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										 |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
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										 |  |  | <class name="InputEventJoypadButton" inherits="InputEvent" category="Core" version="3.2"> | 
					
						
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										 |  |  | 	<brief_description> | 
					
						
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										 |  |  | 		Input event for gamepad buttons. | 
					
						
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										 |  |  | 	</brief_description> | 
					
						
							|  |  |  | 	<description> | 
					
						
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										 |  |  | 		Input event type for gamepad buttons. For joysticks see [InputEventJoypadMotion]. | 
					
						
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										 |  |  | 	</description> | 
					
						
							|  |  |  | 	<tutorials> | 
					
						
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										 |  |  | 		<link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link> | 
					
						
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										 |  |  | 	</tutorials> | 
					
						
							|  |  |  | 	<methods> | 
					
						
							|  |  |  | 	</methods> | 
					
						
							|  |  |  | 	<members> | 
					
						
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										 |  |  | 		<member name="button_index" type="int" setter="set_button_index" getter="get_button_index"> | 
					
						
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										 |  |  | 			Button identifier. One of the [enum JoystickList] button constants. | 
					
						
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										 |  |  | 		</member> | 
					
						
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										 |  |  | 		<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed"> | 
					
						
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										 |  |  | 			If [code]true[/code], the button's state is pressed. If [code]false[/code], the button's state is released. | 
					
						
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										 |  |  | 		</member> | 
					
						
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										 |  |  | 		<member name="pressure" type="float" setter="set_pressure" getter="get_pressure"> | 
					
						
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										 |  |  | 			Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from [code]0[/code] to [code]1[/code]. | 
					
						
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										 |  |  | 		</member> | 
					
						
							|  |  |  | 	</members> | 
					
						
							|  |  |  | 	<constants> | 
					
						
							|  |  |  | 	</constants> | 
					
						
							|  |  |  | </class> |