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								/*  webp_common.h                                                         */
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#ifndef WEBP_COMMON_H
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								#define WEBP_COMMON_H
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								#include "core/io/image.h"
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								namespace WebPCommon {
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								// Given an image, pack this data into a WebP file.
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								Vector<uint8_t> _webp_lossy_pack(const Ref<Image> &p_image, float p_quality);
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								Vector<uint8_t> _webp_lossless_pack(const Ref<Image> &p_image);
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								// Helper function for those above.
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								Vector<uint8_t> _webp_packer(const Ref<Image> &p_image, float p_quality, bool p_lossless);
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								// Given a WebP file, unpack it into an image.
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								Ref<Image> _webp_unpack(const Vector<uint8_t> &p_buffer);
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								Error webp_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p_buffer_len);
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								} //namespace WebPCommon
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								#endif // WEBP_COMMON_H
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