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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  scene_string_names.cpp                                                */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
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										 |  |  | #include "scene_string_names.h"
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										 |  |  | SceneStringNames *SceneStringNames::singleton = nullptr; | 
					
						
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							|  |  |  | SceneStringNames::SceneStringNames() { | 
					
						
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										 |  |  | 	resized = StaticCString::create("resized"); | 
					
						
							|  |  |  | 	draw = StaticCString::create("draw"); | 
					
						
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										 |  |  | 	hidden = StaticCString::create("hidden"); | 
					
						
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										 |  |  | 	visibility_changed = StaticCString::create("visibility_changed"); | 
					
						
							|  |  |  | 	input_event = StaticCString::create("input_event"); | 
					
						
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										 |  |  | 	shader = StaticCString::create("shader"); | 
					
						
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										 |  |  | 	tree_entered = StaticCString::create("tree_entered"); | 
					
						
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										 |  |  | 	tree_exiting = StaticCString::create("tree_exiting"); | 
					
						
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										 |  |  | 	tree_exited = StaticCString::create("tree_exited"); | 
					
						
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										 |  |  | 	ready = StaticCString::create("ready"); | 
					
						
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										 |  |  | 	item_rect_changed = StaticCString::create("item_rect_changed"); | 
					
						
							|  |  |  | 	size_flags_changed = StaticCString::create("size_flags_changed"); | 
					
						
							|  |  |  | 	minimum_size_changed = StaticCString::create("minimum_size_changed"); | 
					
						
							|  |  |  | 	sleeping_state_changed = StaticCString::create("sleeping_state_changed"); | 
					
						
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							|  |  |  | 	finished = StaticCString::create("finished"); | 
					
						
							|  |  |  | 	animation_finished = StaticCString::create("animation_finished"); | 
					
						
							|  |  |  | 	animation_changed = StaticCString::create("animation_changed"); | 
					
						
							|  |  |  | 	animation_started = StaticCString::create("animation_started"); | 
					
						
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										 |  |  | 	RESET = StaticCString::create("RESET"); | 
					
						
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										 |  |  | 	pose_updated = StaticCString::create("pose_updated"); | 
					
						
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										 |  |  | 	skeleton_updated = StaticCString::create("skeleton_updated"); | 
					
						
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										 |  |  | 	bone_enabled_changed = StaticCString::create("bone_enabled_changed"); | 
					
						
							|  |  |  | 	show_rest_only_changed = StaticCString::create("show_rest_only_changed"); | 
					
						
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										 |  |  | 	mouse_entered = StaticCString::create("mouse_entered"); | 
					
						
							|  |  |  | 	mouse_exited = StaticCString::create("mouse_exited"); | 
					
						
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										 |  |  | 	mouse_shape_entered = StaticCString::create("mouse_shape_entered"); | 
					
						
							|  |  |  | 	mouse_shape_exited = StaticCString::create("mouse_shape_exited"); | 
					
						
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							|  |  |  | 	focus_entered = StaticCString::create("focus_entered"); | 
					
						
							|  |  |  | 	focus_exited = StaticCString::create("focus_exited"); | 
					
						
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										 |  |  | 	pre_sort_children = StaticCString::create("pre_sort_children"); | 
					
						
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										 |  |  | 	sort_children = StaticCString::create("sort_children"); | 
					
						
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										 |  |  | 	body_shape_entered = StaticCString::create("body_shape_entered"); | 
					
						
							|  |  |  | 	body_entered = StaticCString::create("body_entered"); | 
					
						
							|  |  |  | 	body_shape_exited = StaticCString::create("body_shape_exited"); | 
					
						
							|  |  |  | 	body_exited = StaticCString::create("body_exited"); | 
					
						
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										 |  |  | 	area_shape_entered = StaticCString::create("area_shape_entered"); | 
					
						
							|  |  |  | 	area_shape_exited = StaticCString::create("area_shape_exited"); | 
					
						
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										 |  |  | 	update = StaticCString::create("update"); | 
					
						
							|  |  |  | 	updated = StaticCString::create("updated"); | 
					
						
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										 |  |  | 	_ready = StaticCString::create("_ready"); | 
					
						
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										 |  |  | 	screen_entered = StaticCString::create("screen_entered"); | 
					
						
							|  |  |  | 	screen_exited = StaticCString::create("screen_exited"); | 
					
						
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										 |  |  | 	gui_input = StaticCString::create("gui_input"); | 
					
						
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										 |  |  | 	_spatial_editor_group = StaticCString::create("_spatial_editor_group"); | 
					
						
							|  |  |  | 	_request_gizmo = StaticCString::create("_request_gizmo"); | 
					
						
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										 |  |  | 	offset = StaticCString::create("offset"); | 
					
						
							|  |  |  | 	rotation_mode = StaticCString::create("rotation_mode"); | 
					
						
							|  |  |  | 	rotate = StaticCString::create("rotate"); | 
					
						
							|  |  |  | 	h_offset = StaticCString::create("h_offset"); | 
					
						
							|  |  |  | 	v_offset = StaticCString::create("v_offset"); | 
					
						
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										 |  |  | 	area_entered = StaticCString::create("area_entered"); | 
					
						
							|  |  |  | 	area_exited = StaticCString::create("area_exited"); | 
					
						
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							|  |  |  | 	line_separation = StaticCString::create("line_separation"); | 
					
						
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										 |  |  | 	font = StaticCString::create("font"); | 
					
						
							|  |  |  | 	font_size = StaticCString::create("font_size"); | 
					
						
							|  |  |  | 	font_color = StaticCString::create("font_color"); | 
					
						
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										 |  |  | 	frame_changed = StaticCString::create("frame_changed"); | 
					
						
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										 |  |  | 	texture_changed = StaticCString::create("texture_changed"); | 
					
						
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										 |  |  | 	autoplay = StaticCString::create("autoplay"); | 
					
						
							|  |  |  | 	blend_times = StaticCString::create("blend_times"); | 
					
						
							|  |  |  | 	speed = StaticCString::create("speed"); | 
					
						
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										 |  |  | 	node_configuration_warning_changed = StaticCString::create("node_configuration_warning_changed"); | 
					
						
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										 |  |  | 	output = StaticCString::create("output"); | 
					
						
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										 |  |  | 	path_pp = NodePath(".."); | 
					
						
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										 |  |  | 	// Audio bus name.
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							|  |  |  | 	Master = StaticCString::create("Master"); | 
					
						
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										 |  |  | 	default_ = StaticCString::create("default"); | 
					
						
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										 |  |  | 	window_input = StaticCString::create("window_input"); | 
					
						
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										 |  |  | 	theme_changed = StaticCString::create("theme_changed"); | 
					
						
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										 |  |  | 	shader_overrides_group = StaticCString::create("_shader_overrides_group_"); | 
					
						
							|  |  |  | 	shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_"); | 
					
						
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										 |  |  | 	_custom_type_script = StaticCString::create("_custom_type_script"); | 
					
						
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										 |  |  | 	pressed = StaticCString::create("pressed"); | 
					
						
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										 |  |  | 	id_pressed = StaticCString::create("id_pressed"); | 
					
						
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										 |  |  | 	toggled = StaticCString::create("toggled"); | 
					
						
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							|  |  |  | 	panel = StaticCString::create("panel"); | 
					
						
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							|  |  |  | 	item_selected = StaticCString::create("item_selected"); | 
					
						
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							|  |  |  | 	confirmed = StaticCString::create("confirmed"); | 
					
						
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							|  |  |  | 	text_changed = StaticCString::create("text_changed"); | 
					
						
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										 |  |  | 	text_submitted = StaticCString::create("text_submitted"); | 
					
						
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										 |  |  | 	value_changed = StaticCString::create("value_changed"); | 
					
						
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										 |  |  | } |