| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*  audio_driver_opensl.cpp                                             */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2016-01-01 11:50:53 -02:00
										 |  |  | /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #include "audio_driver_opensl.h"
 | 
					
						
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										 |  |  | #include <string.h>
 | 
					
						
							|  |  |  | 
 | 
					
						
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 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define MAX_NUMBER_INTERFACES 3
 | 
					
						
							|  |  |  | #define MAX_NUMBER_OUTPUT_DEVICES 6
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Structure for passing information to callback function */ | 
					
						
							|  |  |  | 
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 | 
					
						
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										 |  |  | void AudioDriverOpenSL::_buffer_callback( | 
					
						
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										 |  |  |     SLAndroidSimpleBufferQueueItf queueItf | 
					
						
							|  |  |  |  /*   SLuint32 eventFlags,
 | 
					
						
							|  |  |  |     const void * pBuffer, | 
					
						
							|  |  |  |     SLuint32 bufferSize, | 
					
						
							|  |  |  |     SLuint32 dataUsed*/) { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	bool mix=true; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	if (pause) { | 
					
						
							|  |  |  | 		mix=false; | 
					
						
							|  |  |  | 	} else if (mutex) { | 
					
						
							|  |  |  | 		mix = mutex->try_lock()==OK; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	if (mix) { | 
					
						
							|  |  |  | 		audio_server_process(buffer_size,mixdown_buffer); | 
					
						
							|  |  |  | 	} else { | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 		int32_t* src_buff=mixdown_buffer; | 
					
						
							|  |  |  | 		for(int i=0;i<buffer_size*2;i++) { | 
					
						
							|  |  |  | 			src_buff[i]=0; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	if (mutex && mix) | 
					
						
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										 |  |  | 		mutex->unlock(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	const int32_t* src_buff=mixdown_buffer; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int16_t *ptr = (int16_t*)buffers[last_free]; | 
					
						
							|  |  |  | 	last_free=(last_free+1)%BUFFER_COUNT; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<buffer_size*2;i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ptr[i]=src_buff[i]>>16; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	(*queueItf)->Enqueue(queueItf, ptr,  4 * buffer_size); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if 0
 | 
					
						
							|  |  |  | 	SLresult res; | 
					
						
							|  |  |  | 	CallbackCntxt *pCntxt = (CallbackCntxt*)pContext; | 
					
						
							|  |  |  | 	if(pCntxt->pData < (pCntxt->pDataBase + pCntxt->size)) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 	    res = (*queueItf)->Enqueue(queueItf, (void*) pCntxt->pData, | 
					
						
							|  |  |  | 				       2 * AUDIO_DATA_BUFFER_SIZE, SL_BOOLEAN_FALSE); /* Size given
 | 
					
						
							|  |  |  |     in bytes. */ | 
					
						
							|  |  |  | 	    CheckErr(res); | 
					
						
							|  |  |  | 	    /* Increase data pointer by buffer size */ | 
					
						
							|  |  |  | 	    pCntxt->pData += AUDIO_DATA_BUFFER_SIZE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void AudioDriverOpenSL::_buffer_callbacks( | 
					
						
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										 |  |  |     SLAndroidSimpleBufferQueueItf queueItf, | 
					
						
							|  |  |  |     /*SLuint32 eventFlags,
 | 
					
						
							|  |  |  |     const void * pBuffer, | 
					
						
							|  |  |  |     SLuint32 bufferSize, | 
					
						
							|  |  |  |     SLuint32 dataUsed,*/ | 
					
						
							|  |  |  |     void *pContext) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	AudioDriverOpenSL *ad = (AudioDriverOpenSL*)pContext; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | //	ad->_buffer_callback(queueItf,eventFlags,pBuffer,bufferSize,dataUsed);
 | 
					
						
							|  |  |  | 	ad->_buffer_callback(queueItf); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | AudioDriverOpenSL* AudioDriverOpenSL::s_ad=NULL; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | const char* AudioDriverOpenSL::get_name() const { | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	return "Android"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if 0
 | 
					
						
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										 |  |  | int AudioDriverOpenSL::thread_func(SceSize args, void *argp) { | 
					
						
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										 |  |  | 
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										 |  |  | 	AudioDriverOpenSL* ad = s_ad; | 
					
						
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										 |  |  | 	sceAudioOutput2Reserve(AUDIO_OUTPUT_SAMPLE); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int half=0; | 
					
						
							|  |  |  | 	while(!ad->exit_thread) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int16_t *ptr = &ad->outbuff[AUDIO_OUTPUT_SAMPLE*2*half]; | 
					
						
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 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!ad->active) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for(int i=0;i<AUDIO_OUTPUT_SAMPLE*2;i++) { | 
					
						
							|  |  |  | 				ptr[i]=0; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		//printf("samples: %i\n",AUDIO_OUTPUT_SAMPLE);
 | 
					
						
							|  |  |  | 			ad->lock(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			ad->audio_server_process(AUDIO_OUTPUT_SAMPLE,ad->outbuff_32); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			ad->unlock(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			const int32_t* src_buff=ad->outbuff_32; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			for(int i=0;i<AUDIO_OUTPUT_SAMPLE*2;i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				ptr[i]=src_buff[i]>>16; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		/* Output 16-bit PCM STEREO data that is in pcmBuf without changing the volume */ | 
					
						
							|  |  |  | 		sceAudioOutput2OutputBlocking( | 
					
						
							|  |  |  | 			   SCE_AUDIO_VOLUME_0dB*3, //0db at 0x8000, that's obvious
 | 
					
						
							|  |  |  | 			 ptr | 
					
						
							|  |  |  | 		); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (half) | 
					
						
							|  |  |  | 			half=0; | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 			half=1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	sceAudioOutput2Release(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	sceKernelExitThread(SCE_KERNEL_EXIT_SUCCESS); | 
					
						
							|  |  |  | 	ad->thread_exited=true; | 
					
						
							|  |  |  | 	return SCE_KERNEL_EXIT_SUCCESS; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | #endif
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										 |  |  | Error AudioDriverOpenSL::init(){ | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	SLresult | 
					
						
							|  |  |  | 	res; | 
					
						
							|  |  |  | 	SLEngineOption EngineOption[] = { | 
					
						
							|  |  |  | 	    (SLuint32) SL_ENGINEOPTION_THREADSAFE, | 
					
						
							|  |  |  | 	    (SLuint32) SL_BOOLEAN_TRUE | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 	res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); | 
					
						
							|  |  |  | 	if (res!=SL_RESULT_SUCCESS) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ERR_EXPLAIN("Could not Initialize OpenSL"); | 
					
						
							|  |  |  | 		ERR_FAIL_V(ERR_INVALID_PARAMETER); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE); | 
					
						
							|  |  |  | 	if (res!=SL_RESULT_SUCCESS) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		ERR_EXPLAIN("Could not Realize OpenSL"); | 
					
						
							|  |  |  | 		ERR_FAIL_V(ERR_INVALID_PARAMETER); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	print_line("OpenSL Init OK!"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return OK; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void AudioDriverOpenSL::start(){ | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mutex = Mutex::create(); | 
					
						
							|  |  |  | 	active=false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	SLint32 numOutputs = 0; | 
					
						
							|  |  |  | 	SLuint32 deviceID = 0; | 
					
						
							|  |  |  | 	SLresult res; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	buffer_size = 1024; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for(int i=0;i<BUFFER_COUNT;i++) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		buffers[i]=memnew_arr( int16_t,buffer_size*2 ); | 
					
						
							|  |  |  | 		memset(buffers[i],0,buffer_size*4); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mixdown_buffer = memnew_arr( int32_t,buffer_size* 2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* Callback context for the buffer queue callback function */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* Get the SL Engine Interface which is implicit */ | 
					
						
							|  |  |  | 	res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | 	/* Initialize arrays required[] and iidArray[] */ | 
					
						
							|  |  |  | 	SLboolean required[MAX_NUMBER_INTERFACES]; | 
					
						
							|  |  |  | 	SLInterfaceID iidArray[MAX_NUMBER_INTERFACES]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if 0
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	for (int i=0; i<MAX_NUMBER_INTERFACES; i++) | 
					
						
							| 
									
										
										
										
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										 |  |  | 	{ | 
					
						
							|  |  |  | 	    required[i] = SL_BOOLEAN_FALSE; | 
					
						
							|  |  |  | 	    iidArray[i] = SL_IID_NULL; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  |     // Set arrays required[] and iidArray[] for VOLUME interface
 | 
					
						
							|  |  |  | 	required[0] = SL_BOOLEAN_TRUE; | 
					
						
							|  |  |  | 	iidArray[0] = SL_IID_VOLUME; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Create Output Mix object to be used by player
 | 
					
						
							|  |  |  | 	res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 1, | 
					
						
							|  |  |  | 					    iidArray, required); | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		const SLInterfaceID ids[1] = {SL_IID_ENVIRONMENTALREVERB}; | 
					
						
							|  |  |  | 		const SLboolean req[1] = {SL_BOOLEAN_FALSE}; | 
					
						
							|  |  |  | 		res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0, | 
					
						
							|  |  |  | 						    ids, req); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  |     // Realizing the Output Mix object in synchronous mode.
 | 
					
						
							|  |  |  | 	res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, BUFFER_COUNT}; | 
					
						
							|  |  |  | //	bufferQueue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
 | 
					
						
							|  |  |  | //	bufferQueue.numBuffers = BUFFER_COUNT; /* Four buffers in our buffer queue */
 | 
					
						
							|  |  |  | 	/* Setup the format of the content in the buffer queue */ | 
					
						
							|  |  |  | 	pcm.formatType = SL_DATAFORMAT_PCM; | 
					
						
							|  |  |  | 	pcm.numChannels = 2; | 
					
						
							|  |  |  | 	pcm.samplesPerSec = SL_SAMPLINGRATE_44_1; | 
					
						
							|  |  |  | 	pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16; | 
					
						
							|  |  |  | 	pcm.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16; | 
					
						
							|  |  |  | 	pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; | 
					
						
							|  |  |  | #ifdef BIG_ENDIAN_ENABLED
 | 
					
						
							|  |  |  | 	pcm.endianness = SL_BYTEORDER_BIGENDIAN; | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 	pcm.endianness = SL_BYTEORDER_LITTLEENDIAN; | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	audioSource.pFormat = (void *)&pcm; | 
					
						
							|  |  |  | 	audioSource.pLocator = (void *)&loc_bufq; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* Setup the data sink structure */ | 
					
						
							|  |  |  | 	locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; | 
					
						
							|  |  |  | 	locator_outputmix.outputMix= OutputMix; | 
					
						
							|  |  |  | 	audioSink.pLocator = (void *)&locator_outputmix; | 
					
						
							|  |  |  | 	audioSink.pFormat = NULL; | 
					
						
							|  |  |  | 	/* Initialize the context for Buffer queue callbacks */ | 
					
						
							|  |  |  | //	cntxt.pDataBase = (void*)&pcmData;
 | 
					
						
							|  |  |  | 	//cntxt.pData = cntxt.pDataBase;
 | 
					
						
							|  |  |  | 	//cntxt.size = sizeof(pcmData);
 | 
					
						
							|  |  |  | 	/* Set arrays required[] and iidArray[] for SEEK interface
 | 
					
						
							|  |  |  | 	(PlayItf is implicit) */ | 
					
						
							|  |  |  | 	required[0] = SL_BOOLEAN_TRUE; | 
					
						
							|  |  |  | 	iidArray[0] = SL_IID_BUFFERQUEUE; | 
					
						
							|  |  |  | 	/* Create the music player */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		const SLInterfaceID ids[2] = {SL_IID_BUFFERQUEUE, SL_IID_EFFECTSEND}; | 
					
						
							|  |  |  | 		const SLboolean req[2] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, | 
					
						
							|  |  |  | 						      &audioSource, &audioSink, 1, ids, req); | 
					
						
							|  |  |  | 		ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	/* Realizing the player in synchronous mode. */ | 
					
						
							|  |  |  | 	res = (*player)->Realize(player, SL_BOOLEAN_FALSE); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | 	/* Get seek and play interfaces */ | 
					
						
							|  |  |  | 	res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | 	res = (*player)->GetInterface(player, SL_IID_BUFFERQUEUE, | 
					
						
							|  |  |  | 				      (void*)&bufferQueueItf); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | 	/* Setup to receive buffer queue event callbacks */ | 
					
						
							|  |  |  | 	res = (*bufferQueueItf)->RegisterCallback(bufferQueueItf, | 
					
						
							|  |  |  | 		_buffer_callbacks, this); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | 	/* Before we start set volume to -3dB (-300mB) */ | 
					
						
							|  |  |  | #if 0
 | 
					
						
							|  |  |  | 	res = (*OutputMix)->GetInterface(OutputMix, SL_IID_VOLUME, | 
					
						
							|  |  |  | 					 (void*)&volumeItf); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | 	/* Setup the data source structure for the buffer queue */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	res = (*volumeItf)->SetVolumeLevel(volumeItf, -300); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	last_free=0; | 
					
						
							|  |  |  | #if 1
 | 
					
						
							|  |  |  | 	//fill up buffers
 | 
					
						
							|  |  |  | 	for(int i=0;i<BUFFER_COUNT;i++) { | 
					
						
							|  |  |  | 		/* Enqueue a few buffers to get the ball rolling */ | 
					
						
							|  |  |  | 		res = (*bufferQueueItf)->Enqueue(bufferQueueItf, buffers[i], | 
					
						
							|  |  |  | 						 4 * buffer_size); /* Size given in */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if 0
 | 
					
						
							|  |  |  | 	res = (*bufferQueueItf)->GetState(bufferQueueItf, &state); | 
					
						
							|  |  |  | 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); | 
					
						
							|  |  |  | 	while(state.count) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 	    (*bufferQueueItf)->GetState(bufferQueueItf, &state); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	/* Make sure player is stopped */ | 
					
						
							|  |  |  | 	res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); | 
					
						
							|  |  |  | 	CheckErr(res); | 
					
						
							|  |  |  | 	/* Destroy the player */ | 
					
						
							|  |  |  | 	(*player)->Destroy(player); | 
					
						
							|  |  |  | 	/* Destroy Output Mix object */ | 
					
						
							|  |  |  | 	(*OutputMix)->Destroy(OutputMix); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	active=true; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | int AudioDriverOpenSL::get_mix_rate() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return 44100; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | AudioDriverSW::OutputFormat AudioDriverOpenSL::get_output_format() const{ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return OUTPUT_STEREO; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | void AudioDriverOpenSL::lock(){ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | 	if (active && mutex) | 
					
						
							|  |  |  | 		mutex->lock(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | void AudioDriverOpenSL::unlock() { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | 	if (active && mutex) | 
					
						
							|  |  |  | 		mutex->unlock(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | void AudioDriverOpenSL::finish(){ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	(*sl)->Destroy(sl); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | void AudioDriverOpenSL::set_pause(bool p_pause) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | 	pause=p_pause; | 
					
						
							| 
									
										
										
										
											2015-03-02 00:54:10 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (active) { | 
					
						
							|  |  |  | 		if (pause) { | 
					
						
							|  |  |  | 			(*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PAUSED); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			(*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AudioDriverOpenSL::AudioDriverOpenSL() | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | { | 
					
						
							|  |  |  | 	s_ad=this; | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | 	mutex=Mutex::create();//NULL;
 | 
					
						
							|  |  |  | 	pause=false; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-03-13 22:57:24 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 |