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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  java_godot_wrapper.h                                                 */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | // note, swapped java and godot around in the file name so all the java
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							|  |  |  | // wrappers are together
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							|  |  |  | #ifndef JAVA_GODOT_WRAPPER_H
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							|  |  |  | #define JAVA_GODOT_WRAPPER_H
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							|  |  |  | #include <android/log.h>
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							|  |  |  | #include <jni.h>
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										 |  |  | #include "java_godot_view_wrapper.h"
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										 |  |  | #include "string_android.h"
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							|  |  |  | // Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
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							|  |  |  | class GodotJavaWrapper { | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	jobject godot_instance; | 
					
						
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										 |  |  | 	jobject activity; | 
					
						
							|  |  |  | 	jclass godot_class; | 
					
						
							|  |  |  | 	jclass activity_class; | 
					
						
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										 |  |  | 	GodotJavaViewWrapper *_godot_view = nullptr; | 
					
						
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										 |  |  | 	jmethodID _on_video_init = 0; | 
					
						
							|  |  |  | 	jmethodID _restart = 0; | 
					
						
							|  |  |  | 	jmethodID _finish = 0; | 
					
						
							|  |  |  | 	jmethodID _set_keep_screen_on = 0; | 
					
						
							|  |  |  | 	jmethodID _alert = 0; | 
					
						
							|  |  |  | 	jmethodID _get_GLES_version_code = 0; | 
					
						
							|  |  |  | 	jmethodID _get_clipboard = 0; | 
					
						
							|  |  |  | 	jmethodID _set_clipboard = 0; | 
					
						
							|  |  |  | 	jmethodID _request_permission = 0; | 
					
						
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										 |  |  | 	jmethodID _request_permissions = 0; | 
					
						
							|  |  |  | 	jmethodID _get_granted_permissions = 0; | 
					
						
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										 |  |  | 	jmethodID _init_input_devices = 0; | 
					
						
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										 |  |  | 	jmethodID _get_surface = 0; | 
					
						
							|  |  |  | 	jmethodID _is_activity_resumed = 0; | 
					
						
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										 |  |  | 	jmethodID _vibrate = 0; | 
					
						
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										 |  |  | 	jmethodID _get_input_fallback_mapping = 0; | 
					
						
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										 |  |  | 	jmethodID _on_godot_setup_completed = 0; | 
					
						
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										 |  |  | 	jmethodID _on_godot_main_loop_started = 0; | 
					
						
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										 |  |  | 	jmethodID _get_class_loader = 0; | 
					
						
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										 |  |  | 
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							|  |  |  | public: | 
					
						
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										 |  |  | 	GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance); | 
					
						
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										 |  |  | 	~GodotJavaWrapper(); | 
					
						
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							|  |  |  | 	jobject get_activity(); | 
					
						
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										 |  |  | 	jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr); | 
					
						
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										 |  |  | 
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							|  |  |  | 	jobject get_class_loader(); | 
					
						
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										 |  |  | 	GodotJavaViewWrapper *get_godot_view(); | 
					
						
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										 |  |  | 	void on_video_init(JNIEnv *p_env = nullptr); | 
					
						
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										 |  |  | 	void on_godot_setup_completed(JNIEnv *p_env = nullptr); | 
					
						
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										 |  |  | 	void on_godot_main_loop_started(JNIEnv *p_env = nullptr); | 
					
						
							|  |  |  | 	void restart(JNIEnv *p_env = nullptr); | 
					
						
							|  |  |  | 	void force_quit(JNIEnv *p_env = nullptr); | 
					
						
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										 |  |  | 	void set_keep_screen_on(bool p_enabled); | 
					
						
							|  |  |  | 	void alert(const String &p_message, const String &p_title); | 
					
						
							|  |  |  | 	int get_gles_version_code(); | 
					
						
							|  |  |  | 	bool has_get_clipboard(); | 
					
						
							|  |  |  | 	String get_clipboard(); | 
					
						
							|  |  |  | 	bool has_set_clipboard(); | 
					
						
							|  |  |  | 	void set_clipboard(const String &p_text); | 
					
						
							|  |  |  | 	bool request_permission(const String &p_name); | 
					
						
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										 |  |  | 	bool request_permissions(); | 
					
						
							|  |  |  | 	Vector<String> get_granted_permissions() const; | 
					
						
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										 |  |  | 	void init_input_devices(); | 
					
						
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										 |  |  | 	jobject get_surface(); | 
					
						
							|  |  |  | 	bool is_activity_resumed(); | 
					
						
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										 |  |  | 	void vibrate(int p_duration_ms); | 
					
						
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										 |  |  | 	String get_input_fallback_mapping(); | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | #endif /* !JAVA_GODOT_WRAPPER_H */
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