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								/*************************************************************************/
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								/*  audio_stream_sample.h                                                */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef AUDIO_STREAM_SAMPLE_H
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								#define AUDIO_STREAM_SAMPLE_H
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								#include "servers/audio/audio_stream.h"
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								class AudioStreamSample;
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								class AudioStreamPlaybackSample : public AudioStreamPlayback {
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									GDCLASS(AudioStreamPlaybackSample, AudioStreamPlayback);
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									enum {
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										MIX_FRAC_BITS = 13,
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										MIX_FRAC_LEN = (1 << MIX_FRAC_BITS),
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										MIX_FRAC_MASK = MIX_FRAC_LEN - 1,
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									};
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									struct IMA_ADPCM_State {
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										int16_t step_index = 0;
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										int32_t predictor = 0;
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										/* values at loop point */
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										int16_t loop_step_index = 0;
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										int32_t loop_predictor = 0;
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										int32_t last_nibble = 0;
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										int32_t loop_pos = 0;
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										int32_t window_ofs = 0;
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									} ima_adpcm[2];
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									int64_t offset = 0;
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									int sign = 1;
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									bool active = false;
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									friend class AudioStreamSample;
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									Ref<AudioStreamSample> base;
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									template <class Depth, bool is_stereo, bool is_ima_adpcm>
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									void do_resample(const Depth *p_src, AudioFrame *p_dst, int64_t &offset, int32_t &increment, uint32_t amount, IMA_ADPCM_State *ima_adpcm);
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								public:
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									virtual void start(float p_from_pos = 0.0) override;
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									virtual void stop() override;
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									virtual bool is_playing() const override;
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									virtual int get_loop_count() const override; //times it looped
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									virtual float get_playback_position() const override;
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									virtual void seek(float p_time) override;
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									virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override;
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									AudioStreamPlaybackSample();
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								};
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								class AudioStreamSample : public AudioStream {
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									GDCLASS(AudioStreamSample, AudioStream);
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									RES_BASE_EXTENSION("sample")
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								public:
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									enum Format {
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										FORMAT_8_BITS,
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										FORMAT_16_BITS,
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										FORMAT_IMA_ADPCM
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									};
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									enum LoopMode {
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										LOOP_DISABLED,
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										LOOP_FORWARD,
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										LOOP_PING_PONG,
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										LOOP_BACKWARD
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									};
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								private:
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									friend class AudioStreamPlaybackSample;
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									enum {
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										DATA_PAD = 16 //padding for interpolation
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									};
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									Format format = FORMAT_8_BITS;
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									LoopMode loop_mode = LOOP_DISABLED;
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									bool stereo = false;
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									int loop_begin = 0;
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									int loop_end = 0;
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									int mix_rate = 44100;
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									void *data = nullptr;
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									uint32_t data_bytes = 0;
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								protected:
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									static void _bind_methods();
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								public:
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									void set_format(Format p_format);
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									Format get_format() const;
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									void set_loop_mode(LoopMode p_loop_mode);
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									LoopMode get_loop_mode() const;
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									void set_loop_begin(int p_frame);
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									int get_loop_begin() const;
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									void set_loop_end(int p_frame);
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									int get_loop_end() const;
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									void set_mix_rate(int p_hz);
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									int get_mix_rate() const;
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									void set_stereo(bool p_enable);
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									bool is_stereo() const;
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									virtual float get_length() const override; //if supported, otherwise return 0
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											2020-02-17 18:06:54 -03:00
										 
									 
								 
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									void set_data(const Vector<uint8_t> &p_data);
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									Vector<uint8_t> get_data() const;
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											2019-03-12 15:48:52 +01:00
										 
									 
								 
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									Error save_to_wav(const String &p_path);
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									virtual Ref<AudioStreamPlayback> instance_playback() override;
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									virtual String get_stream_name() const override;
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									AudioStreamSample();
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									~AudioStreamSample();
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								};
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								VARIANT_ENUM_CAST(AudioStreamSample::Format)
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								VARIANT_ENUM_CAST(AudioStreamSample::LoopMode)
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											2020-01-26 11:24:14 +01:00
										 
									 
								 
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								#endif // AUDIO_STREAM_SAMPLE_H
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