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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  link_button.h                                                        */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef LINKBUTTON_H
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							|  |  |  | #define LINKBUTTON_H
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							|  |  |  | #include "scene/gui/base_button.h"
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										 |  |  | #include "scene/resources/bit_map.h"
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										 |  |  | #include "scene/resources/text_line.h"
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										 |  |  | 
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							|  |  |  | class LinkButton : public BaseButton { | 
					
						
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										 |  |  | 	GDCLASS(LinkButton, BaseButton); | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	enum UnderlineMode { | 
					
						
							|  |  |  | 		UNDERLINE_MODE_ALWAYS, | 
					
						
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										 |  |  | 		UNDERLINE_MODE_ON_HOVER, | 
					
						
							|  |  |  | 		UNDERLINE_MODE_NEVER | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | private: | 
					
						
							|  |  |  | 	String text; | 
					
						
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										 |  |  | 	Ref<TextLine> text_buf; | 
					
						
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										 |  |  | 	UnderlineMode underline_mode = UNDERLINE_MODE_ALWAYS; | 
					
						
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										 |  |  | 	Dictionary opentype_features; | 
					
						
							|  |  |  | 	String language; | 
					
						
							|  |  |  | 	TextDirection text_direction = TEXT_DIRECTION_AUTO; | 
					
						
							|  |  |  | 	Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT; | 
					
						
							|  |  |  | 	Array st_args; | 
					
						
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							|  |  |  | 	void _shape(); | 
					
						
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										 |  |  | protected: | 
					
						
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										 |  |  | 	virtual Size2 get_minimum_size() const override; | 
					
						
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										 |  |  | 	void _notification(int p_what); | 
					
						
							|  |  |  | 	static void _bind_methods(); | 
					
						
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										 |  |  | 	bool _set(const StringName &p_name, const Variant &p_value); | 
					
						
							|  |  |  | 	bool _get(const StringName &p_name, Variant &r_ret) const; | 
					
						
							|  |  |  | 	void _get_property_list(List<PropertyInfo> *p_list) const; | 
					
						
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										 |  |  | public: | 
					
						
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										 |  |  | 	void set_text(const String &p_text); | 
					
						
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										 |  |  | 	String get_text() const; | 
					
						
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										 |  |  | 	void set_structured_text_bidi_override(Control::StructuredTextParser p_parser); | 
					
						
							|  |  |  | 	Control::StructuredTextParser get_structured_text_bidi_override() const; | 
					
						
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							|  |  |  | 	void set_structured_text_bidi_override_options(Array p_args); | 
					
						
							|  |  |  | 	Array get_structured_text_bidi_override_options() const; | 
					
						
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							|  |  |  | 	void set_text_direction(TextDirection p_text_direction); | 
					
						
							|  |  |  | 	TextDirection get_text_direction() const; | 
					
						
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							|  |  |  | 	void set_opentype_feature(const String &p_name, int p_value); | 
					
						
							|  |  |  | 	int get_opentype_feature(const String &p_name) const; | 
					
						
							|  |  |  | 	void clear_opentype_features(); | 
					
						
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							|  |  |  | 	void set_language(const String &p_language); | 
					
						
							|  |  |  | 	String get_language() const; | 
					
						
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										 |  |  | 	void set_underline_mode(UnderlineMode p_underline_mode); | 
					
						
							|  |  |  | 	UnderlineMode get_underline_mode() const; | 
					
						
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							|  |  |  | 	LinkButton(); | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | VARIANT_ENUM_CAST(LinkButton::UnderlineMode); | 
					
						
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							|  |  |  | #endif // LINKBUTTON_H
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