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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  os_android.h                                                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef OS_ANDROID_H
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							|  |  |  | #define OS_ANDROID_H
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										 |  |  | #include "audio_driver_jandroid.h"
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							|  |  |  | #include "audio_driver_opensl.h"
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										 |  |  | #include "core/os/main_loop.h"
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										 |  |  | #include "drivers/unix/os_unix.h"
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										 |  |  | #include "servers/audio_server.h"
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										 |  |  | class GodotJavaWrapper; | 
					
						
							|  |  |  | class GodotIOJavaWrapper; | 
					
						
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										 |  |  | struct ANativeWindow; | 
					
						
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										 |  |  | class OS_Android : public OS_Unix { | 
					
						
							|  |  |  | private: | 
					
						
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										 |  |  | 	Size2i display_size; | 
					
						
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										 |  |  | 	bool use_apk_expansion; | 
					
						
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										 |  |  | #if defined(OPENGL_ENABLED)
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										 |  |  | 	bool use_16bits_fbo; | 
					
						
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										 |  |  | 	const char *gl_extensions; | 
					
						
							|  |  |  | #endif
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										 |  |  | #if defined(VULKAN_ENABLED)
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							|  |  |  | 	ANativeWindow *native_window; | 
					
						
							|  |  |  | #endif
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										 |  |  | 	mutable String data_dir_cache; | 
					
						
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										 |  |  | 	//AudioDriverAndroid audio_driver_android;
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										 |  |  | 	AudioDriverOpenSL audio_driver_android; | 
					
						
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										 |  |  | 	MainLoop *main_loop; | 
					
						
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										 |  |  | 	GodotJavaWrapper *godot_java; | 
					
						
							|  |  |  | 	GodotIOJavaWrapper *godot_io_java; | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	virtual void initialize_core() override; | 
					
						
							|  |  |  | 	virtual void initialize() override; | 
					
						
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										 |  |  | 	virtual void initialize_joypads() override; | 
					
						
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										 |  |  | 	virtual void set_main_loop(MainLoop *p_main_loop) override; | 
					
						
							|  |  |  | 	virtual void delete_main_loop() override; | 
					
						
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										 |  |  | 	virtual void finalize() override; | 
					
						
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							|  |  |  | 	typedef int64_t ProcessID; | 
					
						
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										 |  |  | 	static OS_Android *get_singleton(); | 
					
						
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										 |  |  | 	GodotJavaWrapper *get_godot_java(); | 
					
						
							|  |  |  | 	GodotIOJavaWrapper *get_godot_io_java(); | 
					
						
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										 |  |  | 	virtual bool request_permission(const String &p_name) override; | 
					
						
							|  |  |  | 	virtual bool request_permissions() override; | 
					
						
							|  |  |  | 	virtual Vector<String> get_granted_permissions() const override; | 
					
						
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										 |  |  | 	virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; | 
					
						
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										 |  |  | 	virtual String get_name() const override; | 
					
						
							|  |  |  | 	virtual MainLoop *get_main_loop() const override; | 
					
						
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							|  |  |  | 	void main_loop_begin(); | 
					
						
							|  |  |  | 	bool main_loop_iterate(); | 
					
						
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										 |  |  | 	void main_loop_request_go_back(); | 
					
						
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										 |  |  | 	void main_loop_end(); | 
					
						
							|  |  |  | 	void main_loop_focusout(); | 
					
						
							|  |  |  | 	void main_loop_focusin(); | 
					
						
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										 |  |  | 	void set_display_size(const Size2i &p_size); | 
					
						
							|  |  |  | 	Size2i get_display_size() const; | 
					
						
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										 |  |  | 	void set_context_is_16_bits(bool p_is_16); | 
					
						
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										 |  |  | 	void set_opengl_extensions(const char *p_gl_extensions); | 
					
						
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										 |  |  | 	void set_native_window(ANativeWindow *p_native_window); | 
					
						
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										 |  |  | 	ANativeWindow *get_native_window() const; | 
					
						
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										 |  |  | 	virtual Error shell_open(String p_uri) override; | 
					
						
							|  |  |  | 	virtual String get_user_data_dir() const override; | 
					
						
							|  |  |  | 	virtual String get_resource_dir() const override; | 
					
						
							|  |  |  | 	virtual String get_locale() const override; | 
					
						
							|  |  |  | 	virtual String get_model_name() const override; | 
					
						
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										 |  |  | 	virtual String get_unique_id() const override; | 
					
						
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										 |  |  | 	virtual String get_system_dir(SystemDir p_dir) const override; | 
					
						
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										 |  |  | 	void vibrate_handheld(int p_duration_ms) override; | 
					
						
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										 |  |  | 	virtual bool _check_internal_feature_support(const String &p_feature) override; | 
					
						
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										 |  |  | 	OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion); | 
					
						
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										 |  |  | 	~OS_Android(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif
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