mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	
		
			
	
	
		
			125 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			125 lines
		
	
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
								 | 
							
								#ifndef fooscachehfoo
							 | 
						||
| 
								 | 
							
								#define fooscachehfoo
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/***
							 | 
						||
| 
								 | 
							
								  This file is part of PulseAudio.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Copyright 2004-2006 Lennart Poettering
							 | 
						||
| 
								 | 
							
								  Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  PulseAudio is free software; you can redistribute it and/or modify
							 | 
						||
| 
								 | 
							
								  it under the terms of the GNU Lesser General Public License as published
							 | 
						||
| 
								 | 
							
								  by the Free Software Foundation; either version 2.1 of the License,
							 | 
						||
| 
								 | 
							
								  or (at your option) any later version.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  PulseAudio is distributed in the hope that it will be useful, but
							 | 
						||
| 
								 | 
							
								  WITHOUT ANY WARRANTY; without even the implied warranty of
							 | 
						||
| 
								 | 
							
								  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
							 | 
						||
| 
								 | 
							
								  General Public License for more details.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  You should have received a copy of the GNU Lesser General Public License
							 | 
						||
| 
								 | 
							
								  along with PulseAudio; if not, see <http://www.gnu.org/licenses/>.
							 | 
						||
| 
								 | 
							
								***/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include <sys/types.h>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include <pulse/context.h>
							 | 
						||
| 
								 | 
							
								#include <pulse/stream.h>
							 | 
						||
| 
								 | 
							
								#include <pulse/cdecl.h>
							 | 
						||
| 
								 | 
							
								#include <pulse/version.h>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** \page scache Sample Cache
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * \section overv_sec Overview
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * The sample cache provides a simple way of overcoming high network latencies
							 | 
						||
| 
								 | 
							
								 * and reducing bandwidth. Instead of streaming a sound precisely when it
							 | 
						||
| 
								 | 
							
								 * should be played, it is stored on the server and only the command to start
							 | 
						||
| 
								 | 
							
								 * playing it needs to be sent.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * \section create_sec Creation
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * To create a sample, the normal stream API is used (see \ref streams). The
							 | 
						||
| 
								 | 
							
								 * function pa_stream_connect_upload() will make sure the stream is stored as
							 | 
						||
| 
								 | 
							
								 * a sample on the server.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * To complete the upload, pa_stream_finish_upload() is called and the sample
							 | 
						||
| 
								 | 
							
								 * will receive the same name as the stream. If the upload should be aborted,
							 | 
						||
| 
								 | 
							
								 * simply call pa_stream_disconnect().
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * \section play_sec Playing samples
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * To play back a sample, simply call pa_context_play_sample():
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * \code
							 | 
						||
| 
								 | 
							
								 * pa_operation *o;
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * o = pa_context_play_sample(my_context,
							 | 
						||
| 
								 | 
							
								 *                            "sample2",       // Name of my sample
							 | 
						||
| 
								 | 
							
								 *                            NULL,            // Use default sink
							 | 
						||
| 
								 | 
							
								 *                            PA_VOLUME_NORM,  // Full volume
							 | 
						||
| 
								 | 
							
								 *                            NULL,            // Don't need a callback
							 | 
						||
| 
								 | 
							
								 *                            NULL
							 | 
						||
| 
								 | 
							
								 *                            );
							 | 
						||
| 
								 | 
							
								 * if (o)
							 | 
						||
| 
								 | 
							
								 *     pa_operation_unref(o);
							 | 
						||
| 
								 | 
							
								 * \endcode
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * \section rem_sec Removing samples
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * When a sample is no longer needed, it should be removed on the server to
							 | 
						||
| 
								 | 
							
								 * save resources. The sample is deleted using pa_context_remove_sample().
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** \file
							 | 
						||
| 
								 | 
							
								 * All sample cache related routines
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * See also \subpage scache
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								PA_C_DECL_BEGIN
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Callback prototype for pa_context_play_sample_with_proplist(). The
							 | 
						||
| 
								 | 
							
								 * idx value is the index of the sink input object, or
							 | 
						||
| 
								 | 
							
								 * PA_INVALID_INDEX on failure. \since 0.9.11 */
							 | 
						||
| 
								 | 
							
								typedef void (*pa_context_play_sample_cb_t)(pa_context *c, uint32_t idx, void *userdata);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Make this stream a sample upload stream */
							 | 
						||
| 
								 | 
							
								int pa_stream_connect_upload(pa_stream *s, size_t length);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Finish the sample upload, the stream name will become the sample
							 | 
						||
| 
								 | 
							
								 * name. You cancel a sample upload by issuing
							 | 
						||
| 
								 | 
							
								 * pa_stream_disconnect() */
							 | 
						||
| 
								 | 
							
								int pa_stream_finish_upload(pa_stream *s);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Remove a sample from the sample cache. Returns an operation object which may be used to cancel the operation while it is running */
							 | 
						||
| 
								 | 
							
								pa_operation* pa_context_remove_sample(pa_context *c, const char *name, pa_context_success_cb_t cb, void *userdata);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Play a sample from the sample cache to the specified device. If
							 | 
						||
| 
								 | 
							
								 * the latter is NULL use the default sink. Returns an operation
							 | 
						||
| 
								 | 
							
								 * object */
							 | 
						||
| 
								 | 
							
								pa_operation* pa_context_play_sample(
							 | 
						||
| 
								 | 
							
								        pa_context *c               /**< Context */,
							 | 
						||
| 
								 | 
							
								        const char *name            /**< Name of the sample to play */,
							 | 
						||
| 
								 | 
							
								        const char *dev             /**< Sink to play this sample on */,
							 | 
						||
| 
								 | 
							
								        pa_volume_t volume          /**< Volume to play this sample with. Starting with 0.9.15 you may pass here PA_VOLUME_INVALID which will leave the decision about the volume to the server side which is a good idea. */ ,
							 | 
						||
| 
								 | 
							
								        pa_context_success_cb_t cb  /**< Call this function after successfully starting playback, or NULL */,
							 | 
						||
| 
								 | 
							
								        void *userdata              /**< Userdata to pass to the callback */);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Play a sample from the sample cache to the specified device,
							 | 
						||
| 
								 | 
							
								 * allowing specification of a property list for the playback
							 | 
						||
| 
								 | 
							
								 * stream. If the latter is NULL use the default sink. Returns an
							 | 
						||
| 
								 | 
							
								 * operation object. \since 0.9.11 */
							 | 
						||
| 
								 | 
							
								pa_operation* pa_context_play_sample_with_proplist(
							 | 
						||
| 
								 | 
							
								        pa_context *c                   /**< Context */,
							 | 
						||
| 
								 | 
							
								        const char *name                /**< Name of the sample to play */,
							 | 
						||
| 
								 | 
							
								        const char *dev                 /**< Sink to play this sample on */,
							 | 
						||
| 
								 | 
							
								        pa_volume_t volume              /**< Volume to play this sample with. Starting with 0.9.15 you may pass here PA_VOLUME_INVALID which will leave the decision about the volume to the server side which is a good idea.  */ ,
							 | 
						||
| 
								 | 
							
								        pa_proplist *proplist           /**< Property list for this sound. The property list of the cached entry will be merged into this property list */,
							 | 
						||
| 
								 | 
							
								        pa_context_play_sample_cb_t cb  /**< Call this function after successfully starting playback, or NULL */,
							 | 
						||
| 
								 | 
							
								        void *userdata                  /**< Userdata to pass to the callback */);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								PA_C_DECL_END
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif
							 |