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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  editor_dir_dialog.h                                                  */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2021-01-01 20:13:46 +01:00
										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef EDITOR_DIR_DIALOG_H
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							|  |  |  | #define EDITOR_DIR_DIALOG_H
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										 |  |  | #include "core/os/dir_access.h"
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										 |  |  | #include "editor/editor_file_system.h"
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										 |  |  | #include "scene/gui/dialogs.h"
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							|  |  |  | #include "scene/gui/tree.h"
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							|  |  |  | class EditorDirDialog : public ConfirmationDialog { | 
					
						
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										 |  |  | 	GDCLASS(EditorDirDialog, ConfirmationDialog); | 
					
						
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							|  |  |  | 	ConfirmationDialog *makedialog; | 
					
						
							|  |  |  | 	LineEdit *makedirname; | 
					
						
							|  |  |  | 	AcceptDialog *mkdirerr; | 
					
						
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							|  |  |  | 	Button *makedir; | 
					
						
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										 |  |  | 	Set<String> opened_paths; | 
					
						
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							|  |  |  | 	Tree *tree; | 
					
						
							|  |  |  | 	bool updating; | 
					
						
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										 |  |  | 	void _item_collapsed(Object *p_item); | 
					
						
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										 |  |  | 	void _item_activated(); | 
					
						
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										 |  |  | 	void _update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path = String()); | 
					
						
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										 |  |  | 
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							|  |  |  | 	void _make_dir(); | 
					
						
							|  |  |  | 	void _make_dir_confirm(); | 
					
						
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										 |  |  | 	void ok_pressed() override; | 
					
						
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										 |  |  | 	bool must_reload; | 
					
						
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										 |  |  | protected: | 
					
						
							|  |  |  | 	void _notification(int p_what); | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	void reload(const String &p_path = ""); | 
					
						
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										 |  |  | 	EditorDirDialog(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // EDITOR_DIR_DIALOG_H
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