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			11 lines
		
	
	
	
		
			207 B
		
	
	
	
		
			Text
		
	
	
	
	
	
		
		
			
		
	
	
			11 lines
		
	
	
	
		
			207 B
		
	
	
	
		
			Text
		
	
	
	
	
	
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								#!/usr/bin/env python
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								Import("env")
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								Import("env_modules")
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								env_gltf = env_modules.Clone()
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								env_gltf.Prepend(CPPPATH=["."])
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								# Godot's own source files
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								env_gltf.add_source_files(env.modules_sources, "*.cpp")
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