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								/*************************************************************************/
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								/*  gdscript_language_protocol.h                                         */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2022-01-03 21:27:34 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef GDSCRIPT_LANGUAGE_PROTOCOL_H
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								#define GDSCRIPT_LANGUAGE_PROTOCOL_H
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								#include "core/io/stream_peer.h"
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								#include "core/io/stream_peer_tcp.h"
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								#include "core/io/tcp_server.h"
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								#include "gdscript_text_document.h"
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								#include "gdscript_workspace.h"
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								#include "godot_lsp.h"
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								#include "modules/modules_enabled.gen.h" // For jsonrpc.
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								#ifdef MODULE_JSONRPC_ENABLED
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								#include "modules/jsonrpc/jsonrpc.h"
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								#else
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								#error "Can't build GDScript LSP without JSONRPC module."
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								#endif
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								#define LSP_MAX_BUFFER_SIZE 4194304
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								#define LSP_MAX_CLIENTS 8
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								class GDScriptLanguageProtocol : public JSONRPC {
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									GDCLASS(GDScriptLanguageProtocol, JSONRPC)
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								private:
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									struct LSPeer : RefCounted {
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										Ref<StreamPeerTCP> connection;
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										uint8_t req_buf[LSP_MAX_BUFFER_SIZE];
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										int req_pos = 0;
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										bool has_header = false;
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										bool has_content = false;
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										int content_length = 0;
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										Vector<CharString> res_queue;
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										int res_sent = 0;
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										Error handle_data();
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										Error send_data();
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									};
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									enum LSPErrorCode {
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										RequestCancelled = -32800,
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										ContentModified = -32801,
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									};
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									static GDScriptLanguageProtocol *singleton;
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									HashMap<int, Ref<LSPeer>> clients;
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									Ref<TCPServer> server;
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									int latest_client_id = 0;
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									int next_client_id = 0;
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									int next_server_id = 0;
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									Ref<GDScriptTextDocument> text_document;
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									Ref<GDScriptWorkspace> workspace;
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									Error on_client_connected();
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									void on_client_disconnected(const int &p_client_id);
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									String process_message(const String &p_text);
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									String format_output(const String &p_text);
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									bool _initialized = false;
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								protected:
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									static void _bind_methods();
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									Dictionary initialize(const Dictionary &p_params);
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									void initialized(const Variant &p_params);
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								public:
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									_FORCE_INLINE_ static GDScriptLanguageProtocol *get_singleton() { return singleton; }
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									_FORCE_INLINE_ Ref<GDScriptWorkspace> get_workspace() { return workspace; }
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									_FORCE_INLINE_ Ref<GDScriptTextDocument> get_text_document() { return text_document; }
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									_FORCE_INLINE_ bool is_initialized() const { return _initialized; }
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									void poll();
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									Error start(int p_port, const IPAddress &p_bind_ip);
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									void stop();
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									void notify_client(const String &p_method, const Variant &p_params = Variant(), int p_client_id = -1);
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									void request_client(const String &p_method, const Variant &p_params = Variant(), int p_client_id = -1);
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									bool is_smart_resolve_enabled() const;
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									bool is_goto_native_symbols_enabled() const;
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									GDScriptLanguageProtocol();
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								};
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								#endif // GDSCRIPT_LANGUAGE_PROTOCOL_H
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