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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  ios_support.mm                                                       */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "ios_support.h" | 
					
						
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							|  |  |  | #if defined(IPHONE_ENABLED) | 
					
						
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 | 
					
						
							|  |  |  | #import <Foundation/Foundation.h> | 
					
						
							|  |  |  | #include <os/log.h> | 
					
						
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							|  |  |  | #include "core/ustring.h" | 
					
						
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							|  |  |  | #include "../gd_mono_marshal.h" | 
					
						
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							|  |  |  | // Implemented mostly following: https://github.com/mono/mono/blob/master/sdks/ios/app/runtime.m | 
					
						
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							|  |  |  | // Definition generated by the Godot exporter | 
					
						
							|  |  |  | extern "C" void gd_mono_setup_aot(); | 
					
						
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							|  |  |  | namespace gdmono { | 
					
						
							|  |  |  | namespace ios { | 
					
						
							|  |  |  | namespace support { | 
					
						
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							|  |  |  | void ios_mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data) { | 
					
						
							|  |  |  | 	os_log_info(OS_LOG_DEFAULT, "(%s %s) %s", log_domain, log_level, message); | 
					
						
							|  |  |  | 	if (fatal) { | 
					
						
							|  |  |  | 		os_log_info(OS_LOG_DEFAULT, "Exit code: %d.", 1); | 
					
						
							|  |  |  | 		exit(1); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void initialize() { | 
					
						
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										 |  |  | 	mono_dllmap_insert(nullptr, "System.Native", nullptr, "__Internal", nullptr); | 
					
						
							|  |  |  | 	mono_dllmap_insert(nullptr, "System.IO.Compression.Native", nullptr, "__Internal", nullptr); | 
					
						
							|  |  |  | 	mono_dllmap_insert(nullptr, "System.Security.Cryptography.Native.Apple", nullptr, "__Internal", nullptr); | 
					
						
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							|  |  |  | #ifdef IOS_DEVICE | 
					
						
							|  |  |  | 	// This function is defined in an auto-generated source file | 
					
						
							|  |  |  | 	gd_mono_setup_aot(); | 
					
						
							|  |  |  | #endif | 
					
						
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							|  |  |  | 	mono_set_signal_chaining(true); | 
					
						
							|  |  |  | 	mono_set_crash_chaining(true); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void cleanup() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | } // namespace support | 
					
						
							|  |  |  | } // namespace ios | 
					
						
							|  |  |  | } // namespace gdmono | 
					
						
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							|  |  |  | // The following are P/Invoke functions required by the monotouch profile of the BCL. | 
					
						
							|  |  |  | // These are P/Invoke functions and not internal calls, hence why they use | 
					
						
							|  |  |  | // 'mono_bool' and 'const char*' instead of 'MonoBoolean' and 'MonoString*'. | 
					
						
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							|  |  |  | #define GD_PINVOKE_EXPORT extern "C" __attribute__((visibility("default"))) | 
					
						
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							|  |  |  | GD_PINVOKE_EXPORT const char *xamarin_get_locale_country_code() { | 
					
						
							|  |  |  | 	NSLocale *locale = [NSLocale currentLocale]; | 
					
						
							|  |  |  | 	NSString *countryCode = [locale objectForKey:NSLocaleCountryCode]; | 
					
						
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										 |  |  | 	if (countryCode == nullptr) { | 
					
						
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										 |  |  | 		return strdup("US"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return strdup([countryCode UTF8String]); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | GD_PINVOKE_EXPORT void xamarin_log(const uint16_t *p_unicode_message) { | 
					
						
							|  |  |  | 	int length = 0; | 
					
						
							|  |  |  | 	const uint16_t *ptr = p_unicode_message; | 
					
						
							|  |  |  | 	while (*ptr++) | 
					
						
							|  |  |  | 		length += sizeof(uint16_t); | 
					
						
							|  |  |  | 	NSString *msg = [[NSString alloc] initWithBytes:p_unicode_message length:length encoding:NSUTF16LittleEndianStringEncoding]; | 
					
						
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							|  |  |  | 	os_log_info(OS_LOG_DEFAULT, "%{public}@", msg); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | GD_PINVOKE_EXPORT const char *xamarin_GetFolderPath(int p_folder) { | 
					
						
							|  |  |  | 	NSSearchPathDirectory dd = (NSSearchPathDirectory)p_folder; | 
					
						
							|  |  |  | 	NSURL *url = [[[NSFileManager defaultManager] URLsForDirectory:dd inDomains:NSUserDomainMask] lastObject]; | 
					
						
							|  |  |  | 	NSString *path = [url path]; | 
					
						
							|  |  |  | 	return strdup([path UTF8String]); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | GD_PINVOKE_EXPORT char *xamarin_timezone_get_local_name() { | 
					
						
							|  |  |  | 	NSTimeZone *tz = nil; | 
					
						
							|  |  |  | 	tz = [NSTimeZone localTimeZone]; | 
					
						
							|  |  |  | 	NSString *name = [tz name]; | 
					
						
							|  |  |  | 	return (name != nil) ? strdup([name UTF8String]) : strdup("Local"); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | GD_PINVOKE_EXPORT char **xamarin_timezone_get_names(uint32_t *p_count) { | 
					
						
							|  |  |  | 	NSArray *array = [NSTimeZone knownTimeZoneNames]; | 
					
						
							|  |  |  | 	*p_count = array.count; | 
					
						
							|  |  |  | 	char **result = (char **)malloc(sizeof(char *) * (*p_count)); | 
					
						
							|  |  |  | 	for (uint32_t i = 0; i < *p_count; i++) { | 
					
						
							|  |  |  | 		NSString *s = [array objectAtIndex:i]; | 
					
						
							|  |  |  | 		result[i] = strdup(s.UTF8String); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return result; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | GD_PINVOKE_EXPORT void *xamarin_timezone_get_data(const char *p_name, uint32_t *p_size) { // FIXME: uint32_t since Dec 2019, unsigned long before | 
					
						
							|  |  |  | 	NSTimeZone *tz = nil; | 
					
						
							|  |  |  | 	if (p_name) { | 
					
						
							|  |  |  | 		NSString *n = [[NSString alloc] initWithUTF8String:p_name]; | 
					
						
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										 |  |  | 		tz = [[NSTimeZone alloc] initWithName:n]; | 
					
						
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										 |  |  | 	} else { | 
					
						
							|  |  |  | 		tz = [NSTimeZone localTimeZone]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	NSData *data = [tz data]; | 
					
						
							|  |  |  | 	*p_size = [data length]; | 
					
						
							|  |  |  | 	void *result = malloc(*p_size); | 
					
						
							|  |  |  | 	memcpy(result, data.bytes, *p_size); | 
					
						
							|  |  |  | 	return result; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | GD_PINVOKE_EXPORT void xamarin_start_wwan(const char *p_uri) { | 
					
						
							|  |  |  | 	// FIXME: What's this for? No idea how to implement. | 
					
						
							|  |  |  | 	os_log_error(OS_LOG_DEFAULT, "Not implemented: 'xamarin_start_wwan'"); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | #endif // IPHONE_ENABLED |