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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  mutex.h                                                              */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
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							|  |  |  | /*                                                                       */ | 
					
						
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							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
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							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #ifndef MUTEX_H
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							|  |  |  | #define MUTEX_H
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							|  |  |  | #include "error_list.h"
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							|  |  |  | /**
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										 |  |  |  * @class Mutex | 
					
						
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										 |  |  |  * @author Juan Linietsky | 
					
						
							|  |  |  |  * Portable Mutex (thread-safe locking) implementation. | 
					
						
							|  |  |  |  * Mutexes are always recursive ( they don't self-lock in a single thread ). | 
					
						
							|  |  |  |  * Mutexes can be used with a Lockp object like this, to avoid having to worry about unlocking: | 
					
						
							|  |  |  |  * Lockp( mutex ); | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | class Mutex { | 
					
						
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										 |  |  | protected: | 
					
						
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										 |  |  | 	static Mutex* (*create_func)(bool); | 
					
						
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										 |  |  | public: | 
					
						
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							|  |  |  | 	virtual void lock()=0; ///< Lock the mutex, block if locked by someone else
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							|  |  |  | 	virtual void unlock()=0; ///< Unlock the mutex, let other threads continue
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										 |  |  | 	virtual Error try_lock()=0; ///< Attempt to lock the mutex, OK on success, ERROR means it can't lock.
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							|  |  |  | 	static Mutex * create(bool p_recursive=true); ///< Create a mutex
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										 |  |  | 	virtual ~Mutex(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | class MutexLock { | 
					
						
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							|  |  |  | 	Mutex *mutex; | 
					
						
							|  |  |  | public: | 
					
						
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							|  |  |  | 	MutexLock(Mutex* p_mutex) { mutex=p_mutex; if (mutex) mutex->lock(); } | 
					
						
							|  |  |  | 	~MutexLock() { if (mutex) mutex->unlock(); } | 
					
						
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							|  |  |  | }; | 
					
						
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							|  |  |  | #endif
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