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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  context_gl_x11.h                                                     */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef CONTEXT_GL_X11_H
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							|  |  |  | #define CONTEXT_GL_X11_H
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							|  |  |  | #ifdef X11_ENABLED
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										 |  |  | #if defined(OPENGL_ENABLED)
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										 |  |  | #include "core/os/os.h"
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										 |  |  | #include <X11/Xlib.h>
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										 |  |  | #include <X11/extensions/Xrender.h>
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										 |  |  | 
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							|  |  |  | struct ContextGL_X11_Private; | 
					
						
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										 |  |  | class ContextGL_X11 { | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	enum ContextType { | 
					
						
							|  |  |  | 		GLES_2_0_COMPATIBLE, | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | private: | 
					
						
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										 |  |  | 	ContextGL_X11_Private *p; | 
					
						
							|  |  |  | 	OS::VideoMode default_video_mode; | 
					
						
							|  |  |  | 	::Display *x11_display; | 
					
						
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										 |  |  | 	::Window &x11_window; | 
					
						
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										 |  |  | 	bool double_buffer; | 
					
						
							|  |  |  | 	bool direct_render; | 
					
						
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										 |  |  | 	int glx_minor, glx_major; | 
					
						
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										 |  |  | 	bool use_vsync; | 
					
						
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										 |  |  | 	ContextType context_type; | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	void release_current(); | 
					
						
							|  |  |  | 	void make_current(); | 
					
						
							|  |  |  | 	void swap_buffers(); | 
					
						
							|  |  |  | 	int get_window_width(); | 
					
						
							|  |  |  | 	int get_window_height(); | 
					
						
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										 |  |  | 	Error initialize(); | 
					
						
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										 |  |  | 	void set_use_vsync(bool p_use); | 
					
						
							|  |  |  | 	bool is_using_vsync() const; | 
					
						
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										 |  |  | 	ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type); | 
					
						
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										 |  |  | 	~ContextGL_X11(); | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | #endif
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							|  |  |  | #endif
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							|  |  |  | #endif
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