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								/*
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								bParse
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								Copyright (c) 2006-2009 Charlie C & Erwin Coumans  http://gamekit.googlecode.com
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								This software is provided 'as-is', without any express or implied warranty.
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								In no event will the authors be held liable for any damages arising from the use of this software.
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								Permission is granted to anyone to use this software for any purpose,
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								including commercial applications, and to alter it and redistribute it freely,
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								subject to the following restrictions:
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								1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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								2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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								3. This notice may not be removed or altered from any source distribution.
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								*/
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								#include "b3Chunk.h"
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								#include "b3Defines.h"
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								#include "b3File.h"
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											2019-01-03 14:26:51 +01:00
										 
									 
								 
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								#if !defined(__CELLOS_LV2__) && !defined(__MWERKS__)
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											2017-08-01 14:30:58 +02:00
										 
									 
								 
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								#include <memory.h>
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								#endif
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								#include <string.h>
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								using namespace bParse;
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								// ----------------------------------------------------- //
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								short ChunkUtils::swapShort(short sht)
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								{
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									B3_SWITCH_SHORT(sht);
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									return sht;
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								}
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								// ----------------------------------------------------- //
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								int ChunkUtils::swapInt(int inte)
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								{
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									B3_SWITCH_INT(inte);
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									return inte;
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								}
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								// ----------------------------------------------------- //
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								b3Long64 ChunkUtils::swapLong64(b3Long64 lng)
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								{
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									B3_SWITCH_LONGINT(lng);
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									return lng;
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								}
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								// ----------------------------------------------------- //
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								int ChunkUtils::getOffset(int flags)
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								{
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									// if the file is saved in a
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									// different format, get the
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									// file's chunk size
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									int res = CHUNK_HEADER_LEN;
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									if (VOID_IS_8)
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									{
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										if (flags & FD_BITS_VARIES)
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											res = sizeof(bChunkPtr4);
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									}
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									else
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									{
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										if (flags & FD_BITS_VARIES)
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											res = sizeof(bChunkPtr8);
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									}
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									return res;
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								}
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								//eof
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