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								<?xml version="1.0" encoding="UTF-8" ?> 
							 
						 
					
						
							
								
									
										
										
										
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								<class  name= "Plane"  version= "3.2" > 
							 
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										Plane in hessian form.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										Plane represents a normalized plane equation. Basically, "normal" is the normal of the plane (a,b,c normalized), and "d" is the distance from the origin to the plane (in the direction of "normal"). "Over" or "Above" the plane is considered the side of the plane towards where the normal is pointing.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
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										<link > https://docs.godotengine.org/en/3.2/tutorials/math/index.html</link> 
							 
						 
					
						
							
								
									
										
										
										
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									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									<methods > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "Plane" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "Plane" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "a"  type= "float" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "1"  name= "b"  type= "float" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "2"  name= "c"  type= "float" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "3"  name= "d"  type= "float" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Creates a plane from the four parameters. The three components of the resulting plane's [member normal] are [code]a[/code], [code]b[/code] and [code]c[/code], and the plane has a distance of [code]d[/code] from the origin.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "Plane" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "Plane" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "v1"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "1"  name= "v2"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "2"  name= "v3"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Creates a plane from the three points, given in clockwise order.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "Plane" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "Plane" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "normal"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "1"  name= "d"  type= "float" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												Creates a plane from the normal and the plane's distance to the origin.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "center" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												Returns the center of the plane.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "distance_to" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "float" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "point"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the shortest distance from the plane to the position [code]point[/code].
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "get_any_point" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the center of the plane.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												This method is deprecated, please use [method center] instead.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "has_point" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "point"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
									
										
										
										
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											<argument  index= "1"  name= "epsilon"  type= "float"  default= "1e-05" > 
							 
						 
					
						
							
								
									
										
										
										
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											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns [code]true[/code] if [code]point[/code] is inside the plane. Comparison uses a custom minimum [code]epsilon[/code] threshold.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "intersect_3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "b"  type= "Plane" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "1"  name= "c"  type= "Plane" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the intersection point of the three planes [code]b[/code], [code]c[/code] and this plane. If no intersection is found, [code]null[/code] is returned.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "intersects_ray" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "from"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "1"  name= "dir"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the intersection point of a ray consisting of the position [code]from[/code] and the direction normal [code]dir[/code] with this plane. If no intersection is found, [code]null[/code] is returned.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "intersects_segment" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "begin"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "1"  name= "end"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the intersection point of a segment from position [code]begin[/code] to position [code]end[/code] with this plane. If no intersection is found, [code]null[/code] is returned.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
											2019-11-08 08:33:48 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										<method  name= "is_equal_approx" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "plane"  type= "Plane" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns [code]true[/code] if this plane and [code]plane[/code] are approximately equal, by running [method @GDScript.is_equal_approx] on each component.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "is_point_over" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "point"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns [code]true[/code] if [code]point[/code] is located above the plane.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "normalized" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "Plane" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												Returns a copy of the plane, normalized.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										<method  name= "project" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<return  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<argument  index= "0"  name= "point"  type= "Vector3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the orthogonal projection of [code]point[/code] into a point in the plane.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									</methods> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "d"  type= "float"  setter= ""  getter= ""  default= "0.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The distance from the origin to the plane, in the direction of [member normal]. This value is typically non-negative.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											In the scalar equation of the plane [code]ax + by + cz = d[/code], this is [code]d[/code], while the [code](a, b, c)[/code] coordinates are represented by the [member normal] property.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										<member  name= "normal"  type= "Vector3"  setter= ""  getter= ""  default= "Vector3( 0, 0, 0 )" > 
							 
						 
					
						
							
								
									
										
										
										
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											The normal of the plane, which must be normalized.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											In the scalar equation of the plane [code]ax + by + cz = d[/code], this is the vector [code](a, b, c)[/code], where [code]d[/code] is the [member d] property.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "x"  type= "float"  setter= ""  getter= ""  default= "0.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The X component of the plane's [member normal] vector.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										<member  name= "y"  type= "float"  setter= ""  getter= ""  default= "0.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The Y component of the plane's [member normal] vector.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "z"  type= "float"  setter= ""  getter= ""  default= "0.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The Z component of the plane's [member normal] vector.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									<constants > 
							 
						 
					
						
							
								
									
										
										
										
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										<constant  name= "PLANE_YZ"  value= "Plane( 1, 0, 0, 0 )" > 
							 
						 
					
						
							
								
									
										
										
										
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											A plane that extends in the Y and Z axes (normal vector points +X).
							 
						 
					
						
							
								
									
										
										
										
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										</constant> 
							 
						 
					
						
							
								
									
										
										
										
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										<constant  name= "PLANE_XZ"  value= "Plane( 0, 1, 0, 0 )" > 
							 
						 
					
						
							
								
									
										
										
										
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											A plane that extends in the X and Z axes (normal vector points +Y).
							 
						 
					
						
							
								
									
										
										
										
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										</constant> 
							 
						 
					
						
							
								
									
										
										
										
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										<constant  name= "PLANE_XY"  value= "Plane( 0, 0, 1, 0 )" > 
							 
						 
					
						
							
								
									
										
										
										
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											A plane that extends in the X and Y axes (normal vector points +Z).
							 
						 
					
						
							
								
									
										
										
										
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										</constant> 
							 
						 
					
						
							
								
									
										
										
										
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									</constants> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								</class>