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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /*  graph_edit.h                                                         */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							| 
									
										
										
										
											2017-08-27 14:16:55 +02:00
										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2021-01-01 20:13:46 +01:00
										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | #ifndef GRAPH_EDIT_H
 | 
					
						
							|  |  |  | #define GRAPH_EDIT_H
 | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | #include "scene/gui/box_container.h"
 | 
					
						
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										 |  |  | #include "scene/gui/button.h"
 | 
					
						
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										 |  |  | #include "scene/gui/graph_node.h"
 | 
					
						
							|  |  |  | #include "scene/gui/scroll_bar.h"
 | 
					
						
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										 |  |  | #include "scene/gui/slider.h"
 | 
					
						
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										 |  |  | #include "scene/gui/spin_box.h"
 | 
					
						
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										 |  |  | #include "scene/gui/texture_rect.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | class GraphEdit; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | class GraphEditFilter : public Control { | 
					
						
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										 |  |  | 	GDCLASS(GraphEditFilter, Control); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	friend class GraphEdit; | 
					
						
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										 |  |  | 	friend class GraphEditMinimap; | 
					
						
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										 |  |  | 	GraphEdit *ge; | 
					
						
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										 |  |  | 	virtual bool has_point(const Point2 &p_point) const override; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
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										 |  |  | 	GraphEditFilter(GraphEdit *p_edit); | 
					
						
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										 |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | class GraphEditMinimap : public Control { | 
					
						
							|  |  |  | 	GDCLASS(GraphEditMinimap, Control); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	friend class GraphEdit; | 
					
						
							|  |  |  | 	friend class GraphEditFilter; | 
					
						
							|  |  |  | 	GraphEdit *ge; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	GraphEditMinimap(GraphEdit *p_edit); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void update_minimap(); | 
					
						
							|  |  |  | 	Rect2 get_camera_rect(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	Vector2 minimap_padding; | 
					
						
							|  |  |  | 	Vector2 minimap_offset; | 
					
						
							|  |  |  | 	Vector2 graph_proportions; | 
					
						
							|  |  |  | 	Vector2 graph_padding; | 
					
						
							|  |  |  | 	Vector2 camera_position; | 
					
						
							|  |  |  | 	Vector2 camera_size; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool is_pressing; | 
					
						
							|  |  |  | 	bool is_resizing; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector2 _get_render_size(); | 
					
						
							|  |  |  | 	Vector2 _get_graph_offset(); | 
					
						
							|  |  |  | 	Vector2 _get_graph_size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Vector2 _convert_from_graph_position(const Vector2 &p_position); | 
					
						
							|  |  |  | 	Vector2 _convert_to_graph_position(const Vector2 &p_position); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void _gui_input(const Ref<InputEvent> &p_ev); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void _adjust_graph_scroll(const Vector2 &p_offset); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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										 |  |  | class GraphEdit : public Control { | 
					
						
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										 |  |  | 	GDCLASS(GraphEdit, Control); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	struct Connection { | 
					
						
							|  |  |  | 		StringName from; | 
					
						
							|  |  |  | 		StringName to; | 
					
						
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										 |  |  | 		int from_port = 0; | 
					
						
							|  |  |  | 		int to_port = 0; | 
					
						
							|  |  |  | 		float activity = 0.0; | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | private: | 
					
						
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										 |  |  | 	Button *zoom_minus; | 
					
						
							|  |  |  | 	Button *zoom_reset; | 
					
						
							|  |  |  | 	Button *zoom_plus; | 
					
						
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										 |  |  | 
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										 |  |  | 	Button *snap_button; | 
					
						
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										 |  |  | 	SpinBox *snap_amount; | 
					
						
							|  |  |  | 
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										 |  |  | 	Button *minimap_button; | 
					
						
							|  |  |  | 
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										 |  |  | 	void _zoom_minus(); | 
					
						
							|  |  |  | 	void _zoom_reset(); | 
					
						
							|  |  |  | 	void _zoom_plus(); | 
					
						
							|  |  |  | 
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										 |  |  | 	HScrollBar *h_scroll; | 
					
						
							|  |  |  | 	VScrollBar *v_scroll; | 
					
						
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										 |  |  | 
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										 |  |  | 	float port_grab_distance_horizontal = 0.0; | 
					
						
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										 |  |  | 	float port_grab_distance_vertical; | 
					
						
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										 |  |  | 	bool connecting = false; | 
					
						
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										 |  |  | 	String connecting_from; | 
					
						
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										 |  |  | 	bool connecting_out = false; | 
					
						
							|  |  |  | 	int connecting_index = 0; | 
					
						
							|  |  |  | 	int connecting_type = 0; | 
					
						
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										 |  |  | 	Color connecting_color; | 
					
						
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										 |  |  | 	bool connecting_target = false; | 
					
						
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										 |  |  | 	Vector2 connecting_to; | 
					
						
							|  |  |  | 	String connecting_target_to; | 
					
						
							|  |  |  | 	int connecting_target_index; | 
					
						
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										 |  |  | 	bool just_disconnected = false; | 
					
						
							|  |  |  | 	bool connecting_valid = false; | 
					
						
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										 |  |  | 	Vector2 click_pos; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	bool dragging = false; | 
					
						
							|  |  |  | 	bool just_selected = false; | 
					
						
							|  |  |  | 	bool moving_selection = false; | 
					
						
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										 |  |  | 	Vector2 drag_accum; | 
					
						
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										 |  |  | 
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										 |  |  | 	float zoom = 1.0; | 
					
						
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										 |  |  | 
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										 |  |  | 	bool box_selecting = false; | 
					
						
							|  |  |  | 	bool box_selection_mode_additive = false; | 
					
						
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										 |  |  | 	Point2 box_selecting_from; | 
					
						
							|  |  |  | 	Point2 box_selecting_to; | 
					
						
							|  |  |  | 	Rect2 box_selecting_rect; | 
					
						
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										 |  |  | 	List<GraphNode *> previous_selected; | 
					
						
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										 |  |  | 
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										 |  |  | 	bool setting_scroll_ofs = false; | 
					
						
							|  |  |  | 	bool right_disconnects = false; | 
					
						
							|  |  |  | 	bool updating = false; | 
					
						
							|  |  |  | 	bool awaiting_scroll_offset_update = false; | 
					
						
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										 |  |  | 	List<Connection> connections; | 
					
						
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										 |  |  | 
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										 |  |  | 	float lines_thickness = 2.0f; | 
					
						
							|  |  |  | 	bool lines_antialiased = true; | 
					
						
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										 |  |  | 	void _bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	void _draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio); | 
					
						
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										 |  |  | 	void _graph_node_raised(Node *p_gn); | 
					
						
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										 |  |  | 	void _graph_node_moved(Node *p_gn); | 
					
						
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										 |  |  | 	void _graph_node_slot_updated(int p_index, Node *p_gn); | 
					
						
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										 |  |  | 
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										 |  |  | 	void _update_scroll(); | 
					
						
							|  |  |  | 	void _scroll_moved(double); | 
					
						
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										 |  |  | 	void _gui_input(const Ref<InputEvent> &p_ev); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	Control *connections_layer; | 
					
						
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										 |  |  | 	GraphEditFilter *top_layer; | 
					
						
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										 |  |  | 	GraphEditMinimap *minimap; | 
					
						
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										 |  |  | 	void _top_layer_input(const Ref<InputEvent> &p_ev); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos); | 
					
						
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										 |  |  | 
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										 |  |  | 	void _top_layer_draw(); | 
					
						
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										 |  |  | 	void _connections_layer_draw(); | 
					
						
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										 |  |  | 	void _minimap_draw(); | 
					
						
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										 |  |  | 	void _update_scroll_offset(); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	Array _get_connection_list() const; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	bool lines_on_bg; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	struct ConnType { | 
					
						
							|  |  |  | 		union { | 
					
						
							|  |  |  | 			struct { | 
					
						
							|  |  |  | 				uint32_t type_a; | 
					
						
							|  |  |  | 				uint32_t type_b; | 
					
						
							|  |  |  | 			}; | 
					
						
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										 |  |  | 			uint64_t key = 0; | 
					
						
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										 |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		bool operator<(const ConnType &p_type) const { | 
					
						
							|  |  |  | 			return key < p_type.key; | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		ConnType(uint32_t a = 0, uint32_t b = 0) { | 
					
						
							|  |  |  | 			type_a = a; | 
					
						
							|  |  |  | 			type_b = b; | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Set<ConnType> valid_connection_types; | 
					
						
							|  |  |  | 	Set<int> valid_left_disconnect_types; | 
					
						
							|  |  |  | 	Set<int> valid_right_disconnect_types; | 
					
						
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										 |  |  | 	HBoxContainer *zoom_hb; | 
					
						
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										 |  |  | 	friend class GraphEditFilter; | 
					
						
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										 |  |  | 	bool _filter_input(const Point2 &p_point); | 
					
						
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										 |  |  | 	void _snap_toggled(); | 
					
						
							|  |  |  | 	void _snap_value_changed(double); | 
					
						
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										 |  |  | 	friend class GraphEditMinimap; | 
					
						
							|  |  |  | 	void _minimap_toggled(); | 
					
						
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										 |  |  | 	bool _check_clickable_control(Control *p_control, const Vector2 &pos); | 
					
						
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										 |  |  | protected: | 
					
						
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										 |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | 	virtual void add_child_notify(Node *p_child) override; | 
					
						
							|  |  |  | 	virtual void remove_child_notify(Node *p_child) override; | 
					
						
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										 |  |  | 	void _notification(int p_what); | 
					
						
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										 |  |  | 	virtual bool clips_input() const override; | 
					
						
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										 |  |  | 
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										 |  |  | public: | 
					
						
							|  |  |  | 	Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); | 
					
						
							|  |  |  | 	bool is_node_connected(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); | 
					
						
							|  |  |  | 	void disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); | 
					
						
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										 |  |  | 	void clear_connections(); | 
					
						
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										 |  |  | 	void set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity); | 
					
						
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										 |  |  | 	void add_valid_connection_type(int p_type, int p_with_type); | 
					
						
							|  |  |  | 	void remove_valid_connection_type(int p_type, int p_with_type); | 
					
						
							|  |  |  | 	bool is_valid_connection_type(int p_type, int p_with_type) const; | 
					
						
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										 |  |  | 
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										 |  |  | 	void set_zoom(float p_zoom); | 
					
						
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										 |  |  | 	void set_zoom_custom(float p_zoom, const Vector2 &p_center); | 
					
						
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										 |  |  | 	float get_zoom() const; | 
					
						
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										 |  |  | 	void set_minimap_size(Vector2 p_size); | 
					
						
							|  |  |  | 	Vector2 get_minimap_size() const; | 
					
						
							|  |  |  | 	void set_minimap_opacity(float p_opacity); | 
					
						
							|  |  |  | 	float get_minimap_opacity() const; | 
					
						
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							|  |  |  | 	void set_minimap_enabled(bool p_enable); | 
					
						
							|  |  |  | 	bool is_minimap_enabled() const; | 
					
						
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							| 
									
										
										
										
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										 |  |  | 	GraphEditFilter *get_top_layer() const { return top_layer; } | 
					
						
							| 
									
										
										
										
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										 |  |  | 	GraphEditMinimap *get_minimap() const { return minimap; } | 
					
						
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										 |  |  | 	void get_connection_list(List<Connection> *r_connections) const; | 
					
						
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										 |  |  | 
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							| 
									
										
										
										
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										 |  |  | 	void set_right_disconnects(bool p_enable); | 
					
						
							|  |  |  | 	bool is_right_disconnects_enabled() const; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	void add_valid_right_disconnect_type(int p_type); | 
					
						
							|  |  |  | 	void remove_valid_right_disconnect_type(int p_type); | 
					
						
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 | 
					
						
							|  |  |  | 	void add_valid_left_disconnect_type(int p_type); | 
					
						
							|  |  |  | 	void remove_valid_left_disconnect_type(int p_type); | 
					
						
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 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	void set_scroll_ofs(const Vector2 &p_ofs); | 
					
						
							| 
									
										
										
										
											2016-01-17 22:26:32 +01:00
										 |  |  | 	Vector2 get_scroll_ofs() const; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	void set_selected(Node *p_child); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	void set_use_snap(bool p_enable); | 
					
						
							|  |  |  | 	bool is_using_snap() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int get_snap() const; | 
					
						
							|  |  |  | 	void set_snap(int p_snap); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-12-18 16:13:28 +03:00
										 |  |  | 	void set_connection_lines_thickness(float p_thickness); | 
					
						
							|  |  |  | 	float get_connection_lines_thickness() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void set_connection_lines_antialiased(bool p_antialiased); | 
					
						
							|  |  |  | 	bool is_connection_lines_antialiased() const; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	HBoxContainer *get_zoom_hbox(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2015-07-20 22:15:06 -03:00
										 |  |  | 	GraphEdit(); | 
					
						
							| 
									
										
										
										
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										 |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | #endif // GRAPHEdit_H
 |