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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /*  gdscript_function.h                                                  */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | 
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										 |  |  | #ifndef GDSCRIPT_FUNCTION_H
 | 
					
						
							|  |  |  | #define GDSCRIPT_FUNCTION_H
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | #include "os/thread.h"
 | 
					
						
							|  |  |  | #include "pair.h"
 | 
					
						
							|  |  |  | #include "reference.h"
 | 
					
						
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										 |  |  | #include "script_language.h"
 | 
					
						
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										 |  |  | #include "self_list.h"
 | 
					
						
							|  |  |  | #include "string_db.h"
 | 
					
						
							|  |  |  | #include "variant.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | class GDScriptInstance; | 
					
						
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										 |  |  | class GDScript; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | class GDScriptFunction { | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	enum Opcode { | 
					
						
							|  |  |  | 		OPCODE_OPERATOR, | 
					
						
							|  |  |  | 		OPCODE_EXTENDS_TEST, | 
					
						
							|  |  |  | 		OPCODE_SET, | 
					
						
							|  |  |  | 		OPCODE_GET, | 
					
						
							|  |  |  | 		OPCODE_SET_NAMED, | 
					
						
							|  |  |  | 		OPCODE_GET_NAMED, | 
					
						
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										 |  |  | 		OPCODE_SET_MEMBER, | 
					
						
							|  |  |  | 		OPCODE_GET_MEMBER, | 
					
						
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										 |  |  | 		OPCODE_ASSIGN, | 
					
						
							|  |  |  | 		OPCODE_ASSIGN_TRUE, | 
					
						
							|  |  |  | 		OPCODE_ASSIGN_FALSE, | 
					
						
							|  |  |  | 		OPCODE_CONSTRUCT, //only for basic types!!
 | 
					
						
							|  |  |  | 		OPCODE_CONSTRUCT_ARRAY, | 
					
						
							|  |  |  | 		OPCODE_CONSTRUCT_DICTIONARY, | 
					
						
							|  |  |  | 		OPCODE_CALL, | 
					
						
							|  |  |  | 		OPCODE_CALL_RETURN, | 
					
						
							|  |  |  | 		OPCODE_CALL_BUILT_IN, | 
					
						
							|  |  |  | 		OPCODE_CALL_SELF, | 
					
						
							|  |  |  | 		OPCODE_CALL_SELF_BASE, | 
					
						
							|  |  |  | 		OPCODE_YIELD, | 
					
						
							|  |  |  | 		OPCODE_YIELD_SIGNAL, | 
					
						
							|  |  |  | 		OPCODE_YIELD_RESUME, | 
					
						
							|  |  |  | 		OPCODE_JUMP, | 
					
						
							|  |  |  | 		OPCODE_JUMP_IF, | 
					
						
							|  |  |  | 		OPCODE_JUMP_IF_NOT, | 
					
						
							|  |  |  | 		OPCODE_JUMP_TO_DEF_ARGUMENT, | 
					
						
							|  |  |  | 		OPCODE_RETURN, | 
					
						
							|  |  |  | 		OPCODE_ITERATE_BEGIN, | 
					
						
							|  |  |  | 		OPCODE_ITERATE, | 
					
						
							|  |  |  | 		OPCODE_ASSERT, | 
					
						
							|  |  |  | 		OPCODE_BREAKPOINT, | 
					
						
							|  |  |  | 		OPCODE_LINE, | 
					
						
							|  |  |  | 		OPCODE_END | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	enum Address { | 
					
						
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										 |  |  | 		ADDR_BITS = 24, | 
					
						
							|  |  |  | 		ADDR_MASK = ((1 << ADDR_BITS) - 1), | 
					
						
							|  |  |  | 		ADDR_TYPE_MASK = ~ADDR_MASK, | 
					
						
							|  |  |  | 		ADDR_TYPE_SELF = 0, | 
					
						
							|  |  |  | 		ADDR_TYPE_CLASS = 1, | 
					
						
							|  |  |  | 		ADDR_TYPE_MEMBER = 2, | 
					
						
							|  |  |  | 		ADDR_TYPE_CLASS_CONSTANT = 3, | 
					
						
							|  |  |  | 		ADDR_TYPE_LOCAL_CONSTANT = 4, | 
					
						
							|  |  |  | 		ADDR_TYPE_STACK = 5, | 
					
						
							|  |  |  | 		ADDR_TYPE_STACK_VARIABLE = 6, | 
					
						
							|  |  |  | 		ADDR_TYPE_GLOBAL = 7, | 
					
						
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										 |  |  | 		ADDR_TYPE_NAMED_GLOBAL = 8, | 
					
						
							|  |  |  | 		ADDR_TYPE_NIL = 9 | 
					
						
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										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	enum RPCMode { | 
					
						
							|  |  |  | 		RPC_DISABLED, | 
					
						
							|  |  |  | 		RPC_ENABLED, | 
					
						
							|  |  |  | 		RPC_SYNC, | 
					
						
							|  |  |  | 		RPC_SYNC_MASTER, | 
					
						
							|  |  |  | 		RPC_SYNC_SLAVE | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	struct StackDebug { | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 		int line; | 
					
						
							|  |  |  | 		int pos; | 
					
						
							|  |  |  | 		bool added; | 
					
						
							|  |  |  | 		StringName identifier; | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
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										 |  |  | 	friend class GDScriptCompiler; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	StringName source; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mutable Variant nil; | 
					
						
							|  |  |  | 	mutable Variant *_constants_ptr; | 
					
						
							|  |  |  | 	int _constant_count; | 
					
						
							|  |  |  | 	const StringName *_global_names_ptr; | 
					
						
							|  |  |  | 	int _global_names_count; | 
					
						
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										 |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
							|  |  |  | 	const StringName *_named_globals_ptr; | 
					
						
							|  |  |  | 	int _named_globals_count; | 
					
						
							|  |  |  | #endif
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										 |  |  | 	const int *_default_arg_ptr; | 
					
						
							|  |  |  | 	int _default_arg_count; | 
					
						
							|  |  |  | 	const int *_code_ptr; | 
					
						
							|  |  |  | 	int _code_size; | 
					
						
							|  |  |  | 	int _argument_count; | 
					
						
							|  |  |  | 	int _stack_size; | 
					
						
							|  |  |  | 	int _call_size; | 
					
						
							|  |  |  | 	int _initial_line; | 
					
						
							|  |  |  | 	bool _static; | 
					
						
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										 |  |  | 	ScriptInstance::RPCMode rpc_mode; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	GDScript *_script; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	StringName name; | 
					
						
							|  |  |  | 	Vector<Variant> constants; | 
					
						
							|  |  |  | 	Vector<StringName> global_names; | 
					
						
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										 |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
							|  |  |  | 	Vector<StringName> named_globals; | 
					
						
							|  |  |  | #endif
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										 |  |  | 	Vector<int> default_arguments; | 
					
						
							|  |  |  | 	Vector<int> code; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
							|  |  |  | 	Vector<StringName> arg_names; | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	List<StackDebug> stack_debug; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	_FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant *p_stack, String &r_error) const; | 
					
						
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										 |  |  | 	_FORCE_INLINE_ String _get_call_error(const Variant::CallError &p_err, const String &p_where, const Variant **argptrs) const; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	friend class GDScriptLanguage; | 
					
						
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										 |  |  | 
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										 |  |  | 	SelfList<GDScriptFunction> function_list; | 
					
						
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										 |  |  | #ifdef DEBUG_ENABLED
 | 
					
						
							|  |  |  | 	CharString func_cname; | 
					
						
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										 |  |  | 	const char *_func_cname; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	struct Profile { | 
					
						
							|  |  |  | 		StringName signature; | 
					
						
							|  |  |  | 		uint64_t call_count; | 
					
						
							|  |  |  | 		uint64_t self_time; | 
					
						
							|  |  |  | 		uint64_t total_time; | 
					
						
							|  |  |  | 		uint64_t frame_call_count; | 
					
						
							|  |  |  | 		uint64_t frame_self_time; | 
					
						
							|  |  |  | 		uint64_t frame_total_time; | 
					
						
							|  |  |  | 		uint64_t last_frame_call_count; | 
					
						
							|  |  |  | 		uint64_t last_frame_self_time; | 
					
						
							|  |  |  | 		uint64_t last_frame_total_time; | 
					
						
							|  |  |  | 	} profile; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
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							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	struct CallState { | 
					
						
							|  |  |  | 
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										 |  |  | 		ObjectID instance_id; //by debug only
 | 
					
						
							|  |  |  | 		ObjectID script_id; | 
					
						
							|  |  |  | 
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										 |  |  | 		GDScriptInstance *instance; | 
					
						
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										 |  |  | 		Vector<uint8_t> stack; | 
					
						
							|  |  |  | 		int stack_size; | 
					
						
							|  |  |  | 		Variant self; | 
					
						
							|  |  |  | 		uint32_t alloca_size; | 
					
						
							|  |  |  | 		GDScript *_class; | 
					
						
							|  |  |  | 		int ip; | 
					
						
							|  |  |  | 		int line; | 
					
						
							|  |  |  | 		int defarg; | 
					
						
							|  |  |  | 		Variant result; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	_FORCE_INLINE_ bool is_static() const { return _static; } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	const int *get_code() const; //used for debug
 | 
					
						
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										 |  |  | 	int get_code_size() const; | 
					
						
							|  |  |  | 	Variant get_constant(int p_idx) const; | 
					
						
							|  |  |  | 	StringName get_global_name(int p_idx) const; | 
					
						
							|  |  |  | 	StringName get_name() const; | 
					
						
							|  |  |  | 	int get_max_stack_size() const; | 
					
						
							|  |  |  | 	int get_default_argument_count() const; | 
					
						
							|  |  |  | 	int get_default_argument_addr(int p_idx) const; | 
					
						
							|  |  |  | 	GDScript *get_script() const { return _script; } | 
					
						
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										 |  |  | 	StringName get_source() const { return source; } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	void debug_get_stack_member_state(int p_line, List<Pair<StringName, int> > *r_stackvars) const; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	_FORCE_INLINE_ bool is_empty() const { return _code_size == 0; } | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	int get_argument_count() const { return _argument_count; } | 
					
						
							|  |  |  | 	StringName get_argument_name(int p_idx) const { | 
					
						
							|  |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
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										 |  |  | 		ERR_FAIL_INDEX_V(p_idx, arg_names.size(), StringName()); | 
					
						
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										 |  |  | 		return arg_names[p_idx]; | 
					
						
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										 |  |  | #else
 | 
					
						
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										 |  |  | 		return StringName(); | 
					
						
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										 |  |  | #endif
 | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	Variant get_default_argument(int p_idx) const { | 
					
						
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										 |  |  | 		ERR_FAIL_INDEX_V(p_idx, default_arguments.size(), Variant()); | 
					
						
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										 |  |  | 		return default_arguments[p_idx]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Variant::CallError &r_err, CallState *p_state = NULL); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	_FORCE_INLINE_ ScriptInstance::RPCMode get_rpc_mode() const { return rpc_mode; } | 
					
						
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										 |  |  | 	GDScriptFunction(); | 
					
						
							|  |  |  | 	~GDScriptFunction(); | 
					
						
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										 |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | class GDScriptFunctionState : public Reference { | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	GDCLASS(GDScriptFunctionState, Reference); | 
					
						
							|  |  |  | 	friend class GDScriptFunction; | 
					
						
							|  |  |  | 	GDScriptFunction *function; | 
					
						
							|  |  |  | 	GDScriptFunction::CallState state; | 
					
						
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										 |  |  | 	Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error); | 
					
						
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										 |  |  | 	Ref<GDScriptFunctionState> previous_state; | 
					
						
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										 |  |  | 
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										 |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	bool is_valid(bool p_extended_check = false) const; | 
					
						
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										 |  |  | 	Variant resume(const Variant &p_arg = Variant()); | 
					
						
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										 |  |  | 	GDScriptFunctionState(); | 
					
						
							|  |  |  | 	~GDScriptFunctionState(); | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // GDSCRIPT_FUNCTION_H
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