| 
									
										
										
										
											2023-01-05 13:25:55 +01:00
										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  gd_mono_cache.cpp                                                     */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							| 
									
										
										
										
											2019-11-22 08:37:09 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-11-10 17:10:38 +01:00
										 |  |  | #include "gd_mono_cache.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | #include "core/error/error_macros.h"
 | 
					
						
							| 
									
										
										
										
											2019-11-10 17:10:38 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | namespace GDMonoCache { | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | ManagedCallbacks managed_callbacks; | 
					
						
							|  |  |  | bool godot_api_cache_updated = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void update_godot_api_cache(const ManagedCallbacks &p_managed_callbacks) { | 
					
						
							| 
									
										
										
										
											2022-02-27 21:57:39 +01:00
										 |  |  | 	int checked_count = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define CHECK_CALLBACK_NOT_NULL_IMPL(m_var, m_class, m_method)                             \
 | 
					
						
							|  |  |  | 	{                                                                                      \ | 
					
						
							|  |  |  | 		ERR_FAIL_COND_MSG(m_var == nullptr,                                                \ | 
					
						
							|  |  |  | 				"Mono Cache: Managed callback for '" #m_class "_" #m_method "' is null."); \ | 
					
						
							|  |  |  | 		checked_count += 1;                                                                \ | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | #define CHECK_CALLBACK_NOT_NULL(m_class, m_method) CHECK_CALLBACK_NOT_NULL_IMPL(p_managed_callbacks.m_class##_##m_method, m_class, m_method)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(SignalAwaiter, SignalCallback); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(DelegateUtils, InvokeWithVariantArgs); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(DelegateUtils, DelegateEquals); | 
					
						
							| 
									
										
										
										
											2023-05-18 13:44:36 +02:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(DelegateUtils, DelegateHash); | 
					
						
							| 
									
										
										
										
											2022-05-28 04:56:46 +02:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(DelegateUtils, TrySerializeDelegateWithGCHandle); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(DelegateUtils, TryDeserializeDelegateWithGCHandle); | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, FrameCallback); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, CreateManagedForGodotObjectBinding); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, CreateManagedForGodotObjectScriptInstance); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, GetScriptNativeName); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, SetGodotObjectPtr); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, RaiseEventSignal); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, ScriptIsOrInherits); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, AddScriptBridge); | 
					
						
							| 
									
										
										
										
											2022-02-27 21:57:39 +01:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, GetOrCreateScriptBridgeForPath); | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, RemoveScriptBridge); | 
					
						
							| 
									
										
										
										
											2022-05-28 04:56:46 +02:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, TryReloadRegisteredScriptWithClass); | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, UpdateScriptClassInfo); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, SwapGCHandleForType); | 
					
						
							| 
									
										
										
										
											2022-02-27 21:57:39 +01:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, GetPropertyInfoList); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(ScriptManagerBridge, GetPropertyDefaultValues); | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, Call); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, Set); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, Get); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, CallDispose); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, CallToString); | 
					
						
							| 
									
										
										
										
											2021-12-28 23:25:16 +01:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, HasMethodUnknownParams); | 
					
						
							| 
									
										
										
										
											2022-05-28 04:56:46 +02:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, SerializeState); | 
					
						
							|  |  |  | 	CHECK_CALLBACK_NOT_NULL(CSharpInstanceBridge, DeserializeState); | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(GCHandleBridge, FreeGCHandle); | 
					
						
							| 
									
										
										
										
											2023-03-31 11:53:16 +02:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(GCHandleBridge, GCHandleIsTargetCollectible); | 
					
						
							| 
									
										
										
										
											2022-02-27 21:57:39 +01:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(DebuggingUtils, GetCurrentStackInfo); | 
					
						
							| 
									
										
										
										
											2021-12-28 23:25:16 +01:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(DisposablesTracker, OnGodotShuttingDown); | 
					
						
							| 
									
										
										
										
											2022-02-27 21:57:39 +01:00
										 |  |  | 	CHECK_CALLBACK_NOT_NULL(GD, OnCoreApiAssemblyLoaded); | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	managed_callbacks = p_managed_callbacks; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-02-27 21:57:39 +01:00
										 |  |  | 	// It's easy to forget to add new callbacks here, so this should help
 | 
					
						
							|  |  |  | 	if (checked_count * sizeof(void *) != sizeof(ManagedCallbacks)) { | 
					
						
							|  |  |  | 		int missing_count = (sizeof(ManagedCallbacks) / sizeof(void *)) - checked_count; | 
					
						
							|  |  |  | 		WARN_PRINT("The presence of " + itos(missing_count) + " callback(s) was not validated"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-12 20:23:05 +02:00
										 |  |  | 	godot_api_cache_updated = true; | 
					
						
							| 
									
										
										
										
											2019-11-10 17:10:38 +01:00
										 |  |  | } | 
					
						
							|  |  |  | } // namespace GDMonoCache
 |