name; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	require = p_require; | 
					
						
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										 |  |  | 	selected = p_selected; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | BoneMapperButton::~BoneMapperButton() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapperItem::create_editor() { | 
					
						
							|  |  |  | 	skeleton_bone_selector = memnew(EditorPropertyTextEnum); | 
					
						
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										 |  |  | 	skeleton_bone_selector->setup(skeleton_bone_names, false, true); | 
					
						
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										 |  |  | 	skeleton_bone_selector->set_label(profile_bone_name); | 
					
						
							|  |  |  | 	skeleton_bone_selector->set_selectable(false); | 
					
						
							|  |  |  | 	skeleton_bone_selector->set_object_and_property(bone_map.ptr(), "bone_map/" + String(profile_bone_name)); | 
					
						
							|  |  |  | 	skeleton_bone_selector->update_property(); | 
					
						
							|  |  |  | 	skeleton_bone_selector->connect("property_changed", callable_mp(this, &BoneMapperItem::_value_changed)); | 
					
						
							|  |  |  | 	add_child(skeleton_bone_selector); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapperItem::_update_property() { | 
					
						
							|  |  |  | 	if (skeleton_bone_selector->get_edited_object() && skeleton_bone_selector->get_edited_property()) { | 
					
						
							|  |  |  | 		skeleton_bone_selector->update_property(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapperItem::_value_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing) { | 
					
						
							|  |  |  | 	bone_map->set(p_property, p_value); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapperItem::_notification(int p_what) { | 
					
						
							|  |  |  | 	switch (p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
							|  |  |  | 			create_editor(); | 
					
						
							|  |  |  | 			bone_map->connect("bone_map_updated", callable_mp(this, &BoneMapperItem::_update_property)); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case NOTIFICATION_EXIT_TREE: { | 
					
						
							|  |  |  | 			if (!bone_map.is_null() && bone_map->is_connected("bone_map_updated", callable_mp(this, &BoneMapperItem::_update_property))) { | 
					
						
							|  |  |  | 				bone_map->disconnect("bone_map_updated", callable_mp(this, &BoneMapperItem::_update_property)); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapperItem::_bind_methods() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | BoneMapperItem::BoneMapperItem(Ref<BoneMap> &p_bone_map, PackedStringArray p_skeleton_bone_names, const StringName &p_profile_bone_name) { | 
					
						
							|  |  |  | 	bone_map = p_bone_map; | 
					
						
							|  |  |  | 	skeleton_bone_names = p_skeleton_bone_names; | 
					
						
							|  |  |  | 	profile_bone_name = p_profile_bone_name; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | BoneMapperItem::~BoneMapperItem() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::create_editor() { | 
					
						
							|  |  |  | 	profile_group_selector = memnew(EditorPropertyEnum); | 
					
						
							|  |  |  | 	profile_group_selector->set_label("Group"); | 
					
						
							|  |  |  | 	profile_group_selector->set_selectable(false); | 
					
						
							|  |  |  | 	profile_group_selector->set_object_and_property(this, "current_group_idx"); | 
					
						
							|  |  |  | 	profile_group_selector->update_property(); | 
					
						
							|  |  |  | 	profile_group_selector->connect("property_changed", callable_mp(this, &BoneMapper::_value_changed)); | 
					
						
							|  |  |  | 	add_child(profile_group_selector); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bone_mapper_field = memnew(AspectRatioContainer); | 
					
						
							|  |  |  | 	bone_mapper_field->set_stretch_mode(AspectRatioContainer::STRETCH_FIT); | 
					
						
							|  |  |  | 	bone_mapper_field->set_custom_minimum_size(Vector2(0, 256.0) * EDSCALE); | 
					
						
							|  |  |  | 	bone_mapper_field->set_h_size_flags(Control::SIZE_FILL); | 
					
						
							|  |  |  | 	add_child(bone_mapper_field); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	profile_bg = memnew(ColorRect); | 
					
						
							|  |  |  | 	profile_bg->set_color(Color(0, 0, 0, 1)); | 
					
						
							|  |  |  | 	profile_bg->set_h_size_flags(Control::SIZE_FILL); | 
					
						
							|  |  |  | 	profile_bg->set_v_size_flags(Control::SIZE_FILL); | 
					
						
							|  |  |  | 	bone_mapper_field->add_child(profile_bg); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	profile_texture = memnew(TextureRect); | 
					
						
							|  |  |  | 	profile_texture->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); | 
					
						
							|  |  |  | 	profile_texture->set_ignore_texture_size(true); | 
					
						
							|  |  |  | 	profile_texture->set_h_size_flags(Control::SIZE_FILL); | 
					
						
							|  |  |  | 	profile_texture->set_v_size_flags(Control::SIZE_FILL); | 
					
						
							|  |  |  | 	bone_mapper_field->add_child(profile_texture); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mapper_item_vbox = memnew(VBoxContainer); | 
					
						
							|  |  |  | 	add_child(mapper_item_vbox); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	separator = memnew(HSeparator); | 
					
						
							|  |  |  | 	add_child(separator); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	recreate_items(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::update_group_idx() { | 
					
						
							|  |  |  | 	if (!bone_map->get_profile().is_valid()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	PackedStringArray group_names; | 
					
						
							|  |  |  | 	int len = bone_map->get_profile()->get_group_size(); | 
					
						
							|  |  |  | 	for (int i = 0; i < len; i++) { | 
					
						
							|  |  |  | 		group_names.push_back(bone_map->get_profile()->get_group_name(i)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (current_group_idx >= len) { | 
					
						
							|  |  |  | 		current_group_idx = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (len > 0) { | 
					
						
							|  |  |  | 		profile_group_selector->setup(group_names); | 
					
						
							|  |  |  | 		profile_group_selector->update_property(); | 
					
						
							|  |  |  | 		profile_group_selector->set_read_only(false); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::set_current_group_idx(int p_group_idx) { | 
					
						
							|  |  |  | 	current_group_idx = p_group_idx; | 
					
						
							|  |  |  | 	recreate_editor(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int BoneMapper::get_current_group_idx() const { | 
					
						
							|  |  |  | 	return current_group_idx; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::set_current_bone_idx(int p_bone_idx) { | 
					
						
							|  |  |  | 	current_bone_idx = p_bone_idx; | 
					
						
							|  |  |  | 	recreate_editor(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int BoneMapper::get_current_bone_idx() const { | 
					
						
							|  |  |  | 	return current_bone_idx; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::recreate_editor() { | 
					
						
							|  |  |  | 	// Clear buttons.
 | 
					
						
							|  |  |  | 	int len = bone_mapper_buttons.size(); | 
					
						
							|  |  |  | 	for (int i = 0; i < len; i++) { | 
					
						
							|  |  |  | 		profile_texture->remove_child(bone_mapper_buttons[i]); | 
					
						
							|  |  |  | 		memdelete(bone_mapper_buttons[i]); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	bone_mapper_buttons.clear(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Organize mapper items.
 | 
					
						
							|  |  |  | 	len = bone_mapper_items.size(); | 
					
						
							|  |  |  | 	for (int i = 0; i < len; i++) { | 
					
						
							|  |  |  | 		bone_mapper_items[i]->set_visible(current_bone_idx == i); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<SkeletonProfile> profile = bone_map->get_profile(); | 
					
						
							|  |  |  | 	if (profile.is_valid()) { | 
					
						
							|  |  |  | 		SkeletonProfileHumanoid *hmn = Object::cast_to<SkeletonProfileHumanoid>(profile.ptr()); | 
					
						
							|  |  |  | 		if (hmn) { | 
					
						
							|  |  |  | 			StringName hmn_group_name = profile->get_group_name(current_group_idx); | 
					
						
							|  |  |  | 			if (hmn_group_name == "Body") { | 
					
						
							|  |  |  | 				profile_texture->set_texture(get_theme_icon(SNAME("BoneMapHumanBody"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 			} else if (hmn_group_name == "Face") { | 
					
						
							|  |  |  | 				profile_texture->set_texture(get_theme_icon(SNAME("BoneMapHumanFace"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 			} else if (hmn_group_name == "LeftHand") { | 
					
						
							|  |  |  | 				profile_texture->set_texture(get_theme_icon(SNAME("BoneMapHumanLeftHand"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 			} else if (hmn_group_name == "RightHand") { | 
					
						
							|  |  |  | 				profile_texture->set_texture(get_theme_icon(SNAME("BoneMapHumanRightHand"), SNAME("EditorIcons"))); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			profile_texture->set_texture(profile->get_texture(current_group_idx)); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		profile_texture->set_texture(Ref<Texture2D>()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!profile.is_valid()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < len; i++) { | 
					
						
							|  |  |  | 		if (profile->get_group(i) == profile->get_group_name(current_group_idx)) { | 
					
						
							| 
									
										
										
										
											2022-07-05 14:04:17 +09:00
										 |  |  | 			BoneMapperButton *mb = memnew(BoneMapperButton(profile->get_bone_name(i), profile->is_require(i), current_bone_idx == i)); | 
					
						
							| 
									
										
										
										
											2022-07-28 22:56:41 +02:00
										 |  |  | 			mb->connect("pressed", callable_mp(this, &BoneMapper::set_current_bone_idx).bind(i), CONNECT_DEFERRED); | 
					
						
							| 
									
										
										
										
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										 |  |  | 			mb->set_h_grow_direction(GROW_DIRECTION_BOTH); | 
					
						
							|  |  |  | 			mb->set_v_grow_direction(GROW_DIRECTION_BOTH); | 
					
						
							|  |  |  | 			Vector2 vc = profile->get_handle_offset(i); | 
					
						
							|  |  |  | 			bone_mapper_buttons.push_back(mb); | 
					
						
							|  |  |  | 			profile_texture->add_child(mb); | 
					
						
							|  |  |  | 			mb->set_anchor(SIDE_LEFT, vc.x); | 
					
						
							|  |  |  | 			mb->set_anchor(SIDE_RIGHT, vc.x); | 
					
						
							|  |  |  | 			mb->set_anchor(SIDE_TOP, vc.y); | 
					
						
							|  |  |  | 			mb->set_anchor(SIDE_BOTTOM, vc.y); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_update_state(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::clear_items() { | 
					
						
							|  |  |  | 	// Clear items.
 | 
					
						
							|  |  |  | 	int len = bone_mapper_items.size(); | 
					
						
							|  |  |  | 	for (int i = 0; i < len; i++) { | 
					
						
							|  |  |  | 		mapper_item_vbox->remove_child(bone_mapper_items[i]); | 
					
						
							|  |  |  | 		memdelete(bone_mapper_items[i]); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	bone_mapper_items.clear(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::recreate_items() { | 
					
						
							|  |  |  | 	clear_items(); | 
					
						
							|  |  |  | 	// Create items by profile.
 | 
					
						
							|  |  |  | 	Ref<SkeletonProfile> profile = bone_map->get_profile(); | 
					
						
							|  |  |  | 	if (profile.is_valid()) { | 
					
						
							|  |  |  | 		PackedStringArray skeleton_bone_names; | 
					
						
							|  |  |  | 		int len = skeleton->get_bone_count(); | 
					
						
							|  |  |  | 		for (int i = 0; i < len; i++) { | 
					
						
							|  |  |  | 			skeleton_bone_names.push_back(skeleton->get_bone_name(i)); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		len = profile->get_bone_size(); | 
					
						
							|  |  |  | 		for (int i = 0; i < len; i++) { | 
					
						
							|  |  |  | 			StringName bn = profile->get_bone_name(i); | 
					
						
							|  |  |  | 			bone_mapper_items.append(memnew(BoneMapperItem(bone_map, skeleton_bone_names, bn))); | 
					
						
							|  |  |  | 			mapper_item_vbox->add_child(bone_mapper_items[i]); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	update_group_idx(); | 
					
						
							|  |  |  | 	recreate_editor(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::_update_state() { | 
					
						
							|  |  |  | 	int len = bone_mapper_buttons.size(); | 
					
						
							|  |  |  | 	for (int i = 0; i < len; i++) { | 
					
						
							| 
									
										
										
										
											2022-07-28 06:46:03 +09:00
										 |  |  | 		StringName pbn = bone_mapper_buttons[i]->get_profile_bone_name(); | 
					
						
							|  |  |  | 		StringName sbn = bone_map->get_skeleton_bone_name(pbn); | 
					
						
							|  |  |  | 		int bone_idx = skeleton->find_bone(sbn); | 
					
						
							|  |  |  | 		if (bone_idx >= 0) { | 
					
						
							| 
									
										
										
										
											2022-06-27 17:06:50 +09:00
										 |  |  | 			if (bone_map->get_skeleton_bone_name_count(sbn) == 1) { | 
					
						
							| 
									
										
										
										
											2022-07-28 06:46:03 +09:00
										 |  |  | 				Ref<SkeletonProfile> prof = bone_map->get_profile(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				StringName parent_name = prof->get_bone_parent(prof->find_bone(pbn)); | 
					
						
							|  |  |  | 				Vector<int> prof_parent_bones; | 
					
						
							|  |  |  | 				while (parent_name != StringName()) { | 
					
						
							|  |  |  | 					prof_parent_bones.push_back(skeleton->find_bone(bone_map->get_skeleton_bone_name(parent_name))); | 
					
						
							|  |  |  | 					if (prof->find_bone(parent_name) == -1) { | 
					
						
							|  |  |  | 						break; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 					parent_name = prof->get_bone_parent(prof->find_bone(parent_name)); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				int parent_id = skeleton->get_bone_parent(bone_idx); | 
					
						
							|  |  |  | 				Vector<int> skel_parent_bones; | 
					
						
							|  |  |  | 				while (parent_id >= 0) { | 
					
						
							|  |  |  | 					skel_parent_bones.push_back(parent_id); | 
					
						
							|  |  |  | 					parent_id = skeleton->get_bone_parent(parent_id); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				bool is_broken = false; | 
					
						
							|  |  |  | 				for (int j = 0; j < prof_parent_bones.size(); j++) { | 
					
						
							|  |  |  | 					if (prof_parent_bones[j] != -1 && !skel_parent_bones.has(prof_parent_bones[j])) { | 
					
						
							|  |  |  | 						is_broken = true; | 
					
						
							|  |  |  | 					} | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (is_broken) { | 
					
						
							|  |  |  | 					bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_ERROR); | 
					
						
							|  |  |  | 				} else { | 
					
						
							|  |  |  | 					bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_SET); | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2022-06-27 17:06:50 +09:00
										 |  |  | 			} else { | 
					
						
							|  |  |  | 				bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_ERROR); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2022-07-05 14:04:17 +09:00
										 |  |  | 			if (bone_mapper_buttons[i]->is_require()) { | 
					
						
							| 
									
										
										
										
											2022-07-28 06:46:03 +09:00
										 |  |  | 				bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_MISSING); | 
					
						
							| 
									
										
										
										
											2022-07-05 14:04:17 +09:00
										 |  |  | 			} else { | 
					
						
							|  |  |  | 				bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_UNSET); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2022-06-27 17:06:50 +09:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::_value_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing) { | 
					
						
							|  |  |  | 	set(p_property, p_value); | 
					
						
							|  |  |  | 	recreate_editor(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_current_group_idx", "current_group_idx"), &BoneMapper::set_current_group_idx); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_current_group_idx"), &BoneMapper::get_current_group_idx); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_current_bone_idx", "current_bone_idx"), &BoneMapper::set_current_bone_idx); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_current_bone_idx"), &BoneMapper::get_current_bone_idx); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "current_group_idx"), "set_current_group_idx", "get_current_group_idx"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "current_bone_idx"), "set_current_bone_idx", "get_current_bone_idx"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapper::_notification(int p_what) { | 
					
						
							|  |  |  | 	switch (p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
							|  |  |  | 			create_editor(); | 
					
						
							|  |  |  | 			bone_map->connect("bone_map_updated", callable_mp(this, &BoneMapper::_update_state)); | 
					
						
							|  |  |  | 			bone_map->connect("profile_updated", callable_mp(this, &BoneMapper::recreate_items)); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case NOTIFICATION_EXIT_TREE: { | 
					
						
							|  |  |  | 			clear_items(); | 
					
						
							|  |  |  | 			if (!bone_map.is_null()) { | 
					
						
							|  |  |  | 				if (bone_map->is_connected("bone_map_updated", callable_mp(this, &BoneMapper::_update_state))) { | 
					
						
							|  |  |  | 					bone_map->disconnect("bone_map_updated", callable_mp(this, &BoneMapper::_update_state)); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				if (bone_map->is_connected("profile_updated", callable_mp(this, &BoneMapper::recreate_items))) { | 
					
						
							|  |  |  | 					bone_map->disconnect("profile_updated", callable_mp(this, &BoneMapper::recreate_items)); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | BoneMapper::BoneMapper(Skeleton3D *p_skeleton, Ref<BoneMap> &p_bone_map) { | 
					
						
							|  |  |  | 	skeleton = p_skeleton; | 
					
						
							|  |  |  | 	bone_map = p_bone_map; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | BoneMapper::~BoneMapper() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapEditor::create_editors() { | 
					
						
							|  |  |  | 	if (!skeleton) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	bone_mapper = memnew(BoneMapper(skeleton, bone_map)); | 
					
						
							|  |  |  | 	add_child(bone_mapper); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapEditor::fetch_objects() { | 
					
						
							| 
									
										
										
										
											2022-07-26 18:48:08 +09:00
										 |  |  | 	skeleton = nullptr; | 
					
						
							| 
									
										
										
										
											2022-06-27 17:06:50 +09:00
										 |  |  | 	// Hackey... but it may be the easist way to get a selected object from "ImporterScene".
 | 
					
						
							|  |  |  | 	SceneImportSettings *si = SceneImportSettings::get_singleton(); | 
					
						
							|  |  |  | 	if (!si) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-07-26 18:48:08 +09:00
										 |  |  | 	if (!si->is_visible()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-06-27 17:06:50 +09:00
										 |  |  | 	Node *selected = si->get_selected_node(); | 
					
						
							|  |  |  | 	if (selected) { | 
					
						
							|  |  |  | 		Skeleton3D *sk = Object::cast_to<Skeleton3D>(selected); | 
					
						
							|  |  |  | 		if (!sk) { | 
					
						
							|  |  |  | 			return; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		skeleton = sk; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		// Editor should not exist.
 | 
					
						
							|  |  |  | 		skeleton = nullptr; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoneMapEditor::_notification(int p_what) { | 
					
						
							|  |  |  | 	switch (p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
							|  |  |  | 			fetch_objects(); | 
					
						
							|  |  |  | 			create_editors(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case NOTIFICATION_EXIT_TREE: { | 
					
						
							| 
									
										
										
										
											2022-07-26 18:48:08 +09:00
										 |  |  | 			if (bone_mapper) { | 
					
						
							|  |  |  | 				remove_child(bone_mapper); | 
					
						
							|  |  |  | 				bone_mapper->queue_delete(); | 
					
						
							| 
									
										
										
										
											2022-07-05 14:04:17 +09:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2022-07-26 18:48:08 +09:00
										 |  |  | 			skeleton = nullptr; | 
					
						
							| 
									
										
										
										
											2022-07-05 14:04:17 +09:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2022-06-27 17:06:50 +09:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | BoneMapEditor::BoneMapEditor(Ref<BoneMap> &p_bone_map) { | 
					
						
							|  |  |  | 	bone_map = p_bone_map; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | BoneMapEditor::~BoneMapEditor() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool EditorInspectorPluginBoneMap::can_handle(Object *p_object) { | 
					
						
							|  |  |  | 	return Object::cast_to<BoneMap>(p_object) != nullptr; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInspectorPluginBoneMap::parse_begin(Object *p_object) { | 
					
						
							|  |  |  | 	BoneMap *bm = Object::cast_to<BoneMap>(p_object); | 
					
						
							|  |  |  | 	if (!bm) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	Ref<BoneMap> r(bm); | 
					
						
							|  |  |  | 	editor = memnew(BoneMapEditor(r)); | 
					
						
							|  |  |  | 	add_custom_control(editor); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | BoneMapEditorPlugin::BoneMapEditorPlugin() { | 
					
						
							|  |  |  | 	// Register properties in editor settings.
 | 
					
						
							| 
									
										
										
										
											2022-07-28 06:46:03 +09:00
										 |  |  | 	EDITOR_DEF("editors/bone_mapper/handle_colors/unset", Color(0.3, 0.3, 0.3)); | 
					
						
							| 
									
										
										
										
											2022-06-27 17:06:50 +09:00
										 |  |  | 	EDITOR_DEF("editors/bone_mapper/handle_colors/set", Color(0.1, 0.6, 0.25)); | 
					
						
							| 
									
										
										
										
											2022-07-28 06:46:03 +09:00
										 |  |  | 	EDITOR_DEF("editors/bone_mapper/handle_colors/missing", Color(0.8, 0.2, 0.8)); | 
					
						
							| 
									
										
										
										
											2022-06-27 17:06:50 +09:00
										 |  |  | 	EDITOR_DEF("editors/bone_mapper/handle_colors/error", Color(0.8, 0.2, 0.2)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Ref<EditorInspectorPluginBoneMap> inspector_plugin; | 
					
						
							|  |  |  | 	inspector_plugin.instantiate(); | 
					
						
							|  |  |  | 	add_inspector_plugin(inspector_plugin); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-26 18:48:08 +09:00
										 |  |  | 	Ref<PostImportPluginSkeletonTrackOrganizer> post_import_plugin_track_organizer; | 
					
						
							|  |  |  | 	post_import_plugin_track_organizer.instantiate(); | 
					
						
							|  |  |  | 	add_scene_post_import_plugin(post_import_plugin_track_organizer); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-06-27 17:06:50 +09:00
										 |  |  | 	Ref<PostImportPluginSkeletonRenamer> post_import_plugin_renamer; | 
					
						
							|  |  |  | 	post_import_plugin_renamer.instantiate(); | 
					
						
							|  |  |  | 	add_scene_post_import_plugin(post_import_plugin_renamer); | 
					
						
							| 
									
										
										
										
											2022-07-05 14:04:17 +09:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Ref<PostImportPluginSkeletonRestFixer> post_import_plugin_rest_fixer; | 
					
						
							|  |  |  | 	post_import_plugin_rest_fixer.instantiate(); | 
					
						
							|  |  |  | 	add_scene_post_import_plugin(post_import_plugin_rest_fixer); | 
					
						
							| 
									
										
										
										
											2022-06-27 17:06:50 +09:00
										 |  |  | } |