2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								/*************************************************************************/ 
							 
						 
					
						
							
								
									
										
										
										
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								/*  collision_object_3d.cpp                                              */ 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								/*************************************************************************/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*                       This file is part of:                           */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*                           GODOT ENGINE                                */ 
							 
						 
					
						
							
								
									
										
										
										
											2017-08-27 14:16:55 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								/*                      https://godotengine.org                          */ 
							 
						 
					
						
							
								
									
										
										
										
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								/*************************************************************************/ 
							 
						 
					
						
							
								
									
										
										
										
											2021-01-01 20:13:46 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ 
							 
						 
					
						
							
								
									
										
										
										
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								/*                                                                       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* Permission is hereby granted, free of charge, to any person obtaining */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* a copy of this software and associated documentation files (the       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* "Software"), to deal in the Software without restriction, including   */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* without limitation the rights to use, copy, modify, merge, publish,   */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* distribute, sublicense, and/or sell copies of the Software, and to    */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* permit persons to whom the Software is furnished to do so, subject to */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* the following conditions:                                             */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*                                                                       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* The above copyright notice and this permission notice shall be        */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* included in all copies or substantial portions of the Software.       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*                                                                       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/*************************************************************************/ 
							 
						 
					
						
							
								
									
										
										
										
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								# include  "collision_object_3d.h" 
 
							 
						 
					
						
							
								
									
										
										
										
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								# include  "scene/scene_string_names.h" 
 
							 
						 
					
						
							
								
									
										
										
										
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								void  CollisionObject3D : : _notification ( int  p_what )  { 
							 
						 
					
						
							
								
									
										
										
										
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									switch  ( p_what )  { 
							 
						 
					
						
							
								
									
										
										
										
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										case  NOTIFICATION_ENTER_TREE :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( _are_collision_shapes_visible ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												debug_shape_old_transform  =  get_global_transform ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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												for  ( const  KeyValue < uint32_t ,  ShapeData >  & E  :  shapes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													debug_shapes_to_update . insert ( E . key ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												_update_debug_shapes ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										case  NOTIFICATION_EXIT_TREE :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( debug_shapes_count  >  0 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												_clear_debug_shapes ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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										case  NOTIFICATION_ENTER_WORLD :  { 
							 
						 
					
						
							
								
									
										
										
										
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											if  ( area )  { 
							 
						 
					
						
							
								
									
										
										
										
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												PhysicsServer3D : : get_singleton ( ) - > area_set_transform ( rid ,  get_global_transform ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											}  else  { 
							 
						 
					
						
							
								
									
										
										
										
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												PhysicsServer3D : : get_singleton ( ) - > body_set_state ( rid ,  PhysicsServer3D : : BODY_STATE_TRANSFORM ,  get_global_transform ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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											} 
							 
						 
					
						
							
								
									
										
										
										
											2015-01-03 16:52:37 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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											bool  disabled  =  ! is_enabled ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( disabled  & &  ( disable_mode  ! =  DISABLE_MODE_REMOVE ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												_apply_disabled ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( ! disabled  | |  ( disable_mode  ! =  DISABLE_MODE_REMOVE ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-10-23 16:22:29 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
												Ref < World3D >  world_ref  =  get_world_3d ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												ERR_FAIL_COND ( ! world_ref . is_valid ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												RID  space  =  world_ref - > get_space ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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												if  ( area )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													PhysicsServer3D : : get_singleton ( ) - > area_set_space ( rid ,  space ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													PhysicsServer3D : : get_singleton ( ) - > body_set_space ( rid ,  space ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												} 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											_update_pickable ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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										}  break ; 
							 
						 
					
						
							
								
									
										
										
										
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										case  NOTIFICATION_TRANSFORM_CHANGED :  { 
							 
						 
					
						
							
								
									
										
										
										
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											if  ( only_update_transform_changes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											if  ( area )  { 
							 
						 
					
						
							
								
									
										
										
										
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												PhysicsServer3D : : get_singleton ( ) - > area_set_transform ( rid ,  get_global_transform ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											}  else  { 
							 
						 
					
						
							
								
									
										
										
										
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												PhysicsServer3D : : get_singleton ( ) - > body_set_state ( rid ,  PhysicsServer3D : : BODY_STATE_TRANSFORM ,  get_global_transform ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											_on_transform_changed ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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										}  break ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-17 18:09:40 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										case  NOTIFICATION_VISIBILITY_CHANGED :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											_update_pickable ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
									
										
										
										
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										case  NOTIFICATION_EXIT_WORLD :  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-17 18:09:40 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											bool  disabled  =  ! is_enabled ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( ! disabled  | |  ( disable_mode  ! =  DISABLE_MODE_REMOVE ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												if  ( area )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													PhysicsServer3D : : get_singleton ( ) - > area_set_space ( rid ,  RID ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													PhysicsServer3D : : get_singleton ( ) - > body_set_space ( rid ,  RID ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( disabled  & &  ( disable_mode  ! =  DISABLE_MODE_REMOVE ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												_apply_enabled ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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											} 
							 
						 
					
						
							
								
									
										
										
										
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										}  break ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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										case  NOTIFICATION_DISABLED :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											_apply_disabled ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										case  NOTIFICATION_ENABLED :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											_apply_enabled ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : set_collision_layer ( uint32_t  p_layer )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									collision_layer  =  p_layer ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( area )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > area_set_collision_layer ( get_rid ( ) ,  p_layer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > body_set_collision_layer ( get_rid ( ) ,  p_layer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								uint32_t  CollisionObject3D : : get_collision_layer ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  collision_layer ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : set_collision_mask ( uint32_t  p_mask )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									collision_mask  =  p_mask ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( area )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > area_set_collision_mask ( get_rid ( ) ,  p_mask ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > body_set_collision_mask ( get_rid ( ) ,  p_mask ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								uint32_t  CollisionObject3D : : get_collision_mask ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  collision_mask ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-08-11 16:01:38 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : set_collision_layer_value ( int  p_layer_number ,  bool  p_value )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_MSG ( p_layer_number  <  1 ,  " Collision layer number must be between 1 and 32 inclusive. " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_MSG ( p_layer_number  >  32 ,  " Collision layer number must be between 1 and 32 inclusive. " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									uint32_t  collision_layer  =  get_collision_layer ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( p_value )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-11 16:01:38 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										collision_layer  | =  1  < <  ( p_layer_number  -  1 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-11 16:01:38 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										collision_layer  & =  ~ ( 1  < <  ( p_layer_number  -  1 ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									set_collision_layer ( collision_layer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-08-11 16:01:38 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								bool  CollisionObject3D : : get_collision_layer_value ( int  p_layer_number )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_V_MSG ( p_layer_number  <  1 ,  false ,  " Collision layer number must be between 1 and 32 inclusive. " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_V_MSG ( p_layer_number  >  32 ,  false ,  " Collision layer number must be between 1 and 32 inclusive. " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  get_collision_layer ( )  &  ( 1  < <  ( p_layer_number  -  1 ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-08-11 16:01:38 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : set_collision_mask_value ( int  p_layer_number ,  bool  p_value )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_MSG ( p_layer_number  <  1 ,  " Collision layer number must be between 1 and 32 inclusive. " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_MSG ( p_layer_number  >  32 ,  " Collision layer number must be between 1 and 32 inclusive. " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									uint32_t  mask  =  get_collision_mask ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( p_value )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-11 16:01:38 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										mask  | =  1  < <  ( p_layer_number  -  1 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-11 16:01:38 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										mask  & =  ~ ( 1  < <  ( p_layer_number  -  1 ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									set_collision_mask ( mask ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-08-11 16:01:38 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								bool  CollisionObject3D : : get_collision_mask_value ( int  p_layer_number )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_V_MSG ( p_layer_number  <  1 ,  false ,  " Collision layer number must be between 1 and 32 inclusive. " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_V_MSG ( p_layer_number  >  32 ,  false ,  " Collision layer number must be between 1 and 32 inclusive. " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  get_collision_mask ( )  &  ( 1  < <  ( p_layer_number  -  1 ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-06-17 18:09:40 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : set_disable_mode ( DisableMode  p_mode )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( disable_mode  = =  p_mode )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									bool  disabled  =  is_inside_tree ( )  & &  ! is_enabled ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( disabled )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										// Cancel previous disable mode.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										_apply_enabled ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									disable_mode  =  p_mode ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( disabled )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										// Apply new disable mode.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										_apply_disabled ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								CollisionObject3D : : DisableMode  CollisionObject3D : : get_disable_mode ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  disable_mode ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _apply_disabled ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									switch  ( disable_mode )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										case  DISABLE_MODE_REMOVE :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( is_inside_tree ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												if  ( area )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													PhysicsServer3D : : get_singleton ( ) - > area_set_space ( rid ,  RID ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													PhysicsServer3D : : get_singleton ( ) - > body_set_space ( rid ,  RID ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										case  DISABLE_MODE_MAKE_STATIC :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( ! area  & &  ( body_mode  ! =  PhysicsServer3D : : BODY_MODE_STATIC ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												PhysicsServer3D : : get_singleton ( ) - > body_set_mode ( rid ,  PhysicsServer3D : : BODY_MODE_STATIC ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										case  DISABLE_MODE_KEEP_ACTIVE :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											// Nothing to do.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _apply_enabled ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									switch  ( disable_mode )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										case  DISABLE_MODE_REMOVE :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( is_inside_tree ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												RID  space  =  get_world_3d ( ) - > get_space ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												if  ( area )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													PhysicsServer3D : : get_singleton ( ) - > area_set_space ( rid ,  space ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													PhysicsServer3D : : get_singleton ( ) - > body_set_space ( rid ,  space ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										case  DISABLE_MODE_MAKE_STATIC :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( ! area  & &  ( body_mode  ! =  PhysicsServer3D : : BODY_MODE_STATIC ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												PhysicsServer3D : : get_singleton ( ) - > body_set_mode ( rid ,  body_mode ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										case  DISABLE_MODE_KEEP_ACTIVE :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											// Nothing to do.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										}  break ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-08-22 12:37:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _input_event_call ( Camera3D  * p_camera ,  const  Ref < InputEvent >  & p_input_event ,  const  Vector3  & p_pos ,  const  Vector3  & p_normal ,  int  p_shape )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									GDVIRTUAL_CALL ( _input_event ,  p_camera ,  p_input_event ,  p_pos ,  p_normal ,  p_shape ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									emit_signal ( SceneStringNames : : get_singleton ( ) - > input_event ,  p_camera ,  p_input_event ,  p_pos ,  p_normal ,  p_shape ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-09-15 11:33:30 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _mouse_enter ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-09-15 11:33:30 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( get_script_instance ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										get_script_instance ( ) - > call ( SceneStringNames : : get_singleton ( ) - > _mouse_enter ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2017-01-12 00:51:08 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									emit_signal ( SceneStringNames : : get_singleton ( ) - > mouse_entered ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-09-15 11:33:30 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _mouse_exit ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-09-15 11:33:30 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( get_script_instance ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										get_script_instance ( ) - > call ( SceneStringNames : : get_singleton ( ) - > _mouse_exit ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2017-01-12 00:51:08 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									emit_signal ( SceneStringNames : : get_singleton ( ) - > mouse_exited ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-09-15 11:33:30 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-06-17 18:09:40 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : set_body_mode ( PhysicsServer3D : : BodyMode  p_mode )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND ( area ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( body_mode  = =  p_mode )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									body_mode  =  p_mode ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( is_inside_tree ( )  & &  ! is_enabled ( )  & &  ( disable_mode  = =  DISABLE_MODE_MAKE_STATIC ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									PhysicsServer3D : : get_singleton ( ) - > body_set_mode ( rid ,  p_mode ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-06-04 18:16:02 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : set_only_update_transform_changes ( bool  p_enable )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									only_update_transform_changes  =  p_enable ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								bool  CollisionObject3D : : is_only_update_transform_changes_enabled ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  only_update_transform_changes ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _update_pickable ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( ! is_inside_tree ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										return ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2019-08-30 14:20:25 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									bool  pickable  =  ray_pickable  & &  is_visible_in_tree ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( area )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > area_set_ray_pickable ( rid ,  pickable ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > body_set_ray_pickable ( rid ,  pickable ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 16:41:43 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								bool  CollisionObject3D : : _are_collision_shapes_visible ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  is_inside_tree ( )  & &  get_tree ( ) - > is_debugging_collisions_hint ( )  & &  ! Engine : : get_singleton ( ) - > is_editor_hint ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _update_shape_data ( uint32_t  p_owner )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( _are_collision_shapes_visible ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										if  ( debug_shapes_to_update . is_empty ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											callable_mp ( this ,  & CollisionObject3D : : _update_debug_shapes ) . call_deferred ( { } ,  0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										debug_shapes_to_update . insert ( p_owner ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-05-09 18:58:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _shape_changed ( const  Ref < Shape3D >  & p_shape )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-09 14:13:42 -06:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									for  ( KeyValue < uint32_t ,  ShapeData >  & E  :  shapes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										ShapeData  & shapedata  =  E . value ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										ShapeData : : ShapeBase  * shapes  =  shapedata . shapes . ptrw ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										for  ( int  i  =  0 ;  i  <  shapedata . shapes . size ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											ShapeData : : ShapeBase  & s  =  shapes [ i ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( s . shape  = =  p_shape  & &  s . debug_shape . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												Ref < Mesh >  mesh  =  s . shape - > get_debug_mesh ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												RS : : get_singleton ( ) - > instance_set_base ( s . debug_shape ,  mesh - > get_rid ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _update_debug_shapes ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-22 17:23:11 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( ! is_inside_tree ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										debug_shapes_to_update . clear ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									for  ( Set < uint32_t > : : Element  * shapedata_idx  =  debug_shapes_to_update . front ( ) ;  shapedata_idx ;  shapedata_idx  =  shapedata_idx - > next ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										if  ( shapes . has ( shapedata_idx - > get ( ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											ShapeData  & shapedata  =  shapes [ shapedata_idx - > get ( ) ] ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-12 20:08:30 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											ShapeData : : ShapeBase  * shapes  =  shapedata . shapes . ptrw ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											for  ( int  i  =  0 ;  i  <  shapedata . shapes . size ( ) ;  i + + )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-12 20:08:30 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
												ShapeData : : ShapeBase  & s  =  shapes [ i ] ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
												if  ( s . shape . is_null ( )  | |  shapedata . disabled )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
													if  ( s . debug_shape . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
														RS : : get_singleton ( ) - > free ( s . debug_shape ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
														s . debug_shape  =  RID ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
														- - debug_shapes_count ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													} 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
													continue ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
												if  ( s . debug_shape . is_null ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													s . debug_shape  =  RS : : get_singleton ( ) - > instance_create ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													RS : : get_singleton ( ) - > instance_set_scenario ( s . debug_shape ,  get_world_3d ( ) - > get_scenario ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													if  ( ! s . shape - > is_connected ( " changed " ,  callable_mp ( this ,  & CollisionObject3D : : _shape_changed ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
														s . shape - > connect ( " changed " ,  callable_mp ( this ,  & CollisionObject3D : : _shape_changed ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
																varray ( s . shape ) ,  CONNECT_DEFERRED ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													+ + debug_shapes_count ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
												Ref < Mesh >  mesh  =  s . shape - > get_debug_mesh ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
												RS : : get_singleton ( ) - > instance_set_base ( s . debug_shape ,  mesh - > get_rid ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												RS : : get_singleton ( ) - > instance_set_transform ( s . debug_shape ,  get_global_transform ( )  *  shapedata . xform ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									debug_shapes_to_update . clear ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-04-12 20:08:30 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _clear_debug_shapes ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-09 14:13:42 -06:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									for  ( KeyValue < uint32_t ,  ShapeData >  & E  :  shapes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										ShapeData  & shapedata  =  E . value ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-12 20:08:30 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										ShapeData : : ShapeBase  * shapes  =  shapedata . shapes . ptrw ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										for  ( int  i  =  0 ;  i  <  shapedata . shapes . size ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											ShapeData : : ShapeBase  & s  =  shapes [ i ] ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											if  ( s . debug_shape . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												RS : : get_singleton ( ) - > free ( s . debug_shape ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												s . debug_shape  =  RID ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												if  ( s . shape . is_valid ( )  & &  s . shape - > is_connected ( " changed " ,  callable_mp ( this ,  & CollisionObject3D : : _update_shape_data ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
													s . shape - > disconnect ( " changed " ,  callable_mp ( this ,  & CollisionObject3D : : _update_shape_data ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												} 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-12 20:08:30 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									debug_shapes_count  =  0 ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-12 20:08:30 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _on_transform_changed ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( debug_shapes_count  >  0  & &  ! debug_shape_old_transform . is_equal_approx ( get_global_transform ( ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										debug_shape_old_transform  =  get_global_transform ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-09 14:13:42 -06:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										for  ( KeyValue < uint32_t ,  ShapeData >  & E  :  shapes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											ShapeData  & shapedata  =  E . value ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											const  ShapeData : : ShapeBase  * shapes  =  shapedata . shapes . ptr ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											for  ( int  i  =  0 ;  i  <  shapedata . shapes . size ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												RS : : get_singleton ( ) - > instance_set_transform ( shapes [ i ] . debug_shape ,  debug_shape_old_transform  *  shapedata . xform ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : set_ray_pickable ( bool  p_ray_pickable )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ray_pickable  =  p_ray_pickable ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									_update_pickable ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								bool  CollisionObject3D : : is_ray_pickable ( )  const  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-10-03 00:10:51 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									return  ray_pickable ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : _bind_methods ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_collision_layer " ,  " layer " ) ,  & CollisionObject3D : : set_collision_layer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " get_collision_layer " ) ,  & CollisionObject3D : : get_collision_layer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_collision_mask " ,  " mask " ) ,  & CollisionObject3D : : set_collision_mask ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " get_collision_mask " ) ,  & CollisionObject3D : : get_collision_mask ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-11 16:01:38 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_collision_layer_value " ,  " layer_number " ,  " value " ) ,  & CollisionObject3D : : set_collision_layer_value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " get_collision_layer_value " ,  " layer_number " ) ,  & CollisionObject3D : : get_collision_layer_value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_collision_mask_value " ,  " layer_number " ,  " value " ) ,  & CollisionObject3D : : set_collision_mask_value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " get_collision_mask_value " ,  " layer_number " ) ,  & CollisionObject3D : : get_collision_mask_value ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-17 18:09:40 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_disable_mode " ,  " mode " ) ,  & CollisionObject3D : : set_disable_mode ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " get_disable_mode " ) ,  & CollisionObject3D : : get_disable_mode ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_ray_pickable " ,  " ray_pickable " ) ,  & CollisionObject3D : : set_ray_pickable ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " is_ray_pickable " ) ,  & CollisionObject3D : : is_ray_pickable ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " set_capture_input_on_drag " ,  " enable " ) ,  & CollisionObject3D : : set_capture_input_on_drag ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " get_capture_input_on_drag " ) ,  & CollisionObject3D : : get_capture_input_on_drag ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " get_rid " ) ,  & CollisionObject3D : : get_rid ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " create_shape_owner " ,  " owner " ) ,  & CollisionObject3D : : create_shape_owner ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " remove_shape_owner " ,  " owner_id " ) ,  & CollisionObject3D : : remove_shape_owner ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " get_shape_owners " ) ,  & CollisionObject3D : : _get_shape_owners ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_owner_set_transform " ,  " owner_id " ,  " transform " ) ,  & CollisionObject3D : : shape_owner_set_transform ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_owner_get_transform " ,  " owner_id " ) ,  & CollisionObject3D : : shape_owner_get_transform ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_owner_get_owner " ,  " owner_id " ) ,  & CollisionObject3D : : shape_owner_get_owner ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_owner_set_disabled " ,  " owner_id " ,  " disabled " ) ,  & CollisionObject3D : : shape_owner_set_disabled ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " is_shape_owner_disabled " ,  " owner_id " ) ,  & CollisionObject3D : : is_shape_owner_disabled ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_owner_add_shape " ,  " owner_id " ,  " shape " ) ,  & CollisionObject3D : : shape_owner_add_shape ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_owner_get_shape_count " ,  " owner_id " ) ,  & CollisionObject3D : : shape_owner_get_shape_count ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_owner_get_shape " ,  " owner_id " ,  " shape_id " ) ,  & CollisionObject3D : : shape_owner_get_shape ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_owner_get_shape_index " ,  " owner_id " ,  " shape_id " ) ,  & CollisionObject3D : : shape_owner_get_shape_index ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_owner_remove_shape " ,  " owner_id " ,  " shape_id " ) ,  & CollisionObject3D : : shape_owner_remove_shape ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_owner_clear_shapes " ,  " owner_id " ) ,  & CollisionObject3D : : shape_owner_clear_shapes ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ClassDB : : bind_method ( D_METHOD ( " shape_find_owner " ,  " shape_index " ) ,  & CollisionObject3D : : shape_find_owner ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-24 20:29:08 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-08-22 12:37:22 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									GDVIRTUAL_BIND ( _input_event ,  " camera " ,  " event " ,  " position " ,  " normal " ,  " shape_idx " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-06-07 07:34:21 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ADD_SIGNAL ( MethodInfo ( " input_event " ,  PropertyInfo ( Variant : : OBJECT ,  " camera " ,  PROPERTY_HINT_RESOURCE_TYPE ,  " Node " ) ,  PropertyInfo ( Variant : : OBJECT ,  " event " ,  PROPERTY_HINT_RESOURCE_TYPE ,  " InputEvent " ) ,  PropertyInfo ( Variant : : VECTOR3 ,  " position " ) ,  PropertyInfo ( Variant : : VECTOR3 ,  " normal " ) ,  PropertyInfo ( Variant : : INT ,  " shape_idx " ) ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ADD_SIGNAL ( MethodInfo ( " mouse_entered " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ADD_SIGNAL ( MethodInfo ( " mouse_exited " ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-06-17 18:09:40 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ADD_PROPERTY ( PropertyInfo ( Variant : : INT ,  " disable_mode " ,  PROPERTY_HINT_ENUM ,  " Remove,MakeStatic,KeepActive " ) ,  " set_disable_mode " ,  " get_disable_mode " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-10-13 14:09:31 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ADD_GROUP ( " Collision " ,  " collision_ " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ADD_PROPERTY ( PropertyInfo ( Variant : : INT ,  " collision_layer " ,  PROPERTY_HINT_LAYERS_3D_PHYSICS ) ,  " set_collision_layer " ,  " get_collision_layer " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ADD_PROPERTY ( PropertyInfo ( Variant : : INT ,  " collision_mask " ,  PROPERTY_HINT_LAYERS_3D_PHYSICS ) ,  " set_collision_mask " ,  " get_collision_mask " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ADD_GROUP ( " Input " ,  " input_ " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL ,  " input_ray_pickable " ) ,  " set_ray_pickable " ,  " is_ray_pickable " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL ,  " input_capture_on_drag " ) ,  " set_capture_input_on_drag " ,  " get_capture_input_on_drag " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-17 18:09:40 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									BIND_ENUM_CONSTANT ( DISABLE_MODE_REMOVE ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									BIND_ENUM_CONSTANT ( DISABLE_MODE_MAKE_STATIC ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									BIND_ENUM_CONSTANT ( DISABLE_MODE_KEEP_ACTIVE ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								uint32_t  CollisionObject3D : : create_shape_owner ( Object  * p_owner )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ShapeData  sd ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									uint32_t  id ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									if  ( shapes . size ( )  = =  0 )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-24 15:55:45 +07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										id  =  0 ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									}  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										id  =  shapes . back ( ) - > key ( )  +  1 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									sd . owner  =  p_owner ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									shapes [ id ]  =  sd ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									return  id ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : remove_shape_owner ( uint32_t  owner )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND ( ! shapes . has ( owner ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									shape_owner_clear_shapes ( owner ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									shapes . erase ( owner ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : shape_owner_set_disabled ( uint32_t  p_owner ,  bool  p_disabled )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND ( ! shapes . has ( p_owner ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ShapeData  & sd  =  shapes [ p_owner ] ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( sd . disabled  = =  p_disabled )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									sd . disabled  =  p_disabled ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									for  ( int  i  =  0 ;  i  <  sd . shapes . size ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										if  ( area )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											PhysicsServer3D : : get_singleton ( ) - > area_set_shape_disabled ( rid ,  sd . shapes [ i ] . index ,  p_disabled ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											PhysicsServer3D : : get_singleton ( ) - > body_set_shape_disabled ( rid ,  sd . shapes [ i ] . index ,  p_disabled ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									_update_shape_data ( p_owner ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								bool  CollisionObject3D : : is_shape_owner_disabled ( uint32_t  p_owner )  const  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_V ( ! shapes . has ( p_owner ) ,  false ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									return  shapes [ p_owner ] . disabled ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : get_shape_owners ( List < uint32_t >  * r_owners )  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-09 14:13:42 -06:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									for  ( const  KeyValue < uint32_t ,  ShapeData >  & E  :  shapes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										r_owners - > push_back ( E . key ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								Array  CollisionObject3D : : _get_shape_owners ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-24 20:29:08 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									Array  ret ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-08-09 14:13:42 -06:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									for  ( const  KeyValue < uint32_t ,  ShapeData >  & E  :  shapes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										ret . push_back ( E . key ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-24 20:29:08 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  ret ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-10-17 01:08:21 -04:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : shape_owner_set_transform ( uint32_t  p_owner ,  const  Transform3D  & p_transform )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND ( ! shapes . has ( p_owner ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ShapeData  & sd  =  shapes [ p_owner ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									sd . xform  =  p_transform ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									for  ( int  i  =  0 ;  i  <  sd . shapes . size ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										if  ( area )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											PhysicsServer3D : : get_singleton ( ) - > area_set_shape_transform ( rid ,  sd . shapes [ i ] . index ,  p_transform ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											PhysicsServer3D : : get_singleton ( ) - > body_set_shape_transform ( rid ,  sd . shapes [ i ] . index ,  p_transform ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									_update_shape_data ( p_owner ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-17 01:08:21 -04:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								Transform3D  CollisionObject3D : : shape_owner_get_transform ( uint32_t  p_owner )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_V ( ! shapes . has ( p_owner ) ,  Transform3D ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									return  shapes [ p_owner ] . xform ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								Object  * CollisionObject3D : : shape_owner_get_owner ( uint32_t  p_owner )  const  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-02 01:20:12 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_V ( ! shapes . has ( p_owner ) ,  nullptr ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									return  shapes [ p_owner ] . owner ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : shape_owner_add_shape ( uint32_t  p_owner ,  const  Ref < Shape3D >  & p_shape )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND ( ! shapes . has ( p_owner ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND ( p_shape . is_null ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ShapeData  & sd  =  shapes [ p_owner ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ShapeData : : ShapeBase  s ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									s . index  =  total_subshapes ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									s . shape  =  p_shape ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( area )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > area_add_shape ( rid ,  p_shape - > get_rid ( ) ,  sd . xform ,  sd . disabled ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > body_add_shape ( rid ,  p_shape - > get_rid ( ) ,  sd . xform ,  sd . disabled ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									sd . shapes . push_back ( s ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									total_subshapes + + ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									_update_shape_data ( p_owner ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								int  CollisionObject3D : : shape_owner_get_shape_count ( uint32_t  p_owner )  const  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_V ( ! shapes . has ( p_owner ) ,  0 ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									return  shapes [ p_owner ] . shapes . size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								Ref < Shape3D >  CollisionObject3D : : shape_owner_get_shape ( uint32_t  p_owner ,  int  p_shape )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_V ( ! shapes . has ( p_owner ) ,  Ref < Shape3D > ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_INDEX_V ( p_shape ,  shapes [ p_owner ] . shapes . size ( ) ,  Ref < Shape3D > ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  shapes [ p_owner ] . shapes [ p_shape ] . shape ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-14 14:29:06 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								int  CollisionObject3D : : shape_owner_get_shape_index ( uint32_t  p_owner ,  int  p_shape )  const  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND_V ( ! shapes . has ( p_owner ) ,  - 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_INDEX_V ( p_shape ,  shapes [ p_owner ] . shapes . size ( ) ,  - 1 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									return  shapes [ p_owner ] . shapes [ p_shape ] . index ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : shape_owner_remove_shape ( uint32_t  p_owner ,  int  p_shape )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND ( ! shapes . has ( p_owner ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									ERR_FAIL_INDEX ( p_shape ,  shapes [ p_owner ] . shapes . size ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ShapeData : : ShapeBase  & s  =  shapes [ p_owner ] . shapes . write [ p_shape ] ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									int  index_to_remove  =  s . index ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( area )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > area_remove_shape ( rid ,  index_to_remove ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > body_remove_shape ( rid ,  index_to_remove ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( s . debug_shape . is_valid ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										RS : : get_singleton ( ) - > free ( s . debug_shape ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-05-09 18:58:19 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										if  ( s . shape . is_valid ( )  & &  s . shape - > is_connected ( " changed " ,  callable_mp ( this ,  & CollisionObject3D : : _shape_changed ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											s . shape - > disconnect ( " changed " ,  callable_mp ( this ,  & CollisionObject3D : : _shape_changed ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-04-25 11:27:13 +02:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										- - debug_shapes_count ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-02-06 23:21:04 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									shapes [ p_owner ] . shapes . remove ( p_shape ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-08-09 14:13:42 -06:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									for  ( KeyValue < uint32_t ,  ShapeData >  & E  :  shapes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										for  ( int  i  =  0 ;  i  <  E . value . shapes . size ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( E . value . shapes [ i ] . index  >  index_to_remove )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												E . value . shapes . write [ i ] . index  - =  1 ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									total_subshapes - - ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : shape_owner_clear_shapes ( uint32_t  p_owner )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_COND ( ! shapes . has ( p_owner ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									while  ( shape_owner_get_shape_count ( p_owner )  >  0 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										shape_owner_remove_shape ( p_owner ,  0 ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								uint32_t  CollisionObject3D : : shape_find_owner ( int  p_shape_index )  const  { 
							 
						 
					
						
							
								
									
										
										
										
											2021-10-19 16:40:07 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_INDEX_V ( p_shape_index ,  total_subshapes ,  UINT32_MAX ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2021-08-09 14:13:42 -06:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									for  ( const  KeyValue < uint32_t ,  ShapeData >  & E  :  shapes )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										for  ( int  i  =  0 ;  i  <  E . value . shapes . size ( ) ;  i + + )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
											if  ( E . value . shapes [ i ] . index  = =  p_shape_index )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
												return  E . key ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
											} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
										} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									//in theory it should be unreachable
 
							 
						 
					
						
							
								
									
										
										
										
											2021-10-19 16:40:07 +03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									ERR_FAIL_V_MSG ( UINT32_MAX ,  " Can't find owner for shape index  "  +  itos ( p_shape_index )  +  " . " ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								CollisionObject3D : : CollisionObject3D ( RID  p_rid ,  bool  p_area )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									rid  =  p_rid ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									area  =  p_area ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-02-15 08:29:46 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									set_notify_transform ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2017-07-15 01:23:10 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
									if  ( p_area )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > area_attach_object_instance_id ( rid ,  get_instance_id ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
									}  else  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > body_attach_object_instance_id ( rid ,  get_instance_id ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2021-06-17 18:09:40 -07:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										PhysicsServer3D : : get_singleton ( ) - > body_set_mode ( rid ,  body_mode ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								void  CollisionObject3D : : set_capture_input_on_drag ( bool  p_capture )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									capture_input_on_drag  =  p_capture ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-09-15 11:33:30 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								bool  CollisionObject3D : : get_capture_input_on_drag ( )  const  { 
							 
						 
					
						
							
								
									
										
										
										
											2014-09-15 11:33:30 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									return  capture_input_on_drag ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-10-29 05:01:28 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								TypedArray < String >  CollisionObject3D : : get_configuration_warnings ( )  const  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									TypedArray < String >  warnings  =  Node : : get_configuration_warnings ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2018-01-18 14:30:07 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-12-15 12:04:21 +00:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									if  ( shapes . is_empty ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-10-29 05:01:28 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
										warnings . push_back ( TTR ( " This node has no shape, so it can't collide or interact with other objects. \n Consider adding a CollisionShape3D or CollisionPolygon3D as a child to define its shape. " ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2018-01-18 14:30:07 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-10-29 05:01:28 -05:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									return  warnings ; 
							 
						 
					
						
							
								
									
										
										
										
											2018-01-18 14:30:07 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								CollisionObject3D : : CollisionObject3D ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2017-01-12 20:35:46 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									set_notify_transform ( true ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
									//owner=
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
									//set_transform_notify(true);
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-03-26 18:49:16 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								CollisionObject3D : : ~ CollisionObject3D ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00 
										
									 
								 
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
									PhysicsServer3D : : get_singleton ( ) - > free ( rid ) ; 
							 
						 
					
						
							
								
									
										
										
										
											2014-02-09 22:10:30 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							 
							
							
								}