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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  translation.h                                                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #ifndef TRANSLATION_H
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							|  |  |  | #define TRANSLATION_H
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										 |  |  | #include "core/io/resource.h"
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										 |  |  | #include "core/object/gdvirtual.gen.inc"
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							|  |  |  | #include "core/object/script_language.h"
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							|  |  |  | class Translation : public Resource { | 
					
						
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										 |  |  | 	GDCLASS(Translation, Resource); | 
					
						
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										 |  |  | 	OBJ_SAVE_TYPE(Translation); | 
					
						
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										 |  |  | 	RES_BASE_EXTENSION("translation"); | 
					
						
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										 |  |  | 	String locale = "en"; | 
					
						
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										 |  |  | 	HashMap<StringName, StringName> translation_map; | 
					
						
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										 |  |  | 	virtual Vector<String> _get_message_list() const; | 
					
						
							|  |  |  | 	virtual Dictionary _get_messages() const; | 
					
						
							|  |  |  | 	virtual void _set_messages(const Dictionary &p_messages); | 
					
						
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										 |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | 	GDVIRTUAL2RC(StringName, _get_message, StringName, StringName); | 
					
						
							|  |  |  | 	GDVIRTUAL4RC(StringName, _get_plural_message, StringName, StringName, int, StringName); | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	void set_locale(const String &p_locale); | 
					
						
							|  |  |  | 	_FORCE_INLINE_ String get_locale() const { return locale; } | 
					
						
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										 |  |  | 	virtual void add_message(const StringName &p_src_text, const StringName &p_xlated_text, const StringName &p_context = ""); | 
					
						
							|  |  |  | 	virtual void add_plural_message(const StringName &p_src_text, const Vector<String> &p_plural_xlated_texts, const StringName &p_context = ""); | 
					
						
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										 |  |  | 	virtual StringName get_message(const StringName &p_src_text, const StringName &p_context = "") const; //overridable for other implementations
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							|  |  |  | 	virtual StringName get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context = "") const; | 
					
						
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										 |  |  | 	virtual void erase_message(const StringName &p_src_text, const StringName &p_context = ""); | 
					
						
							|  |  |  | 	virtual void get_message_list(List<StringName> *r_messages) const; | 
					
						
							|  |  |  | 	virtual int get_message_count() const; | 
					
						
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										 |  |  | 	virtual Vector<String> get_translated_message_list() const; | 
					
						
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										 |  |  | 	Translation() {} | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | class TranslationServer : public Object { | 
					
						
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										 |  |  | 	GDCLASS(TranslationServer, Object); | 
					
						
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										 |  |  | 	String locale = "en"; | 
					
						
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										 |  |  | 	String fallback; | 
					
						
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										 |  |  | 	HashSet<Ref<Translation>> translations; | 
					
						
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										 |  |  | 	Ref<Translation> tool_translation; | 
					
						
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										 |  |  | 	Ref<Translation> doc_translation; | 
					
						
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										 |  |  | 	Ref<Translation> property_translation; | 
					
						
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										 |  |  | 	bool enabled = true; | 
					
						
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										 |  |  | 	bool pseudolocalization_enabled = false; | 
					
						
							|  |  |  | 	bool pseudolocalization_accents_enabled = false; | 
					
						
							|  |  |  | 	bool pseudolocalization_double_vowels_enabled = false; | 
					
						
							|  |  |  | 	bool pseudolocalization_fake_bidi_enabled = false; | 
					
						
							|  |  |  | 	bool pseudolocalization_override_enabled = false; | 
					
						
							|  |  |  | 	bool pseudolocalization_skip_placeholders_enabled = false; | 
					
						
							|  |  |  | 	bool editor_pseudolocalization = false; | 
					
						
							|  |  |  | 	float expansion_ratio = 0.0; | 
					
						
							|  |  |  | 	String pseudolocalization_prefix; | 
					
						
							|  |  |  | 	String pseudolocalization_suffix; | 
					
						
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							|  |  |  | 	StringName tool_pseudolocalize(const StringName &p_message) const; | 
					
						
							|  |  |  | 	String get_override_string(String &p_message) const; | 
					
						
							|  |  |  | 	String double_vowels(String &p_message) const; | 
					
						
							|  |  |  | 	String replace_with_accented_string(String &p_message) const; | 
					
						
							|  |  |  | 	String wrap_with_fakebidi_characters(String &p_message) const; | 
					
						
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										 |  |  | 	String add_padding(const String &p_message, int p_length) const; | 
					
						
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										 |  |  | 	const char32_t *get_accented_version(char32_t p_character) const; | 
					
						
							|  |  |  | 	bool is_placeholder(String &p_message, int p_index) const; | 
					
						
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										 |  |  | 	static TranslationServer *singleton; | 
					
						
							|  |  |  | 	bool _load_translations(const String &p_from); | 
					
						
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										 |  |  | 	String _standardize_locale(const String &p_locale, bool p_add_defaults) const; | 
					
						
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										 |  |  | 	StringName _get_message_from_translations(const StringName &p_message, const StringName &p_context, const String &p_locale, bool plural, const String &p_message_plural = "", int p_n = 0) const; | 
					
						
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										 |  |  | 
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										 |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | 	struct LocaleScriptInfo { | 
					
						
							|  |  |  | 		String name; | 
					
						
							|  |  |  | 		String script; | 
					
						
							|  |  |  | 		String default_country; | 
					
						
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										 |  |  | 		HashSet<String> supported_countries; | 
					
						
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										 |  |  | 	}; | 
					
						
							|  |  |  | 	static Vector<LocaleScriptInfo> locale_script_info; | 
					
						
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										 |  |  | 	static HashMap<String, String> language_map; | 
					
						
							|  |  |  | 	static HashMap<String, String> script_map; | 
					
						
							|  |  |  | 	static HashMap<String, String> locale_rename_map; | 
					
						
							|  |  |  | 	static HashMap<String, String> country_name_map; | 
					
						
							|  |  |  | 	static HashMap<String, String> country_rename_map; | 
					
						
							|  |  |  | 	static HashMap<String, String> variant_map; | 
					
						
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							|  |  |  | 	void init_locale_info(); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	_FORCE_INLINE_ static TranslationServer *get_singleton() { return singleton; } | 
					
						
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							|  |  |  | 	void set_enabled(bool p_enabled) { enabled = p_enabled; } | 
					
						
							|  |  |  | 	_FORCE_INLINE_ bool is_enabled() const { return enabled; } | 
					
						
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							|  |  |  | 	void set_locale(const String &p_locale); | 
					
						
							|  |  |  | 	String get_locale() const; | 
					
						
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										 |  |  | 	Ref<Translation> get_translation_object(const String &p_locale); | 
					
						
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										 |  |  | 	Vector<String> get_all_languages() const; | 
					
						
							|  |  |  | 	String get_language_name(const String &p_language) const; | 
					
						
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							|  |  |  | 	Vector<String> get_all_scripts() const; | 
					
						
							|  |  |  | 	String get_script_name(const String &p_script) const; | 
					
						
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							|  |  |  | 	Vector<String> get_all_countries() const; | 
					
						
							|  |  |  | 	String get_country_name(const String &p_country) const; | 
					
						
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										 |  |  | 	String get_locale_name(const String &p_locale) const; | 
					
						
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										 |  |  | 	PackedStringArray get_loaded_locales() const; | 
					
						
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										 |  |  | 	void add_translation(const Ref<Translation> &p_translation); | 
					
						
							|  |  |  | 	void remove_translation(const Ref<Translation> &p_translation); | 
					
						
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										 |  |  | 	StringName translate(const StringName &p_message, const StringName &p_context = "") const; | 
					
						
							|  |  |  | 	StringName translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context = "") const; | 
					
						
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										 |  |  | 	StringName pseudolocalize(const StringName &p_message) const; | 
					
						
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							|  |  |  | 	bool is_pseudolocalization_enabled() const; | 
					
						
							|  |  |  | 	void set_pseudolocalization_enabled(bool p_enabled); | 
					
						
							|  |  |  | 	void set_editor_pseudolocalization(bool p_enabled); | 
					
						
							|  |  |  | 	void reload_pseudolocalization(); | 
					
						
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										 |  |  | 	String standardize_locale(const String &p_locale) const; | 
					
						
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							|  |  |  | 	int compare_locales(const String &p_locale_a, const String &p_locale_b) const; | 
					
						
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										 |  |  | 	String get_tool_locale(); | 
					
						
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										 |  |  | 	void set_tool_translation(const Ref<Translation> &p_translation); | 
					
						
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										 |  |  | 	Ref<Translation> get_tool_translation() const; | 
					
						
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										 |  |  | 	StringName tool_translate(const StringName &p_message, const StringName &p_context = "") const; | 
					
						
							|  |  |  | 	StringName tool_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context = "") const; | 
					
						
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										 |  |  | 	void set_doc_translation(const Ref<Translation> &p_translation); | 
					
						
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										 |  |  | 	StringName doc_translate(const StringName &p_message, const StringName &p_context = "") const; | 
					
						
							|  |  |  | 	StringName doc_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context = "") const; | 
					
						
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										 |  |  | 	void set_property_translation(const Ref<Translation> &p_translation); | 
					
						
							|  |  |  | 	StringName property_translate(const StringName &p_message) const; | 
					
						
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										 |  |  | 	void setup(); | 
					
						
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										 |  |  | 	void clear(); | 
					
						
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										 |  |  | 	void load_translations(); | 
					
						
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							|  |  |  | 	TranslationServer(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // TRANSLATION_H
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