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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  gdscript_text_document.h                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef GDSCRIPT_TEXT_DOCUMENT_H
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							|  |  |  | #define GDSCRIPT_TEXT_DOCUMENT_H
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										 |  |  | // FIXME: Reenable LSP.
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							|  |  |  | #if 0
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										 |  |  | #include "core/os/file_access.h"
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										 |  |  | #include "core/reference.h"
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							|  |  |  | #include "lsp.hpp"
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							|  |  |  | class GDScriptTextDocument : public Reference { | 
					
						
							|  |  |  | 	GDCLASS(GDScriptTextDocument, Reference) | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | 	FileAccess *file_checker; | 
					
						
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										 |  |  | 	void didOpen(const Variant &p_param); | 
					
						
							|  |  |  | 	void didChange(const Variant &p_param); | 
					
						
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							|  |  |  | 	void sync_script_content(const String &p_path, const String &p_content); | 
					
						
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										 |  |  | 	void show_native_symbol_in_editor(const String &p_symbol_id); | 
					
						
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										 |  |  | 	Array native_member_completions; | 
					
						
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										 |  |  | private: | 
					
						
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										 |  |  | 	Array find_symbols(const lsp::TextDocumentPositionParams &p_location, List<const lsp::DocumentSymbol *> &r_list); | 
					
						
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										 |  |  | 	lsp::TextDocumentItem load_document_item(const Variant &p_param); | 
					
						
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										 |  |  | 	void notify_client_show_symbol(const lsp::DocumentSymbol *symbol); | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	Variant nativeSymbol(const Dictionary &p_params); | 
					
						
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										 |  |  | 	Array documentSymbol(const Dictionary &p_params); | 
					
						
							|  |  |  | 	Array completion(const Dictionary &p_params); | 
					
						
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										 |  |  | 	Dictionary resolve(const Dictionary &p_params); | 
					
						
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										 |  |  | 	Array foldingRange(const Dictionary &p_params); | 
					
						
							|  |  |  | 	Array codeLens(const Dictionary &p_params); | 
					
						
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										 |  |  | 	Array documentLink(const Dictionary &p_params); | 
					
						
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										 |  |  | 	Array colorPresentation(const Dictionary &p_params); | 
					
						
							|  |  |  | 	Variant hover(const Dictionary &p_params); | 
					
						
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										 |  |  | 	Array definition(const Dictionary &p_params); | 
					
						
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										 |  |  | 	Variant declaration(const Dictionary &p_params); | 
					
						
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										 |  |  | 	Variant signatureHelp(const Dictionary &p_params); | 
					
						
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										 |  |  | 	void initialize(); | 
					
						
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										 |  |  | 	GDScriptTextDocument(); | 
					
						
							|  |  |  | 	virtual ~GDScriptTextDocument(); | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | #endif
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										 |  |  | 
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							|  |  |  | #endif
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