2019-11-05 12:01:00 +01:00
										 
									 
								 
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								/*************************************************************************/
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								/*  texture_basisu.cpp                                                   */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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											2019-11-05 12:01:00 +01:00
										 
									 
								 
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2019-09-27 14:43:04 +02:00
										 
									 
								 
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								#include "texture_basisu.h"
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								#if 0
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								#include "core/os/os.h"
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								#ifdef TOOLS_ENABLED
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											2021-05-07 17:00:41 +02:00
										 
									 
								 
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								#include <encoder/basisu_comp.h>
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								#endif
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								#include <transcoder/basisu_transcoder.h>
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								void TextureBasisU::_bind_methods() {
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									ClassDB::bind_method(D_METHOD("set_basisu_data", "data"), &TextureBasisU::set_basisu_data);
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									ClassDB::bind_method(D_METHOD("get_basisu_data"), &TextureBasisU::get_data);
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									ClassDB::bind_method(D_METHOD("import"), &TextureBasisU::import);
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									ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "basisu_data"), "set_basisu_data", "get_basisu_data");
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								};
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								int TextureBasisU::get_width() const {
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									return tex_size.x;
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								};
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								int TextureBasisU::get_height() const {
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									return tex_size.y;
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								};
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								RID TextureBasisU::get_rid() const {
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									return texture;
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								};
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								bool TextureBasisU::has_alpha() const {
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									return false;
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								};
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								void TextureBasisU::set_flags(uint32_t p_flags) {
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									flags = p_flags;
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									RenderingServer::get_singleton()->texture_set_flags(texture, p_flags);
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								};
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								uint32_t TextureBasisU::get_flags() const {
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									return flags;
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								};
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											2020-02-17 18:06:54 -03:00
										 
									 
								 
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								void TextureBasisU::set_basisu_data(const Vector<uint8_t>& p_data) {
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								#ifdef TOOLS_ENABLED
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									data = p_data;
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								#endif
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									const uint8_t* r = p_data.ptr();
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									const void* ptr = r.ptr();
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									int size = p_data.size();
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									basist::transcoder_texture_format format;
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									Image::Format imgfmt;
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									if (OS::get_singleton()->has_feature("s3tc")) {
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										format = basist::cTFBC3; // get this from renderer
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										imgfmt = Image::FORMAT_DXT5;
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									} else if (OS::get_singleton()->has_feature("etc2")) {
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										format = basist::cTFETC2;
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										imgfmt = Image::FORMAT_ETC2_RGBA8;
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									};
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											2020-04-02 01:20:12 +02:00
										 
									 
								 
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									basist::basisu_transcoder tr(nullptr);
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									ERR_FAIL_COND(!tr.validate_header(ptr, size));
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									basist::basisu_image_info info;
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									tr.get_image_info(ptr, size, info, 0);
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									tex_size = Size2(info.m_width, info.m_height);
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									int block_size = basist::basis_get_bytes_per_block(format);
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									Vector<uint8_t> gpudata;
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									gpudata.resize(info.m_total_blocks * block_size);
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									{
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										uint8_t* w = gpudata.ptrw();
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										uint8_t* dst = w.ptr();
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										for (int i=0; i<gpudata.size(); i++)
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											dst[i] = 0x00;
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										int ofs = 0;
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										tr.start_transcoding(ptr, size);
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										for (int i=0; i<info.m_total_levels; i++) {
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											basist::basisu_image_level_info level;
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											tr.get_image_level_info(ptr, size, level, 0, i);
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											bool ret = tr.transcode_image_level(ptr, size, 0, i, dst + ofs, level.m_total_blocks - i, format);
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											if (!ret) {
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												printf("failed! on level %i\n", i);
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												break;
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											};
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											ofs += level.m_total_blocks * block_size;
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										};
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									};
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									Ref<Image> img;
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											2021-06-17 16:03:09 -06:00
										 
									 
								 
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									img.instantiate();
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									img->create(info.m_width, info.m_height, info.m_total_levels > 1, imgfmt, gpudata);
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											2020-03-27 15:21:27 -03:00
										 
									 
								 
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									RenderingServer::get_singleton()->texture_allocate(texture, tex_size.x, tex_size.y, 0, img->get_format(), RS::TEXTURE_TYPE_2D, flags);
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									RenderingServer::get_singleton()->texture_set_data(texture, img);
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											2019-09-26 23:16:44 -03:00
										 
									 
								 
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								};
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											2019-09-27 14:43:04 +02:00
										 
									 
								 
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								Error TextureBasisU::import(const Ref<Image>& p_img) {
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											2019-09-26 23:16:44 -03:00
										 
									 
								 
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								#ifdef TOOLS_ENABLED
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											2020-02-17 18:06:54 -03:00
										 
									 
								 
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									Vector<uint8_t> budata;
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									{
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										Image::Format format = p_img->get_format();
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										if (format != Image::FORMAT_RGB8 && format != Image::FORMAT_RGBA8) {
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											ERR_FAIL_V(ERR_INVALID_PARAMETER);
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											return ERR_INVALID_PARAMETER;
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										};
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										Ref<Image> copy = p_img->duplicate();
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										if (format == Image::FORMAT_RGB8)
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											copy->convert(Image::FORMAT_RGBA8);
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										basisu::image buimg(p_img->get_width(), p_img->get_height());
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										int size = p_img->get_width() * p_img->get_height() * 4;
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										Vector<uint8_t> vec = copy->get_data();
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										{
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											const uint8_t* r = vec.ptr();
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											2019-09-26 23:16:44 -03:00
										 
									 
								 
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											memcpy(buimg.get_ptr(), r.ptr(), size);
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										};
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										basisu::basis_compressor_params params;
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										params.m_max_endpoint_clusters = 512;
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										params.m_max_selector_clusters = 512;
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										params.m_multithreading = true;
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										basisu::job_pool jpool(1);
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										params.m_pJob_pool = &jpool;
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										params.m_mip_gen = p_img->get_mipmap_count() > 0;
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										params.m_source_images.push_back(buimg);
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										basisu::basis_compressor c;
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										c.init(params);
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										int buerr = c.process();
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										if (buerr != basisu::basis_compressor::cECSuccess) {
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											ERR_FAIL_V(ERR_INVALID_PARAMETER);
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											return ERR_INVALID_PARAMETER;
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										};
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										const basisu::uint8_vec& buvec = c.get_output_basis_file();
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										budata.resize(buvec.size());
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										{
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											2020-02-17 18:06:54 -03:00
										 
									 
								 
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											uint8_t* w = budata.ptrw();
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											memcpy(w.ptr(), &buvec[0], budata.size());
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										};
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									};
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											2019-09-27 14:43:04 +02:00
										 
									 
								 
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									set_basisu_data(budata);
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											2019-09-26 23:16:44 -03:00
										 
									 
								 
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									return OK;
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								#else
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									return ERR_UNAVAILABLE;
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								#endif
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								};
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											2020-02-17 18:06:54 -03:00
										 
									 
								 
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								Vector<uint8_t> TextureBasisU::get_basisu_data() const {
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											2019-09-26 23:16:44 -03:00
										 
									 
								 
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									return data;
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								};
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											2019-09-27 14:43:04 +02:00
										 
									 
								 
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								TextureBasisU::TextureBasisU() {
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											2020-03-27 15:21:27 -03:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
									texture = RenderingServer::get_singleton()->texture_create();
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											2019-09-26 23:16:44 -03:00
										 
									 
								 
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								};
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											2019-09-27 14:43:04 +02:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								TextureBasisU::~TextureBasisU() {
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											2020-03-27 15:21:27 -03:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
									RenderingServer::get_singleton()->free(texture);
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											2019-09-26 23:16:44 -03:00
										 
									 
								 
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								};
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								#endif
							 |