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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  audio_effect_delay.cpp                                               */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #include "audio_effect_delay.h"
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							|  |  |  | #include "servers/audio_server.h"
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										 |  |  | #include "math_funcs.h"
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							|  |  |  | void AudioEffectDelayInstance::process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count) { | 
					
						
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							|  |  |  | 	int todo = p_frame_count; | 
					
						
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							|  |  |  | 	while(todo) { | 
					
						
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							|  |  |  | 		int to_mix = MIN(todo,256); //can't mix too much
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							|  |  |  | 		_process_chunk(p_src_frames,p_dst_frames,to_mix); | 
					
						
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							|  |  |  | 		p_src_frames+=to_mix; | 
					
						
							|  |  |  | 		p_dst_frames+=to_mix; | 
					
						
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							|  |  |  | 		todo-=to_mix; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelayInstance::_process_chunk(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count) { | 
					
						
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							|  |  |  | 	float main_level_f=base->dry; | 
					
						
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							|  |  |  | 	float mix_rate = AudioServer::get_singleton()->get_mix_rate(); | 
					
						
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							|  |  |  | 	float tap_1_level_f=base->tap_1_active?Math::db2linear(base->tap_1_level):0.0; | 
					
						
							|  |  |  | 	int tap_1_delay_frames=int((base->tap_1_delay_ms/1000.0)*mix_rate);; | 
					
						
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							|  |  |  | 	float tap_2_level_f=base->tap_2_active?Math::db2linear(base->tap_2_level):0.0; | 
					
						
							|  |  |  | 	int tap_2_delay_frames=int((base->tap_2_delay_ms/1000.0)*mix_rate);; | 
					
						
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							|  |  |  | 	float feedback_level_f=base->feedback_active?Math::db2linear(base->feedback_level):0.0; | 
					
						
							|  |  |  | 	unsigned int feedback_delay_frames=int((base->feedback_delay_ms/1000.0)*mix_rate);; | 
					
						
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							|  |  |  | 	AudioFrame tap1_vol=AudioFrame(tap_1_level_f,tap_1_level_f); | 
					
						
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							|  |  |  | 	tap1_vol.l*=CLAMP( 1.0 - base->tap_1_pan, 0, 1); | 
					
						
							|  |  |  | 	tap1_vol.r*=CLAMP( 1.0 + base->tap_1_pan, 0, 1); | 
					
						
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							|  |  |  | 	AudioFrame tap2_vol=AudioFrame(tap_2_level_f,tap_2_level_f); | 
					
						
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							|  |  |  | 	tap2_vol.l*=CLAMP( 1.0 - base->tap_2_pan, 0, 1); | 
					
						
							|  |  |  | 	tap2_vol.r*=CLAMP( 1.0 + base->tap_2_pan, 0, 1); | 
					
						
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							|  |  |  | 	// feedback lowpass here
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										 |  |  | 	float lpf_c=expf(-2.0*Math_PI*base->feedback_lowpass/mix_rate); // 0 .. 10khz
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										 |  |  | 	float lpf_ic=1.0-lpf_c; | 
					
						
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							|  |  |  | 	const AudioFrame *src=p_src_frames; | 
					
						
							|  |  |  | 	AudioFrame *dst=p_dst_frames; | 
					
						
							|  |  |  | 	AudioFrame *rb_buf=ring_buffer.ptr(); | 
					
						
							|  |  |  | 	AudioFrame *fb_buf=feedback_buffer.ptr(); | 
					
						
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							|  |  |  | 	for (int i=0;i<p_frame_count;i++) { | 
					
						
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							|  |  |  | 		rb_buf[ring_buffer_pos&ring_buffer_mask]=src[i]; | 
					
						
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							|  |  |  | 		AudioFrame main_val=src[i]*main_level_f; | 
					
						
							|  |  |  | 		AudioFrame tap_1_val=rb_buf[(ring_buffer_pos-tap_1_delay_frames)&ring_buffer_mask]*tap1_vol; | 
					
						
							|  |  |  | 		AudioFrame tap_2_val=rb_buf[(ring_buffer_pos-tap_2_delay_frames)&ring_buffer_mask]*tap2_vol; | 
					
						
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							|  |  |  | 		AudioFrame out=main_val+tap_1_val+tap_2_val; | 
					
						
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							|  |  |  | 		out+=fb_buf[ feedback_buffer_pos ]; | 
					
						
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							|  |  |  | 		//apply lowpass and feedback gain
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							|  |  |  | 		AudioFrame fb_in=out*feedback_level_f*lpf_ic+h*lpf_c; | 
					
						
							|  |  |  | 		fb_in.undenormalise(); //avoid denormals
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							|  |  |  | 		h=fb_in; | 
					
						
							|  |  |  | 		fb_buf[ feedback_buffer_pos ]=fb_in; | 
					
						
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							|  |  |  | 		dst[i]=out; | 
					
						
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							|  |  |  | 		ring_buffer_pos++; | 
					
						
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							|  |  |  | 		if ( (++feedback_buffer_pos) >= feedback_delay_frames ) | 
					
						
							|  |  |  | 			feedback_buffer_pos=0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | Ref<AudioEffectInstance> AudioEffectDelay::instance() { | 
					
						
							|  |  |  | 	Ref<AudioEffectDelayInstance> ins; | 
					
						
							|  |  |  | 	ins.instance(); | 
					
						
							|  |  |  | 	ins->base=Ref<AudioEffectDelay>(this); | 
					
						
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							|  |  |  | 	float ring_buffer_max_size=MAX_DELAY_MS+100; //add 100ms of extra room, just in case
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							|  |  |  | 	ring_buffer_max_size/=1000.0;//convert to seconds
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							|  |  |  | 	ring_buffer_max_size*=AudioServer::get_singleton()->get_mix_rate(); | 
					
						
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							|  |  |  | 	int ringbuff_size=ring_buffer_max_size; | 
					
						
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							|  |  |  | 	int bits=0; | 
					
						
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							|  |  |  | 	while(ringbuff_size>0) { | 
					
						
							|  |  |  | 		bits++; | 
					
						
							|  |  |  | 		ringbuff_size/=2; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	ringbuff_size=1<<bits; | 
					
						
							|  |  |  | 	ins->ring_buffer_mask=ringbuff_size-1; | 
					
						
							|  |  |  | 	ins->ring_buffer_pos=0; | 
					
						
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							|  |  |  | 	ins->ring_buffer.resize( ringbuff_size ); | 
					
						
							|  |  |  | 	ins->feedback_buffer.resize( ringbuff_size ); | 
					
						
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							|  |  |  | 	ins->feedback_buffer_pos=0; | 
					
						
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							|  |  |  | 	ins->h=AudioFrame(0,0); | 
					
						
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							|  |  |  | 	return ins; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_dry(float p_dry) { | 
					
						
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							|  |  |  | 	dry=p_dry; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | float AudioEffectDelay::get_dry(){ | 
					
						
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							|  |  |  | 	return dry; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_tap1_active(bool p_active){ | 
					
						
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							|  |  |  | 	tap_1_active=p_active; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | bool AudioEffectDelay::is_tap1_active() const{ | 
					
						
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							|  |  |  | 	return tap_1_active; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_tap1_delay_ms(float p_delay_ms){ | 
					
						
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							|  |  |  | 	tap_1_delay_ms=p_delay_ms; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectDelay::get_tap1_delay_ms() const{ | 
					
						
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							|  |  |  | 	return tap_1_delay_ms; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_tap1_level_db(float p_level_db){ | 
					
						
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							|  |  |  | 	tap_1_level=p_level_db; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectDelay::get_tap1_level_db() const{ | 
					
						
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							|  |  |  | 	return tap_1_level; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_tap1_pan(float p_pan){ | 
					
						
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							|  |  |  | 	tap_1_pan=p_pan; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectDelay::get_tap1_pan() const{ | 
					
						
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							|  |  |  | 	return tap_1_pan; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_tap2_active(bool p_active){ | 
					
						
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							|  |  |  | 	tap_2_active=p_active; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | bool AudioEffectDelay::is_tap2_active() const{ | 
					
						
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							|  |  |  | 	return tap_2_active; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_tap2_delay_ms(float p_delay_ms){ | 
					
						
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							|  |  |  | 	tap_2_delay_ms=p_delay_ms; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectDelay::get_tap2_delay_ms() const{ | 
					
						
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							|  |  |  | 	return tap_2_delay_ms; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_tap2_level_db(float p_level_db){ | 
					
						
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							|  |  |  | 	tap_2_level=p_level_db; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectDelay::get_tap2_level_db() const{ | 
					
						
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							|  |  |  | 	return tap_2_level; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_tap2_pan(float p_pan){ | 
					
						
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							|  |  |  | 	tap_2_pan=p_pan; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectDelay::get_tap2_pan() const{ | 
					
						
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							|  |  |  | 	return tap_2_pan; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_feedback_active(bool p_active){ | 
					
						
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							|  |  |  | 	feedback_active=p_active; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | bool AudioEffectDelay::is_feedback_active() const{ | 
					
						
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							|  |  |  | 	return feedback_active; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_feedback_delay_ms(float p_delay_ms){ | 
					
						
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							|  |  |  | 	feedback_delay_ms=p_delay_ms; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectDelay::get_feedback_delay_ms() const{ | 
					
						
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							|  |  |  | 	return feedback_delay_ms; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_feedback_level_db(float p_level_db){ | 
					
						
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							|  |  |  | 	feedback_level=p_level_db; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectDelay::get_feedback_level_db() const{ | 
					
						
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							|  |  |  | 	return feedback_level; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::set_feedback_lowpass(float p_lowpass){ | 
					
						
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							|  |  |  | 	feedback_lowpass=p_lowpass; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AudioEffectDelay::get_feedback_lowpass() const{ | 
					
						
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							|  |  |  | 	return feedback_lowpass; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void AudioEffectDelay::_bind_methods() { | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_dry","amount"),&AudioEffectDelay::set_dry); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_dry"),&AudioEffectDelay::get_dry); | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_tap1_active","amount"),&AudioEffectDelay::set_tap1_active); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_tap1_active"),&AudioEffectDelay::is_tap1_active); | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_tap1_delay_ms","amount"),&AudioEffectDelay::set_tap1_delay_ms); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_tap1_delay_ms"),&AudioEffectDelay::get_tap1_delay_ms); | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_tap1_level_db","amount"),&AudioEffectDelay::set_tap1_level_db); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_tap1_level_db"),&AudioEffectDelay::get_tap1_level_db); | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_tap1_pan","amount"),&AudioEffectDelay::set_tap1_pan); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_tap1_pan"),&AudioEffectDelay::get_tap1_pan); | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_tap2_active","amount"),&AudioEffectDelay::set_tap2_active); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_tap2_active"),&AudioEffectDelay::is_tap2_active); | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_tap2_delay_ms","amount"),&AudioEffectDelay::set_tap2_delay_ms); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_tap2_delay_ms"),&AudioEffectDelay::get_tap2_delay_ms); | 
					
						
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											2017-02-13 12:47:24 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_tap2_level_db","amount"),&AudioEffectDelay::set_tap2_level_db); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_tap2_level_db"),&AudioEffectDelay::get_tap2_level_db); | 
					
						
							| 
									
										
										
										
											2017-01-22 15:14:45 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-13 12:47:24 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_tap2_pan","amount"),&AudioEffectDelay::set_tap2_pan); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_tap2_pan"),&AudioEffectDelay::get_tap2_pan); | 
					
						
							| 
									
										
										
										
											2017-01-22 15:14:45 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-13 12:47:24 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_feedback_active","amount"),&AudioEffectDelay::set_feedback_active); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_feedback_active"),&AudioEffectDelay::is_feedback_active); | 
					
						
							| 
									
										
										
										
											2017-01-22 15:14:45 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-13 12:47:24 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_feedback_delay_ms","amount"),&AudioEffectDelay::set_feedback_delay_ms); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_feedback_delay_ms"),&AudioEffectDelay::get_feedback_delay_ms); | 
					
						
							| 
									
										
										
										
											2017-01-22 15:14:45 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-13 12:47:24 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_feedback_level_db","amount"),&AudioEffectDelay::set_feedback_level_db); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_feedback_level_db"),&AudioEffectDelay::get_feedback_level_db); | 
					
						
							| 
									
										
										
										
											2017-01-22 15:14:45 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-13 12:47:24 +01:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_feedback_lowpass","amount"),&AudioEffectDelay::set_feedback_lowpass); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_feedback_lowpass"),&AudioEffectDelay::get_feedback_lowpass); | 
					
						
							| 
									
										
										
										
											2017-01-22 15:14:45 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-12 01:11:37 +01:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"dry",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_dry","get_dry"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL,"tap1/active"),"set_tap1_active","is_tap1_active"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"tap1/delay_ms",PROPERTY_HINT_RANGE,"0,1500,1"),"set_tap1_delay_ms","get_tap1_delay_ms"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"tap1/level_db",PROPERTY_HINT_RANGE,"-60,0,0.01"),"set_tap1_level_db","get_tap1_level_db"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"tap1/pan",PROPERTY_HINT_RANGE,"-1,1,0.01"),"set_tap1_pan","get_tap1_pan"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL,"tap2/active"),"set_tap2_active","is_tap2_active"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"tap2/delay_ms",PROPERTY_HINT_RANGE,"0,1500,1"),"set_tap2_delay_ms","get_tap2_delay_ms"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"tap2/level_db",PROPERTY_HINT_RANGE,"-60,0,0.01"),"set_tap2_level_db","get_tap2_level_db"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"tap2/pan",PROPERTY_HINT_RANGE,"-1,1,0.01"),"set_tap2_pan","get_tap2_pan"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL,"feedback/active"),"set_feedback_active","is_feedback_active"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"feedback/delay_ms",PROPERTY_HINT_RANGE,"0,1500,1"),"set_feedback_delay_ms","get_feedback_delay_ms"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"feedback/level_db",PROPERTY_HINT_RANGE,"-60,0,0.01"),"set_feedback_level_db","get_feedback_level_db"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL,"feedback/lowpass",PROPERTY_HINT_RANGE,"1,16000,1"),"set_feedback_lowpass","get_feedback_lowpass"); | 
					
						
							| 
									
										
										
										
											2017-01-22 15:14:45 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AudioEffectDelay::AudioEffectDelay() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	tap_1_active=true; | 
					
						
							|  |  |  | 	tap_1_delay_ms=250; | 
					
						
							|  |  |  | 	tap_1_level=-6; | 
					
						
							|  |  |  | 	tap_1_pan=0.2; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	tap_2_active=true; | 
					
						
							|  |  |  | 	tap_2_delay_ms=500; | 
					
						
							|  |  |  | 	tap_2_level=-12; | 
					
						
							|  |  |  | 	tap_2_pan=-0.4; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	feedback_active=false; | 
					
						
							|  |  |  | 	feedback_delay_ms=340; | 
					
						
							|  |  |  | 	feedback_level=-6; | 
					
						
							|  |  |  | 	feedback_lowpass=16000; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	dry=1.0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } |