| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  shader_editor_plugin.cpp                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2017-01-01 22:01:57 +01:00
										 |  |  | /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
											2017-04-08 00:11:42 +02:00
										 |  |  | /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #include "shader_editor_plugin.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | #include "editor/editor_node.h"
 | 
					
						
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										 |  |  | #include "editor/editor_settings.h"
 | 
					
						
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										 |  |  | #include "editor/property_editor.h"
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										 |  |  | #include "io/resource_loader.h"
 | 
					
						
							|  |  |  | #include "io/resource_saver.h"
 | 
					
						
							|  |  |  | #include "os/keyboard.h"
 | 
					
						
							|  |  |  | #include "os/os.h"
 | 
					
						
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										 |  |  | #include "scene/resources/shader_graph.h"
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										 |  |  | #include "servers/visual/shader_types.h"
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										 |  |  | #include "spatial_editor_plugin.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | /*** SETTINGS EDITOR ****/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*** SCRIPT EDITOR ****/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<Shader> ShaderTextEditor::get_edited_shader() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return shader; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader) { | 
					
						
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										 |  |  | 
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										 |  |  | 	shader = p_shader; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	_load_theme_settings(); | 
					
						
							|  |  |  | 
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										 |  |  | 	get_text_edit()->set_text(p_shader->get_code()); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	_line_col_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderTextEditor::_load_theme_settings() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	get_text_edit()->clear_colors(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* keyword color */ | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	get_text_edit()->add_color_override("background_color", EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("completion_background_color", EDITOR_DEF("text_editor/highlighting/completion_background_color", Color(0, 0, 0, 0))); | 
					
						
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										 |  |  | 	get_text_edit()->add_color_override("completion_selected_color", EDITOR_DEF("text_editor/highlighting/completion_selected_color", Color::html("434244"))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("completion_existing_color", EDITOR_DEF("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("completion_scroll_color", EDITOR_DEF("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("completion_font_color", EDITOR_DEF("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"))); | 
					
						
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										 |  |  | 	get_text_edit()->add_color_override("font_color", EDITOR_DEF("text_editor/highlighting/text_color", Color(0, 0, 0))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("line_number_color", EDITOR_DEF("text_editor/highlighting/line_number_color", Color(0, 0, 0))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("caret_color", EDITOR_DEF("text_editor/highlighting/caret_color", Color(0, 0, 0))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("caret_background_color", EDITOR_DEF("text_editor/highlighting/caret_background_color", Color(0, 0, 0))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("font_selected_color", EDITOR_DEF("text_editor/highlighting/text_selected_color", Color(1, 1, 1))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("brace_mismatch_color", EDITOR_DEF("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("current_line_color", EDITOR_DEF("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("word_highlighted_color", EDITOR_DEF("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("number_color", EDITOR_DEF("text_editor/highlighting/number_color", Color(0.9, 0.6, 0.0, 2))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("function_color", EDITOR_DEF("text_editor/highlighting/function_color", Color(0.4, 0.6, 0.8))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("member_variable_color", EDITOR_DEF("text_editor/highlighting/member_variable_color", Color(0.9, 0.3, 0.3))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("mark_color", EDITOR_DEF("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("breakpoint_color", EDITOR_DEF("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("search_result_color", EDITOR_DEF("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("search_result_border_color", EDITOR_DEF("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1))); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_override("symbol_color", EDITOR_DEF("text_editor/highlighting/symbol_color", Color::hex(0x005291ff))); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Color keyword_color = EDITOR_DEF("text_editor/highlighting/keyword_color", Color(0.5, 0.0, 0.2)); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	List<String> keywords; | 
					
						
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										 |  |  | 	ShaderLanguage::get_keyword_list(&keywords); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (shader.is_valid()) { | 
					
						
							|  |  |  | 
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										 |  |  | 		for (const Map<StringName, Map<StringName, ShaderLanguage::DataType> >::Element *E = ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode())).front(); E; E = E->next()) { | 
					
						
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										 |  |  | 
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										 |  |  | 			for (const Map<StringName, ShaderLanguage::DataType>::Element *F = E->get().front(); F; F = F->next()) { | 
					
						
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										 |  |  | 				keywords.push_back(F->key()); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		for (const Set<String>::Element *E = ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mode())).front(); E; E = E->next()) { | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 			keywords.push_back(E->get()); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 
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										 |  |  | 	for (List<String>::Element *E = keywords.front(); E; E = E->next()) { | 
					
						
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										 |  |  | 
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										 |  |  | 		get_text_edit()->add_keyword_color(E->get(), keyword_color); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//colorize core types
 | 
					
						
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										 |  |  | 	//Color basetype_color= EDITOR_DEF("text_editor/base_type_color",Color(0.3,0.3,0.0));
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	//colorize comments
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										 |  |  | 	Color comment_color = EDITOR_DEF("text_editor/highlighting/comment_color", Color::hex(0x797e7eff)); | 
					
						
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										 |  |  | 
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										 |  |  | 	get_text_edit()->add_color_region("/*", "*/", comment_color, false); | 
					
						
							|  |  |  | 	get_text_edit()->add_color_region("//", "", comment_color, false); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	/*//colorize strings
 | 
					
						
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										 |  |  | 	Color string_color = EDITOR_DEF("text_editor/string_color",Color::hex(0x6b6f00ff)); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	List<String> strings; | 
					
						
							|  |  |  | 	shader->get_shader_mode()->get_string_delimiters(&strings); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (List<String>::Element *E=strings.front();E;E=E->next()) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		String string = E->get(); | 
					
						
							|  |  |  | 		String beg = string.get_slice(" ",0); | 
					
						
							|  |  |  | 		String end = string.get_slice_count(" ")>1?string.get_slice(" ",1):String(); | 
					
						
							|  |  |  | 		get_text_edit()->add_color_region(beg,end,string_color,end==""); | 
					
						
							|  |  |  | 	}*/ | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void ShaderTextEditor::_check_shader_mode() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	String type = ShaderLanguage::get_shader_type(get_text_edit()->get_text()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	print_line("type is: " + type); | 
					
						
							|  |  |  | 	Shader::Mode mode; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (type == "canvas_item") { | 
					
						
							|  |  |  | 		mode = Shader::MODE_CANVAS_ITEM; | 
					
						
							|  |  |  | 	} else if (type == "particles") { | 
					
						
							|  |  |  | 		mode = Shader::MODE_PARTICLES; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		mode = Shader::MODE_SPATIAL; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (shader->get_mode() != mode) { | 
					
						
							|  |  |  | 		shader->set_code(get_text_edit()->get_text()); | 
					
						
							|  |  |  | 		_load_theme_settings(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void ShaderTextEditor::_code_complete_script(const String &p_code, List<String> *r_options) { | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	_check_shader_mode(); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	ShaderLanguage sl; | 
					
						
							|  |  |  | 	String calltip; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	Error err = sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types(), r_options, calltip); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	if (calltip != "") { | 
					
						
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										 |  |  | 		get_text_edit()->set_code_hint(calltip); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | void ShaderTextEditor::_validate_script() { | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	_check_shader_mode(); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	String code = get_text_edit()->get_text(); | 
					
						
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										 |  |  | 	//List<StringName> params;
 | 
					
						
							|  |  |  | 	//shader->get_param_list(¶ms);
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	ShaderLanguage sl; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_types()); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (err != OK) { | 
					
						
							|  |  |  | 		String error_text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text(); | 
					
						
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										 |  |  | 		set_error(error_text); | 
					
						
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										 |  |  | 		get_text_edit()->set_line_as_marked(sl.get_error_line() - 1, true); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
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										 |  |  | 		for (int i = 0; i < get_text_edit()->get_line_count(); i++) | 
					
						
							|  |  |  | 			get_text_edit()->set_line_as_marked(i, false); | 
					
						
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										 |  |  | 		set_error(""); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	emit_signal("script_changed"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderTextEditor::_bind_methods() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-04-10 00:18:27 -03:00
										 |  |  | 	//ADD_SIGNAL( MethodInfo("script_changed") );
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ShaderTextEditor::ShaderTextEditor() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*** SCRIPT EDITOR ******/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditor::_menu_option(int p_option) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 	ShaderTextEditor *current = shader_editor; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	switch (p_option) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		case EDIT_UNDO: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			current->get_text_edit()->undo(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case EDIT_REDO: { | 
					
						
							|  |  |  | 			current->get_text_edit()->redo(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case EDIT_CUT: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			current->get_text_edit()->cut(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case EDIT_COPY: { | 
					
						
							|  |  |  | 			current->get_text_edit()->copy(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case EDIT_PASTE: { | 
					
						
							|  |  |  | 			current->get_text_edit()->paste(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case EDIT_SELECT_ALL: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			current->get_text_edit()->select_all(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case SEARCH_FIND: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-05-28 18:25:45 +02:00
										 |  |  | 			current->get_find_replace_bar()->popup_search(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case SEARCH_FIND_NEXT: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-05-28 18:25:45 +02:00
										 |  |  | 			current->get_find_replace_bar()->search_next(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case SEARCH_FIND_PREV: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			current->get_find_replace_bar()->search_prev(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case SEARCH_REPLACE: { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-05-28 18:25:45 +02:00
										 |  |  | 			current->get_find_replace_bar()->popup_replace(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2017-01-14 12:26:56 +01:00
										 |  |  | 		//case SEARCH_LOCATE_SYMBOL: {
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-14 12:26:56 +01:00
										 |  |  | 		//} break;
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		case SEARCH_GOTO_LINE: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			goto_line_dialog->popup_find_line(current->get_text_edit()); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditor::_notification(int p_what) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_what == NOTIFICATION_ENTER_TREE) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (p_what == NOTIFICATION_DRAW) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		RID ci = get_canvas_item(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		Ref<StyleBox> style = get_stylebox("panel", "Panel"); | 
					
						
							|  |  |  | 		style->draw(ci, Rect2(Point2(), get_size())); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Dictionary ShaderEditor::get_state() const { | 
					
						
							|  |  |  | #if 0
 | 
					
						
							|  |  |  | 	apply_shaders(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Dictionary state; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Array paths; | 
					
						
							|  |  |  | 	int open=-1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<tab_container->get_child_count();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ShaderTextEditor *ste = tab_container->get_child(i)->cast_to<ShaderTextEditor>(); | 
					
						
							|  |  |  | 		if (!ste) | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Ref<Shader> shader = ste->get_edited_shader(); | 
					
						
							|  |  |  | 		if (shader->get_path()!="" && shader->get_path().find("local://")==-1 && shader->get_path().find("::")==-1) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			paths.push_back(shader->get_path()); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			const Node *owner = _find_node_with_shader(get_root_node(),shader.get_ref_ptr()); | 
					
						
							|  |  |  | 			if (owner) | 
					
						
							|  |  |  | 				paths.push_back(owner->get_path()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (i==tab_container->get_current_tab()) | 
					
						
							|  |  |  | 			open=i; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (paths.size()) | 
					
						
							|  |  |  | 		state["sources"]=paths; | 
					
						
							|  |  |  | 	if (open!=-1) | 
					
						
							|  |  |  | 		state["current"]=open; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return state; | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	return Dictionary(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void ShaderEditor::set_state(const Dictionary &p_state) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | #if 0
 | 
					
						
							|  |  |  | 	print_line("setting state.."); | 
					
						
							|  |  |  | 	if (!p_state.has("sources")) | 
					
						
							|  |  |  | 		return; //bleh
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Array sources = p_state["sources"]; | 
					
						
							|  |  |  | 	for(int i=0;i<sources.size();i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Variant source=sources[i]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Ref<Shader> shader; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (source.get_type()==Variant::NODE_PATH) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			print_line("cain find owner at path "+String(source)); | 
					
						
							|  |  |  | 			Node *owner=get_root_node()->get_node(source); | 
					
						
							|  |  |  | 			if (!owner) | 
					
						
							|  |  |  | 				continue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			shader = owner->get_shader(); | 
					
						
							|  |  |  | 		} else if (source.get_type()==Variant::STRING) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			print_line("loading at path "+String(source)); | 
					
						
							|  |  |  | 			shader = ResourceLoader::load(source,"Shader"); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		print_line("found shader at "+String(source)+"? - "+itos(shader.is_null())); | 
					
						
							|  |  |  | 		if (shader.is_null()) //ah well..
 | 
					
						
							|  |  |  | 			continue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		get_scene()->get_root_node()->call("_resource_selected",shader); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_state.has("current")) | 
					
						
							|  |  |  | 	tab_container->set_current_tab(p_state["current"]); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void ShaderEditor::clear() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditor::_params_changed() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 	shader_editor->_validate_script(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-04-29 12:39:04 +01:00
										 |  |  | void ShaderEditor::_editor_settings_changed() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shader_editor->get_text_edit()->set_auto_brace_completion(EditorSettings::get_singleton()->get("text_editor/completion/auto_brace_complete")); | 
					
						
							|  |  |  | 	shader_editor->get_text_edit()->set_scroll_pass_end_of_file(EditorSettings::get_singleton()->get("text_editor/cursor/scroll_past_end_of_file")); | 
					
						
							| 
									
										
										
										
											2017-04-17 14:24:30 +01:00
										 |  |  | 	shader_editor->get_text_edit()->set_indent_size(EditorSettings::get_singleton()->get("text_editor/indent/size")); | 
					
						
							| 
									
										
										
										
											2017-04-26 12:14:03 +01:00
										 |  |  | 	shader_editor->get_text_edit()->set_indent_using_spaces(EditorSettings::get_singleton()->get("text_editor/indent/type")); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shader_editor->get_text_edit()->set_draw_tabs(EditorSettings::get_singleton()->get("text_editor/indent/draw_tabs")); | 
					
						
							|  |  |  | 	shader_editor->get_text_edit()->set_show_line_numbers(EditorSettings::get_singleton()->get("text_editor/line_numbers/show_line_numbers")); | 
					
						
							|  |  |  | 	shader_editor->get_text_edit()->set_syntax_coloring(EditorSettings::get_singleton()->get("text_editor/highlighting/syntax_highlighting")); | 
					
						
							|  |  |  | 	shader_editor->get_text_edit()->set_highlight_all_occurrences(EditorSettings::get_singleton()->get("text_editor/highlighting/highlight_all_occurrences")); | 
					
						
							|  |  |  | 	shader_editor->get_text_edit()->cursor_set_blink_enabled(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink")); | 
					
						
							|  |  |  | 	shader_editor->get_text_edit()->cursor_set_blink_speed(EditorSettings::get_singleton()->get("text_editor/cursor/caret_blink_speed")); | 
					
						
							|  |  |  | 	shader_editor->get_text_edit()->add_constant_override("line_spacing", EditorSettings::get_singleton()->get("text_editor/theme/line_spacing")); | 
					
						
							|  |  |  | 	shader_editor->get_text_edit()->cursor_set_block_mode(EditorSettings::get_singleton()->get("text_editor/cursor/block_caret")); | 
					
						
							| 
									
										
										
										
											2016-04-29 12:39:04 +01:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditor::_bind_methods() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method("_editor_settings_changed", &ShaderEditor::_editor_settings_changed); | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	ClassDB::bind_method("_menu_option", &ShaderEditor::_menu_option); | 
					
						
							|  |  |  | 	ClassDB::bind_method("_params_changed", &ShaderEditor::_params_changed); | 
					
						
							|  |  |  | 	ClassDB::bind_method("apply_shaders", &ShaderEditor::apply_shaders); | 
					
						
							| 
									
										
										
										
											2017-01-14 12:26:56 +01:00
										 |  |  | 	//ClassDB::bind_method("_close_current_tab",&ShaderEditor::_close_current_tab);
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditor::ensure_select_current() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	/*
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	if (tab_container->get_child_count() && tab_container->get_current_tab()>=0) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ShaderTextEditor *ste = tab_container->get_child(tab_container->get_current_tab())->cast_to<ShaderTextEditor>(); | 
					
						
							|  |  |  | 		if (!ste) | 
					
						
							|  |  |  | 			return; | 
					
						
							|  |  |  | 		Ref<Shader> shader = ste->get_edited_shader(); | 
					
						
							|  |  |  | 		get_scene()->get_root_node()->call("_resource_selected",shader); | 
					
						
							|  |  |  | 	}*/ | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void ShaderEditor::edit(const Ref<Shader> &p_shader) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (p_shader.is_null()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shader = p_shader; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 	shader_editor->set_edited_shader(p_shader); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-01-21 00:57:37 -03:00
										 |  |  | 	//vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	// see if already has it
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditor::save_external_data() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (shader.is_null()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	apply_shaders(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	if (shader->get_path() != "" && shader->get_path().find("local://") == -1 && shader->get_path().find("::") == -1) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		//external shader, save it
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		ResourceSaver::save(shader->get_path(), shader); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void ShaderEditor::apply_shaders() { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-08-14 10:31:38 -03:00
										 |  |  | 	if (shader.is_valid()) { | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 		shader->set_code(shader_editor->get_text_edit()->get_text()); | 
					
						
							| 
									
										
										
										
											2014-08-14 10:31:38 -03:00
										 |  |  | 		shader->set_edited(true); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ShaderEditor::ShaderEditor() { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	HBoxContainer *hbc = memnew(HBoxContainer); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 	add_child(hbc); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	edit_menu = memnew(MenuButton); | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 	hbc->add_child(edit_menu); | 
					
						
							| 
									
										
										
										
											2017-03-29 11:29:38 -04:00
										 |  |  | 	edit_menu->set_position(Point2(5, -1)); | 
					
						
							| 
									
										
										
										
											2016-05-03 22:25:37 -03:00
										 |  |  | 	edit_menu->set_text(TTR("Edit")); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/undo", TTR("Undo"), KEY_MASK_CMD | KEY_Z), EDIT_UNDO); | 
					
						
							|  |  |  | 	edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/redo", TTR("Redo"), KEY_MASK_CMD | KEY_Y), EDIT_REDO); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	edit_menu->get_popup()->add_separator(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/cut", TTR("Cut"), KEY_MASK_CMD | KEY_X), EDIT_CUT); | 
					
						
							|  |  |  | 	edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/copy", TTR("Copy"), KEY_MASK_CMD | KEY_C), EDIT_COPY); | 
					
						
							|  |  |  | 	edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/paste", TTR("Paste"), KEY_MASK_CMD | KEY_V), EDIT_PASTE); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	edit_menu->get_popup()->add_separator(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	edit_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/select_all", TTR("Select All"), KEY_MASK_CMD | KEY_A), EDIT_SELECT_ALL); | 
					
						
							|  |  |  | 	edit_menu->get_popup()->connect("id_pressed", this, "_menu_option"); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	search_menu = memnew(MenuButton); | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 	hbc->add_child(search_menu); | 
					
						
							| 
									
										
										
										
											2017-03-29 11:29:38 -04:00
										 |  |  | 	search_menu->set_position(Point2(38, -1)); | 
					
						
							| 
									
										
										
										
											2016-05-03 22:25:37 -03:00
										 |  |  | 	search_menu->set_text(TTR("Search")); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find", TTR("Find.."), KEY_MASK_CMD | KEY_F), SEARCH_FIND); | 
					
						
							| 
									
										
										
										
											2016-06-11 22:38:11 +01:00
										 |  |  | 	search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_next", TTR("Find Next"), KEY_F3), SEARCH_FIND_NEXT); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_previous", TTR("Find Previous"), KEY_MASK_SHIFT | KEY_F3), SEARCH_FIND_PREV); | 
					
						
							|  |  |  | 	search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/replace", TTR("Replace.."), KEY_MASK_CMD | KEY_R), SEARCH_REPLACE); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	search_menu->get_popup()->add_separator(); | 
					
						
							| 
									
										
										
										
											2017-01-14 12:26:56 +01:00
										 |  |  | 	//search_menu->get_popup()->add_item("Locate Symbol..",SEARCH_LOCATE_SYMBOL,KEY_MASK_CMD|KEY_K);
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/goto_line", TTR("Goto Line.."), KEY_MASK_CMD | KEY_L), SEARCH_GOTO_LINE); | 
					
						
							|  |  |  | 	search_menu->get_popup()->connect("id_pressed", this, "_menu_option"); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	goto_line_dialog = memnew(GotoLineDialog); | 
					
						
							|  |  |  | 	add_child(goto_line_dialog); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shader_editor = memnew(ShaderTextEditor); | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 	add_child(shader_editor); | 
					
						
							|  |  |  | 	shader_editor->set_v_size_flags(SIZE_EXPAND_FILL); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shader_editor->connect("script_changed", this, "apply_shaders"); | 
					
						
							|  |  |  | 	EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed"); | 
					
						
							| 
									
										
										
										
											2016-04-29 12:39:04 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	_editor_settings_changed(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditorPlugin::edit(Object *p_object) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Shader *s = p_object->cast_to<Shader>(); | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 	shader_editor->edit(s); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool ShaderEditorPlugin::handles(Object *p_object) const { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-06-20 00:50:33 -03:00
										 |  |  | 	bool handles = true; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	Shader *shader = p_object->cast_to<Shader>(); | 
					
						
							| 
									
										
										
										
											2017-01-14 12:26:56 +01:00
										 |  |  | 	/*
 | 
					
						
							| 
									
										
										
										
											2017-03-24 21:45:31 +01:00
										 |  |  | 	if (!shader || shader->cast_to<ShaderGraph>()) // Don't handle ShaderGraph's
 | 
					
						
							| 
									
										
										
										
											2017-01-14 12:26:56 +01:00
										 |  |  | 		handles = false; | 
					
						
							|  |  |  | 	*/ | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	return shader != NULL; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditorPlugin::make_visible(bool p_visible) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_visible) { | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 		button->show(); | 
					
						
							|  |  |  | 		editor->make_bottom_panel_item_visible(shader_editor); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		button->hide(); | 
					
						
							| 
									
										
										
										
											2017-01-13 10:45:50 -03:00
										 |  |  | 		if (shader_editor->is_visible_in_tree()) | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | 			editor->hide_bottom_panel(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		shader_editor->apply_shaders(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditorPlugin::selected_notify() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shader_editor->ensure_select_current(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Dictionary ShaderEditorPlugin::get_state() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return shader_editor->get_state(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | void ShaderEditorPlugin::set_state(const Dictionary &p_state) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	shader_editor->set_state(p_state); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void ShaderEditorPlugin::clear() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shader_editor->clear(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditorPlugin::save_external_data() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shader_editor->save_external_data(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShaderEditorPlugin::apply_changes() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shader_editor->apply_shaders(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-10-07 11:31:18 -03:00
										 |  |  | ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	editor = p_node; | 
					
						
							|  |  |  | 	shader_editor = memnew(ShaderEditor); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	shader_editor->set_custom_minimum_size(Size2(0, 300)); | 
					
						
							| 
									
										
										
										
											2017-06-12 19:23:37 -03:00
										 |  |  | 	button = editor->add_bottom_panel_item(TTR("Shader"), shader_editor); | 
					
						
							|  |  |  | 	button->hide(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ShaderEditorPlugin::~ShaderEditorPlugin() { | 
					
						
							|  |  |  | } |