| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /**************************************************************************/ | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | /*  camera_3d.cpp                                                         */ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							| 
									
										
										
										
											2018-01-05 00:50:27 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | #include "camera_3d.h"
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
											
												Implement Vector4, Vector4i, Projection
Implement built-in classes Vector4, Vector4i and Projection.
* Two versions of Vector4 (float and integer).
* A Projection class, which is a 4x4 matrix specialized in projection types.
These types have been requested for a long time, but given they were very corner case they were not added before.
Because in Godot 4, reimplementing parts of the rendering engine is now possible, access to these types (heavily used by the rendering code) becomes a necessity.
**Q**: Why Projection and not Matrix4?
**A**: Godot does not use Matrix2, Matrix3, Matrix4x3, etc. naming convention because, within the engine, these types always have a *purpose*. As such, Godot names them: Transform2D, Transform3D or Basis. In this case, this 4x4 matrix is _always_ used as a _Projection_, hence the naming.
											
										 
											2022-07-20 01:11:13 +02:00
										 |  |  | #include "core/math/projection.h"
 | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | #include "core/math/transform_interpolator.h"
 | 
					
						
							| 
									
										
										
										
											2021-08-12 18:05:59 -05:00
										 |  |  | #include "scene/main/viewport.h"
 | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | #include "servers/rendering/rendering_server_constants.h"
 | 
					
						
							| 
									
										
										
										
											2020-07-01 14:18:13 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::_update_audio_listener_state() { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::_request_camera_update() { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	_update_camera(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::_update_camera_mode() { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	force_change = true; | 
					
						
							|  |  |  | 	switch (mode) { | 
					
						
							|  |  |  | 		case PROJECTION_PERSPECTIVE: { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 			set_perspective(fov, _near, _far); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case PROJECTION_ORTHOGONAL: { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 			set_orthogonal(size, _near, _far); | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 		case PROJECTION_FRUSTUM: { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 			set_frustum(size, frustum_offset, _near, _far); | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::_validate_property(PropertyInfo &p_property) const { | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	if (p_property.name == "fov") { | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 		if (mode != PROJECTION_PERSPECTIVE) { | 
					
						
							| 
									
										
										
										
											2021-11-03 23:06:17 +01:00
										 |  |  | 			p_property.usage = PROPERTY_USAGE_NO_EDITOR; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	} else if (p_property.name == "size") { | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 		if (mode != PROJECTION_ORTHOGONAL && mode != PROJECTION_FRUSTUM) { | 
					
						
							| 
									
										
										
										
											2021-11-03 23:06:17 +01:00
										 |  |  | 			p_property.usage = PROPERTY_USAGE_NO_EDITOR; | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} else if (p_property.name == "frustum_offset") { | 
					
						
							|  |  |  | 		if (mode != PROJECTION_FRUSTUM) { | 
					
						
							| 
									
										
										
										
											2021-11-03 23:06:17 +01:00
										 |  |  | 			p_property.usage = PROPERTY_USAGE_NO_EDITOR; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (attributes.is_valid()) { | 
					
						
							|  |  |  | 		const CameraAttributesPhysical *physical_attributes = Object::cast_to<CameraAttributesPhysical>(attributes.ptr()); | 
					
						
							|  |  |  | 		if (physical_attributes) { | 
					
						
							|  |  |  | 			if (p_property.name == "near" || p_property.name == "far" || p_property.name == "fov" || p_property.name == "keep_aspect") { | 
					
						
							|  |  |  | 				p_property.usage = PROPERTY_USAGE_READ_ONLY | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Node3D::_validate_property(p_property); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::_update_camera() { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (!is_inside_tree()) { | 
					
						
							| 
									
										
										
										
											2017-12-25 01:31:28 +09:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-12-25 01:31:28 +09:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | 	if (!is_physics_interpolated_and_enabled()) { | 
					
						
							|  |  |  | 		RenderingServer::get_singleton()->camera_set_transform(camera, get_camera_transform()); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		// Ideally we shouldn't be moving a physics interpolated camera within a frame,
 | 
					
						
							|  |  |  | 		// because it will break smooth interpolation, but it may occur on e.g. level load.
 | 
					
						
							|  |  |  | 		if (!Engine::get_singleton()->is_in_physics_frame() && camera.is_valid()) { | 
					
						
							|  |  |  | 			_physics_interpolation_ensure_transform_calculated(true); | 
					
						
							|  |  |  | 			RenderingServer::get_singleton()->camera_set_transform(camera, _interpolation_data.camera_xform_interpolated); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-11-29 16:54:34 +01:00
										 |  |  | 	if (is_part_of_edited_scene() || !is_current()) { | 
					
						
							| 
									
										
										
										
											2017-12-07 12:13:20 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-12-07 12:13:20 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-28 11:04:07 -04:00
										 |  |  | 	get_viewport()->_camera_3d_transform_changed_notify(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | void Camera3D::_physics_interpolated_changed() { | 
					
						
							|  |  |  | 	_update_process_mode(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Camera3D::_physics_interpolation_ensure_data_flipped() { | 
					
						
							|  |  |  | 	// The curr -> previous update can either occur
 | 
					
						
							|  |  |  | 	// on the INTERNAL_PHYSICS_PROCESS OR
 | 
					
						
							|  |  |  | 	// on NOTIFICATION_TRANSFORM_CHANGED,
 | 
					
						
							|  |  |  | 	// if NOTIFICATION_TRANSFORM_CHANGED takes place
 | 
					
						
							|  |  |  | 	// earlier than INTERNAL_PHYSICS_PROCESS on a tick.
 | 
					
						
							|  |  |  | 	// This is to ensure that the data keeps flowing, but the new data
 | 
					
						
							|  |  |  | 	// doesn't overwrite before prev has been set.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Keep the data flowing.
 | 
					
						
							|  |  |  | 	uint64_t tick = Engine::get_singleton()->get_physics_frames(); | 
					
						
							|  |  |  | 	if (_interpolation_data.last_update_physics_tick != tick) { | 
					
						
							|  |  |  | 		_interpolation_data.xform_prev = _interpolation_data.xform_curr; | 
					
						
							|  |  |  | 		_interpolation_data.last_update_physics_tick = tick; | 
					
						
							|  |  |  | 		physics_interpolation_flip_data(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Camera3D::_physics_interpolation_ensure_transform_calculated(bool p_force) const { | 
					
						
							|  |  |  | 	DEV_CHECK_ONCE(!Engine::get_singleton()->is_in_physics_frame()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	InterpolationData &id = _interpolation_data; | 
					
						
							|  |  |  | 	uint64_t frame = Engine::get_singleton()->get_frames_drawn(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (id.last_update_frame != frame || p_force) { | 
					
						
							|  |  |  | 		id.last_update_frame = frame; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		TransformInterpolator::interpolate_transform_3d(id.xform_prev, id.xform_curr, id.xform_interpolated, Engine::get_singleton()->get_physics_interpolation_fraction()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Transform3D &tr = id.camera_xform_interpolated; | 
					
						
							|  |  |  | 		tr = _get_adjusted_camera_transform(id.xform_interpolated); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Camera3D::set_desired_process_modes(bool p_process_internal, bool p_physics_process_internal) { | 
					
						
							|  |  |  | 	_desired_process_internal = p_process_internal; | 
					
						
							|  |  |  | 	_desired_physics_process_internal = p_physics_process_internal; | 
					
						
							|  |  |  | 	_update_process_mode(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Camera3D::_update_process_mode() { | 
					
						
							|  |  |  | 	bool process = _desired_process_internal; | 
					
						
							|  |  |  | 	bool physics_process = _desired_physics_process_internal; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (is_physics_interpolated_and_enabled()) { | 
					
						
							|  |  |  | 		if (is_current()) { | 
					
						
							|  |  |  | 			process = true; | 
					
						
							|  |  |  | 			physics_process = true; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	set_process_internal(process); | 
					
						
							|  |  |  | 	set_physics_process_internal(physics_process); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::_notification(int p_what) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	switch (p_what) { | 
					
						
							|  |  |  | 		case NOTIFICATION_ENTER_WORLD: { | 
					
						
							| 
									
										
										
										
											2021-03-12 19:05:16 +05:30
										 |  |  | 			// Needs to track the Viewport because it's needed on NOTIFICATION_EXIT_WORLD
 | 
					
						
							| 
									
										
										
										
											2019-03-10 04:59:52 +01:00
										 |  |  | 			// and Spatial will handle it first, including clearing its reference to the Viewport,
 | 
					
						
							|  |  |  | 			// therefore making it impossible to subclasses to access it
 | 
					
						
							|  |  |  | 			viewport = get_viewport(); | 
					
						
							| 
									
										
										
										
											2023-06-06 14:59:54 +02:00
										 |  |  | 			ERR_FAIL_NULL(viewport); | 
					
						
							| 
									
										
										
										
											2019-03-10 04:59:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-28 11:04:07 -04:00
										 |  |  | 			bool first_camera = viewport->_camera_3d_add(this); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			if (current || first_camera) { | 
					
						
							| 
									
										
										
										
											2020-04-28 11:04:07 -04:00
										 |  |  | 				viewport->_camera_3d_set(this); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2022-11-15 17:02:20 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
							|  |  |  | 			if (Engine::get_singleton()->is_editor_hint()) { | 
					
						
							|  |  |  | 				viewport->connect(SNAME("size_changed"), callable_mp((Node3D *)this, &Camera3D::update_gizmos)); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2022-02-15 18:06:48 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | 		case NOTIFICATION_INTERNAL_PROCESS: { | 
					
						
							|  |  |  | 			if (is_physics_interpolated_and_enabled() && camera.is_valid()) { | 
					
						
							|  |  |  | 				_physics_interpolation_ensure_transform_calculated(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef RENDERING_SERVER_DEBUG_PHYSICS_INTERPOLATION
 | 
					
						
							|  |  |  | 				print_line("\t\tinterpolated Camera3D: " + rtos(_interpolation_data.xform_interpolated.origin.x) + "\t( prev " + rtos(_interpolation_data.xform_prev.origin.x) + ", curr " + rtos(_interpolation_data.xform_curr.origin.x) + " ) on tick " + itos(Engine::get_singleton()->get_physics_frames())); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				RenderingServer::get_singleton()->camera_set_transform(camera, _interpolation_data.camera_xform_interpolated); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { | 
					
						
							|  |  |  | 			if (is_physics_interpolated_and_enabled()) { | 
					
						
							|  |  |  | 				_physics_interpolation_ensure_data_flipped(); | 
					
						
							|  |  |  | 				_interpolation_data.xform_curr = get_global_transform(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		case NOTIFICATION_TRANSFORM_CHANGED: { | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | 			if (is_physics_interpolated_and_enabled()) { | 
					
						
							|  |  |  | 				_physics_interpolation_ensure_data_flipped(); | 
					
						
							|  |  |  | 				_interpolation_data.xform_curr = get_global_transform(); | 
					
						
							|  |  |  | #if defined(DEBUG_ENABLED) && defined(TOOLS_ENABLED)
 | 
					
						
							|  |  |  | 				if (!Engine::get_singleton()->is_in_physics_frame()) { | 
					
						
							|  |  |  | 					PHYSICS_INTERPOLATION_NODE_WARNING(get_instance_id(), "Interpolated Camera3D triggered from outside physics process"); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			_request_camera_update(); | 
					
						
							| 
									
										
										
										
											2017-07-15 01:23:10 -03:00
										 |  |  | 			if (doppler_tracking != DOPPLER_TRACKING_DISABLED) { | 
					
						
							|  |  |  | 				velocity_tracker->update_position(get_global_transform().origin); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | 			// Allow auto-reset when first adding to the tree, as a convenience.
 | 
					
						
							|  |  |  | 			if (_is_physics_interpolation_reset_requested() && is_inside_tree()) { | 
					
						
							|  |  |  | 				_notification(NOTIFICATION_RESET_PHYSICS_INTERPOLATION); | 
					
						
							|  |  |  | 				_set_physics_interpolation_reset_requested(false); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case NOTIFICATION_RESET_PHYSICS_INTERPOLATION: { | 
					
						
							|  |  |  | 			if (is_inside_tree()) { | 
					
						
							|  |  |  | 				_interpolation_data.xform_curr = get_global_transform(); | 
					
						
							|  |  |  | 				_interpolation_data.xform_prev = _interpolation_data.xform_curr; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case NOTIFICATION_PAUSED: { | 
					
						
							|  |  |  | 			if (is_physics_interpolated_and_enabled() && is_inside_tree() && is_visible_in_tree()) { | 
					
						
							|  |  |  | 				_physics_interpolation_ensure_transform_calculated(true); | 
					
						
							|  |  |  | 				RenderingServer::get_singleton()->camera_set_transform(camera, _interpolation_data.camera_xform_interpolated); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2022-02-15 18:06:48 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		case NOTIFICATION_EXIT_WORLD: { | 
					
						
							| 
									
										
										
										
											2023-11-29 16:54:34 +01:00
										 |  |  | 			if (!is_part_of_edited_scene()) { | 
					
						
							| 
									
										
										
										
											2016-01-02 17:18:45 -03:00
										 |  |  | 				if (is_current()) { | 
					
						
							|  |  |  | 					clear_current(); | 
					
						
							|  |  |  | 					current = true; //keep it true
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-01-02 17:18:45 -03:00
										 |  |  | 				} else { | 
					
						
							|  |  |  | 					current = false; | 
					
						
							|  |  |  | 				} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2016-01-02 17:18:45 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-03-10 04:59:52 +01:00
										 |  |  | 			if (viewport) { | 
					
						
							| 
									
										
										
										
											2022-11-15 17:02:20 +08:00
										 |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
							|  |  |  | 				if (Engine::get_singleton()->is_editor_hint()) { | 
					
						
							|  |  |  | 					viewport->disconnect(SNAME("size_changed"), callable_mp((Node3D *)this, &Camera3D::update_gizmos)); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2020-04-28 11:04:07 -04:00
										 |  |  | 				viewport->_camera_3d_remove(this); | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 				viewport = nullptr; | 
					
						
							| 
									
										
										
										
											2019-03-10 04:59:52 +01:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2022-02-15 18:06:48 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		case NOTIFICATION_BECAME_CURRENT: { | 
					
						
							| 
									
										
										
										
											2019-03-10 04:59:52 +01:00
										 |  |  | 			if (viewport) { | 
					
						
							| 
									
										
										
										
											2020-04-18 11:00:51 +02:00
										 |  |  | 				viewport->find_world_3d()->_register_camera(this); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | 			_update_process_mode(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2022-02-15 18:06:48 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		case NOTIFICATION_LOST_CURRENT: { | 
					
						
							| 
									
										
										
										
											2019-03-10 04:59:52 +01:00
										 |  |  | 			if (viewport) { | 
					
						
							| 
									
										
										
										
											2020-04-18 11:00:51 +02:00
										 |  |  | 				viewport->find_world_3d()->_remove_camera(this); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | 			_update_process_mode(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | Transform3D Camera3D::_get_adjusted_camera_transform(const Transform3D &p_xform) const { | 
					
						
							|  |  |  | 	Transform3D tr = p_xform.orthonormalized(); | 
					
						
							| 
									
										
										
										
											2022-05-03 07:50:35 -05:00
										 |  |  | 	tr.origin += tr.basis.get_column(1) * v_offset; | 
					
						
							|  |  |  | 	tr.origin += tr.basis.get_column(0) * h_offset; | 
					
						
							| 
									
										
										
										
											2018-07-09 21:07:15 +02:00
										 |  |  | 	return tr; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | Transform3D Camera3D::get_camera_transform() const { | 
					
						
							|  |  |  | 	if (is_physics_interpolated_and_enabled() && !Engine::get_singleton()->is_in_physics_frame()) { | 
					
						
							|  |  |  | 		_physics_interpolation_ensure_transform_calculated(); | 
					
						
							|  |  |  | 		return _interpolation_data.camera_xform_interpolated; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return _get_adjusted_camera_transform(get_global_transform()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-06-20 20:44:50 +02:00
										 |  |  | Projection Camera3D::_get_camera_projection(real_t p_near) const { | 
					
						
							|  |  |  | 	Size2 viewport_size = get_viewport()->get_visible_rect().size; | 
					
						
							|  |  |  | 	Projection cm; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch (mode) { | 
					
						
							|  |  |  | 		case PROJECTION_PERSPECTIVE: { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 			cm.set_perspective(fov, viewport_size.aspect(), p_near, _far, keep_aspect == KEEP_WIDTH); | 
					
						
							| 
									
										
										
										
											2023-06-20 20:44:50 +02:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case PROJECTION_ORTHOGONAL: { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 			cm.set_orthogonal(size, viewport_size.aspect(), p_near, _far, keep_aspect == KEEP_WIDTH); | 
					
						
							| 
									
										
										
										
											2023-06-20 20:44:50 +02:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case PROJECTION_FRUSTUM: { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 			cm.set_frustum(size, viewport_size.aspect(), frustum_offset, p_near, _far); | 
					
						
							| 
									
										
										
										
											2023-06-20 20:44:50 +02:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return cm; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Projection Camera3D::get_camera_projection() const { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V_MSG(!is_inside_tree(), Projection(), "Camera is not inside the scene tree."); | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	return _get_camera_projection(_near); | 
					
						
							| 
									
										
										
										
											2023-06-20 20:44:50 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | void Camera3D::set_perspective(real_t p_fovy_degrees, real_t p_z_near, real_t p_z_far) { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	if (!force_change && fov == p_fovy_degrees && p_z_near == _near && p_z_far == _far && mode == PROJECTION_PERSPECTIVE) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	fov = p_fovy_degrees; | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	_near = p_z_near; | 
					
						
							|  |  |  | 	_far = p_z_far; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	mode = PROJECTION_PERSPECTIVE; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	RenderingServer::get_singleton()->camera_set_perspective(camera, fov, _near, _far); | 
					
						
							| 
									
										
										
										
											2021-06-23 16:49:50 +02:00
										 |  |  | 	update_gizmos(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	force_change = false; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | void Camera3D::set_orthogonal(real_t p_size, real_t p_z_near, real_t p_z_far) { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	if (!force_change && size == p_size && p_z_near == _near && p_z_far == _far && mode == PROJECTION_ORTHOGONAL) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	size = p_size; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	_near = p_z_near; | 
					
						
							|  |  |  | 	_far = p_z_far; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	mode = PROJECTION_ORTHOGONAL; | 
					
						
							|  |  |  | 	force_change = false; | 
					
						
							| 
									
										
										
										
											2016-03-09 00:00:52 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	RenderingServer::get_singleton()->camera_set_orthogonal(camera, size, _near, _far); | 
					
						
							| 
									
										
										
										
											2021-06-23 16:49:50 +02:00
										 |  |  | 	update_gizmos(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | void Camera3D::set_frustum(real_t p_size, Vector2 p_offset, real_t p_z_near, real_t p_z_far) { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	if (!force_change && size == p_size && frustum_offset == p_offset && p_z_near == _near && p_z_far == _far && mode == PROJECTION_FRUSTUM) { | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	size = p_size; | 
					
						
							|  |  |  | 	frustum_offset = p_offset; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	_near = p_z_near; | 
					
						
							|  |  |  | 	_far = p_z_far; | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 	mode = PROJECTION_FRUSTUM; | 
					
						
							|  |  |  | 	force_change = false; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	RenderingServer::get_singleton()->camera_set_frustum(camera, size, frustum_offset, _near, _far); | 
					
						
							| 
									
										
										
										
											2021-06-23 16:49:50 +02:00
										 |  |  | 	update_gizmos(); | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
											
												Implement Vector4, Vector4i, Projection
Implement built-in classes Vector4, Vector4i and Projection.
* Two versions of Vector4 (float and integer).
* A Projection class, which is a 4x4 matrix specialized in projection types.
These types have been requested for a long time, but given they were very corner case they were not added before.
Because in Godot 4, reimplementing parts of the rendering engine is now possible, access to these types (heavily used by the rendering code) becomes a necessity.
**Q**: Why Projection and not Matrix4?
**A**: Godot does not use Matrix2, Matrix3, Matrix4x3, etc. naming convention because, within the engine, these types always have a *purpose*. As such, Godot names them: Transform2D, Transform3D or Basis. In this case, this 4x4 matrix is _always_ used as a _Projection_, hence the naming.
											
										 
											2022-07-20 01:11:13 +02:00
										 |  |  | void Camera3D::set_projection(ProjectionType p_mode) { | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 	if (p_mode == PROJECTION_PERSPECTIVE || p_mode == PROJECTION_ORTHOGONAL || p_mode == PROJECTION_FRUSTUM) { | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 		mode = p_mode; | 
					
						
							|  |  |  | 		_update_camera_mode(); | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 		notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | RID Camera3D::get_camera() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return camera; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::make_current() { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	current = true; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (!is_inside_tree()) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-28 11:04:07 -04:00
										 |  |  | 	get_viewport()->_camera_3d_set(this); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::clear_current(bool p_enable_next) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	current = false; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (!is_inside_tree()) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-28 11:04:07 -04:00
										 |  |  | 	if (get_viewport()->get_camera_3d() == this) { | 
					
						
							|  |  |  | 		get_viewport()->_camera_3d_set(nullptr); | 
					
						
							| 
									
										
										
										
											2018-03-16 19:10:26 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-01 01:39:50 -07:00
										 |  |  | 		if (p_enable_next && !Engine::get_singleton()->is_editor_hint()) { | 
					
						
							| 
									
										
										
										
											2020-04-28 11:04:07 -04:00
										 |  |  | 			get_viewport()->_camera_3d_make_next_current(this); | 
					
						
							| 
									
										
										
										
											2018-03-16 19:10:26 +01:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-08 23:26:13 +02:00
										 |  |  | void Camera3D::set_current(bool p_enabled) { | 
					
						
							|  |  |  | 	if (p_enabled) { | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 		make_current(); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		clear_current(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool Camera3D::is_current() const { | 
					
						
							| 
									
										
										
										
											2023-11-29 16:54:34 +01:00
										 |  |  | 	if (is_inside_tree() && !is_part_of_edited_scene()) { | 
					
						
							| 
									
										
										
										
											2020-04-28 11:04:07 -04:00
										 |  |  | 		return get_viewport()->get_camera_3d() == this; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return current; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Vector3 Camera3D::project_ray_normal(const Point2 &p_pos) const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	Vector3 ray = project_local_ray_normal(p_pos); | 
					
						
							|  |  |  | 	return get_camera_transform().basis.xform(ray).normalized(); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Vector3 Camera3D::project_local_ray_normal(const Point2 &p_pos) const { | 
					
						
							| 
									
										
										
										
											2019-08-08 22:11:48 +02:00
										 |  |  | 	ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene."); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-01-02 17:18:45 -03:00
										 |  |  | 	Size2 viewport_size = get_viewport()->get_camera_rect_size(); | 
					
						
							|  |  |  | 	Vector2 cpos = get_viewport()->get_camera_coords(p_pos); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	Vector3 ray; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (mode == PROJECTION_ORTHOGONAL) { | 
					
						
							|  |  |  | 		ray = Vector3(0, 0, -1); | 
					
						
							|  |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 		Projection cm = _get_camera_projection(_near); | 
					
						
							| 
									
										
										
										
											2020-01-21 18:39:16 +00:00
										 |  |  | 		Vector2 screen_he = cm.get_viewport_half_extents(); | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 		ray = Vector3(((cpos.x / viewport_size.width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (cpos.y / viewport_size.height)) * 2.0 - 1.0) * screen_he.y, -_near).normalized(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return ray; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Vector3 Camera3D::project_ray_origin(const Point2 &p_pos) const { | 
					
						
							| 
									
										
										
										
											2019-08-08 22:11:48 +02:00
										 |  |  | 	ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene."); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-01-02 17:18:45 -03:00
										 |  |  | 	Size2 viewport_size = get_viewport()->get_camera_rect_size(); | 
					
						
							|  |  |  | 	Vector2 cpos = get_viewport()->get_camera_coords(p_pos); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	ERR_FAIL_COND_V(viewport_size.y == 0, Vector3()); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-06-20 20:44:50 +02:00
										 |  |  | 	if (mode == PROJECTION_ORTHOGONAL) { | 
					
						
							| 
									
										
										
										
											2014-10-27 22:54:32 -03:00
										 |  |  | 		Vector2 pos = cpos / viewport_size; | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | 		real_t vsize, hsize; | 
					
						
							| 
									
										
										
										
											2014-09-15 20:06:37 -03:00
										 |  |  | 		if (keep_aspect == KEEP_WIDTH) { | 
					
						
							| 
									
										
										
										
											2017-01-13 20:00:43 -03:00
										 |  |  | 			vsize = size / viewport_size.aspect(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			hsize = size; | 
					
						
							|  |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2017-01-13 20:00:43 -03:00
										 |  |  | 			hsize = size * viewport_size.aspect(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 			vsize = size; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Vector3 ray; | 
					
						
							|  |  |  | 		ray.x = pos.x * (hsize)-hsize / 2; | 
					
						
							|  |  |  | 		ray.y = (1.0 - pos.y) * (vsize)-vsize / 2; | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 		ray.z = -_near; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		ray = get_camera_transform().xform(ray); | 
					
						
							|  |  |  | 		return ray; | 
					
						
							| 
									
										
										
										
											2023-06-20 20:44:50 +02:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		return get_camera_transform().origin; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	}; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool Camera3D::is_position_behind(const Vector3 &p_pos) const { | 
					
						
							| 
									
										
										
										
											2020-10-17 01:08:21 -04:00
										 |  |  | 	Transform3D t = get_global_transform(); | 
					
						
							| 
									
										
										
										
											2022-05-03 07:50:35 -05:00
										 |  |  | 	Vector3 eyedir = -t.basis.get_column(2).normalized(); | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	return eyedir.dot(p_pos - t.origin) < _near; | 
					
						
							| 
									
										
										
										
											2015-04-28 22:05:01 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Vector<Vector3> Camera3D::get_near_plane_points() const { | 
					
						
							| 
									
										
										
										
											2019-08-08 22:11:48 +02:00
										 |  |  | 	ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector<Vector3>(), "Camera is not inside scene."); | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	Projection cm = _get_camera_projection(_near); | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Vector3 endpoints[8]; | 
					
						
							| 
									
										
										
										
											2020-10-17 01:08:21 -04:00
										 |  |  | 	cm.get_endpoints(Transform3D(), endpoints); | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-01-13 10:14:59 +05:45
										 |  |  | 	Vector<Vector3> points = { | 
					
						
							|  |  |  | 		Vector3(), | 
					
						
							|  |  |  | 		endpoints[4], | 
					
						
							|  |  |  | 		endpoints[5], | 
					
						
							|  |  |  | 		endpoints[6], | 
					
						
							|  |  |  | 		endpoints[7] | 
					
						
							|  |  |  | 	}; | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | 	return points; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Point2 Camera3D::unproject_position(const Vector3 &p_pos) const { | 
					
						
							| 
									
										
										
										
											2019-08-08 22:11:48 +02:00
										 |  |  | 	ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector2(), "Camera is not inside scene."); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-01-02 17:18:45 -03:00
										 |  |  | 	Size2 viewport_size = get_viewport()->get_visible_rect().size; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	Projection cm = _get_camera_projection(_near); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Plane p(get_camera_transform().xform_inv(p_pos), 1.0); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	p = cm.xform4(p); | 
					
						
							| 
									
										
										
										
											2024-05-26 19:39:28 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// Prevent divide by zero.
 | 
					
						
							|  |  |  | 	// TODO: Investigate, this was causing NaNs.
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(p.d == 0, Point2()); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-10 16:47:11 +02:00
										 |  |  | 	p.normal /= p.d; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Point2 res; | 
					
						
							|  |  |  | 	res.x = (p.normal.x * 0.5 + 0.5) * viewport_size.x; | 
					
						
							|  |  |  | 	res.y = (-p.normal.y * 0.5 + 0.5) * viewport_size.y; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return res; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | Vector3 Camera3D::project_position(const Point2 &p_point, real_t p_z_depth) const { | 
					
						
							| 
									
										
										
										
											2019-08-08 22:11:48 +02:00
										 |  |  | 	ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene."); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-12-09 15:10:09 -05:00
										 |  |  | 	if (p_z_depth == 0 && mode != PROJECTION_ORTHOGONAL) { | 
					
						
							| 
									
										
										
										
											2019-05-28 23:14:13 +10:00
										 |  |  | 		return get_global_transform().origin; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-01-02 17:18:45 -03:00
										 |  |  | 	Size2 viewport_size = get_viewport()->get_visible_rect().size; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-06-20 20:44:50 +02:00
										 |  |  | 	Projection cm = _get_camera_projection(p_z_depth); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-01-21 18:39:16 +00:00
										 |  |  | 	Vector2 vp_he = cm.get_viewport_half_extents(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	Vector2 point; | 
					
						
							|  |  |  | 	point.x = (p_point.x / viewport_size.x) * 2.0 - 1.0; | 
					
						
							| 
									
										
										
										
											2015-01-31 18:02:49 +01:00
										 |  |  | 	point.y = (1.0 - (p_point.y / viewport_size.y)) * 2.0 - 1.0; | 
					
						
							| 
									
										
										
										
											2020-01-21 18:39:16 +00:00
										 |  |  | 	point *= vp_he; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-05-28 23:14:13 +10:00
										 |  |  | 	Vector3 p(point.x, point.y, -p_z_depth); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return get_camera_transform().xform(p); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::set_environment(const Ref<Environment> &p_environment) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	environment = p_environment; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (environment.is_valid()) { | 
					
						
							| 
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 |  |  | 		RS::get_singleton()->camera_set_environment(camera, environment->get_rid()); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 |  |  | 		RS::get_singleton()->camera_set_environment(camera, RID()); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	_update_camera_mode(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Ref<Environment> Camera3D::get_environment() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return environment; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | void Camera3D::set_attributes(const Ref<CameraAttributes> &p_attributes) { | 
					
						
							|  |  |  | 	if (attributes.is_valid()) { | 
					
						
							|  |  |  | 		CameraAttributesPhysical *physical_attributes = Object::cast_to<CameraAttributesPhysical>(attributes.ptr()); | 
					
						
							|  |  |  | 		if (physical_attributes) { | 
					
						
							| 
									
										
										
										
											2023-07-03 21:29:37 +02:00
										 |  |  | 			attributes->disconnect_changed(callable_mp(this, &Camera3D::_attributes_changed)); | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	attributes = p_attributes; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (attributes.is_valid()) { | 
					
						
							|  |  |  | 		CameraAttributesPhysical *physical_attributes = Object::cast_to<CameraAttributesPhysical>(attributes.ptr()); | 
					
						
							|  |  |  | 		if (physical_attributes) { | 
					
						
							| 
									
										
										
										
											2023-07-03 21:29:37 +02:00
										 |  |  | 			attributes->connect_changed(callable_mp(this, &Camera3D::_attributes_changed)); | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 			_attributes_changed(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		RS::get_singleton()->camera_set_camera_attributes(camera, attributes->get_rid()); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 		RS::get_singleton()->camera_set_camera_attributes(camera, RID()); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2020-01-13 15:37:24 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | Ref<CameraAttributes> Camera3D::get_attributes() const { | 
					
						
							|  |  |  | 	return attributes; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void Camera3D::_attributes_changed() { | 
					
						
							|  |  |  | 	CameraAttributesPhysical *physical_attributes = Object::cast_to<CameraAttributesPhysical>(attributes.ptr()); | 
					
						
							| 
									
										
										
										
											2023-06-06 14:59:54 +02:00
										 |  |  | 	ERR_FAIL_NULL(physical_attributes); | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	fov = physical_attributes->get_fov(); | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	_near = physical_attributes->get_near(); | 
					
						
							|  |  |  | 	_far = physical_attributes->get_far(); | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	keep_aspect = KEEP_HEIGHT; | 
					
						
							|  |  |  | 	_update_camera_mode(); | 
					
						
							| 
									
										
										
										
											2020-01-13 15:37:24 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-08-03 22:10:03 +10:00
										 |  |  | void Camera3D::set_compositor(const Ref<Compositor> &p_compositor) { | 
					
						
							|  |  |  | 	compositor = p_compositor; | 
					
						
							|  |  |  | 	if (compositor.is_valid()) { | 
					
						
							|  |  |  | 		RS::get_singleton()->camera_set_compositor(camera, compositor->get_rid()); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		RS::get_singleton()->camera_set_compositor(camera, RID()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	_update_camera_mode(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<Compositor> Camera3D::get_compositor() const { | 
					
						
							|  |  |  | 	return compositor; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::set_keep_aspect_mode(KeepAspect p_aspect) { | 
					
						
							| 
									
										
										
										
											2014-09-15 20:06:37 -03:00
										 |  |  | 	keep_aspect = p_aspect; | 
					
						
							| 
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 |  |  | 	RenderingServer::get_singleton()->camera_set_use_vertical_aspect(camera, p_aspect == KEEP_WIDTH); | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	_update_camera_mode(); | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 	notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2014-09-15 20:06:37 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Camera3D::KeepAspect Camera3D::get_keep_aspect_mode() const { | 
					
						
							| 
									
										
										
										
											2014-09-15 20:06:37 -03:00
										 |  |  | 	return keep_aspect; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::set_doppler_tracking(DopplerTracking p_tracking) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (doppler_tracking == p_tracking) { | 
					
						
							| 
									
										
										
										
											2017-07-15 01:23:10 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-07-15 01:23:10 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	doppler_tracking = p_tracking; | 
					
						
							|  |  |  | 	if (p_tracking != DOPPLER_TRACKING_DISABLED) { | 
					
						
							| 
									
										
										
										
											2017-09-30 16:19:07 +02:00
										 |  |  | 		velocity_tracker->set_track_physics_step(doppler_tracking == DOPPLER_TRACKING_PHYSICS_STEP); | 
					
						
							| 
									
										
										
										
											2019-02-26 09:15:51 -03:00
										 |  |  | 		if (is_inside_tree()) { | 
					
						
							|  |  |  | 			velocity_tracker->reset(get_global_transform().origin); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-07-15 01:23:10 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	_update_camera_mode(); | 
					
						
							| 
									
										
										
										
											2017-07-15 01:23:10 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Camera3D::DopplerTracking Camera3D::get_doppler_tracking() const { | 
					
						
							| 
									
										
										
										
											2017-07-15 01:23:10 -03:00
										 |  |  | 	return doppler_tracking; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("project_ray_normal", "screen_point"), &Camera3D::project_ray_normal); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("project_local_ray_normal", "screen_point"), &Camera3D::project_local_ray_normal); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("project_ray_origin", "screen_point"), &Camera3D::project_ray_origin); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("unproject_position", "world_point"), &Camera3D::unproject_position); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_position_behind", "world_point"), &Camera3D::is_position_behind); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("project_position", "screen_point", "z_depth"), &Camera3D::project_position); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_perspective", "fov", "z_near", "z_far"), &Camera3D::set_perspective); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_orthogonal", "size", "z_near", "z_far"), &Camera3D::set_orthogonal); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_frustum", "size", "offset", "z_near", "z_far"), &Camera3D::set_frustum); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("make_current"), &Camera3D::make_current); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("clear_current", "enable_next"), &Camera3D::clear_current, DEFVAL(true)); | 
					
						
							| 
									
										
										
										
											2021-10-08 23:26:13 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_current", "enabled"), &Camera3D::set_current); | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("is_current"), &Camera3D::is_current); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_camera_transform"), &Camera3D::get_camera_transform); | 
					
						
							| 
									
										
										
										
											2023-06-20 20:44:50 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_camera_projection"), &Camera3D::get_camera_projection); | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_fov"), &Camera3D::get_fov); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_frustum_offset"), &Camera3D::get_frustum_offset); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_size"), &Camera3D::get_size); | 
					
						
							| 
									
										
										
										
											2020-12-16 12:40:42 +00:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_far"), &Camera3D::get_far); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_near"), &Camera3D::get_near); | 
					
						
							| 
									
										
										
										
											2021-10-08 23:26:13 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_fov", "fov"), &Camera3D::set_fov); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_frustum_offset", "offset"), &Camera3D::set_frustum_offset); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_size", "size"), &Camera3D::set_size); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_far", "far"), &Camera3D::set_far); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_near", "near"), &Camera3D::set_near); | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_projection"), &Camera3D::get_projection); | 
					
						
							| 
									
										
										
										
											2021-10-08 23:26:13 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_projection", "mode"), &Camera3D::set_projection); | 
					
						
							| 
									
										
										
										
											2022-04-14 16:20:28 -05:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_h_offset", "offset"), &Camera3D::set_h_offset); | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_h_offset"), &Camera3D::get_h_offset); | 
					
						
							| 
									
										
										
										
											2022-04-14 16:20:28 -05:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_v_offset", "offset"), &Camera3D::set_v_offset); | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_v_offset"), &Camera3D::get_v_offset); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_cull_mask", "mask"), &Camera3D::set_cull_mask); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_cull_mask"), &Camera3D::get_cull_mask); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_environment", "env"), &Camera3D::set_environment); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_environment"), &Camera3D::get_environment); | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_attributes", "env"), &Camera3D::set_attributes); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_attributes"), &Camera3D::get_attributes); | 
					
						
							| 
									
										
										
										
											2023-08-03 22:10:03 +10:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_compositor", "compositor"), &Camera3D::set_compositor); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_compositor"), &Camera3D::get_compositor); | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_keep_aspect_mode", "mode"), &Camera3D::set_keep_aspect_mode); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera3D::get_keep_aspect_mode); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera3D::set_doppler_tracking); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &Camera3D::get_doppler_tracking); | 
					
						
							| 
									
										
										
										
											2022-08-05 03:41:48 +02:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_frustum"), &Camera3D::_get_frustum); | 
					
						
							| 
									
										
										
										
											2021-04-28 21:14:12 -04:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("is_position_in_frustum", "world_point"), &Camera3D::is_position_in_frustum); | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_camera_rid"), &Camera3D::get_camera); | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_pyramid_shape_rid"), &Camera3D::get_pyramid_shape_rid); | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-11 16:01:38 -07:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_cull_mask_value", "layer_number", "value"), &Camera3D::set_cull_mask_value); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_cull_mask_value", "layer_number"), &Camera3D::get_cull_mask_value); | 
					
						
							| 
									
										
										
										
											2018-07-29 20:05:16 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-02-13 12:47:24 +01:00
										 |  |  | 	//ClassDB::bind_method(D_METHOD("_camera_make_current"),&Camera::_camera_make_current );
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "keep_aspect", PROPERTY_HINT_ENUM, "Keep Width,Keep Height"), "set_keep_aspect_mode", "get_keep_aspect_mode"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment"); | 
					
						
							| 
									
										
										
										
											2022-07-31 16:20:24 -07:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "attributes", PROPERTY_HINT_RESOURCE_TYPE, "CameraAttributesPractical,CameraAttributesPhysical"), "set_attributes", "get_attributes"); | 
					
						
							| 
									
										
										
										
											2023-08-03 22:10:03 +10:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "compositor", PROPERTY_HINT_RESOURCE_TYPE, "Compositor"), "set_compositor", "get_compositor"); | 
					
						
							| 
									
										
										
										
											2021-12-02 18:09:19 -06:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_h_offset", "get_h_offset"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_v_offset", "get_v_offset"); | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking"); | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal,Frustum"), "set_projection", "get_projection"); | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current"); | 
					
						
							| 
									
										
										
											
												Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
											
										 
											2021-06-29 16:42:12 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1,degrees"), "set_fov", "get_fov"); | 
					
						
							| 
									
										
										
										
											2023-10-01 03:49:17 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.001,100,0.001,or_greater,suffix:m"), "set_size", "get_size"); | 
					
						
							| 
									
										
										
										
											2021-12-02 18:09:19 -06:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_frustum_offset", "get_frustum_offset"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_RANGE, "0.001,10,0.001,or_greater,exp,suffix:m"), "set_near", "get_near"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_RANGE, "0.01,4000,0.01,or_greater,exp,suffix:m"), "set_far", "get_far"); | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-20 17:45:01 +02:00
										 |  |  | 	BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL); | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 	BIND_ENUM_CONSTANT(PROJECTION_FRUSTUM); | 
					
						
							| 
									
										
										
										
											2014-09-15 20:06:37 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-20 17:45:01 +02:00
										 |  |  | 	BIND_ENUM_CONSTANT(KEEP_WIDTH); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(KEEP_HEIGHT); | 
					
						
							| 
									
										
										
										
											2017-07-15 01:23:10 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-10-02 09:57:12 +02:00
										 |  |  | 	BIND_ENUM_CONSTANT(DOPPLER_TRACKING_DISABLED); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(DOPPLER_TRACKING_IDLE_STEP); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(DOPPLER_TRACKING_PHYSICS_STEP); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | real_t Camera3D::get_fov() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return fov; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | real_t Camera3D::get_size() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return size; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | real_t Camera3D::get_near() const { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	return _near; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Vector2 Camera3D::get_frustum_offset() const { | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 	return frustum_offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | real_t Camera3D::get_far() const { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	return _far; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
											
												Implement Vector4, Vector4i, Projection
Implement built-in classes Vector4, Vector4i and Projection.
* Two versions of Vector4 (float and integer).
* A Projection class, which is a 4x4 matrix specialized in projection types.
These types have been requested for a long time, but given they were very corner case they were not added before.
Because in Godot 4, reimplementing parts of the rendering engine is now possible, access to these types (heavily used by the rendering code) becomes a necessity.
**Q**: Why Projection and not Matrix4?
**A**: Godot does not use Matrix2, Matrix3, Matrix4x3, etc. naming convention because, within the engine, these types always have a *purpose*. As such, Godot names them: Transform2D, Transform3D or Basis. In this case, this 4x4 matrix is _always_ used as a _Projection_, hence the naming.
											
										 
											2022-07-20 01:11:13 +02:00
										 |  |  | Camera3D::ProjectionType Camera3D::get_projection() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return mode; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | void Camera3D::set_fov(real_t p_fov) { | 
					
						
							| 
									
										
										
										
											2019-12-29 11:36:57 +08:00
										 |  |  | 	ERR_FAIL_COND(p_fov < 1 || p_fov > 179); | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	fov = p_fov; | 
					
						
							|  |  |  | 	_update_camera_mode(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | void Camera3D::set_size(real_t p_size) { | 
					
						
							| 
									
										
										
										
											2023-01-24 13:20:17 -08:00
										 |  |  | 	ERR_FAIL_COND(p_size <= CMP_EPSILON); | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	size = p_size; | 
					
						
							|  |  |  | 	_update_camera_mode(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | void Camera3D::set_near(real_t p_near) { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	_near = p_near; | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	_update_camera_mode(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::set_frustum_offset(Vector2 p_offset) { | 
					
						
							| 
									
										
										
										
											2019-02-19 17:17:02 +01:00
										 |  |  | 	frustum_offset = p_offset; | 
					
						
							|  |  |  | 	_update_camera_mode(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | void Camera3D::set_far(real_t p_far) { | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	_far = p_far; | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	_update_camera_mode(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void Camera3D::set_cull_mask(uint32_t p_layers) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	layers = p_layers; | 
					
						
							| 
									
										
										
										
											2020-03-27 15:21:27 -03:00
										 |  |  | 	RenderingServer::get_singleton()->camera_set_cull_mask(camera, layers); | 
					
						
							| 
									
										
										
										
											2017-12-07 00:31:03 -06:00
										 |  |  | 	_update_camera_mode(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | uint32_t Camera3D::get_cull_mask() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return layers; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-11 16:01:38 -07:00
										 |  |  | void Camera3D::set_cull_mask_value(int p_layer_number, bool p_value) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_layer_number < 1, "Render layer number must be between 1 and 20 inclusive."); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(p_layer_number > 20, "Render layer number must be between 1 and 20 inclusive."); | 
					
						
							|  |  |  | 	uint32_t mask = get_cull_mask(); | 
					
						
							|  |  |  | 	if (p_value) { | 
					
						
							|  |  |  | 		mask |= 1 << (p_layer_number - 1); | 
					
						
							| 
									
										
										
										
											2018-07-29 20:05:16 -03:00
										 |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2021-08-11 16:01:38 -07:00
										 |  |  | 		mask &= ~(1 << (p_layer_number - 1)); | 
					
						
							| 
									
										
										
										
											2018-07-29 20:05:16 -03:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2021-08-11 16:01:38 -07:00
										 |  |  | 	set_cull_mask(mask); | 
					
						
							| 
									
										
										
										
											2018-07-29 20:05:16 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-11 16:01:38 -07:00
										 |  |  | bool Camera3D::get_cull_mask_value(int p_layer_number) const { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Render layer number must be between 1 and 20 inclusive."); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V_MSG(p_layer_number > 20, false, "Render layer number must be between 1 and 20 inclusive."); | 
					
						
							|  |  |  | 	return layers & (1 << (p_layer_number - 1)); | 
					
						
							| 
									
										
										
										
											2018-07-29 20:05:16 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Vector<Plane> Camera3D::get_frustum() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	ERR_FAIL_COND_V(!is_inside_world(), Vector<Plane>()); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-01-14 08:32:28 +01:00
										 |  |  | 	Projection cm = _get_camera_projection(_near); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-10-03 00:10:51 -03:00
										 |  |  | 	return cm.get_projection_planes(get_camera_transform()); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-08-05 03:41:48 +02:00
										 |  |  | TypedArray<Plane> Camera3D::_get_frustum() const { | 
					
						
							|  |  |  | 	Variant ret = get_frustum(); | 
					
						
							|  |  |  | 	return ret; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-28 21:14:12 -04:00
										 |  |  | bool Camera3D::is_position_in_frustum(const Vector3 &p_position) const { | 
					
						
							|  |  |  | 	Vector<Plane> frustum = get_frustum(); | 
					
						
							|  |  |  | 	for (int i = 0; i < frustum.size(); i++) { | 
					
						
							|  |  |  | 		if (frustum[i].is_point_over(p_position)) { | 
					
						
							|  |  |  | 			return false; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | void Camera3D::set_v_offset(real_t p_offset) { | 
					
						
							| 
									
										
										
										
											2015-01-03 11:06:53 -03:00
										 |  |  | 	v_offset = p_offset; | 
					
						
							| 
									
										
										
										
											2017-01-14 18:03:38 +01:00
										 |  |  | 	_update_camera(); | 
					
						
							| 
									
										
										
										
											2015-01-03 11:06:53 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | real_t Camera3D::get_v_offset() const { | 
					
						
							| 
									
										
										
										
											2015-01-03 11:06:53 -03:00
										 |  |  | 	return v_offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | void Camera3D::set_h_offset(real_t p_offset) { | 
					
						
							| 
									
										
										
										
											2015-01-03 11:06:53 -03:00
										 |  |  | 	h_offset = p_offset; | 
					
						
							|  |  |  | 	_update_camera(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-01-29 19:55:54 -05:00
										 |  |  | real_t Camera3D::get_h_offset() const { | 
					
						
							| 
									
										
										
										
											2015-01-03 11:06:53 -03:00
										 |  |  | 	return h_offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Vector3 Camera3D::get_doppler_tracked_velocity() const { | 
					
						
							| 
									
										
										
										
											2017-07-15 01:23:10 -03:00
										 |  |  | 	if (doppler_tracking != DOPPLER_TRACKING_DISABLED) { | 
					
						
							|  |  |  | 		return velocity_tracker->get_tracked_linear_velocity(); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return Vector3(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | RID Camera3D::get_pyramid_shape_rid() { | 
					
						
							| 
									
										
										
										
											2021-10-11 10:16:48 -04:00
										 |  |  | 	ERR_FAIL_COND_V_MSG(!is_inside_tree(), RID(), "Camera is not inside scene."); | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | 	if (pyramid_shape == RID()) { | 
					
						
							|  |  |  | 		pyramid_shape_points = get_near_plane_points(); | 
					
						
							|  |  |  | 		pyramid_shape = PhysicsServer3D::get_singleton()->convex_polygon_shape_create(); | 
					
						
							|  |  |  | 		PhysicsServer3D::get_singleton()->shape_set_data(pyramid_shape, pyramid_shape_points); | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | 	} else { //check if points changed
 | 
					
						
							|  |  |  | 		Vector<Vector3> local_points = get_near_plane_points(); | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | 		bool all_equal = true; | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | 		for (int i = 0; i < 5; i++) { | 
					
						
							|  |  |  | 			if (local_points[i] != pyramid_shape_points[i]) { | 
					
						
							|  |  |  | 				all_equal = false; | 
					
						
							|  |  |  | 				break; | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | 		if (!all_equal) { | 
					
						
							|  |  |  | 			PhysicsServer3D::get_singleton()->shape_set_data(pyramid_shape, local_points); | 
					
						
							|  |  |  | 			pyramid_shape_points = local_points; | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | 	return pyramid_shape; | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | Camera3D::Camera3D() { | 
					
						
							|  |  |  | 	camera = RenderingServer::get_singleton()->camera_create(); | 
					
						
							|  |  |  | 	set_perspective(75.0, 0.05, 4000.0); | 
					
						
							|  |  |  | 	RenderingServer::get_singleton()->camera_set_cull_mask(camera, layers); | 
					
						
							|  |  |  | 	//active=false;
 | 
					
						
							|  |  |  | 	velocity_tracker.instantiate(); | 
					
						
							|  |  |  | 	set_notify_transform(true); | 
					
						
							|  |  |  | 	set_disable_scale(true); | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | Camera3D::~Camera3D() { | 
					
						
							| 
									
										
										
										
											2022-12-12 12:42:37 -05:00
										 |  |  | 	ERR_FAIL_NULL(RenderingServer::get_singleton()); | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | 	RenderingServer::get_singleton()->free(camera); | 
					
						
							|  |  |  | 	if (pyramid_shape.is_valid()) { | 
					
						
							| 
									
										
										
										
											2022-12-12 12:42:37 -05:00
										 |  |  | 		ERR_FAIL_NULL(PhysicsServer3D::get_singleton()); | 
					
						
							| 
									
										
										
										
											2021-10-03 08:51:25 -03:00
										 |  |  | 		PhysicsServer3D::get_singleton()->free(pyramid_shape); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-08-21 11:48:17 -03:00
										 |  |  | } |