2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
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								<class  name= "Line2D"  inherits= "Node2D"  version= "3.2" >  
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										A 2D line.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										A line through several points in 2D space.
							 
						 
					
						
							
								
									
										
										
										
											2020-01-28 21:59:48 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										[b]Note:[/b] By default, Godot can only draw up to 4,096 polygon points at a time. To increase this limit, open the Project Settings and increase [member ProjectSettings.rendering/limits/buffers/canvas_polygon_buffer_size_kb] and [member ProjectSettings.rendering/limits/buffers/canvas_polygon_index_buffer_size_kb].
							 
						 
					
						
							
								
									
										
										
										
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									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-01 04:34:47 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<link  title= "Matrix Transform Demo" > https://godotengine.org/asset-library/asset/584</link> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<link  title= "2.5D Demo" > https://godotengine.org/asset-library/asset/583</link> 
							 
						 
					
						
							
								
									
										
										
										
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									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<methods > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "add_point" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
									
										
										
										
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											<argument  index= "0"  name= "position"  type= "Vector2" > 
							 
						 
					
						
							
								
									
										
										
										
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											</argument> 
							 
						 
					
						
							
								
									
										
										
										
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											<argument  index= "1"  name= "at_position"  type= "int"  default= "-1" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Adds a point at the [code]position[/code]. Appends the point at the end of the line.
							 
						 
					
						
							
								
									
										
										
										
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												If [code]at_position[/code] is given, the point is inserted before the point number [code]at_position[/code], moving that point (and every point after) after the inserted point. If [code]at_position[/code] is not given, or is an illegal value ([code]at_position <  0[/code] or [code]at_position > = [method get_point_count][/code]), the point will be appended at the end of the point list.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "clear_points" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												Removes all points from the line.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "get_point_count"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the Line2D's amount of points.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "get_point_position"  qualifiers= "const" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "Vector2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "i"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns point [code]i[/code]'s position.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "remove_point" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "i"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Removes the point at index [code]i[/code] from the line.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "set_point_position" > 
							 
						 
					
						
							
								
									
										
										
										
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											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "i"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
									
										
										
										
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											<argument  index= "1"  name= "position"  type= "Vector2" > 
							 
						 
					
						
							
								
									
										
										
										
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											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Overwrites the position in point [code]i[/code] with the supplied [code]position[/code].
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</methods> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "antialiased"  type= "bool"  setter= "set_antialiased"  getter= "get_antialiased"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											If [code]true[/code], the line's border will be anti-aliased.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "begin_cap_mode"  type= "int"  setter= "set_begin_cap_mode"  getter= "get_begin_cap_mode"  enum= "Line2D.LineCapMode"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
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											Controls the style of the line's first point. Use [enum LineCapMode] constants.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "default_color"  type= "Color"  setter= "set_default_color"  getter= "get_default_color"  default= "Color( 0.4, 0.5, 1, 1 )" > 
							 
						 
					
						
							
								
									
										
										
										
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											The line's color. Will not be used if a gradient is set.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "end_cap_mode"  type= "int"  setter= "set_end_cap_mode"  getter= "get_end_cap_mode"  enum= "Line2D.LineCapMode"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
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											Controls the style of the line's last point. Use [enum LineCapMode] constants.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "gradient"  type= "Gradient"  setter= "set_gradient"  getter= "get_gradient" > 
							 
						 
					
						
							
								
									
										
										
										
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											The gradient is drawn through the whole line from start to finish. The default color will not be used if a gradient is set.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "joint_mode"  type= "int"  setter= "set_joint_mode"  getter= "get_joint_mode"  enum= "Line2D.LineJointMode"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The style for the points between the start and the end.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "points"  type= "PoolVector2Array"  setter= "set_points"  getter= "get_points"  default= "PoolVector2Array(  )" > 
							 
						 
					
						
							
								
									
										
										
										
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											The points that form the lines. The line is drawn between every point set in this array. Points are interpreted as local vectors.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "round_precision"  type= "int"  setter= "set_round_precision"  getter= "get_round_precision"  default= "8" > 
							 
						 
					
						
							
								
									
										
										
										
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											The smoothness of the rounded joints and caps. This is only used if a cap or joint is set as round.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "sharp_limit"  type= "float"  setter= "set_sharp_limit"  getter= "get_sharp_limit"  default= "2.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The direction difference in radians between vector points. This value is only used if [code]joint mode[/code] is set to [constant LINE_JOINT_SHARP].
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "texture"  type= "Texture"  setter= "set_texture"  getter= "get_texture" > 
							 
						 
					
						
							
								
									
										
										
										
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											The texture used for the line's texture. Uses [code]texture_mode[/code] for drawing style.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "texture_mode"  type= "int"  setter= "set_texture_mode"  getter= "get_texture_mode"  enum= "Line2D.LineTextureMode"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The style to render the [code]texture[/code] on the line. Use [enum LineTextureMode] constants.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "width"  type= "float"  setter= "set_width"  getter= "get_width"  default= "10.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The line's width.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "width_curve"  type= "Curve"  setter= "set_curve"  getter= "get_curve" > 
							 
						 
					
						
							
								
									
										
										
										
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											The line's width varies with the curve. The original width is simply multiply by the value of the Curve.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
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									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<constants > 
							 
						 
					
						
							
								
									
										
										
										
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										<constant  name= "LINE_JOINT_SHARP"  value= "0"  enum= "LineJointMode" > 
							 
						 
					
						
							
								
									
										
										
										
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											The line's joints will be pointy. If [code]sharp_limit[/code] is greater than the rotation of a joint, it becomes a bevel joint instead.
							 
						 
					
						
							
								
									
										
										
										
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										</constant> 
							 
						 
					
						
							
								
									
										
										
										
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										<constant  name= "LINE_JOINT_BEVEL"  value= "1"  enum= "LineJointMode" > 
							 
						 
					
						
							
								
									
										
										
										
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											The line's joints will be bevelled/chamfered.
							 
						 
					
						
							
								
									
										
										
										
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										</constant> 
							 
						 
					
						
							
								
									
										
										
										
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										<constant  name= "LINE_JOINT_ROUND"  value= "2"  enum= "LineJointMode" > 
							 
						 
					
						
							
								
									
										
										
										
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											The line's joints will be rounded.
							 
						 
					
						
							
								
									
										
										
										
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										</constant> 
							 
						 
					
						
							
								
									
										
										
										
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										<constant  name= "LINE_CAP_NONE"  value= "0"  enum= "LineCapMode" > 
							 
						 
					
						
							
								
									
										
										
										
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											Don't draw a line cap.
							 
						 
					
						
							
								
									
										
										
										
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										</constant> 
							 
						 
					
						
							
								
									
										
										
										
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										<constant  name= "LINE_CAP_BOX"  value= "1"  enum= "LineCapMode" > 
							 
						 
					
						
							
								
									
										
										
										
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											Draws the line cap as a box.
							 
						 
					
						
							
								
									
										
										
										
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										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "LINE_CAP_ROUND"  value= "2"  enum= "LineCapMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-10-02 00:12:14 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Draws the line cap as a circle.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "LINE_TEXTURE_NONE"  value= "0"  enum= "LineTextureMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-10-02 00:12:14 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Takes the left pixels of the texture and renders it over the whole line.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "LINE_TEXTURE_TILE"  value= "1"  enum= "LineTextureMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-22 01:04:47 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Tiles the texture over the line. The texture must be imported with [b]Repeat[/b] enabled for it to work properly.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2018-07-16 14:31:19 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "LINE_TEXTURE_STRETCH"  value= "2"  enum= "LineTextureMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-22 01:04:47 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Stretches the texture across the line. Import the texture with [b]Repeat[/b] disabled for best results.
							 
						 
					
						
							
								
									
										
										
										
											2018-07-16 14:31:19 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
									</constants> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								</class>