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								/*************************************************************************/
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								/*  bitmap_font_adv.h                                                    */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef BITMAP_FONT_ADV_H
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								#define BITMAP_FONT_ADV_H
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								#include "font_adv.h"
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								void hb_bmp_create_font_funcs();
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								void hb_bmp_free_font_funcs();
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								struct BitmapFontDataAdvanced : public FontDataAdvanced {
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									_THREAD_SAFE_CLASS_
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								private:
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									Vector<Ref<Texture2D>> textures;
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									struct Character {
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										int texture_idx = 0;
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										Rect2 rect;
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										Vector2 align;
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										Vector2 advance = Vector2(-1, -1);
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									};
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									struct KerningPairKey {
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										union {
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											struct {
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												uint32_t A, B;
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											};
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											uint64_t pair = 0;
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										};
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										_FORCE_INLINE_ bool operator<(const KerningPairKey &p_r) const { return pair < p_r.pair; }
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									};
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									HashMap<uint32_t, Character> char_map;
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									Map<KerningPairKey, int> kerning_map;
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									hb_font_t *hb_handle = nullptr;
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									float height = 0.f;
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									float ascent = 0.f;
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									int base_size = 0;
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									bool distance_field_hint = false;
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								public:
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									virtual void clear_cache() override{};
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									virtual Error load_from_file(const String &p_filename, int p_base_size) override;
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									virtual Error bitmap_new(float p_height, float p_ascent, int p_base_size) override;
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									virtual void bitmap_add_texture(const Ref<Texture> &p_texture) override;
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									virtual void bitmap_add_char(char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) override;
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									virtual void bitmap_add_kerning_pair(char32_t p_A, char32_t p_B, int p_kerning) override;
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									virtual float get_height(int p_size) const override;
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									virtual float get_ascent(int p_size) const override;
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									virtual float get_descent(int p_size) const override;
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									virtual float get_underline_position(int p_size) const override;
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									virtual float get_underline_thickness(int p_size) const override;
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									virtual void set_antialiased(bool p_antialiased) override{};
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									virtual bool get_antialiased() const override { return false; };
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									virtual void set_hinting(TextServer::Hinting p_hinting) override{};
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									virtual TextServer::Hinting get_hinting() const override { return TextServer::HINTING_NONE; };
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									virtual void set_distance_field_hint(bool p_distance_field) override;
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									virtual bool get_distance_field_hint() const override;
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									virtual void set_force_autohinter(bool p_enabeld) override{};
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									virtual bool get_force_autohinter() const override { return false; };
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									virtual bool has_outline() const override { return false; };
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									virtual float get_base_size() const override;
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									virtual float get_font_scale(int p_size) const override;
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									virtual hb_font_t *get_hb_handle(int p_size) override;
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									virtual bool has_char(char32_t p_char) const override;
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									virtual String get_supported_chars() const override;
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									virtual Vector2 get_advance(uint32_t p_char, int p_size) const override;
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									Vector2 get_align(uint32_t p_char, int p_size) const;
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									Vector2 get_size(uint32_t p_char, int p_size) const;
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									virtual Vector2 get_kerning(uint32_t p_char, uint32_t p_next, int p_size) const override;
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									virtual uint32_t get_glyph_index(char32_t p_char, char32_t p_variation_selector) const override { return (uint32_t)p_char; };
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									virtual Vector2 draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override;
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									virtual Vector2 draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const override;
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									virtual ~BitmapFontDataAdvanced();
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								};
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								#endif // BITMAP_FONT_ADV_H
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