2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/**************************************************************************/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/*  sprite_frames_editor_plugin.cpp                                       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/**************************************************************************/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/*                         This file is part of:                          */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/*                             GODOT ENGINE                               */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/*                        https://godotengine.org                         */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/**************************************************************************/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/*                                                                        */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* Permission is hereby granted, free of charge, to any person obtaining  */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* a copy of this software and associated documentation files (the        */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* "Software"), to deal in the Software without restriction, including    */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* without limitation the rights to use, copy, modify, merge, publish,    */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* distribute, sublicense, and/or sell copies of the Software, and to     */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* permit persons to whom the Software is furnished to do so, subject to  */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* the following conditions:                                              */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/*                                                                        */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* The above copyright notice and this permission notice shall be         */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* included in all copies or substantial portions of the Software.        */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/*                                                                        */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								/**************************************************************************/ 
							 
						 
					
						
							
								
									
										
										
										
											2018-01-05 00:50:27 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "sprite_frames_editor_plugin.h" 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-11-07 19:33:38 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "core/config/project_settings.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2018-09-11 18:13:45 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "core/io/resource_loader.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2021-01-12 00:51:59 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "core/os/keyboard.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2024-02-08 00:08:07 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "editor/editor_command_palette.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-19 12:45:49 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "editor/editor_file_system.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2022-02-12 02:46:22 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "editor/editor_node.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2017-03-05 14:21:25 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "editor/editor_settings.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2023-08-13 02:33:39 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "editor/editor_string_names.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-25 18:06:46 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "editor/editor_undo_redo_manager.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2024-01-30 17:22:22 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "editor/gui/editor_bottom_panel.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2023-04-07 18:59:49 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "editor/gui/editor_file_dialog.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2022-02-12 02:46:22 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "editor/scene_tree_dock.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2024-01-15 13:14:55 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "editor/themes/editor_scale.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2019-12-24 15:17:23 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "scene/gui/center_container.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "scene/gui/flow_container.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "scene/gui/margin_container.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "scene/gui/option_button.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "scene/gui/panel_container.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-19 12:45:49 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "scene/gui/separator.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-11 22:29:09 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  "scene/resources/atlas_texture.h" 
 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								static  void  _draw_shadowed_line ( Control  * p_control ,  const  Point2  & p_from ,  const  Size2  & p_size ,  const  Size2  & p_shadow_offset ,  Color  p_color ,  Color  p_shadow_color )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									p_control - > draw_line ( p_from ,  p_from  +  p_size ,  p_color ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									p_control - > draw_line ( p_from  +  p_shadow_offset ,  p_from  +  p_size  +  p_shadow_offset ,  p_shadow_color ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _open_sprite_sheet ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									file_split_sheet - > clear_filters ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									List < String >  extensions ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-11 15:43:37 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ResourceLoader : : get_recognized_extensions_for_type ( " Texture2D " ,  & extensions ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-04-15 15:18:34 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( const  String  & extension  :  extensions )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										file_split_sheet - > add_filter ( " *. "  +  extension ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-07-11 18:45:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									file_split_sheet - > popup_file_dialog ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								int  SpriteFramesEditor : : _sheet_preview_position_to_frame_index ( const  Point2  & p_position )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  offset  =  _get_offset ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  frame_size  =  _get_frame_size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  separation  =  _get_separation ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  block_size  =  frame_size  +  separation ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Point2i  position  =  p_position  /  sheet_zoom  -  offset ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-10-30 21:26:58 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( position . x  <  0  | |  position . y  <  0 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  - 1 ;  // Out of bounds.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( position . x  %  block_size . x  > =  frame_size . x  | |  position . y  %  block_size . y  > =  frame_size . y )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  - 1 ;  // Gap between frames.
 
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Point2i  frame  =  position  /  block_size ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  frame_count  =  _get_frame_count ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-10-30 21:26:58 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( frame . x  > =  frame_count . x  | |  frame . y  > =  frame_count . y )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  - 1 ;  // Out of bounds.
 
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									return  frame_count . x  *  frame . y  +  frame . x ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_preview_draw ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  frame_count  =  _get_frame_count ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  separation  =  _get_separation ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2  draw_offset  =  Size2 ( _get_offset ( ) )  *  sheet_zoom ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2  draw_sep  =  Size2 ( separation )  *  sheet_zoom ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2  draw_frame_size  =  Size2 ( _get_frame_size ( ) )  *  sheet_zoom ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2  draw_size  =  draw_frame_size  *  frame_count  +  draw_sep  *  ( frame_count  -  Size2i ( 1 ,  1 ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Color  line_color  =  Color ( 1 ,  1 ,  1 ,  0.3 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Color  shadow_color  =  Color ( 0 ,  0 ,  0 ,  0.3 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Vertical lines.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_draw_shadowed_line ( split_sheet_preview ,  draw_offset ,  Vector2 ( 0 ,  draw_size . y ) ,  Vector2 ( 1 ,  0 ) ,  line_color ,  shadow_color ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  i  =  0 ;  i  <  frame_count . x  -  1 ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  Point2  start  =  draw_offset  +  Vector2 ( i  *  draw_sep . x  +  ( i  +  1 )  *  draw_frame_size . x ,  0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( separation . x  = =  0 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											_draw_shadowed_line ( split_sheet_preview ,  start ,  Vector2 ( 0 ,  draw_size . y ) ,  Vector2 ( 1 ,  0 ) ,  line_color ,  shadow_color ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2  size  =  Size2 ( draw_sep . x ,  draw_size . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_preview - > draw_rect ( Rect2 ( start ,  size ) ,  line_color ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2021-07-20 19:01:08 -04:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									_draw_shadowed_line ( split_sheet_preview ,  draw_offset  +  Vector2 ( draw_size . x ,  0 ) ,  Vector2 ( 0 ,  draw_size . y ) ,  Vector2 ( 1 ,  0 ) ,  line_color ,  shadow_color ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Horizontal lines.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_draw_shadowed_line ( split_sheet_preview ,  draw_offset ,  Vector2 ( draw_size . x ,  0 ) ,  Vector2 ( 0 ,  1 ) ,  line_color ,  shadow_color ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  i  =  0 ;  i  <  frame_count . y  -  1 ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  Point2  start  =  draw_offset  +  Vector2 ( 0 ,  i  *  draw_sep . y  +  ( i  +  1 )  *  draw_frame_size . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( separation . y  = =  0 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											_draw_shadowed_line ( split_sheet_preview ,  start ,  Vector2 ( draw_size . x ,  0 ) ,  Vector2 ( 0 ,  1 ) ,  line_color ,  shadow_color ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2  size  =  Size2 ( draw_size . x ,  draw_sep . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_preview - > draw_rect ( Rect2 ( start ,  size ) ,  line_color ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									_draw_shadowed_line ( split_sheet_preview ,  draw_offset  +  Vector2 ( 0 ,  draw_size . y ) ,  Vector2 ( draw_size . x ,  0 ) ,  Vector2 ( 0 ,  1 ) ,  line_color ,  shadow_color ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-05-11 22:18:12 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( frames_selected . size ( )  = =  0 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-12-14 18:37:30 +00:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_dialog - > get_ok_button ( ) - > set_disabled ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-07-07 19:31:19 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_dialog - > set_ok_button_text ( TTR ( " No Frames Selected " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-05-11 22:18:12 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-08-13 02:33:39 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Color  accent  =  get_theme_color ( " accent_color " ,  EditorStringName ( Editor ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									_sheet_sort_frames ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-08-13 02:33:39 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Ref < Font >  font  =  get_theme_font ( SNAME ( " bold " ) ,  EditorStringName ( EditorFonts ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  font_size  =  get_theme_font_size ( SNAME ( " bold_size " ) ,  EditorStringName ( EditorFonts ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  i  =  0 ;  i  <  frames_ordered . size ( ) ;  + + i )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  idx  =  frames_ordered [ i ] . second ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  x  =  idx  %  frame_count . x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  y  =  idx  /  frame_count . x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  Point2  pos  =  draw_offset  +  Point2 ( x ,  y )  *  ( draw_frame_size  +  draw_sep ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_preview - > draw_rect ( Rect2 ( pos  +  Size2 ( 5 ,  5 ) ,  draw_frame_size  -  Size2 ( 10 ,  10 ) ) ,  Color ( 0 ,  0 ,  0 ,  0.35 ) ,  true ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_preview - > draw_rect ( Rect2 ( pos ,  draw_frame_size ) ,  Color ( 0 ,  0 ,  0 ,  1 ) ,  false ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_preview - > draw_rect ( Rect2 ( pos  +  Size2 ( 1 ,  1 ) ,  draw_frame_size  -  Size2 ( 2 ,  2 ) ) ,  Color ( 0 ,  0 ,  0 ,  1 ) ,  false ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_preview - > draw_rect ( Rect2 ( pos  +  Size2 ( 2 ,  2 ) ,  draw_frame_size  -  Size2 ( 4 ,  4 ) ) ,  accent ,  false ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_preview - > draw_rect ( Rect2 ( pos  +  Size2 ( 3 ,  3 ) ,  draw_frame_size  -  Size2 ( 6 ,  6 ) ) ,  accent ,  false ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_preview - > draw_rect ( Rect2 ( pos  +  Size2 ( 4 ,  4 ) ,  draw_frame_size  -  Size2 ( 8 ,  8 ) ) ,  Color ( 0 ,  0 ,  0 ,  1 ) ,  false ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_preview - > draw_rect ( Rect2 ( pos  +  Size2 ( 5 ,  5 ) ,  draw_frame_size  -  Size2 ( 10 ,  10 ) ) ,  Color ( 0 ,  0 ,  0 ,  1 ) ,  false ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  String  text  =  itos ( i ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  Vector2  string_size  =  font - > get_string_size ( text ,  HORIZONTAL_ALIGNMENT_LEFT ,  - 1 ,  font_size ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										// Stop rendering text if too large.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( string_size . x  +  6  <  draw_frame_size . x  & &  string_size . y  /  2  +  10  <  draw_frame_size . y )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_preview - > draw_string_outline ( font ,  pos  +  Size2 ( 5 ,  7 )  +  Size2 ( 0 ,  string_size . y  /  2 ) ,  text ,  HORIZONTAL_ALIGNMENT_LEFT ,  string_size . x ,  font_size ,  1 ,  Color ( 0 ,  0 ,  0 ,  1 ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_preview - > draw_string ( font ,  pos  +  Size2 ( 5 ,  7 )  +  Size2 ( 0 ,  string_size . y  /  2 ) ,  text ,  HORIZONTAL_ALIGNMENT_LEFT ,  string_size . x ,  font_size ,  Color ( 1 ,  1 ,  1 ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-12-14 18:37:30 +00:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_dialog - > get_ok_button ( ) - > set_disabled ( false ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-07-07 19:31:19 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_dialog - > set_ok_button_text ( vformat ( TTR ( " Add %d Frame(s) " ) ,  frames_selected . size ( ) ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_preview_input ( const  Ref < InputEvent >  & p_event )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-11 18:53:23 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Ref < InputEventMouseButton >  mb  =  p_event ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-13 16:31:57 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( mb . is_valid ( )  & &  mb - > is_pressed ( )  & &  mb - > get_button_index ( )  = =  MouseButton : : LEFT )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  idx  =  _sheet_preview_position_to_frame_index ( mb - > get_position ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( idx  ! =  - 1 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( mb - > is_shift_pressed ( )  & &  last_frame_selected  > =  0 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												// Select multiple frames.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												const  int  from  =  last_frame_selected ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												const  int  to  =  idx ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												const  int  diff  =  ABS ( to  -  from ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												const  int  dir  =  SIGN ( to  -  from ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												for  ( int  i  =  0 ;  i  < =  diff ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
													const  int  this_idx  =  from  +  i  *  dir ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
													// Prevent double-toggling the same frame when moving the mouse when the mouse button is still held.
 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
													frames_toggled_by_mouse_hover . insert ( this_idx ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-06-08 23:24:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
													if  ( mb - > is_command_or_control_pressed ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
														frames_selected . erase ( this_idx ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
													}  else  if  ( ! frames_selected . has ( this_idx ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
														frames_selected . insert ( this_idx ,  selected_count ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
														selected_count + + ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
													} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-11 18:53:23 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												// Prevent double-toggling the same frame when moving the mouse when the mouse button is still held.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												frames_toggled_by_mouse_hover . insert ( idx ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												if  ( frames_selected . has ( idx ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
													frames_selected . erase ( idx ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
													frames_selected . insert ( idx ,  selected_count ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
													selected_count + + ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( last_frame_selected  ! =  idx  | |  idx  ! =  - 1 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											last_frame_selected  =  idx ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											frames_need_sort  =  true ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-13 23:21:24 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_preview - > queue_redraw ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-11 18:53:23 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-08-13 16:31:57 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( mb . is_valid ( )  & &  ! mb - > is_pressed ( )  & &  mb - > get_button_index ( )  = =  MouseButton : : LEFT )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-11 18:53:23 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										frames_toggled_by_mouse_hover . clear ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Ref < InputEventMouseMotion >  mm  =  p_event ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-08 00:55:54 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( mm . is_valid ( )  & &  ( mm - > get_button_mask ( ) . has_flag ( MouseButtonMask : : LEFT ) ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-11 18:53:23 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										// Select by holding down the mouse button on frames.
 
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  idx  =  _sheet_preview_position_to_frame_index ( mm - > get_position ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-11 18:53:23 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-09-07 15:27:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( idx  ! =  - 1  & &  ! frames_toggled_by_mouse_hover . has ( idx ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-11 18:53:23 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											// Only allow toggling each tile once per mouse hold.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											// Otherwise, the selection would constantly "flicker" in and out when moving the mouse cursor.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											// The mouse button must be released before it can be toggled again.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											frames_toggled_by_mouse_hover . insert ( idx ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( frames_selected . has ( idx ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												frames_selected . erase ( idx ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												frames_selected . insert ( idx ,  selected_count ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												selected_count + + ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-11 18:53:23 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											last_frame_selected  =  idx ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											frames_need_sort  =  true ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-13 23:21:24 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_preview - > queue_redraw ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-11 18:53:23 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( frames_selected . is_empty ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										selected_count  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_scroll_input ( const  Ref < InputEvent >  & p_event )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Ref < InputEventMouseButton >  mb  =  p_event ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( mb . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										// Zoom in/out using Ctrl + mouse wheel. This is done on the ScrollContainer
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										// to allow performing this action anywhere, even if the cursor isn't
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										// hovering the texture in the workspace.
 
							 
						 
					
						
							
								
									
										
										
										
											2023-06-08 23:24:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										// keep CTRL and not CMD_OR_CTRL as CTRL is expected even on MacOS.
 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-13 16:31:57 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( mb - > get_button_index ( )  = =  MouseButton : : WHEEL_UP  & &  mb - > is_pressed ( )  & &  mb - > is_ctrl_pressed ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											_sheet_zoom_on_position ( scale_ratio ,  mb - > get_position ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											// Don't scroll up after zooming in.
 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_scroll - > accept_event ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-13 16:31:57 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  if  ( mb - > get_button_index ( )  = =  MouseButton : : WHEEL_DOWN  & &  mb - > is_pressed ( )  & &  mb - > is_ctrl_pressed ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											_sheet_zoom_on_position ( 1  /  scale_ratio ,  mb - > get_position ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											// Don't scroll down after zooming out.
 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_scroll - > accept_event ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Ref < InputEventMouseMotion >  mm  =  p_event ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-08 00:55:54 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( mm . is_valid ( )  & &  mm - > get_button_mask ( ) . has_flag ( MouseButtonMask : : MIDDLE ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  Vector2  dragged  =  Input : : get_singleton ( ) - > warp_mouse_motion ( mm ,  split_sheet_scroll - > get_global_rect ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_scroll - > set_h_scroll ( split_sheet_scroll - > get_h_scroll ( )  -  dragged . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_scroll - > set_v_scroll ( split_sheet_scroll - > get_v_scroll ( )  -  dragged . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_add_frames ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  frame_count  =  _get_frame_count ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  frame_size  =  _get_frame_size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  offset  =  _get_offset ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  separation  =  _get_separation ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Add Frame " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  fc  =  frames - > get_frame_count ( edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									_sheet_sort_frames ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( const  Pair < int ,  int >  & pair  :  frames_ordered )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  idx  =  pair . second ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  Point2  frame_coords ( idx  %  frame_count . x ,  idx  /  frame_count . x ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-07-29 20:18:39 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										Ref < AtlasTexture >  at ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-17 16:03:09 -06:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										at . instantiate ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										at - > set_atlas ( split_sheet_preview - > get_texture ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										at - > set_region ( Rect2 ( offset  +  frame_coords  *  ( frame_size  +  separation ) ,  frame_size ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_do_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  at ,  1.0 ,  - 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_undo_method ( frames . ptr ( ) ,  " remove_frame " ,  edited_anim ,  fc ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_zoom_on_position ( float  p_zoom ,  const  Vector2  & p_position )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  float  old_zoom  =  sheet_zoom ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									sheet_zoom  =  CLAMP ( sheet_zoom  *  p_zoom ,  min_sheet_zoom ,  max_sheet_zoom ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2  texture_size  =  split_sheet_preview - > get_texture ( ) - > get_size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > set_custom_minimum_size ( texture_size  *  sheet_zoom ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Vector2  offset  =  Vector2 ( split_sheet_scroll - > get_h_scroll ( ) ,  split_sheet_scroll - > get_v_scroll ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									offset  =  ( offset  +  p_position )  /  old_zoom  *  sheet_zoom  -  p_position ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_scroll - > set_h_scroll ( offset . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_scroll - > set_v_scroll ( offset . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_zoom_in ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									_sheet_zoom_on_position ( scale_ratio ,  Vector2 ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_zoom_out ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									_sheet_zoom_on_position ( 1  /  scale_ratio ,  Vector2 ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_zoom_reset ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-03-12 19:05:45 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Default the zoom to match the editor scale, but don't dezoom on editor scales below 100% to prevent pixel art from looking bad.
 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									sheet_zoom  =  MAX ( 1.0f ,  EDSCALE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Size2  texture_size  =  split_sheet_preview - > get_texture ( ) - > get_size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > set_custom_minimum_size ( texture_size  *  sheet_zoom ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_order_selected ( int  p_option )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames_need_sort  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > queue_redraw ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_select_all_frames ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  i  =  0 ;  i  <  split_sheet_h - > get_value ( )  *  split_sheet_v - > get_value ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( ! frames_selected . has ( i ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											frames_selected . insert ( i ,  selected_count ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											selected_count + + ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											frames_need_sort  =  true ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-08-13 23:21:24 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > queue_redraw ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_clear_all_frames ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames_selected . clear ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									selected_count  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > queue_redraw ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_sort_frames ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! frames_need_sort )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames_need_sort  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames_ordered . resize ( frames_selected . size ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( frames_selected . is_empty ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  frame_count  =  _get_frame_count ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  int  frame_order  =  split_sheet_order - > get_selected_id ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  index  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Fill based on order.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( const  KeyValue < int ,  int >  & from_pair  :  frames_selected )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  idx  =  from_pair . key ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  selection_order  =  from_pair . value ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										// Default to using selection order.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										int  order_by  =  selection_order ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										// Extract coordinates for sorting.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  pos_frame_x  =  idx  %  frame_count . x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  pos_frame_y  =  idx  /  frame_count . x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  neg_frame_x  =  frame_count . x  -  ( pos_frame_x  +  1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  int  neg_frame_y  =  frame_count . y  -  ( pos_frame_y  +  1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										switch  ( frame_order )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											case  FRAME_ORDER_LEFT_RIGHT_TOP_BOTTOM :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												order_by  =  frame_count . x  *  pos_frame_y  +  pos_frame_x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											case  FRAME_ORDER_LEFT_RIGHT_BOTTOM_TOP :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												order_by  =  frame_count . x  *  neg_frame_y  +  pos_frame_x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											case  FRAME_ORDER_RIGHT_LEFT_TOP_BOTTOM :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												order_by  =  frame_count . x  *  pos_frame_y  +  neg_frame_x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											case  FRAME_ORDER_RIGHT_LEFT_BOTTOM_TOP :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												order_by  =  frame_count . x  *  neg_frame_y  +  neg_frame_x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											case  FRAME_ORDER_TOP_BOTTOM_LEFT_RIGHT :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												order_by  =  pos_frame_y  +  frame_count . y  *  pos_frame_x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											case  FRAME_ORDER_TOP_BOTTOM_RIGHT_LEFT :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												order_by  =  pos_frame_y  +  frame_count . y  *  neg_frame_x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											case  FRAME_ORDER_BOTTOM_TOP_LEFT_RIGHT :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												order_by  =  neg_frame_y  +  frame_count . y  *  pos_frame_x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											case  FRAME_ORDER_BOTTOM_TOP_RIGHT_LEFT :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												order_by  =  neg_frame_y  +  frame_count . y  *  neg_frame_x ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										// Assign in vector.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										frames_ordered . set ( index ,  Pair < int ,  int > ( order_by ,  idx ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										index + + ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Sort frames.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames_ordered . sort_custom < PairSort < int ,  int > > ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sheet_spin_changed ( double  p_value ,  int  p_dominant_param )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( updating_split_settings )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									updating_split_settings  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( p_dominant_param  ! =  PARAM_USE_CURRENT )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										dominant_param  =  p_dominant_param ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  texture_size  =  split_sheet_preview - > get_texture ( ) - > get_size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Size2i  size  =  texture_size  -  _get_offset ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									switch  ( dominant_param )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										case  PARAM_SIZE :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2i  frame_size  =  _get_frame_size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2i  offset_max  =  texture_size  -  frame_size ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_offset_x - > set_max ( offset_max . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_offset_y - > set_max ( offset_max . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2i  sep_max  =  size  -  frame_size  *  2 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_sep_x - > set_max ( sep_max . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_sep_y - > set_max ( sep_max . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2i  separation  =  _get_separation ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2i  count  =  ( size  +  separation )  /  ( frame_size  +  separation ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_h - > set_value ( count . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_v - > set_value ( count . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										case  PARAM_FRAME_COUNT :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2i  count  =  _get_frame_count ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2i  offset_max  =  texture_size  -  count ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_offset_x - > set_max ( offset_max . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_offset_y - > set_max ( offset_max . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2i  gap_count  =  count  -  Size2i ( 1 ,  1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_sep_x - > set_max ( gap_count . x  = =  0  ?  size . x  :  ( size . x  -  count . x )  /  gap_count . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_sep_y - > set_max ( gap_count . y  = =  0  ?  size . y  :  ( size . y  -  count . y )  /  gap_count . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2i  separation  =  _get_separation ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  Size2i  frame_size  =  ( size  -  separation  *  gap_count )  /  count ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_size_x - > set_value ( frame_size . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_size_y - > set_value ( frame_size . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									updating_split_settings  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames_selected . clear ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									selected_count  =  0 ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									last_frame_selected  =  - 1 ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-13 23:21:24 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > queue_redraw ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _toggle_show_settings ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_settings_vb - > set_visible ( ! split_sheet_settings_vb - > is_visible ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_show_settings ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _update_show_settings ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( is_layout_rtl ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-08-13 02:33:39 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										toggle_settings_button - > set_icon ( get_editor_theme_icon ( split_sheet_settings_vb - > is_visible ( )  ?  SNAME ( " Back " )  :  SNAME ( " Forward " ) ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-08-13 02:33:39 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										toggle_settings_button - > set_icon ( get_editor_theme_icon ( split_sheet_settings_vb - > is_visible ( )  ?  SNAME ( " Forward " )  :  SNAME ( " Back " ) ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _prepare_sprite_sheet ( const  String  & p_file )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-02-06 23:39:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Ref < Texture2D >  texture  =  ResourceLoader : : load ( p_file ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( texture . is_null ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2019-12-27 10:31:55 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										EditorNode : : get_singleton ( ) - > show_warning ( TTR ( " Unable to load images " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										ERR_FAIL_COND ( texture . is_null ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames_selected . clear ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									selected_count  =  0 ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									last_frame_selected  =  - 1 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									bool  new_texture  =  texture  ! =  split_sheet_preview - > get_texture ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > set_texture ( texture ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( new_texture )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										// Reset spin max.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  Size2i  size  =  texture - > get_size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_size_x - > set_max ( size . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_size_y - > set_max ( size . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_sep_x - > set_max ( size . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_sep_y - > set_max ( size . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_offset_x - > set_max ( size . x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										split_sheet_offset_y - > set_max ( size . y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2024-02-12 22:49:49 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( size  ! =  previous_texture_size )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											// Different texture, reset to 4x4.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											dominant_param  =  PARAM_FRAME_COUNT ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											updating_split_settings  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_h - > set_value ( 4 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_v - > set_value ( 4 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_size_x - > set_value ( size . x  /  4 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_size_y - > set_value ( size . y  /  4 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_sep_x - > set_value ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_sep_y - > set_value ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_offset_x - > set_value ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_offset_y - > set_value ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											updating_split_settings  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										previous_texture_size  =  size ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										// Reset zoom.
 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										_sheet_zoom_reset ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_dialog - > popup_centered_ratio ( 0.65 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _notification ( int  p_what )  { 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									switch  ( p_what )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										case  NOTIFICATION_ENTER_TREE :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											get_tree ( ) - > connect ( " node_removed " ,  callable_mp ( this ,  & SpriteFramesEditor : : _node_removed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											[[fallthrough]] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										case  NOTIFICATION_THEME_CHANGED :  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-08-13 02:33:39 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											autoplay_icon  =  get_editor_theme_icon ( SNAME ( " AutoPlay " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											stop_icon  =  get_editor_theme_icon ( SNAME ( " Stop " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											pause_icon  =  get_editor_theme_icon ( SNAME ( " Pause " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											_update_stop_icon ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-08-13 02:33:39 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											autoplay - > set_icon ( get_editor_theme_icon ( SNAME ( " AutoPlay " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											anim_loop - > set_icon ( get_editor_theme_icon ( SNAME ( " Loop " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											play - > set_icon ( get_editor_theme_icon ( SNAME ( " PlayStart " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											play_from - > set_icon ( get_editor_theme_icon ( SNAME ( " Play " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											play_bw - > set_icon ( get_editor_theme_icon ( SNAME ( " PlayStartBackwards " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											play_bw_from - > set_icon ( get_editor_theme_icon ( SNAME ( " PlayBackwards " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											load - > set_icon ( get_editor_theme_icon ( SNAME ( " Load " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											load_sheet - > set_icon ( get_editor_theme_icon ( SNAME ( " SpriteSheet " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											copy - > set_icon ( get_editor_theme_icon ( SNAME ( " ActionCopy " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											paste - > set_icon ( get_editor_theme_icon ( SNAME ( " ActionPaste " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											empty_before - > set_icon ( get_editor_theme_icon ( SNAME ( " InsertBefore " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											empty_after - > set_icon ( get_editor_theme_icon ( SNAME ( " InsertAfter " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											move_up - > set_icon ( get_editor_theme_icon ( SNAME ( " MoveLeft " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											move_down - > set_icon ( get_editor_theme_icon ( SNAME ( " MoveRight " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											delete_frame - > set_icon ( get_editor_theme_icon ( SNAME ( " Remove " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											zoom_out - > set_icon ( get_editor_theme_icon ( SNAME ( " ZoomLess " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											zoom_reset - > set_icon ( get_editor_theme_icon ( SNAME ( " ZoomReset " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											zoom_in - > set_icon ( get_editor_theme_icon ( SNAME ( " ZoomMore " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											add_anim - > set_icon ( get_editor_theme_icon ( SNAME ( " New " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											delete_anim - > set_icon ( get_editor_theme_icon ( SNAME ( " Remove " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											anim_search_box - > set_right_icon ( get_editor_theme_icon ( SNAME ( " Search " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_zoom_out - > set_icon ( get_editor_theme_icon ( SNAME ( " ZoomLess " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_zoom_reset - > set_icon ( get_editor_theme_icon ( SNAME ( " ZoomReset " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_zoom_in - > set_icon ( get_editor_theme_icon ( SNAME ( " ZoomMore " ) ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 15:50:53 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											split_sheet_scroll - > add_theme_style_override ( SceneStringName ( panel ) ,  get_theme_stylebox ( SceneStringName ( panel ) ,  SNAME ( " Tree " ) ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											_update_show_settings ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  break ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-03-14 21:19:35 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										case  NOTIFICATION_READY :  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-02-08 10:14:58 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											add_theme_constant_override ( " autohide " ,  1 ) ;  // Fixes the dragger always showing up.
 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  break ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										case  NOTIFICATION_EXIT_TREE :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											get_tree ( ) - > disconnect ( " node_removed " ,  callable_mp ( this ,  & SpriteFramesEditor : : _node_removed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  break ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-02-17 18:06:54 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _file_load_request ( const  Vector < String >  & p_path ,  int  p_at_pos )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ERR_FAIL_COND ( ! frames - > has_animation ( edited_anim ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-17 07:33:00 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									List < Ref < Texture2D > >  resources ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  i  =  0 ;  i  <  p_path . size ( ) ;  i + + )  { 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-11 15:43:37 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										Ref < Texture2D >  resource ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										resource  =  ResourceLoader : : load ( p_path [ i ] ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( resource . is_null ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-03 22:25:37 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											dialog - > set_text ( TTR ( " ERROR: Couldn't load frame resource! " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											dialog - > set_title ( TTR ( " Error! " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-21 01:18:35 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											//dialog->get_cancel()->set_text("Close");
 
							 
						 
					
						
							
								
									
										
										
										
											2022-07-07 19:31:19 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											dialog - > set_ok_button_text ( TTR ( " Close " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-06 14:00:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											dialog - > popup_centered ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											return ;  ///beh should show an error i guess
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										resources . push_back ( resource ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-12-15 12:04:21 +00:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( resources . is_empty ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Add Frame " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  fc  =  frames - > get_frame_count ( edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  count  =  0 ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-07-26 17:50:35 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( const  Ref < Texture2D >  & E  :  resources )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_do_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  E ,  1.0 ,  p_at_pos  = =  - 1  ?  - 1  :  p_at_pos  +  count ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_undo_method ( frames . ptr ( ) ,  " remove_frame " ,  edited_anim ,  p_at_pos  = =  - 1  ?  fc  :  p_at_pos ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										count + + ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-04-09 17:30:00 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								Size2i  SpriteFramesEditor : : _get_frame_count ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									return  Size2i ( split_sheet_h - > get_value ( ) ,  split_sheet_v - > get_value ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								Size2i  SpriteFramesEditor : : _get_frame_size ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									return  Size2i ( split_sheet_size_x - > get_value ( ) ,  split_sheet_size_y - > get_value ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								Size2i  SpriteFramesEditor : : _get_offset ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									return  Size2i ( split_sheet_offset_x - > get_value ( ) ,  split_sheet_offset_y - > get_value ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								Size2i  SpriteFramesEditor : : _get_separation ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									return  Size2i ( split_sheet_sep_x - > get_value ( ) ,  split_sheet_sep_y - > get_value ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _load_pressed ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ERR_FAIL_COND ( ! frames - > has_animation ( edited_anim ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									loading_scene  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									file - > clear_filters ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									List < String >  extensions ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-11 15:43:37 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ResourceLoader : : get_recognized_extensions_for_type ( " Texture2D " ,  & extensions ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-04-15 15:18:34 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( const  String  & extension  :  extensions )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										file - > add_filter ( " *. "  +  extension ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-06 14:00:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									file - > set_file_mode ( EditorFileDialog : : FILE_MODE_OPEN_FILES ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-07-11 18:45:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									file - > popup_file_dialog ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _paste_pressed ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ERR_FAIL_COND ( ! frames - > has_animation ( edited_anim ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Ref < ClipboardSpriteFrames >  clipboard_frames  =  EditorSettings : : get_singleton ( ) - > get_resource_clipboard ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( clipboard_frames . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										_paste_frame_array ( clipboard_frames ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Ref < Texture2D >  texture  =  EditorSettings : : get_singleton ( ) - > get_resource_clipboard ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( texture . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										_paste_texture ( texture ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _paste_frame_array ( const  Ref < ClipboardSpriteFrames >  & p_clipboard_frames )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( p_clipboard_frames - > frames . is_empty ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Ref < Texture2D >  texture ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									float  duration  =  1.0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Paste Frame(s) " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  undo_index  =  frames - > get_frame_count ( edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  index  =  0 ;  index  <  p_clipboard_frames - > frames . size ( ) ;  index + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										const  ClipboardSpriteFrames : : Frame  & frame  =  p_clipboard_frames - > frames [ index ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										texture  =  frame . texture ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										duration  =  frame . duration ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_do_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  texture ,  duration ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_undo_method ( frames . ptr ( ) ,  " remove_frame " ,  edited_anim ,  undo_index ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _paste_texture ( const  Ref < Texture2D >  & p_texture )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									float  duration  =  1.0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Paste Texture " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  undo_index  =  frames - > get_frame_count ( edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  p_texture ,  duration ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( frames . ptr ( ) ,  " remove_frame " ,  edited_anim ,  undo_index ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-10-27 12:25:13 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _copy_pressed ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									ERR_FAIL_COND ( ! frames - > has_animation ( edited_anim ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Vector < int >  selected_items  =  frame_list - > get_selected_items ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( selected_items . is_empty ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-10-27 12:25:13 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Ref < ClipboardSpriteFrames >  clipboard_frames  =  memnew ( ClipboardSpriteFrames ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( const  int  & frame_index  :  selected_items )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										Ref < Texture2D >  texture  =  frames - > get_frame_texture ( edited_anim ,  frame_index ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( texture . is_null ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											continue ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										ClipboardSpriteFrames : : Frame  frame ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										frame . texture  =  texture ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										frame . duration  =  frames - > get_frame_duration ( edited_anim ,  frame_index ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										clipboard_frames - > frames . push_back ( frame ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorSettings : : get_singleton ( ) - > set_resource_clipboard ( clipboard_frames ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-10-27 12:25:13 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _empty_pressed ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ERR_FAIL_COND ( ! frames - > has_animation ( edited_anim ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  from  =  - 1 ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Vector < int >  selected_items  =  frame_list - > get_selected_items ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! selected_items . is_empty ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										from  =  selected_items [ 0 ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										selection . clear ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										selection . push_back ( from  +  1 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										from  =  frames - > get_frame_count ( edited_anim ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Ref < Texture2D >  texture ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Add Empty " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  texture ,  1.0 ,  from ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( frames . ptr ( ) ,  " remove_frame " ,  edited_anim ,  from ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2015-04-02 07:22:17 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _empty2_pressed ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ERR_FAIL_COND ( ! frames - > has_animation ( edited_anim ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2015-04-02 07:22:17 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  from  =  - 1 ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Vector < int >  selected_items  =  frame_list - > get_selected_items ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2015-04-02 07:22:17 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! selected_items . is_empty ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										from  =  selected_items [ selected_items . size ( )  -  1 ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										selection . clear ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										selection . push_back ( from ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2015-04-02 07:22:17 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										from  =  frames - > get_frame_count ( edited_anim ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2015-04-02 07:22:17 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Ref < Texture2D >  texture ; 
							 
						 
					
						
							
								
									
										
										
										
											2015-04-02 07:22:17 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Add Empty " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  texture ,  1.0 ,  from  +  1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( frames . ptr ( ) ,  " remove_frame " ,  edited_anim ,  from  +  1 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2015-04-02 07:22:17 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _up_pressed ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ERR_FAIL_COND ( ! frames - > has_animation ( edited_anim ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Vector < int >  selected_items  =  frame_list - > get_selected_items ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  nb_selected_items  =  selected_items . size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( nb_selected_items  < =  0 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  first_selected_frame_index  =  selected_items [ 0 ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( first_selected_frame_index  <  1 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Move Frame " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  last_overwritten_frame  =  - 1 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  selected_index  =  0 ;  selected_index  <  nb_selected_items ;  selected_index + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										int  to_move  =  selected_items [ selected_index ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										int  new_index  =  to_move  -  1 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										selected_items . set ( selected_index ,  new_index ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_do_method ( frames . ptr ( ) ,  " set_frame " ,  edited_anim ,  new_index ,  frames - > get_frame_texture ( edited_anim ,  to_move ) ,  frames - > get_frame_duration ( edited_anim ,  to_move ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_undo_method ( frames . ptr ( ) ,  " set_frame " ,  edited_anim ,  new_index ,  frames - > get_frame_texture ( edited_anim ,  new_index ) ,  frames - > get_frame_duration ( edited_anim ,  new_index ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										bool  is_next_item_in_selection  =  selected_index  +  1  <  nb_selected_items  & &  selected_items [ selected_index  +  1 ]  = =  to_move  +  1 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( last_overwritten_frame  = =  - 1 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											last_overwritten_frame  =  new_index ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( ! is_next_item_in_selection )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											undo_redo - > add_do_method ( frames . ptr ( ) ,  " set_frame " ,  edited_anim ,  to_move ,  frames - > get_frame_texture ( edited_anim ,  last_overwritten_frame ) ,  frames - > get_frame_duration ( edited_anim ,  last_overwritten_frame ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											undo_redo - > add_undo_method ( frames . ptr ( ) ,  " set_frame " ,  edited_anim ,  to_move ,  frames - > get_frame_texture ( edited_anim ,  to_move ) ,  frames - > get_frame_duration ( edited_anim ,  to_move ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											last_overwritten_frame  =  - 1 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									selection  =  selected_items ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _down_pressed ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ERR_FAIL_COND ( ! frames - > has_animation ( edited_anim ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Vector < int >  selected_items  =  frame_list - > get_selected_items ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  nb_selected_items  =  selected_items . size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( nb_selected_items  < =  0 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  last_selected_frame_index  =  selected_items [ nb_selected_items  -  1 ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( last_selected_frame_index  > =  frames - > get_frame_count ( edited_anim )  -  1 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Move Frame " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  first_moved_frame  =  - 1 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  selected_index  =  0 ;  selected_index  <  nb_selected_items ;  selected_index + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										int  to_move  =  selected_items [ selected_index ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										int  new_index  =  to_move  +  1 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										selected_items . set ( selected_index ,  new_index ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_do_method ( frames . ptr ( ) ,  " set_frame " ,  edited_anim ,  new_index ,  frames - > get_frame_texture ( edited_anim ,  to_move ) ,  frames - > get_frame_duration ( edited_anim ,  to_move ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_undo_method ( frames . ptr ( ) ,  " set_frame " ,  edited_anim ,  new_index ,  frames - > get_frame_texture ( edited_anim ,  new_index ) ,  frames - > get_frame_duration ( edited_anim ,  new_index ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										bool  is_next_item_in_selection  =  selected_index  +  1  <  nb_selected_items  & &  selected_items [ selected_index  +  1 ]  = =  new_index ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( first_moved_frame  = =  - 1 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											first_moved_frame  =  to_move ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( ! is_next_item_in_selection )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											undo_redo - > add_do_method ( frames . ptr ( ) ,  " set_frame " ,  edited_anim ,  first_moved_frame ,  frames - > get_frame_texture ( edited_anim ,  new_index ) ,  frames - > get_frame_duration ( edited_anim ,  new_index ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											undo_redo - > add_undo_method ( frames . ptr ( ) ,  " set_frame " ,  edited_anim ,  first_moved_frame ,  frames - > get_frame_texture ( edited_anim ,  first_moved_frame ) ,  frames - > get_frame_duration ( edited_anim ,  first_moved_frame ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											first_moved_frame  =  - 1 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									selection  =  selected_items ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _delete_pressed ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-02 17:35:42 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ERR_FAIL_COND ( ! frames - > has_animation ( edited_anim ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Vector < int >  selected_items  =  frame_list - > get_selected_items ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-02 17:35:42 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  nb_selected_items  =  selected_items . size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( nb_selected_items  < =  0 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-02 17:35:42 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Delete Resource " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  selected_index  =  0 ;  selected_index  <  nb_selected_items ;  selected_index + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										int  to_delete  =  selected_items [ selected_index ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_do_method ( frames . ptr ( ) ,  " remove_frame " ,  edited_anim ,  to_delete  -  selected_index ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_undo_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  frames - > get_frame_texture ( edited_anim ,  to_delete ) ,  frames - > get_frame_duration ( edited_anim ,  to_delete ) ,  to_delete ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-09-02 17:35:42 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _animation_selected ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( updating )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									TreeItem  * selected  =  animations - > get_selected ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-09 17:24:40 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ERR_FAIL_NULL ( selected ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									edited_anim  =  selected - > get_text ( 0 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										sprite_node_updating  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animated_sprite - > call ( " set_animation " ,  edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										sprite_node_updating  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_library ( true ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _sync_animation ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! animated_sprite  | |  sprite_node_updating )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_select_animation ( animated_sprite - > call ( " get_animation " ) ,  false ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_stop_icon ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _select_animation ( const  String  & p_name ,  bool  p_update_node )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-14 18:06:49 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! frames - > has_animation ( p_name ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-14 18:06:49 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									edited_anim  =  p_name ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( p_update_node )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											animated_sprite - > call ( " set_animation " ,  edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_library ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-06-29 17:51:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								static  void  _find_anim_sprites ( Node  * p_node ,  List < Node  * >  * r_nodes ,  Ref < SpriteFrames >  p_sfames )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Node  * edited  =  EditorNode : : get_singleton ( ) - > get_edited_scene ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! edited )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-06-29 17:51:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( p_node  ! =  edited  & &  p_node - > get_owner ( )  ! =  edited )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-06-29 17:51:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-06-29 17:51:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									{ 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										AnimatedSprite2D  * as  =  Object : : cast_to < AnimatedSprite2D > ( p_node ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-06-29 17:51:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( as  & &  as - > get_sprite_frames ( )  = =  p_sfames )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											r_nodes - > push_back ( p_node ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									{ 
							 
						 
					
						
							
								
									
										
										
										
											2017-08-24 22:58:51 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										AnimatedSprite3D  * as  =  Object : : cast_to < AnimatedSprite3D > ( p_node ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-06-29 17:51:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( as  & &  as - > get_sprite_frames ( )  = =  p_sfames )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											r_nodes - > push_back ( p_node ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  i  =  0 ;  i  <  p_node - > get_child_count ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										_find_anim_sprites ( p_node - > get_child ( i ) ,  r_nodes ,  p_sfames ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _animation_name_edited ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( updating )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! frames - > has_animation ( edited_anim ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									TreeItem  * edited  =  animations - > get_edited ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! edited )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									String  new_name  =  edited - > get_text ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( new_name  = =  String ( edited_anim ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-01 02:11:04 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( new_name . is_empty ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										new_name  =  " new_animation " ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									new_name  =  new_name . replace ( " / " ,  " _ " ) . replace ( " , " ,  "   " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									String  name  =  new_name ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  counter  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									while  ( frames - > has_animation ( name ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-18 13:10:58 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( name  = =  String ( edited_anim ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											edited - > set_text ( 0 ,  name ) ;  // The name didn't change, just updated the column text to name.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										counter + + ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-01 02:11:04 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										name  =  new_name  +  " _ "  +  itos ( counter ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-14 18:06:49 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									edited - > set_text ( 0 ,  name ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Rename Animation " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( frames . ptr ( ) ,  " rename_animation " ,  edited_anim ,  name ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( frames . ptr ( ) ,  " rename_animation " ,  name ,  edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_rename_node_animation ( undo_redo ,  false ,  edited_anim ,  name ,  name ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_rename_node_animation ( undo_redo ,  true ,  edited_anim ,  edited_anim ,  edited_anim ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-14 18:06:49 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _select_animation " ,  name ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _select_animation " ,  edited_anim ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									animations - > grab_focus ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _rename_node_animation ( EditorUndoRedoManager  * undo_redo ,  bool  is_undo ,  const  String  & p_filter ,  const  String  & p_new_animation ,  const  String  & p_new_autoplay )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									List < Node  * >  nodes ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_find_anim_sprites ( EditorNode : : get_singleton ( ) - > get_edited_scene ( ) ,  & nodes ,  Ref < SpriteFrames > ( frames ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( is_undo )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										for  ( Node  * E  :  nodes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											String  current_name  =  E - > call ( " get_animation " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( current_name  = =  p_filter )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-22 20:16:54 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > force_fixed_history ( ) ;  // Fixes corner-case when editing SpriteFrames stored as separate file.
 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_undo_method ( E ,  " set_animation " ,  p_new_animation ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											String  autoplay_name  =  E - > call ( " get_autoplay " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( autoplay_name  = =  p_filter )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-22 20:16:54 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > force_fixed_history ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_undo_method ( E ,  " set_autoplay " ,  p_new_autoplay ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										for  ( Node  * E  :  nodes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											String  current_name  =  E - > call ( " get_animation " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( current_name  = =  p_filter )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-22 20:16:54 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > force_fixed_history ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_do_method ( E ,  " set_animation " ,  p_new_animation ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											String  autoplay_name  =  E - > call ( " get_autoplay " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( autoplay_name  = =  p_filter )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-22 20:16:54 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > force_fixed_history ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_do_method ( E ,  " set_autoplay " ,  p_new_autoplay ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-06 11:07:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _animation_add ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-09 09:06:37 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									String  name  =  " new_animation " ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  counter  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									while  ( frames - > has_animation ( name ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										counter + + ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-09 09:06:37 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										name  =  vformat ( " new_animation_%d " ,  counter ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Add Animation " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( frames . ptr ( ) ,  " add_animation " ,  name ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( frames . ptr ( ) ,  " remove_animation " ,  name ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-14 18:06:49 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _select_animation " ,  name ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _select_animation " ,  edited_anim ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-11-26 20:54:26 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									animations - > grab_focus ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-06 11:07:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _animation_remove ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( updating )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! frames - > has_animation ( edited_anim ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-09-06 11:07:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_dialog - > set_text ( TTR ( " Delete Animation? " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-06 14:00:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_dialog - > popup_centered ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-06 11:07:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _animation_remove_confirmed ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									StringName  new_edited ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									List < StringName >  anim_names ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames - > get_animation_list ( & anim_names ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_names . sort_custom < StringName : : AlphCompare > ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( anim_names . size ( )  > =  2 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2024-04-15 15:18:34 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( edited_anim  = =  anim_names . get ( 0 ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											new_edited  =  anim_names . get ( 1 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2024-04-15 15:18:34 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											new_edited  =  anim_names . get ( 0 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										new_edited  =  StringName ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Remove Animation " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									_rename_node_animation ( undo_redo ,  false ,  edited_anim ,  new_edited ,  " " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( frames . ptr ( ) ,  " remove_animation " ,  edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( frames . ptr ( ) ,  " add_animation " ,  edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_rename_node_animation ( undo_redo ,  true ,  edited_anim ,  edited_anim ,  edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( frames . ptr ( ) ,  " set_animation_speed " ,  edited_anim ,  frames - > get_animation_speed ( edited_anim ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( frames . ptr ( ) ,  " set_animation_loop " ,  edited_anim ,  frames - > get_animation_loop ( edited_anim ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  fc  =  frames - > get_frame_count ( edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  i  =  0 ;  i  <  fc ;  i + + )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										Ref < Texture2D >  texture  =  frames - > get_frame_texture ( edited_anim ,  i ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										float  duration  =  frames - > get_frame_duration ( edited_anim ,  i ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_undo_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  texture ,  duration ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-14 18:06:49 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _select_animation " ,  new_edited ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _select_animation " ,  edited_anim ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-06-10 15:42:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _animation_search_text_changed ( const  String  & p_text )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_library ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _animation_loop_changed ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( updating )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Change Animation Loop " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( frames . ptr ( ) ,  " set_animation_loop " ,  edited_anim ,  anim_loop - > is_pressed ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( frames . ptr ( ) ,  " set_animation_loop " ,  edited_anim ,  frames - > get_animation_loop ( edited_anim ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ,  true ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ,  true ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _animation_speed_changed ( double  p_value )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( updating )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Change Animation FPS " ) ,  UndoRedo : : MERGE_ENDS ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( frames . ptr ( ) ,  " set_animation_speed " ,  edited_anim ,  p_value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( frames . ptr ( ) ,  " set_animation_speed " ,  edited_anim ,  frames - > get_animation_speed ( edited_anim ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ,  true ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ,  true ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _frame_list_gui_input ( const  Ref < InputEvent >  & p_event )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									const  Ref < InputEventMouseButton >  mb  =  p_event ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( mb . is_valid ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-13 16:31:57 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( mb - > get_button_index ( )  = =  MouseButton : : WHEEL_UP  & &  mb - > is_pressed ( )  & &  mb - > is_ctrl_pressed ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											_zoom_in ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											// Don't scroll up after zooming in.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											accept_event ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-13 16:31:57 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  if  ( mb - > get_button_index ( )  = =  MouseButton : : WHEEL_DOWN  & &  mb - > is_pressed ( )  & &  mb - > is_ctrl_pressed ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											_zoom_out ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											// Don't scroll down after zooming out.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											accept_event ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _frame_list_item_selected ( int  p_index ,  bool  p_selected )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( updating )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									selection  =  frame_list - > get_selected_items ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( selection . is_empty ( )  | |  ! p_selected )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									updating  =  true ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_duration - > set_value ( frames - > get_frame_duration ( edited_anim ,  selection [ 0 ] ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									updating  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _frame_duration_changed ( double  p_value )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( updating )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( selection . is_empty ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > create_action ( TTR ( " Set Frame Duration " ) ,  UndoRedo : : MERGE_ENDS ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( const  int  & index  :  selection )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										Ref < Texture2D >  texture  =  frames - > get_frame_texture ( edited_anim ,  index ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										float  old_duration  =  frames - > get_frame_duration ( edited_anim ,  index ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_do_method ( frames . ptr ( ) ,  " set_frame " ,  edited_anim ,  index ,  texture ,  p_value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_undo_method ( frames . ptr ( ) ,  " set_frame " ,  edited_anim ,  index ,  texture ,  old_duration ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _zoom_in ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Do not zoom in or out with no visible frames
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( frames - > get_frame_count ( edited_anim )  < =  0 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( thumbnail_zoom  <  max_thumbnail_zoom )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										thumbnail_zoom  * =  scale_ratio ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										int  thumbnail_size  =  ( int ) ( thumbnail_default_size  *  thumbnail_zoom ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										frame_list - > set_fixed_column_width ( thumbnail_size  *  3  /  2 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										frame_list - > set_fixed_icon_size ( Size2 ( thumbnail_size ,  thumbnail_size ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _zoom_out ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Do not zoom in or out with no visible frames
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( frames - > get_frame_count ( edited_anim )  < =  0 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( thumbnail_zoom  >  min_thumbnail_zoom )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										thumbnail_zoom  / =  scale_ratio ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										int  thumbnail_size  =  ( int ) ( thumbnail_default_size  *  thumbnail_zoom ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										frame_list - > set_fixed_column_width ( thumbnail_size  *  3  /  2 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										frame_list - > set_fixed_icon_size ( Size2 ( thumbnail_size ,  thumbnail_size ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _zoom_reset ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									thumbnail_zoom  =  MAX ( 1.0f ,  EDSCALE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > set_fixed_column_width ( thumbnail_default_size  *  3  /  2 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > set_fixed_icon_size ( Size2 ( thumbnail_default_size ,  thumbnail_default_size ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _update_library ( bool  p_skip_selector )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-14 18:06:49 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! p_skip_selector )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animations_dirty  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( pending_update )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									pending_update  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									callable_mp ( this ,  & SpriteFramesEditor : : _update_library_impl ) . call_deferred ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _update_library_impl ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									pending_update  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( frames . is_null ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									updating  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-07-25 10:55:37 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_duration - > set_value_no_signal ( 1.0 ) ;  // Default.
 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-09-14 18:06:49 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animations_dirty )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animations_dirty  =  false ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										animations - > clear ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										TreeItem  * anim_root  =  animations - > create_item ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										List < StringName >  anim_names ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										frames - > get_animation_list ( & anim_names ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										anim_names . sort_custom < StringName : : AlphCompare > ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-19 01:14:11 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( ! anim_names . size ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											missing_anim_label - > show ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											anim_frames_vb - > hide ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										missing_anim_label - > hide ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										anim_frames_vb - > show ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-10 15:42:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										bool  searching  =  anim_search_box - > get_text ( ) . size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										String  searched_string  =  searching  ?  anim_search_box - > get_text ( ) . to_lower ( )  :  String ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-07-21 19:20:53 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										TreeItem  * selected  =  nullptr ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-07-24 15:46:25 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										for  ( const  StringName  & E  :  anim_names )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-07-15 23:45:57 -04:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											String  name  =  E ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-06 16:20:20 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( searching  & &  ! name . to_lower ( ) . contains ( searched_string ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-10 15:42:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												continue ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											TreeItem  * it  =  animations - > create_item ( anim_root ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											it - > set_metadata ( 0 ,  name ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											it - > set_text ( 0 ,  name ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											it - > set_editable ( 0 ,  true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												if  ( name  = =  String ( animated_sprite - > call ( " get_autoplay " ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
													it - > set_icon ( 0 ,  autoplay_icon ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
									
										
										
										
											2021-07-15 23:45:57 -04:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( E  = =  edited_anim )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												it - > select ( 0 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-21 19:20:53 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												selected  =  it ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-21 19:20:53 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( selected )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											animations - > scroll_to_item ( selected ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										String  autoplay_name  =  animated_sprite - > call ( " get_autoplay " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( autoplay_name . is_empty ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-25 10:46:14 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											autoplay - > set_pressed_no_signal ( false ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-25 10:46:14 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											autoplay - > set_pressed_no_signal ( String ( edited_anim )  = =  autoplay_name ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > clear ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! frames - > has_animation ( edited_anim ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										updating  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  anim_frame_count  =  frames - > get_frame_count ( edited_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( anim_frame_count  = =  0 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										selection . clear ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  index  =  0 ;  index  <  selection . size ( ) ;  index + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										int  sel  =  selection [ index ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( sel  = =  - 1 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											selection . remove_at ( index ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											index - - ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( sel  > =  anim_frame_count )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											selection . set ( index ,  anim_frame_count  -  1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											// Since selection is ordered, if we get a frame that is outside of the range
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											// we can clip all the other one.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											selection . resize ( index  +  1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( selection . is_empty ( )  & &  frames - > get_frame_count ( edited_anim ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										selection . push_back ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									bool  is_first_selection  =  true ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									for  ( int  i  =  0 ;  i  <  frames - > get_frame_count ( edited_anim ) ;  i + + )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-28 20:06:50 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										String  name  =  itos ( i ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										Ref < Texture2D >  texture  =  frames - > get_frame_texture ( edited_anim ,  i ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										float  duration  =  frames - > get_frame_duration ( edited_anim ,  i ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( texture . is_null ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-28 20:06:50 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											texture  =  empty_icon ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											name  + =  " :  "  +  TTR ( " (empty) " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  if  ( ! texture - > get_name ( ) . is_empty ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											name  + =  " :  "  +  texture - > get_name ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( duration  ! =  1.0f )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
										 
									
								 
							
							
											name  + =  String : : utf8 ( "  [×    " )  +  String : : num ( duration ,  2 )  +  " ] " ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										frame_list - > add_item ( name ,  texture ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( texture . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											String  tooltip  =  texture - > get_path ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-01-22 17:03:37 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											// Frame is often saved as an AtlasTexture subresource within a scene/resource file,
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											// thus its path might be not what the user is looking for. So we're also showing
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											// subsequent source texture paths.
 
							 
						 
					
						
							
								
									
										
										
										
											2023-08-07 10:37:41 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											String  prefix  =  U " ┖╴ " ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											Ref < AtlasTexture >  at  =  texture ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-01-22 17:03:37 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											while  ( at . is_valid ( )  & &  at - > get_atlas ( ) . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												tooltip  + =  " \n "  +  prefix  +  at - > get_atlas ( ) - > get_path ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												prefix  =  "      "  +  prefix ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												at  =  at - > get_atlas ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											frame_list - > set_item_tooltip ( - 1 ,  tooltip ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( selection . has ( i ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											frame_list - > select ( frame_list - > get_item_count ( )  -  1 ,  is_first_selection ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( is_first_selection )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												frame_duration - > set_value_no_signal ( frames - > get_frame_duration ( edited_anim ,  i ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											is_first_selection  =  false ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-07-25 10:46:14 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_speed - > set_value_no_signal ( frames - > get_animation_speed ( edited_anim ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_loop - > set_pressed_no_signal ( frames - > get_animation_loop ( edited_anim ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									updating  =  false ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _edit ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-06 14:47:13 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									edit ( animated_sprite - > call ( " get_sprite_frames " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : edit ( Ref < SpriteFrames >  p_frames )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_stop_icon ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-06 14:47:13 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-08 18:07:17 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( p_frames . is_null ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										frames . unref ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-08 18:07:17 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										_remove_sprite_node ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-06 14:08:12 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										hide ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames  =  p_frames ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									read_only  =  EditorNode : : get_singleton ( ) - > is_resource_read_only ( p_frames ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-02-06 14:08:12 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! p_frames - > has_animation ( edited_anim ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										List < StringName >  anim_names ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										frames - > get_animation_list ( & anim_names ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										anim_names . sort_custom < StringName : : AlphCompare > ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( anim_names . size ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											edited_anim  =  anim_names . front ( ) - > get ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											edited_anim  =  StringName ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-06 14:47:13 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-02-06 14:08:12 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_library ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Clear zoom and split sheet texture
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > set_texture ( Ref < Texture2D > ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_zoom_reset ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_anim - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_anim - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-06 14:47:13 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_speed - > set_editable ( ! read_only ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_loop - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									load - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									load_sheet - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									copy - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									paste - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_before - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_after - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-06 14:47:13 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_up - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_down - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_frame - > set_disabled ( read_only ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_fetch_sprite_node ( ) ;  // Fetch node after set frames.
 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2024-06-12 21:42:49 -04:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								Ref < SpriteFrames >  SpriteFramesEditor : : get_sprite_frames ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									return  frames ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-04-17 19:51:42 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								Variant  SpriteFramesEditor : : get_drag_data_fw ( const  Point2  & p_point ,  Control  * p_from )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-06 14:47:13 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( read_only )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! frames - > has_animation ( edited_anim ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  false ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  idx  =  frame_list - > get_item_at_position ( p_point ,  true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( idx  <  0  | |  idx  > =  frames - > get_frame_count ( edited_anim ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  Variant ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Ref < Resource >  frame  =  frames - > get_frame_texture ( edited_anim ,  idx ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( frame . is_null ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  Variant ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Dictionary  drag_data  =  EditorNode : : get_singleton ( ) - > drag_resource ( frame ,  p_from ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-11-22 08:35:03 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									drag_data [ " frame " ]  =  idx ;  // store the frame, in case we want to reorder frames inside 'drop_data_fw'
 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									return  drag_data ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								bool  SpriteFramesEditor : : can_drop_data_fw ( const  Point2  & p_point ,  const  Variant  & p_data ,  Control  * p_from )  const  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-06 14:47:13 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( read_only )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Dictionary  d  =  p_data ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! d . has ( " type " ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  false ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									// reordering frames
 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( d . has ( " from " )  & &  ( Object  * ) ( d [ " from " ] )  = =  frame_list )  { 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  true ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( String ( d [ " type " ] )  = =  " resource "  & &  d . has ( " resource " ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-05-03 01:43:50 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										Ref < Resource >  r  =  d [ " resource " ] ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-06-11 15:43:37 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										Ref < Texture2D >  texture  =  r ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( texture . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											return  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( String ( d [ " type " ] )  = =  " files " )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										Vector < String >  files  =  d [ " files " ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( files . size ( )  = =  0 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											return  false ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										for  ( int  i  =  0 ;  i  <  files . size ( ) ;  i + + )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-18 17:40:56 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											const  String  & f  =  files [ i ] ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-29 12:53:28 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											String  ftype  =  EditorFileSystem : : get_singleton ( ) - > get_file_type ( f ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-06-11 15:43:37 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( ! ClassDB : : is_parent_class ( ftype ,  " Texture2D " ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												return  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									return  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : drop_data_fw ( const  Point2  & p_point ,  const  Variant  & p_data ,  Control  * p_from )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! can_drop_data_fw ( p_point ,  p_data ,  p_from ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Dictionary  d  =  p_data ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! d . has ( " type " ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									int  at_pos  =  frame_list - > get_item_at_position ( p_point ,  true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( String ( d [ " type " ] )  = =  " resource "  & &  d . has ( " resource " ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-05-03 01:43:50 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										Ref < Resource >  r  =  d [ " resource " ] ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-06-11 15:43:37 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										Ref < Texture2D >  texture  =  r ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( texture . is_valid ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											bool  reorder  =  false ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( d . has ( " from " )  & &  ( Object  * ) ( d [ " from " ] )  = =  frame_list )  { 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												reorder  =  true ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-12-23 23:53:16 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( reorder )  {  //drop is from reordering frames
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												int  from_frame  =  - 1 ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												float  duration  =  1.0 ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												if  ( d . has ( " frame " ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
													from_frame  =  d [ " frame " ] ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
													duration  =  frames - > get_frame_duration ( edited_anim ,  from_frame ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												} 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > create_action ( TTR ( " Move Frame " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_do_method ( frames . ptr ( ) ,  " remove_frame " ,  edited_anim ,  from_frame  = =  - 1  ?  frames - > get_frame_count ( edited_anim )  :  from_frame ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_do_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  texture ,  duration ,  at_pos  = =  - 1  ?  - 1  :  at_pos ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_undo_method ( frames . ptr ( ) ,  " remove_frame " ,  edited_anim ,  at_pos  = =  - 1  ?  frames - > get_frame_count ( edited_anim )  -  1  :  at_pos ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_undo_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  texture ,  duration ,  from_frame ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > create_action ( TTR ( " Add Frame " ) ,  UndoRedo : : MERGE_DISABLE ,  frames . ptr ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_do_method ( frames . ptr ( ) ,  " add_frame " ,  edited_anim ,  texture ,  1.0 ,  at_pos  = =  - 1  ?  - 1  :  at_pos ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_undo_method ( frames . ptr ( ) ,  " remove_frame " ,  edited_anim ,  at_pos  = =  - 1  ?  frames - > get_frame_count ( edited_anim )  :  at_pos ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-05 16:53:37 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( String ( d [ " type " ] )  = =  " files " )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-17 18:06:54 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										Vector < String >  files  =  d [ " files " ] ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-06-08 23:24:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( Input : : get_singleton ( ) - > is_key_pressed ( Key : : CMD_OR_CTRL ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-01-12 00:51:59 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											_prepare_sprite_sheet ( files [ 0 ] ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											_file_load_request ( files ,  at_pos ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _update_stop_icon ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									bool  is_playing  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										is_playing  =  animated_sprite - > call ( " is_playing " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( is_playing )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										stop - > set_icon ( pause_icon ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										stop - > set_icon ( stop_icon ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _remove_sprite_node ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( ! animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite - > is_connected ( " sprite_frames_changed " ,  callable_mp ( this ,  & SpriteFramesEditor : : _edit ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animated_sprite - > disconnect ( " sprite_frames_changed " ,  callable_mp ( this ,  & SpriteFramesEditor : : _edit ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-13 16:56:03 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite - > is_connected ( SceneStringName ( animation_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sync_animation ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animated_sprite - > disconnect ( SceneStringName ( animation_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sync_animation ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-13 16:56:03 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite - > is_connected ( SceneStringName ( animation_finished ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _update_stop_icon ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animated_sprite - > disconnect ( SceneStringName ( animation_finished ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _update_stop_icon ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									animated_sprite  =  nullptr ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _fetch_sprite_node ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Node  * selected  =  nullptr ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									EditorSelection  * editor_selection  =  EditorNode : : get_singleton ( ) - > get_editor_selection ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( editor_selection - > get_selected_node_list ( ) . size ( )  = =  1 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2024-04-15 15:18:34 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										selected  =  editor_selection - > get_selected_node_list ( ) . front ( ) - > get ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									bool  show_node_edit  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									AnimatedSprite2D  * as2d  =  Object : : cast_to < AnimatedSprite2D > ( selected ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									AnimatedSprite3D  * as3d  =  Object : : cast_to < AnimatedSprite3D > ( selected ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( as2d  | |  as3d )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( frames  ! =  selected - > call ( " get_sprite_frames " ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											_remove_sprite_node ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											animated_sprite  =  selected ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( ! animated_sprite - > is_connected ( " sprite_frames_changed " ,  callable_mp ( this ,  & SpriteFramesEditor : : _edit ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												animated_sprite - > connect ( " sprite_frames_changed " ,  callable_mp ( this ,  & SpriteFramesEditor : : _edit ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-13 16:56:03 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( ! animated_sprite - > is_connected ( SceneStringName ( animation_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sync_animation ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												animated_sprite - > connect ( SceneStringName ( animation_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sync_animation ) ,  CONNECT_DEFERRED ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-13 16:56:03 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											if  ( ! animated_sprite - > is_connected ( SceneStringName ( animation_finished ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _update_stop_icon ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
												animated_sprite - > connect ( SceneStringName ( animation_finished ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _update_stop_icon ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											show_node_edit  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										_remove_sprite_node ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( show_node_edit )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										_sync_animation ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										autoplay_container - > show ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										playback_container - > show ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										_update_library ( ) ;  // To init autoplay icon.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										autoplay_container - > hide ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										playback_container - > hide ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _play_pressed ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animated_sprite - > call ( " stop " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animated_sprite - > call ( " play " ,  animated_sprite - > call ( " get_animation " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_stop_icon ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _play_from_pressed ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animated_sprite - > call ( " play " ,  animated_sprite - > call ( " get_animation " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_stop_icon ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _play_bw_pressed ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animated_sprite - > call ( " stop " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animated_sprite - > call ( " play_backwards " ,  animated_sprite - > call ( " get_animation " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_stop_icon ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _play_bw_from_pressed ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										animated_sprite - > call ( " play_backwards " ,  animated_sprite - > call ( " get_animation " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_stop_icon ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _stop_pressed ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( animated_sprite - > call ( " is_playing " ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											animated_sprite - > call ( " pause " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											animated_sprite - > call ( " stop " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_stop_icon ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _autoplay_pressed ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( updating )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										EditorUndoRedoManager  * undo_redo  =  EditorUndoRedoManager : : get_singleton ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-11 13:15:53 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > create_action ( TTR ( " Toggle Autoplay " ) ,  UndoRedo : : MERGE_DISABLE ,  animated_sprite ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										String  current  =  animated_sprite - > call ( " get_animation " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										String  current_auto  =  animated_sprite - > call ( " get_autoplay " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( current  = =  current_auto )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											//unset
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											undo_redo - > add_do_method ( animated_sprite ,  " set_autoplay " ,  " " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											undo_redo - > add_undo_method ( animated_sprite ,  " set_autoplay " ,  current_auto ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											//set
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											undo_redo - > add_do_method ( animated_sprite ,  " set_autoplay " ,  current ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											undo_redo - > add_undo_method ( animated_sprite ,  " set_autoplay " ,  current_auto ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_do_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > add_undo_method ( this ,  " _update_library " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										undo_redo - > commit_action ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									_update_library ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _bind_methods ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-02-13 12:47:24 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ClassDB : : bind_method ( D_METHOD ( " _update_library " ,  " skipsel " ) ,  & SpriteFramesEditor : : _update_library ,  DEFVAL ( false ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-14 18:06:49 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									ClassDB : : bind_method ( D_METHOD ( " _select_animation " ,  " name " ,  " update_node " ) ,  & SpriteFramesEditor : : _select_animation ,  DEFVAL ( true ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditor : : _node_removed ( Node  * p_node )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( animated_sprite  ! =  p_node )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										_remove_sprite_node ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								SpriteFramesEditor : : SpriteFramesEditor ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									VBoxContainer  * vbc_animlist  =  memnew ( VBoxContainer ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-02-07 22:54:59 -02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_child ( vbc_animlist ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-10-12 13:59:25 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									vbc_animlist - > set_custom_minimum_size ( Size2 ( 150 ,  0 )  *  EDSCALE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									VBoxContainer  * sub_vb  =  memnew ( VBoxContainer ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-02-07 22:54:59 -02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									vbc_animlist - > add_margin_child ( TTR ( " Animations: " ) ,  sub_vb ,  true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									sub_vb - > set_v_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * hbc_animlist  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									sub_vb - > add_child ( hbc_animlist ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_anim  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_anim - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_animlist - > add_child ( add_anim ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_anim - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _animation_add ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_anim  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_anim - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_animlist - > add_child ( delete_anim ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_anim - > set_disabled ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_anim - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _animation_remove ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-31 19:56:02 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									autoplay_container  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_animlist - > add_child ( autoplay_container ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									autoplay_container - > add_child ( memnew ( VSeparator ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									autoplay  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									autoplay - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-31 19:56:02 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									autoplay - > set_tooltip_text ( TTR ( " Autoplay on Load " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									autoplay_container - > add_child ( autoplay ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-28 20:06:50 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_animlist - > add_child ( memnew ( VSeparator ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-31 19:56:02 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_loop  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_loop - > set_toggle_mode ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_loop - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-31 19:56:02 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_loop - > set_tooltip_text ( TTR ( " Animation Looping " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_loop - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _animation_loop_changed ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-31 19:56:02 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_animlist - > add_child ( anim_loop ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-28 20:06:50 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_speed  =  memnew ( SpinBox ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_speed - > set_suffix ( TTR ( " FPS " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_speed - > set_min ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_speed - > set_max ( 120 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_speed - > set_step ( 0.01 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_speed - > set_custom_arrow_step ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_speed - > set_tooltip_text ( TTR ( " Animation Speed " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_speed - > connect ( SceneStringName ( value_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _animation_speed_changed ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-28 20:06:50 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_animlist - > add_child ( anim_speed ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-06-10 15:42:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_search_box  =  memnew ( LineEdit ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									sub_vb - > add_child ( anim_search_box ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-10 15:42:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_search_box - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-07-18 20:15:50 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_search_box - > set_placeholder ( TTR ( " Filter Animations " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-10 15:42:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_search_box - > set_clear_button_enabled ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_search_box - > connect ( SceneStringName ( text_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _animation_search_text_changed ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-10 15:42:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									animations  =  memnew ( Tree ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									sub_vb - > add_child ( animations ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									animations - > set_v_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									animations - > set_hide_root ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-25 10:46:14 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									// HACK: The cell_selected signal is emitted before the FPS spinbox loses focus and applies the change.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									animations - > connect ( " cell_selected " ,  callable_mp ( this ,  & SpriteFramesEditor : : _animation_selected ) ,  CONNECT_DEFERRED ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-21 18:28:45 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									animations - > connect ( " item_edited " ,  callable_mp ( this ,  & SpriteFramesEditor : : _animation_name_edited ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-08-18 18:19:12 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									animations - > set_allow_reselect ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_anim - > set_shortcut_context ( animations ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_anim - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/new_animation " ,  TTR ( " Add Animation " ) ,  KeyModifierMask : : CMD_OR_CTRL  |  Key : : N ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_anim - > set_shortcut_context ( animations ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_anim - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/delete_animation " ,  TTR ( " Delete Animation " ) ,  Key : : KEY_DELETE ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-05-19 01:14:11 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									missing_anim_label  =  memnew ( Label ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									missing_anim_label - > set_text ( TTR ( " This resource does not have any animations. " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									missing_anim_label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									missing_anim_label - > set_v_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									missing_anim_label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_CENTER ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									missing_anim_label - > set_vertical_alignment ( VERTICAL_ALIGNMENT_CENTER ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									missing_anim_label - > hide ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_child ( missing_anim_label ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_frames_vb  =  memnew ( VBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_child ( anim_frames_vb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_frames_vb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_frames_vb - > hide ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									sub_vb  =  memnew ( VBoxContainer ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-19 01:14:11 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									anim_frames_vb - > add_margin_child ( TTR ( " Animation Frames: " ) ,  sub_vb ,  true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									HFlowContainer  * hfc  =  memnew ( HFlowContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									sub_vb - > add_child ( hfc ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									playback_container  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hfc - > add_child ( playback_container ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_bw_from  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_bw_from - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_bw_from - > set_tooltip_text ( TTR ( " Play selected animation backwards from current pos. (A) " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									playback_container - > add_child ( play_bw_from ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_bw  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_bw - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_bw - > set_tooltip_text ( TTR ( " Play selected animation backwards from end. (Shift+A) " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									playback_container - > add_child ( play_bw ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									stop  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									stop - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									stop - > set_tooltip_text ( TTR ( " Pause/stop animation playback. (S) " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									playback_container - > add_child ( stop ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									play  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									play - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									play - > set_tooltip_text ( TTR ( " Play selected animation from start. (Shift+D) " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									playback_container - > add_child ( play ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_from  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_from - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_from - > set_tooltip_text ( TTR ( " Play selected animation from current pos. (D) " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									playback_container - > add_child ( play_from ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									playback_container - > add_child ( memnew ( VSeparator ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									autoplay - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _autoplay_pressed ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									autoplay - > set_toggle_mode ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									play - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _play_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_from - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _play_from_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_bw - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _play_bw_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									play_bw_from - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _play_bw_from_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									stop - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _stop_pressed ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * hbc_actions  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									hfc - > add_child ( hbc_actions ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-06-19 20:49:04 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									load  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									load - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( load ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-06-19 20:49:04 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									load_sheet  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									load_sheet - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( load_sheet ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( memnew ( VSeparator ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-06-19 20:49:04 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									copy  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									copy - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( copy ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-10-27 12:25:13 +08:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-06-19 20:49:04 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									paste  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									paste - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( paste ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( memnew ( VSeparator ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_before  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_before - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( empty_before ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_after  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_after - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( empty_after ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2015-04-02 07:22:17 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( memnew ( VSeparator ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2018-04-17 12:43:08 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-06-19 20:49:04 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_up  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_up - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( move_up ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-06-19 20:49:04 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_down  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_down - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( move_down ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_frame  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_frame - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( delete_frame ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_actions - > add_child ( memnew ( VSeparator ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * hbc_frame_duration  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									hfc - > add_child ( hbc_frame_duration ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Label  * label  =  memnew ( Label ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									label - > set_text ( TTR ( " Frame Duration: " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_frame_duration - > add_child ( label ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_duration  =  memnew ( SpinBox ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
										 
									
								 
							
							
									frame_duration - > set_prefix ( String : : utf8 ( " × " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_duration - > set_min ( SPRITE_FRAME_MINIMUM_DURATION ) ;  // Avoid zero div.
 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_duration - > set_max ( 10 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_duration - > set_step ( 0.01 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-28 20:06:50 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_duration - > set_custom_arrow_step ( 0.1 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_duration - > set_allow_lesser ( false ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_duration - > set_allow_greater ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_duration - > connect ( SceneStringName ( value_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _frame_duration_changed ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_frame_duration - > add_child ( frame_duration ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Wide empty separation control. (like BoxContainer::add_spacer())
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Control  * c  =  memnew ( Control ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									c - > set_mouse_filter ( MOUSE_FILTER_PASS ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									c - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									hfc - > add_child ( c ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * hbc_zoom  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									hfc - > add_child ( hbc_zoom ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_out  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_out - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _zoom_out ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_out - > set_flat ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-25 12:42:17 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_out - > set_tooltip_text ( TTR ( " Zoom Out " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_zoom - > add_child ( zoom_out ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_reset  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_reset - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _zoom_reset ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_reset - > set_flat ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-25 12:42:17 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_reset - > set_tooltip_text ( TTR ( " Zoom Reset " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_zoom - > add_child ( zoom_reset ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_in  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_in - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _zoom_in ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_in - > set_flat ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-25 12:42:17 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_in - > set_tooltip_text ( TTR ( " Zoom In " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-05-13 16:00:05 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									hbc_zoom - > add_child ( zoom_in ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2015-06-06 09:44:38 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									file  =  memnew ( EditorFileDialog ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-25 10:46:14 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									file - > connect ( " files_selected " ,  callable_mp ( this ,  & SpriteFramesEditor : : _file_load_request ) . bind ( - 1 ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_child ( file ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list  =  memnew ( ItemList ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-01-23 18:29:45 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > set_auto_translate_mode ( AUTO_TRANSLATE_MODE_DISABLED ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > set_v_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > set_icon_mode ( ItemList : : ICON_MODE_TOP ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-03-04 08:48:49 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > set_texture_filter ( TEXTURE_FILTER_NEAREST_WITH_MIPMAPS ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > set_select_mode ( ItemList : : SELECT_MULTI ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > set_max_columns ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > set_icon_mode ( ItemList : : ICON_MODE_TOP ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > set_max_text_lines ( 2 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-14 03:37:19 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									SET_DRAG_FORWARDING_GCD ( frame_list ,  SpriteFramesEditor ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-13 16:56:03 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > connect ( SceneStringName ( gui_input ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _frame_list_gui_input ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-25 10:55:37 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									// HACK: The item_selected signal is emitted before the Frame Duration spinbox loses focus and applies the change.
 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frame_list - > connect ( " multi_selected " ,  callable_mp ( this ,  & SpriteFramesEditor : : _frame_list_item_selected ) ,  CONNECT_DEFERRED ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									sub_vb - > add_child ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									dialog  =  memnew ( AcceptDialog ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_child ( dialog ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									load - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _load_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									load_sheet - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _open_sprite_sheet ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_frame - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _delete_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									copy - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _copy_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									paste - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _paste_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_before - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _empty_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_after - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _empty2_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_up - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _up_pressed ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_down - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _down_pressed ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									load - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									load - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/load_from_file " ,  TTR ( " Add frame from file " ) ,  KeyModifierMask : : CMD_OR_CTRL  |  Key : : O ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									load_sheet - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									load_sheet - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/load_from_sheet " ,  TTR ( " Add frames from sprite sheet " ) ,  KeyModifierMask : : CMD_OR_CTRL  |  KeyModifierMask : : SHIFT  |  Key : : O ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_frame - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_frame - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/delete " ,  TTR ( " Delete Frame " ) ,  Key : : KEY_DELETE ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									copy - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									copy - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/copy " ,  TTR ( " Copy Frame(s) " ) ,  KeyModifierMask : : CMD_OR_CTRL  |  Key : : C ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									paste - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-11-28 22:11:10 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									paste - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/paste " ,  TTR ( " Paste Frame(s) " ) ,  KeyModifierMask : : CMD_OR_CTRL  |  Key : : V ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_before - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_before - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/empty_before " ,  TTR ( " Insert Empty (Before Selected) " ) ,  KeyModifierMask : : ALT  |  Key : : LEFT ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_after - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									empty_after - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/empty_after " ,  TTR ( " Insert Empty (After Selected) " ) ,  KeyModifierMask : : ALT  |  Key : : RIGHT ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_up - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_up - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/move_left " ,  TTR ( " Move Frame Left " ) ,  KeyModifierMask : : CMD_OR_CTRL  |  Key : : LEFT ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_down - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									move_down - > set_shortcut ( ED_SHORTCUT ( " sprite_frames/move_right " ,  TTR ( " Move Frame Right " ) ,  KeyModifierMask : : CMD_OR_CTRL  |  Key : : RIGHT ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_out - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_out - > set_shortcut ( ED_SHORTCUT_ARRAY ( " sprite_frames/zoom_out " ,  TTR ( " Zoom Out " ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											{  int32_t ( KeyModifierMask : : CMD_OR_CTRL  |  Key : : MINUS ) ,  int32_t ( KeyModifierMask : : CMD_OR_CTRL  |  Key : : KP_SUBTRACT )  } ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-26 17:00:38 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_in - > set_shortcut_context ( frame_list ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-09-24 18:01:52 +10:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									zoom_in - > set_shortcut ( ED_SHORTCUT_ARRAY ( " sprite_frames/zoom_in " ,  TTR ( " Zoom In " ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											{  int32_t ( KeyModifierMask : : CMD_OR_CTRL  |  Key : : EQUAL ) ,  int32_t ( KeyModifierMask : : CMD_OR_CTRL  |  Key : : KP_ADD )  } ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									loading_scene  =  false ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-05-14 23:48:23 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									updating  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									edited_anim  =  " default " ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-09-06 11:07:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_dialog  =  memnew ( ConfirmationDialog ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_child ( delete_dialog ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 14:28:18 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									delete_dialog - > connect ( SceneStringName ( confirmed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _animation_remove_confirmed ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-06 11:07:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_dialog  =  memnew ( ConfirmationDialog ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_child ( split_sheet_dialog ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_dialog - > set_title ( TTR ( " Select Frames " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 14:28:18 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_dialog - > connect ( SceneStringName ( confirmed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_add_frames ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * split_sheet_hb  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_dialog - > add_child ( split_sheet_hb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_hb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_hb - > set_v_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									VBoxContainer  * split_sheet_vb  =  memnew ( VBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_hb - > add_child ( split_sheet_vb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_vb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_vb - > set_v_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * split_sheet_menu_hb  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_menu_hb - > add_child ( memnew ( Label ( TTR ( " Frame Order " ) ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order  =  memnew ( OptionButton ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_item ( TTR ( " As Selected " ) ,  FRAME_ORDER_SELECTION ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_separator ( TTR ( " By Row " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_item ( TTR ( " Left to Right, Top to Bottom " ) ,  FRAME_ORDER_LEFT_RIGHT_TOP_BOTTOM ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_item ( TTR ( " Left to Right, Bottom to Top " ) ,  FRAME_ORDER_LEFT_RIGHT_BOTTOM_TOP ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_item ( TTR ( " Right to Left, Top to Bottom " ) ,  FRAME_ORDER_RIGHT_LEFT_TOP_BOTTOM ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_item ( TTR ( " Right to Left, Bottom to Top " ) ,  FRAME_ORDER_RIGHT_LEFT_BOTTOM_TOP ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_separator ( TTR ( " By Column " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_item ( TTR ( " Top to Bottom, Left to Right " ) ,  FRAME_ORDER_TOP_BOTTOM_LEFT_RIGHT ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_item ( TTR ( " Top to Bottom, Right to Left " ) ,  FRAME_ORDER_TOP_BOTTOM_RIGHT_LEFT ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_item ( TTR ( " Bottom to Top, Left to Right " ) ,  FRAME_ORDER_BOTTOM_TOP_LEFT_RIGHT ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > add_item ( TTR ( " Bottom to Top, Right to Left " ) ,  FRAME_ORDER_BOTTOM_TOP_RIGHT_LEFT ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 14:21:31 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_order - > connect ( SceneStringName ( item_selected ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_order_selected ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_menu_hb - > add_child ( split_sheet_order ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Button  * select_all  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									select_all - > set_text ( TTR ( " Select All " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									select_all - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_select_all_frames ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_menu_hb - > add_child ( select_all ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Button  * clear_all  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									clear_all - > set_text ( TTR ( " Select None " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									clear_all - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_clear_all_frames ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_menu_hb - > add_child ( clear_all ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_menu_hb - > add_spacer ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									toggle_settings_button  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									toggle_settings_button - > set_h_size_flags ( SIZE_SHRINK_END ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									toggle_settings_button - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									toggle_settings_button - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _toggle_show_settings ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									toggle_settings_button - > set_tooltip_text ( TTR ( " Toggle Settings Panel " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_menu_hb - > add_child ( toggle_settings_button ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_vb - > add_child ( split_sheet_menu_hb ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									PanelContainer  * split_sheet_panel  =  memnew ( PanelContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_panel - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_panel - > set_v_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_vb - > add_child ( split_sheet_panel ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview  =  memnew ( TextureRect ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-02-25 01:19:24 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > set_expand_mode ( TextureRect : : EXPAND_IGNORE_SIZE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-03-04 08:48:49 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > set_texture_filter ( TEXTURE_FILTER_NEAREST_WITH_MIPMAPS ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > set_mouse_filter ( MOUSE_FILTER_PASS ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-13 16:56:03 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > connect ( SceneStringName ( draw ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_preview_draw ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_preview - > connect ( SceneStringName ( gui_input ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_preview_input ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_scroll  =  memnew ( ScrollContainer ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-13 16:56:03 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_scroll - > connect ( SceneStringName ( gui_input ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_scroll_input ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_panel - > add_child ( split_sheet_scroll ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									CenterContainer  * cc  =  memnew ( CenterContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									cc - > add_child ( split_sheet_preview ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									cc - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									cc - > set_v_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_scroll - > add_child ( cc ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									MarginContainer  * split_sheet_zoom_margin  =  memnew ( MarginContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_panel - > add_child ( split_sheet_zoom_margin ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_margin - > set_h_size_flags ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_margin - > set_v_size_flags ( 0 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-02-08 10:14:58 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_margin - > add_theme_constant_override ( " margin_top " ,  5 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_margin - > add_theme_constant_override ( " margin_left " ,  5 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * split_sheet_zoom_hb  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_margin - > add_child ( split_sheet_zoom_hb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_out  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_out - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_out - > set_focus_mode ( FOCUS_NONE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-25 12:42:17 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_out - > set_tooltip_text ( TTR ( " Zoom Out " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_out - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_zoom_out ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_hb - > add_child ( split_sheet_zoom_out ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_reset  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_reset - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_reset - > set_focus_mode ( FOCUS_NONE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-25 12:42:17 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_reset - > set_tooltip_text ( TTR ( " Zoom Reset " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_reset - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_zoom_reset ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_hb - > add_child ( split_sheet_zoom_reset ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_in  =  memnew ( Button ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-09-19 18:03:10 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_in - > set_theme_type_variation ( " FlatButton " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_in - > set_focus_mode ( FOCUS_NONE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-08-25 12:42:17 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_in - > set_tooltip_text ( TTR ( " Zoom In " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 09:40:21 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_in - > connect ( SceneStringName ( pressed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_zoom_in ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_zoom_hb - > add_child ( split_sheet_zoom_in ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_settings_vb  =  memnew ( VBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_settings_vb - > set_v_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * split_sheet_h_hb  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h_hb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Label  * split_sheet_h_label  =  memnew ( Label ( TTR ( " Horizontal " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h_label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h_hb - > add_child ( split_sheet_h_label ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h  =  memnew ( SpinBox ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h - > set_min ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h - > set_max ( 128 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h - > set_step ( 1 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-27 15:15:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h - > set_select_all_on_focus ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h_hb - > add_child ( split_sheet_h ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_h - > connect ( SceneStringName ( value_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_spin_changed ) . bind ( PARAM_FRAME_COUNT ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_settings_vb - > add_child ( split_sheet_h_hb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * split_sheet_v_hb  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v_hb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Label  * split_sheet_v_label  =  memnew ( Label ( TTR ( " Vertical " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v_label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v_hb - > add_child ( split_sheet_v_label ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v  =  memnew ( SpinBox ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v - > set_min ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v - > set_max ( 128 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v - > set_step ( 1 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-27 15:15:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v - > set_select_all_on_focus ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v_hb - > add_child ( split_sheet_v ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_v - > connect ( SceneStringName ( value_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_spin_changed ) . bind ( PARAM_FRAME_COUNT ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_settings_vb - > add_child ( split_sheet_v_hb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * split_sheet_size_hb  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_hb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Label  * split_sheet_size_label  =  memnew ( Label ( TTR ( " Size " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_label - > set_v_size_flags ( SIZE_SHRINK_BEGIN ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_hb - > add_child ( split_sheet_size_label ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									VBoxContainer  * split_sheet_size_vb  =  memnew ( VBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_vb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_x  =  memnew ( SpinBox ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_x - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_x - > set_min ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_x - > set_step ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_x - > set_suffix ( " px " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-27 15:15:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_x - > set_select_all_on_focus ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_x - > connect ( SceneStringName ( value_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_spin_changed ) . bind ( PARAM_SIZE ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_vb - > add_child ( split_sheet_size_x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_y  =  memnew ( SpinBox ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_y - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_y - > set_min ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_y - > set_step ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_y - > set_suffix ( " px " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-27 15:15:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_y - > set_select_all_on_focus ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_y - > connect ( SceneStringName ( value_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_spin_changed ) . bind ( PARAM_SIZE ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_vb - > add_child ( split_sheet_size_y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_size_hb - > add_child ( split_sheet_size_vb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_settings_vb - > add_child ( split_sheet_size_hb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * split_sheet_sep_hb  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_hb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Label  * split_sheet_sep_label  =  memnew ( Label ( TTR ( " Separation " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_label - > set_v_size_flags ( SIZE_SHRINK_BEGIN ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_hb - > add_child ( split_sheet_sep_label ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									VBoxContainer  * split_sheet_sep_vb  =  memnew ( VBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_vb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_x  =  memnew ( SpinBox ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_x - > set_min ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_x - > set_step ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_x - > set_suffix ( " px " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-27 15:15:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_x - > set_select_all_on_focus ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_x - > connect ( SceneStringName ( value_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_spin_changed ) . bind ( PARAM_USE_CURRENT ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_vb - > add_child ( split_sheet_sep_x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_y  =  memnew ( SpinBox ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_y - > set_min ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_y - > set_step ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_y - > set_suffix ( " px " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-27 15:15:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_y - > set_select_all_on_focus ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_y - > connect ( SceneStringName ( value_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_spin_changed ) . bind ( PARAM_USE_CURRENT ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_vb - > add_child ( split_sheet_sep_y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_sep_hb - > add_child ( split_sheet_sep_vb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_settings_vb - > add_child ( split_sheet_sep_hb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									HBoxContainer  * split_sheet_offset_hb  =  memnew ( HBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_hb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									Label  * split_sheet_offset_label  =  memnew ( Label ( TTR ( " Offset " ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_label - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_label - > set_v_size_flags ( SIZE_SHRINK_BEGIN ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_hb - > add_child ( split_sheet_offset_label ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									VBoxContainer  * split_sheet_offset_vb  =  memnew ( VBoxContainer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_vb - > set_h_size_flags ( SIZE_EXPAND_FILL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_x  =  memnew ( SpinBox ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_x - > set_min ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_x - > set_step ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_x - > set_suffix ( " px " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-27 15:15:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_x - > set_select_all_on_focus ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_x - > connect ( SceneStringName ( value_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_spin_changed ) . bind ( PARAM_USE_CURRENT ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_vb - > add_child ( split_sheet_offset_x ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_y  =  memnew ( SpinBox ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_y - > set_min ( 0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_y - > set_step ( 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_y - > set_suffix ( " px " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-27 15:15:36 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_y - > set_select_all_on_focus ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-05-14 11:42:00 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_y - > connect ( SceneStringName ( value_changed ) ,  callable_mp ( this ,  & SpriteFramesEditor : : _sheet_spin_changed ) . bind ( PARAM_USE_CURRENT ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-02-24 16:00:28 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_vb - > add_child ( split_sheet_offset_y ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_offset_hb - > add_child ( split_sheet_offset_vb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_settings_vb - > add_child ( split_sheet_offset_hb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									split_sheet_hb - > add_child ( split_sheet_settings_vb ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									file_split_sheet  =  memnew ( EditorFileDialog ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 03:24:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									file_split_sheet - > set_title ( TTR ( " Create Frames from Sprite Sheet " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-06 14:00:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									file_split_sheet - > set_file_mode ( EditorFileDialog : : FILE_MODE_OPEN_FILE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2019-04-13 22:15:31 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									add_child ( file_split_sheet ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-21 18:28:45 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									file_split_sheet - > connect ( " file_selected " ,  callable_mp ( this ,  & SpriteFramesEditor : : _prepare_sprite_sheet ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Config scale.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									scale_ratio  =  1.2f ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									thumbnail_default_size  =  96  *  MAX ( 1 ,  EDSCALE ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									thumbnail_zoom  =  MAX ( 1.0f ,  EDSCALE ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									max_thumbnail_zoom  =  8.0f  *  MAX ( 1.0f ,  EDSCALE ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									min_thumbnail_zoom  =  0.1f  *  MAX ( 1.0f ,  EDSCALE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-03-12 19:05:45 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Default the zoom to match the editor scale, but don't dezoom on editor scales below 100% to prevent pixel art from looking bad.
 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									sheet_zoom  =  MAX ( 1.0f ,  EDSCALE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2023-07-13 20:29:47 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									max_sheet_zoom  =  128.0f  *  MAX ( 1.0f ,  EDSCALE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-23 01:03:52 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									min_sheet_zoom  =  0.01f  *  MAX ( 1.0f ,  EDSCALE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-08-13 12:15:08 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									_zoom_reset ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-10 15:42:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Ensure the anim search box is wide enough by default.
 
							 
						 
					
						
							
								
									
										
										
										
											2022-11-14 18:52:29 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									// Not by setting its minimum size so it can still be shrunk if desired.
 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-10 15:42:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									set_split_offset ( 56  *  EDSCALE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditorPlugin : : edit ( Object  * p_object )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									Ref < SpriteFrames >  s ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									AnimatedSprite2D  * animated_sprite  =  Object : : cast_to < AnimatedSprite2D > ( p_object ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2018-10-11 17:03:14 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										s  =  animated_sprite - > get_sprite_frames ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2018-10-11 17:03:14 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										AnimatedSprite3D  * animated_sprite_3d  =  Object : : cast_to < AnimatedSprite3D > ( p_object ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( animated_sprite_3d )  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											s  =  animated_sprite_3d - > get_sprite_frames ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2023-01-21 14:51:03 +09:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
											s  =  p_object ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2018-10-11 17:03:14 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames_editor - > edit ( s ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								bool  SpriteFramesEditorPlugin : : handles ( Object  * p_object )  const  { 
							 
						 
					
						
							
								
									
										
										
										
											2022-10-01 16:02:46 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									AnimatedSprite2D  * animated_sprite_2d  =  Object : : cast_to < AnimatedSprite2D > ( p_object ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite_2d  & &  * animated_sprite_2d - > get_sprite_frames ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2018-10-11 17:03:14 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  true ; 
							 
						 
					
						
							
								
									
										
										
										
											2022-10-01 16:02:46 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									AnimatedSprite3D  * animated_sprite_3d  =  Object : : cast_to < AnimatedSprite3D > ( p_object ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( animated_sprite_3d  & &  * animated_sprite_3d - > get_sprite_frames ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  true ; 
							 
						 
					
						
							
								
									
										
										
										
											2018-10-11 17:03:14 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2024-06-12 21:42:49 -04:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									SpriteFrames  * frames  =  Object : : cast_to < SpriteFrames > ( p_object ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( frames  & &  ( frames_editor - > get_sprite_frames ( ) . is_null ( )  | |  frames_editor - > get_sprite_frames ( )  = =  frames ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										return  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									return  false ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  SpriteFramesEditorPlugin : : make_visible ( bool  p_visible )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									if  ( p_visible )  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-01-17 20:03:57 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										button - > show ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-01-30 17:22:22 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										EditorNode : : get_bottom_panel ( ) - > make_item_visible ( frames_editor ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2016-01-17 20:03:57 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										button - > hide ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-03-21 16:34:15 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
										if  ( frames_editor - > is_visible_in_tree ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
											EditorNode : : get_bottom_panel ( ) - > hide_bottom_panel ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
										} 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2022-01-27 10:36:51 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
								SpriteFramesEditorPlugin : : SpriteFramesEditorPlugin ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames_editor  =  memnew ( SpriteFramesEditor ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-10-13 16:39:17 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									frames_editor - > set_custom_minimum_size ( Size2 ( 0 ,  300 )  *  EDSCALE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2024-02-08 00:08:07 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									button  =  EditorNode : : get_bottom_panel ( ) - > add_item ( TTR ( " SpriteFrames " ) ,  frames_editor ,  ED_SHORTCUT_AND_COMMAND ( " bottom_panels/toggle_sprite_frames_bottom_panel " ,  TTR ( " Toggle SpriteFrames Bottom Panel " ) ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2016-01-17 20:03:57 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
								
									
								 
							
							
									button - > hide ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								SpriteFramesEditorPlugin : : ~ SpriteFramesEditorPlugin ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								}