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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  shader_preprocessor.h                                                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef SHADER_PREPROCESSOR_H
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							|  |  |  | #define SHADER_PREPROCESSOR_H
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							|  |  |  | 
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							|  |  |  | #include "core/string/ustring.h"
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							|  |  |  | #include "core/templates/list.h"
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							|  |  |  | #include "core/templates/local_vector.h"
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							|  |  |  | #include "core/templates/rb_map.h"
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							|  |  |  | #include "core/templates/rb_set.h"
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							|  |  |  | #include "core/typedefs.h"
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							|  |  |  | 
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							|  |  |  | #include "core/io/resource_loader.h"
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							|  |  |  | #include "core/os/os.h"
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							|  |  |  | #include "scene/resources/shader.h"
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							|  |  |  | #include "scene/resources/shader_include.h"
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							|  |  |  | 
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							|  |  |  | class ShaderPreprocessor { | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	enum CompletionType { | 
					
						
							|  |  |  | 		COMPLETION_TYPE_NONE, | 
					
						
							|  |  |  | 		COMPLETION_TYPE_DIRECTIVE, | 
					
						
							|  |  |  | 		COMPLETION_TYPE_PRAGMA_DIRECTIVE, | 
					
						
							|  |  |  | 		COMPLETION_TYPE_PRAGMA, | 
					
						
							|  |  |  | 		COMPLETION_TYPE_INCLUDE_PATH, | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct FilePosition { | 
					
						
							|  |  |  | 		String file; | 
					
						
							|  |  |  | 		int line = 0; | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	struct Region { | 
					
						
							|  |  |  | 		String file; | 
					
						
							|  |  |  | 		int from_line = -1; | 
					
						
							|  |  |  | 		int to_line = -1; | 
					
						
							|  |  |  | 		bool enabled = false; | 
					
						
							|  |  |  | 		Region *parent = nullptr; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct Token { | 
					
						
							|  |  |  | 		char32_t text; | 
					
						
							|  |  |  | 		int line; | 
					
						
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							|  |  |  | 		Token(); | 
					
						
							|  |  |  | 		Token(char32_t p_text, int p_line); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	// The real preprocessor that understands basic shader and preprocessor language syntax.
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							|  |  |  | 	class Tokenizer { | 
					
						
							|  |  |  | 	public: | 
					
						
							|  |  |  | 		String code; | 
					
						
							|  |  |  | 		int line; | 
					
						
							|  |  |  | 		int index; | 
					
						
							|  |  |  | 		int size; | 
					
						
							|  |  |  | 		Vector<Token> generated; | 
					
						
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							|  |  |  | 	private: | 
					
						
							|  |  |  | 		void add_generated(const Token &p_t); | 
					
						
							|  |  |  | 		char32_t next(); | 
					
						
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							|  |  |  | 	public: | 
					
						
							|  |  |  | 		int get_line() const; | 
					
						
							|  |  |  | 		int get_index() const; | 
					
						
							|  |  |  | 		char32_t peek(); | 
					
						
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							|  |  |  | 		void get_and_clear_generated(Vector<Token> *r_out); | 
					
						
							|  |  |  | 		void backtrack(char32_t p_what); | 
					
						
							|  |  |  | 		LocalVector<Token> advance(char32_t p_what); | 
					
						
							|  |  |  | 		void skip_whitespace(); | 
					
						
							|  |  |  | 		String get_identifier(bool *r_is_cursor = nullptr, bool p_started = false); | 
					
						
							|  |  |  | 		String peek_identifier(); | 
					
						
							|  |  |  | 		Token get_token(); | 
					
						
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							|  |  |  | 		Tokenizer(const String &p_code); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	class CommentRemover { | 
					
						
							|  |  |  | 	private: | 
					
						
							|  |  |  | 		LocalVector<char32_t> stripped; | 
					
						
							|  |  |  | 		String code; | 
					
						
							|  |  |  | 		int index; | 
					
						
							|  |  |  | 		int line; | 
					
						
							|  |  |  | 		int comment_line_open; | 
					
						
							|  |  |  | 		int comments_open; | 
					
						
							|  |  |  | 		int strings_open; | 
					
						
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							|  |  |  | 	public: | 
					
						
							|  |  |  | 		String get_error() const; | 
					
						
							|  |  |  | 		int get_error_line() const; | 
					
						
							|  |  |  | 		char32_t peek() const; | 
					
						
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							|  |  |  | 		bool advance(char32_t p_what); | 
					
						
							|  |  |  | 		String strip(); | 
					
						
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							|  |  |  | 		CommentRemover(const String &p_code); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct Define { | 
					
						
							|  |  |  | 		Vector<String> arguments; | 
					
						
							|  |  |  | 		String body; | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	struct Branch { | 
					
						
							|  |  |  | 		Vector<bool> conditions; | 
					
						
							|  |  |  | 		Branch *parent = nullptr; | 
					
						
							|  |  |  | 		bool else_defined = false; | 
					
						
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							|  |  |  | 		Branch() {} | 
					
						
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							|  |  |  | 		Branch(bool p_condition, Branch *p_parent) : | 
					
						
							|  |  |  | 				parent(p_parent) { | 
					
						
							|  |  |  | 			conditions.push_back(p_condition); | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 	}; | 
					
						
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							|  |  |  | 	struct State { | 
					
						
							|  |  |  | 		RBMap<String, Define *> defines; | 
					
						
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										 |  |  | 		List<Branch> branches; | 
					
						
							|  |  |  | 		Branch *current_branch = nullptr; | 
					
						
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										 |  |  | 		int condition_depth = 0; | 
					
						
							|  |  |  | 		RBSet<String> includes; | 
					
						
							|  |  |  | 		List<uint64_t> cyclic_include_hashes; // Holds code hash of includes.
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							|  |  |  | 		int include_depth = 0; | 
					
						
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										 |  |  | 		String current_filename; | 
					
						
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										 |  |  | 		String current_shader_type; | 
					
						
							|  |  |  | 		String error; | 
					
						
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										 |  |  | 		List<FilePosition> include_positions; | 
					
						
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										 |  |  | 		bool save_regions = false; | 
					
						
							|  |  |  | 		RBMap<String, List<Region>> regions; | 
					
						
							|  |  |  | 		Region *previous_region = nullptr; | 
					
						
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										 |  |  | 		bool disabled = false; | 
					
						
							|  |  |  | 		CompletionType completion_type = COMPLETION_TYPE_NONE; | 
					
						
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										 |  |  | 		HashSet<Ref<ShaderInclude>> shader_includes; | 
					
						
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										 |  |  | 	}; | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	LocalVector<char32_t> output; | 
					
						
							|  |  |  | 	State *state = nullptr; | 
					
						
							|  |  |  | 	bool state_owner = false; | 
					
						
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							|  |  |  | 	static bool is_char_word(char32_t p_char); | 
					
						
							|  |  |  | 	static bool is_char_space(char32_t p_char); | 
					
						
							|  |  |  | 	static bool is_char_end(char32_t p_char); | 
					
						
							|  |  |  | 	static String vector_to_string(const LocalVector<char32_t> &p_v, int p_start = 0, int p_end = -1); | 
					
						
							|  |  |  | 	static String tokens_to_string(const LocalVector<Token> &p_tokens); | 
					
						
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							|  |  |  | 	void process_directive(Tokenizer *p_tokenizer); | 
					
						
							|  |  |  | 	void process_define(Tokenizer *p_tokenizer); | 
					
						
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										 |  |  | 	void process_elif(Tokenizer *p_tokenizer); | 
					
						
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										 |  |  | 	void process_else(Tokenizer *p_tokenizer); | 
					
						
							|  |  |  | 	void process_endif(Tokenizer *p_tokenizer); | 
					
						
							|  |  |  | 	void process_if(Tokenizer *p_tokenizer); | 
					
						
							|  |  |  | 	void process_ifdef(Tokenizer *p_tokenizer); | 
					
						
							|  |  |  | 	void process_ifndef(Tokenizer *p_tokenizer); | 
					
						
							|  |  |  | 	void process_include(Tokenizer *p_tokenizer); | 
					
						
							|  |  |  | 	void process_pragma(Tokenizer *p_tokenizer); | 
					
						
							|  |  |  | 	void process_undef(Tokenizer *p_tokenizer); | 
					
						
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										 |  |  | 	void add_region(int p_line, bool p_enabled, Region *p_parent_region); | 
					
						
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										 |  |  | 	void start_branch_condition(Tokenizer *p_tokenizer, bool p_success, bool p_continue = false); | 
					
						
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							|  |  |  | 	void expand_output_macros(int p_start, int p_line); | 
					
						
							|  |  |  | 	Error expand_macros(const String &p_string, int p_line, String &r_result); | 
					
						
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										 |  |  | 	bool expand_macros_once(const String &p_line, int p_line_number, const RBMap<String, Define *>::Element *p_define_pair, String &r_expanded); | 
					
						
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										 |  |  | 	bool find_match(const String &p_string, const String &p_value, int &r_index, int &r_index_start); | 
					
						
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							|  |  |  | 	String next_directive(Tokenizer *p_tokenizer, const Vector<String> &p_directives); | 
					
						
							|  |  |  | 	void add_to_output(const String &p_str); | 
					
						
							|  |  |  | 	void set_error(const String &p_error, int p_line); | 
					
						
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							|  |  |  | 	static Define *create_define(const String &p_body); | 
					
						
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							|  |  |  | 	void clear(); | 
					
						
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										 |  |  | 	Error preprocess(State *p_state, const String &p_code, String &r_result); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	typedef void (*IncludeCompletionFunction)(List<ScriptLanguage::CodeCompletionOption> *); | 
					
						
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										 |  |  | 	Error preprocess(const String &p_code, const String &p_filename, String &r_result, String *r_error_text = nullptr, List<FilePosition> *r_error_position = nullptr, List<Region> *r_regions = nullptr, HashSet<Ref<ShaderInclude>> *r_includes = nullptr, List<ScriptLanguage::CodeCompletionOption> *r_completion_options = nullptr, IncludeCompletionFunction p_include_completion_func = nullptr); | 
					
						
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										 |  |  | 	static void get_keyword_list(List<String> *r_keywords, bool p_include_shader_keywords); | 
					
						
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										 |  |  | 	static void get_pragma_list(List<String> *r_pragmas); | 
					
						
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										 |  |  | 	ShaderPreprocessor(); | 
					
						
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										 |  |  | 	~ShaderPreprocessor(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // SHADER_PREPROCESSOR_H
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