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								/*************************************************************************/
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								/*  renderer_viewport.h                                                  */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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											2017-08-27 14:16:55 +02:00
										 
									 
								 
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2021-01-01 20:13:46 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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											2016-10-03 16:33:42 -03:00
										 
									 
								 
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								#ifndef VISUALSERVERVIEWPORT_H
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								#define VISUALSERVERVIEWPORT_H
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								#include "core/templates/local_vector.h"
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								#include "core/templates/rid_owner.h"
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								#include "core/templates/self_list.h"
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								#include "servers/rendering_server.h"
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								#include "servers/xr/xr_interface.h"
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								class RendererViewport {
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								public:
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									struct CanvasBase {
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									};
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									struct Viewport {
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										RID self;
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										RID parent;
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											2020-04-09 00:47:36 +10:00
										 
									 
								 
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										bool use_xr; /* use xr interface to override camera positioning and projection matrices and control output */
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										Size2i size;
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										RID camera;
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										RID scenario;
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										RS::ViewportUpdateMode update_mode;
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										RID render_target;
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										RID render_target_texture;
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										RID render_buffers;
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										RS::ViewportMSAA msaa;
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										RS::ViewportScreenSpaceAA screen_space_aa;
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										bool use_debanding;
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										bool use_occlusion_culling;
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										bool occlusion_buffer_dirty;
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										DisplayServer::WindowID viewport_to_screen;
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										Rect2 viewport_to_screen_rect;
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										bool viewport_render_direct_to_screen;
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										bool hide_scenario;
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										bool hide_canvas;
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										bool disable_environment;
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										bool measure_render_time;
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										bool snap_2d_transforms_to_pixel;
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										bool snap_2d_vertices_to_pixel;
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										uint64_t time_cpu_begin;
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										uint64_t time_cpu_end;
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										uint64_t time_gpu_begin;
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										uint64_t time_gpu_end;
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										RID shadow_atlas;
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										int shadow_atlas_size;
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										bool shadow_atlas_16_bits = false;
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										bool sdf_active;
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										float lod_threshold = 1.0;
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										uint64_t last_pass = 0;
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										int render_info[RS::VIEWPORT_RENDER_INFO_MAX];
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										RS::ViewportDebugDraw debug_draw;
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										RS::ViewportClearMode clear_mode;
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										RS::CanvasItemTextureFilter texture_filter = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR;
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										RS::CanvasItemTextureRepeat texture_repeat = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED;
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											2017-10-21 02:06:10 -05:00
										 
									 
								 
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										bool transparent_bg;
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										struct CanvasKey {
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											int64_t stacking;
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											RID canvas;
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											bool operator<(const CanvasKey &p_canvas) const {
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												if (stacking == p_canvas.stacking) {
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													return canvas < p_canvas.canvas;
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												}
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												return stacking < p_canvas.stacking;
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											}
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											CanvasKey() {
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												stacking = 0;
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											}
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											CanvasKey(const RID &p_canvas, int p_layer, int p_sublayer) {
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												canvas = p_canvas;
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												int64_t sign = p_layer < 0 ? -1 : 1;
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												stacking = sign * (((int64_t)ABS(p_layer)) << 32) + p_sublayer;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
											}
							 | 
						
					
						
							
								
									
										
										
										
											2018-10-30 21:53:00 +01:00
										 
									 
								 
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							 | 
							
							
											int get_layer() const { return stacking >> 32; }
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
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										};
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										struct CanvasData {
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							 | 
							
							
											CanvasBase *canvas;
							 | 
						
					
						
							
								
									
										
										
										
											2017-01-11 00:52:51 -03:00
										 
									 
								 
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											Transform2D transform;
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
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											int layer;
							 | 
						
					
						
							
								
									
										
										
										
											2018-10-30 21:53:00 +01:00
										 
									 
								 
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							 | 
							
							
											int sublayer;
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
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										};
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											2017-01-11 00:52:51 -03:00
										 
									 
								 
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										Transform2D global_transform;
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
										Map<RID, CanvasData> canvas_map;
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
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										Viewport() {
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 
									 
								 
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											update_mode = RS::VIEWPORT_UPDATE_WHEN_VISIBLE;
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											clear_mode = RS::VIEWPORT_CLEAR_ALWAYS;
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-21 02:06:10 -05:00
										 
									 
								 
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											transparent_bg = false;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
											disable_environment = false;
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-03 22:51:12 -03:00
										 
									 
								 
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											viewport_to_screen = DisplayServer::INVALID_WINDOW_ID;
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
											shadow_atlas_size = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-10 14:18:42 -03:00
										 
									 
								 
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											measure_render_time = false;
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											2020-03-27 15:21:27 -03:00
										 
									 
								 
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											debug_draw = RS::VIEWPORT_DEBUG_DRAW_DISABLED;
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							| 
								
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							 | 
							
							
											msaa = RS::VIEWPORT_MSAA_DISABLED;
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-12 01:49:10 -03:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
											screen_space_aa = RS::VIEWPORT_SCREEN_SPACE_AA_DISABLED;
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-20 23:34:47 +02:00
										 
									 
								 
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											use_debanding = false;
							 | 
						
					
						
							
								
									
										
										
										
											2021-04-20 18:40:24 +02:00
										 
									 
								 
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											use_occlusion_culling = false;
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							 | 
							
							
											occlusion_buffer_dirty = true;
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-12 01:49:10 -03:00
										 
									 
								 
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											2020-10-29 18:09:16 -03:00
										 
									 
								 
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											snap_2d_transforms_to_pixel = false;
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							 | 
							
							
											snap_2d_vertices_to_pixel = false;
							 | 
						
					
						
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											2020-03-27 15:21:27 -03:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
											for (int i = 0; i < RS::VIEWPORT_RENDER_INFO_MAX; i++) {
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-11 15:52:03 -03:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
												render_info[i] = 0;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-09 00:47:36 +10:00
										 
									 
								 
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							 | 
							
							
											use_xr = false;
							 | 
						
					
						
							
								
									
										
										
										
											2020-11-26 09:50:21 -03:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
											sdf_active = false;
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-10 14:18:42 -03:00
										 
									 
								 
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											time_cpu_begin = 0;
							 | 
						
					
						
							| 
								
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							 | 
							
							
											time_cpu_end = 0;
							 | 
						
					
						
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											time_gpu_begin = 0;
							 | 
						
					
						
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							 | 
							
							
											time_gpu_end = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
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							 | 
							
							
										}
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									};
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											2020-04-10 14:18:42 -03:00
										 
									 
								 
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							 | 
							
							
									HashMap<String, RID> timestamp_vp_map;
							 | 
						
					
						
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											2020-03-14 13:06:39 -03:00
										 
									 
								 
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							 | 
							
							
									uint64_t draw_viewports_pass = 0;
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											2021-02-09 13:19:03 -03:00
										 
									 
								 
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							 | 
							
							
									mutable RID_PtrOwner<Viewport, true> viewport_owner;
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 
									 
								 
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									struct ViewportSort {
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
										_FORCE_INLINE_ bool operator()(const Viewport *p_left, const Viewport *p_right) const {
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
											bool left_to_screen = p_left->viewport_to_screen_rect.size != Size2();
							 | 
						
					
						
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							 | 
							
							
											bool right_to_screen = p_right->viewport_to_screen_rect.size != Size2();
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
											if (left_to_screen == right_to_screen) {
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-14 13:06:39 -03:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
												return p_right->parent == p_left->self;
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 
									 
								 
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							 | 
							
							
											}
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-14 13:06:39 -03:00
										 
									 
								 
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							 | 
							
							
											return (right_to_screen ? 0 : 1) < (left_to_screen ? 0 : 1);
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 
									 
								 
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										}
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									};
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
							
									Vector<Viewport *> active_viewports;
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-05 01:26:35 -03:00
										 
									 
								 
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											2016-10-03 16:33:42 -03:00
										 
									 
								 
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								private:
							 | 
						
					
						
							
								
									
										
										
										
											2020-04-09 00:47:36 +10:00
										 
									 
								 
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									void _draw_3d(Viewport *p_viewport, XRInterface::Eyes p_eye);
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									void _draw_viewport(Viewport *p_viewport, XRInterface::Eyes p_eye = XRInterface::EYE_MONO);
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
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											2021-04-20 18:40:24 +02:00
										 
									 
								 
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							 | 
							
							
									int occlusion_rays_per_thread = 512;
							 | 
						
					
						
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									void _resize_occlusion_culling_buffer(const Size2i &p_size);
							 | 
						
					
						
							| 
								
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							
								
									
										
										
										
											2021-02-09 13:19:03 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									RID viewport_allocate();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void viewport_initialize(RID p_rid);
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
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											2020-04-09 00:47:36 +10:00
										 
									 
								 
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							 | 
							
							
									void viewport_set_use_xr(RID p_viewport, bool p_use_xr);
							 | 
						
					
						
							
								
									
										
										
										
											2017-04-23 22:10:41 +10:00
										 
									 
								 
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											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void viewport_set_size(RID p_viewport, int p_width, int p_height);
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
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											2020-03-03 22:51:12 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void viewport_attach_to_screen(RID p_viewport, const Rect2 &p_rect = Rect2(), DisplayServer::WindowID p_screen = DisplayServer::MAIN_WINDOW_ID);
							 | 
						
					
						
							
								
									
										
										
										
											2019-05-08 11:25:34 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void viewport_set_render_direct_to_screen(RID p_viewport, bool p_enable);
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
							 | 
							
								
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							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void viewport_set_active(RID p_viewport, bool p_active);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void viewport_set_parent_viewport(RID p_viewport, RID p_parent_viewport);
							 | 
						
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void viewport_set_update_mode(RID p_viewport, RS::ViewportUpdateMode p_mode);
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void viewport_set_vflip(RID p_viewport, bool p_enable);
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
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							 | 
						
					
						
							
								
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void viewport_set_clear_mode(RID p_viewport, RS::ViewportClearMode p_clear_mode);
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
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							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									RID viewport_get_texture(RID p_viewport) const;
							 | 
						
					
						
							
								
									
										
										
										
											2021-04-20 18:40:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									RID viewport_get_occluder_debug_texture(RID p_viewport) const;
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void viewport_set_hide_scenario(RID p_viewport, bool p_hide);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void viewport_set_hide_canvas(RID p_viewport, bool p_hide);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void viewport_set_disable_environment(RID p_viewport, bool p_disable);
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void viewport_attach_camera(RID p_viewport, RID p_camera);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void viewport_set_scenario(RID p_viewport, RID p_scenario);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void viewport_attach_canvas(RID p_viewport, RID p_canvas);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void viewport_remove_canvas(RID p_viewport, RID p_canvas);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void viewport_set_canvas_transform(RID p_viewport, RID p_canvas, const Transform2D &p_offset);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void viewport_set_transparent_background(RID p_viewport, bool p_enabled);
							 | 
						
					
						
							
								
									
										
										
										
											2016-10-03 16:33:42 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void viewport_set_global_canvas_transform(RID p_viewport, const Transform2D &p_transform);
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									void viewport_set_canvas_stacking(RID p_viewport, RID p_canvas, int p_layer, int p_sublayer);
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									void viewport_set_shadow_atlas_size(RID p_viewport, int p_size, bool p_16_bits = false);
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									void viewport_set_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv);
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									void viewport_set_msaa(RID p_viewport, RS::ViewportMSAA p_msaa);
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									void viewport_set_screen_space_aa(RID p_viewport, RS::ViewportScreenSpaceAA p_mode);
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									void viewport_set_use_debanding(RID p_viewport, bool p_use_debanding);
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									void viewport_set_use_occlusion_culling(RID p_viewport, bool p_use_occlusion_culling);
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									void viewport_set_occlusion_rays_per_thread(int p_rays_per_thread);
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									void viewport_set_occlusion_culling_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality);
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									void viewport_set_lod_threshold(RID p_viewport, float p_pixels);
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									virtual int viewport_get_render_info(RID p_viewport, RS::ViewportRenderInfo p_info);
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									virtual void viewport_set_debug_draw(RID p_viewport, RS::ViewportDebugDraw p_draw);
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									void viewport_set_measure_render_time(RID p_viewport, bool p_enable);
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									float viewport_get_measured_render_time_cpu(RID p_viewport) const;
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									float viewport_get_measured_render_time_gpu(RID p_viewport) const;
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									void viewport_set_snap_2d_transforms_to_pixel(RID p_viewport, bool p_enabled);
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									void viewport_set_snap_2d_vertices_to_pixel(RID p_viewport, bool p_enabled);
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									void viewport_set_default_canvas_item_texture_filter(RID p_viewport, RS::CanvasItemTextureFilter p_filter);
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									void viewport_set_default_canvas_item_texture_repeat(RID p_viewport, RS::CanvasItemTextureRepeat p_repeat);
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									void viewport_set_sdf_oversize_and_scale(RID p_viewport, RS::ViewportSDFOversize p_over_size, RS::ViewportSDFScale p_scale);
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									void handle_timestamp(String p_timestamp, uint64_t p_cpu_time, uint64_t p_gpu_time);
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									void set_default_clear_color(const Color &p_color);
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									void draw_viewports();
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									bool free(RID p_rid);
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									//workaround for setting this on thread
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									void call_set_use_vsync(bool p_enable);
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									RendererViewport();
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									virtual ~RendererViewport() {}
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								};
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								#endif // VISUALSERVERVIEWPORT_H
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