2020-12-22 22:29:48 +00:00
										 
									 
								 
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								/*  FBXPose.cpp                                                          */
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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											2020-12-22 22:29:48 +00:00
										 
									 
								 
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								/*
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								Open Asset Import Library (assimp)
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								----------------------------------------------------------------------
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								Copyright (c) 2006-2019, assimp team
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								All rights reserved.
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								Redistribution and use of this software in source and binary forms,
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								with or without modification, are permitted provided that the
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								following conditions are met:
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								* Redistributions of source code must retain the above
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								  copyright notice, this list of conditions and the
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								  following disclaimer.
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								* Redistributions in binary form must reproduce the above
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								  copyright notice, this list of conditions and the
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								  following disclaimer in the documentation and/or other
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								  materials provided with the distribution.
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								* Neither the name of the assimp team, nor the names of its
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								  contributors may be used to endorse or promote products
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								  derived from this software without specific prior
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								  written permission of the assimp team.
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								THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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								"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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								LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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								A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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								OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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								SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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								LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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								DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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								THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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								(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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								OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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								----------------------------------------------------------------------
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								*/
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								/** @file  FBXNoteAttribute.cpp
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								 *  @brief Assimp::FBX::NodeAttribute (and subclasses) implementation
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								 */
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								#include "FBXDocument.h"
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								#include "FBXParser.h"
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								#include <iostream>
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								namespace FBXDocParser {
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								class FbxPoseNode;
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								// ------------------------------------------------------------------------------------------------
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								FbxPose::FbxPose(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name) :
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										Object(id, element, name) {
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									const ScopePtr sc = GetRequiredScope(element);
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									//const std::string &classname = ParseTokenAsString(GetRequiredToken(element, 2));
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									const ElementCollection &PoseNodes = sc->GetCollection("PoseNode");
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									for (ElementMap::const_iterator it = PoseNodes.first; it != PoseNodes.second; ++it) {
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										std::string entry_name = (*it).first;
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										ElementPtr some_element = (*it).second;
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										FbxPoseNode *pose_node = new FbxPoseNode(some_element, doc, entry_name);
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										pose_nodes.push_back(pose_node);
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									}
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								}
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								// ------------------------------------------------------------------------------------------------
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								FbxPose::~FbxPose() {
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									pose_nodes.clear();
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									// empty
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								}
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								} // namespace FBXDocParser
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