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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /*  optimized_translation.h                                              */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
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							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef OPTIMIZED_TRANSLATION_H
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							|  |  |  | #define OPTIMIZED_TRANSLATION_H
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										 |  |  | #include "core/string/translation.h"
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										 |  |  | 
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										 |  |  | class OptimizedTranslation : public Translation { | 
					
						
							|  |  |  | 	GDCLASS(OptimizedTranslation, Translation); | 
					
						
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 | 
					
						
							|  |  |  | 	//this translation uses a sort of modified perfect hash algorithm
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										 |  |  | 	//it requires hashing strings twice and then does a binary search,
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										 |  |  | 	//so it's slower, but at the same time it has an extreemly high chance
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							|  |  |  | 	//of catching untranslated strings
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 | 
					
						
							|  |  |  | 	//load/store friendly types
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										 |  |  | 	Vector<int> hash_table; | 
					
						
							|  |  |  | 	Vector<int> bucket_table; | 
					
						
							|  |  |  | 	Vector<uint8_t> strings; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	struct Bucket { | 
					
						
							|  |  |  | 		int size; | 
					
						
							|  |  |  | 		uint32_t func; | 
					
						
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 | 
					
						
							|  |  |  | 		struct Elem { | 
					
						
							|  |  |  | 			uint32_t key; | 
					
						
							|  |  |  | 			uint32_t str_offset; | 
					
						
							|  |  |  | 			uint32_t comp_size; | 
					
						
							|  |  |  | 			uint32_t uncomp_size; | 
					
						
							|  |  |  | 		}; | 
					
						
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							|  |  |  | 		Elem elem[1]; | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	_FORCE_INLINE_ uint32_t hash(uint32_t d, const char *p_str) const { | 
					
						
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										 |  |  | 		if (d == 0) { | 
					
						
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										 |  |  | 			d = 0x1000193; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		while (*p_str) { | 
					
						
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										 |  |  | 			d = (d * 0x1000193) ^ uint32_t(*p_str); | 
					
						
							|  |  |  | 			p_str++; | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		return d; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | protected: | 
					
						
							|  |  |  | 	bool _set(const StringName &p_name, const Variant &p_value); | 
					
						
							|  |  |  | 	bool _get(const StringName &p_name, Variant &r_ret) const; | 
					
						
							|  |  |  | 	void _get_property_list(List<PropertyInfo> *p_list) const; | 
					
						
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										 |  |  | 	static void _bind_methods(); | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	virtual StringName get_message(const StringName &p_src_text, const StringName &p_context = "") const override; //overridable for other implementations
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							|  |  |  | 	virtual StringName get_plural_message(const StringName &p_src_text, const StringName &p_plural_text, int p_n, const StringName &p_context = "") const override; | 
					
						
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										 |  |  | 	void generate(const Ref<Translation> &p_from); | 
					
						
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										 |  |  | 	OptimizedTranslation() {} | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // OPTIMIZED_TRANSLATION_H
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