2016-06-18 14:46:12 +02:00
										 
									 
								 
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								/*************************************************************************/
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								/*  export.cpp                                                           */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                    http://www.godotengine.org                         */
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								/*************************************************************************/
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								/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								#include "export.h"
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								#include "platform/x11/logo.h"
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								#include "tools/editor/editor_import_export.h"
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								#include "scene/resources/texture.h"
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								void register_x11_exporter() {
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									Image img(_x11_logo);
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									Ref<ImageTexture> logo = memnew( ImageTexture );
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									logo->create_from_image(img);
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									{
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										Ref<EditorExportPlatformPC> exporter = Ref<EditorExportPlatformPC>( memnew(EditorExportPlatformPC) );
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											2015-01-15 13:00:33 -05:00
										 
									 
								 
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										exporter->set_binary_extension("");
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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										exporter->set_release_binary32("linux_x11_32_release");
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										exporter->set_debug_binary32("linux_x11_32_debug");
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										exporter->set_release_binary64("linux_x11_64_release");
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										exporter->set_debug_binary64("linux_x11_64_debug");
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										exporter->set_name("Linux X11");
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										exporter->set_logo(logo);
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										EditorImportExport::get_singleton()->add_export_platform(exporter);
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									}
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								}
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