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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  debugger_marshalls.h                                                 */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2021-01-01 20:13:46 +01:00
										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef DEBUGGER_MARSHARLLS_H
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							|  |  |  | #define DEBUGGER_MARSHARLLS_H
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							|  |  |  | 
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										 |  |  | #include "core/object/script_language.h"
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										 |  |  | #include "servers/rendering_server.h"
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										 |  |  | 
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							|  |  |  | struct DebuggerMarshalls { | 
					
						
							|  |  |  | 	// Memory usage
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							|  |  |  | 	struct ResourceInfo { | 
					
						
							|  |  |  | 		String path; | 
					
						
							|  |  |  | 		String format; | 
					
						
							|  |  |  | 		String type; | 
					
						
							|  |  |  | 		RID id; | 
					
						
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										 |  |  | 		int vram = 0; | 
					
						
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										 |  |  | 		bool operator<(const ResourceInfo &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; } | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct ResourceUsage { | 
					
						
							|  |  |  | 		List<ResourceInfo> infos; | 
					
						
							|  |  |  | 
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	// Network profiler
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							|  |  |  | 	struct MultiplayerNodeInfo { | 
					
						
							|  |  |  | 		ObjectID node; | 
					
						
							|  |  |  | 		String node_path; | 
					
						
							|  |  |  | 		int incoming_rpc = 0; | 
					
						
							|  |  |  | 		int incoming_rset = 0; | 
					
						
							|  |  |  | 		int outgoing_rpc = 0; | 
					
						
							|  |  |  | 		int outgoing_rset = 0; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	struct NetworkProfilerFrame { | 
					
						
							|  |  |  | 		Vector<MultiplayerNodeInfo> infos; | 
					
						
							|  |  |  | 
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	// Script Profiler
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							|  |  |  | 	class ScriptFunctionSignature { | 
					
						
							|  |  |  | 	public: | 
					
						
							|  |  |  | 		StringName name; | 
					
						
							|  |  |  | 		int id = -1; | 
					
						
							|  |  |  | 
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	struct ScriptFunctionInfo { | 
					
						
							|  |  |  | 		StringName name; | 
					
						
							|  |  |  | 		int sig_id = -1; | 
					
						
							|  |  |  | 		int call_count = 0; | 
					
						
							|  |  |  | 		float self_time = 0; | 
					
						
							|  |  |  | 		float total_time = 0; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	// Servers profiler
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							|  |  |  | 	struct ServerFunctionInfo { | 
					
						
							|  |  |  | 		StringName name; | 
					
						
							|  |  |  | 		float time = 0; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct ServerInfo { | 
					
						
							|  |  |  | 		StringName name; | 
					
						
							|  |  |  | 		List<ServerFunctionInfo> functions; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct ServersProfilerFrame { | 
					
						
							|  |  |  | 		int frame_number = 0; | 
					
						
							|  |  |  | 		float frame_time = 0; | 
					
						
							|  |  |  | 		float idle_time = 0; | 
					
						
							|  |  |  | 		float physics_time = 0; | 
					
						
							|  |  |  | 		float physics_frame_time = 0; | 
					
						
							|  |  |  | 		float script_time = 0; | 
					
						
							|  |  |  | 		List<ServerInfo> servers; | 
					
						
							|  |  |  | 		Vector<ScriptFunctionInfo> script_functions; | 
					
						
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct ScriptStackVariable { | 
					
						
							|  |  |  | 		String name; | 
					
						
							|  |  |  | 		Variant value; | 
					
						
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										 |  |  | 		int type = -1; | 
					
						
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										 |  |  | 
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							|  |  |  | 		Array serialize(int max_size = 1 << 20); // 1 MiB default.
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							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct ScriptStackDump { | 
					
						
							|  |  |  | 		List<ScriptLanguage::StackInfo> frames; | 
					
						
							|  |  |  | 		ScriptStackDump() {} | 
					
						
							|  |  |  | 
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct OutputError { | 
					
						
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										 |  |  | 		int hr = -1; | 
					
						
							|  |  |  | 		int min = -1; | 
					
						
							|  |  |  | 		int sec = -1; | 
					
						
							|  |  |  | 		int msec = -1; | 
					
						
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										 |  |  | 		String source_file; | 
					
						
							|  |  |  | 		String source_func; | 
					
						
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										 |  |  | 		int source_line = -1; | 
					
						
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										 |  |  | 		String error; | 
					
						
							|  |  |  | 		String error_descr; | 
					
						
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										 |  |  | 		bool warning = false; | 
					
						
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										 |  |  | 		Vector<ScriptLanguage::StackInfo> callstack; | 
					
						
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	// Visual Profiler
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							|  |  |  | 	struct VisualProfilerFrame { | 
					
						
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										 |  |  | 		uint64_t frame_number = 0; | 
					
						
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										 |  |  | 		Vector<RS::FrameProfileArea> areas; | 
					
						
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										 |  |  | 
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | #endif // DEBUGGER_MARSHARLLS_H
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